Metroid Prime, SSB:M, Mario Sunshine, Rogue Leader, Eternal Darkness, Pimin, F-Zero X, Super Monkey Ball (1+2), Tales of Symphonia...and those are just a few of the best exclusives! How many fingers do you have?
Do you think spinning up and down 15 times in 4 minutes is going to eat less power than streaming? I don't know, maybe. And the fact is that I bet the developers largely had no idea either.
The issue may not be news to them, but it's not as if any of them have experience writing code with these restrictions. If they just now getting a battery simulator, they may be finding that their solutions didn't work as well as they thought.
It is hardly 'innovative' but it will sell well to small children, and adults who have a hard time letting go of Mario and moving up to real gaming.
So...what's real gaming, and how is it different from Mario? Does blood and explosions make it 'real gaming?' Does having a different name make it 'real gaming?' Maybe 'real games' are different in that they're not fun to play?
Uh, the different side quests are minimal. The different force powers are very nice, absolutely, but for a Guardian like myself it's not a drastic change. That was a very overhyped feature if you ask me. The game just asks you whether you want dark or light points every once and a while, big deal. And the dark side option almost always gives better rewards!
Still, even the small differnces between light and dark are just a bonus to an already exceedingly good game, and I can't wait for the sequel....*drools*. I do hope/expect the differences in that one to be a little more pronounced with Feargus at the head, but come on -- the game can hardly be worse than the original, considering the circumstances of its development (a staff that's already famous for half-open-ended RPGs using the original engine as a starting point), and can certainly get even better.
You missed the crux of the problem. Nobody wants it to change. It's not that it's difficult, it's that nobody wants it to. Well, yes, the people do -- but we don't matter. It's not a democracy, it's a republic, so John Q. Public can't initiate anything. He or she must be elected first, and that means taking advantage of a corrupt and unfair system. Naturally, the people who do so tend to have little problem with the system.
Remember, in a republic, the people only get to speak when the government asks for their opinion. Just one of the major flaws with the system. All governments have them.
I salute your good taste, sir. Those games are absolutely fantastic.
Geneforge is almost as good, but the interface is a little clunky for my taste. Not even badly designed, just slow. That's what we get for letting a Mac user write code! (I'm kidding, you crazy, angry bastards.)
I've gotta reply to somebody and I'm choosing you.
I'm not saying that every person killed over there is an innocent, as that certainly isn't true. But if you think every single person that opposes this occupation is a crazy America-hating fanatical terrorist, then you should seriously rethink your position. The Iraqis are in a situation that in some (not many, just some) ways parallels the American revolution. The population is split on whether to fight the invading foreigners. Those that do use extremely questionable tactics for the day, particularly guerilla tactics. And a third similarity, and perhaps the most important -- while some are fighting just to kill Americans (and they deserve what they get for it!), many are fighting for what they view as their freedom. You or I may disagree with their point of view, but it's a different culture, and most of us have no business pretending we understand them.
That said, when somebody shoots at you, yes, you shoot back and are justified in doing so. War is ugly and that's what usually happens, two groups of people who have done nothing wrong try to kill each other. But still, it's important to realize that in almost all cases the men on the other side are just soldiers, like those on your side. While I admit that this is probably less true in this conflict, it's still not totally wrong.
One of the most important steps in war is to dehumanize the enemy. If they aren't people, they're easier to shoot. If they're evil, that's even better -- killing them is a good deed. Be careful of the propoganda, and remember that in war, good people die.
I consider people who are doing nothing more than defending their country against invasion to be innocents. American soldiers have killed thousands of them.
What, all of a sudden being a monopoly is a good thing? (Kidding, kidding, I get it.)
I do think it's true that Nintendo would never have done this five years ago. But the difference between now and then is that it's really a different company. A lot of new people in management, including a much more open-minded president. Yamauchi would never team up with these guys. Iwata would.
Some people don't want choice. I don't mean they have no preference between choice and no choice, I mean that they prefer no choice. For me and many others (though I personally use XP) there is actually some enjoyment to be found comparing alternatives, weighing pros and cons, reading articles to, to pick the obvious example, decide which Linux distro is best for a situation. Most people HATE that. If there has to be a bunch of options, then there had damn well better be a default option, or they're going to give up on it immediately.
Just wanted to point out that the choice is sometimes just one more way to destroy usability from the average person's perspective.
First, I don't think you know what 'innovative' means. Optical media in a portable is not innovative. (In a gaming portable, maybe, but you say yourself that the purpose of the device has no bearing.) The audio options are not innovative, they're a waste. It's like putting a retractable corkscrew on the system. Neither is the arctitecture, of either system. Incidentally, the only innovative thing about these systems are the screens. You think dual screens are a gimmick, which may be true if you fail to consider that one is a touchscreen. And PSP's is simply massive enough and pretty enough to cross the innovation line, IMO, simply because it is treated as the system's main feature.
My biggest complaint about your logic is that you say more mario games are not innovative. If that's necessarily true, than you could take your favorite game, insert some classic character, and it's no longer any good. Not innovative, either, if it even was in the first place. Mario 64 was quite innovative at the time, and had enough of an influence that it can even be hard to remember that these days. Even the more recent installments, Sunshine and Luigi's Mansion, were really quite innovative, though I'm not personally a fan of Mansion. Also, look at the Super Smash Bros. games. Not a single new character in either of them, but to this day, they're still the only two games of the kind.
Also, I don't really see the games on PSP looking to be all new. The most hyped one is the Gran Turismo game, which is something I've certainly seen before. Guess it must not be any good then, huh?
At the same time that this is my biggest complaint with your logic, it is also the single most important point. The games are what matter!
I can tell you exactly what I think of when you say the words "sensing body part," if that's what you're asking.
Re:It all depends on your needs...
on
Less Might Be More
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· Score: 4, Insightful
I think 1GB RAM is a bit much. I have 768MB, and that's more than I need. However, it's a fact that people have way more processing power than they need. The only things a 3GHz processor is going to give you a noticable benefit in are things like video rendering. Not running office apps, not even running games. My XP2100+ (just slightly OC'ed) is serving me very, very well, and I see no need to upgrade it in the next few years.
The release date was in March 2004 as of April 2004, according to their website. I remember seeing the release date listed all over the site, but it was over a month late...
Metroid Prime, SSB:M, Mario Sunshine, Rogue Leader, Eternal Darkness, Pimin, F-Zero X, Super Monkey Ball (1+2), Tales of Symphonia...and those are just a few of the best exclusives! How many fingers do you have?
PSP doesn't have the capability to play a Final Fantasy movie. Streaming to too hard on the batteries for it to hold up through the intro.
Do you think spinning up and down 15 times in 4 minutes is going to eat less power than streaming? I don't know, maybe. And the fact is that I bet the developers largely had no idea either.
The issue may not be news to them, but it's not as if any of them have experience writing code with these restrictions. If they just now getting a battery simulator, they may be finding that their solutions didn't work as well as they thought.
Just a possibility I considered.
It is hardly 'innovative' but it will sell well to small children, and adults who have a hard time letting go of Mario and moving up to real gaming.
So...what's real gaming, and how is it different from Mario? Does blood and explosions make it 'real gaming?' Does having a different name make it 'real gaming?' Maybe 'real games' are different in that they're not fun to play?
Well, the new and simpler Contacts interface actually works with Firefox! That's good.
Now the only thing I've found that doesn't work is the Invite feature. I know it works for some other people, but not for me, and I've tried.
You get older and stop seeing the value in Mario? Hmm, odd, as I get older I stop seeing the value in violence, blood, and mindlessness.
They did it in a slightly more limited scope in the new Prince of Persia.
Of course, some 3D games use beautiful, intricate prerendered backdrops. It severely cramps the flexibility, of course, but it works.
I do still prefer 2D, however.
Uh, the different side quests are minimal. The different force powers are very nice, absolutely, but for a Guardian like myself it's not a drastic change. That was a very overhyped feature if you ask me. The game just asks you whether you want dark or light points every once and a while, big deal. And the dark side option almost always gives better rewards!
Still, even the small differnces between light and dark are just a bonus to an already exceedingly good game, and I can't wait for the sequel....*drools*. I do hope/expect the differences in that one to be a little more pronounced with Feargus at the head, but come on -- the game can hardly be worse than the original, considering the circumstances of its development (a staff that's already famous for half-open-ended RPGs using the original engine as a starting point), and can certainly get even better.
You missed the crux of the problem. Nobody wants it to change. It's not that it's difficult, it's that nobody wants it to. Well, yes, the people do -- but we don't matter. It's not a democracy, it's a republic, so John Q. Public can't initiate anything. He or she must be elected first, and that means taking advantage of a corrupt and unfair system. Naturally, the people who do so tend to have little problem with the system.
Remember, in a republic, the people only get to speak when the government asks for their opinion. Just one of the major flaws with the system. All governments have them.
Since I know this to be true, can anybody explain a situation where one might logically want to do this? Or is it just crazy people? I'm curious.
I salute your good taste, sir. Those games are absolutely fantastic.
Geneforge is almost as good, but the interface is a little clunky for my taste. Not even badly designed, just slow. That's what we get for letting a Mac user write code! (I'm kidding, you crazy, angry bastards.)
No MF? That's a damn shame. It's so nice. The lift hill alone is exhilarating, and gives a nice view of the lake...
Anyway, IMO, the best ride at the park is the Raptor. I love it, and the usually-short line is just a bonus.
I've gotta reply to somebody and I'm choosing you.
I'm not saying that every person killed over there is an innocent, as that certainly isn't true. But if you think every single person that opposes this occupation is a crazy America-hating fanatical terrorist, then you should seriously rethink your position. The Iraqis are in a situation that in some (not many, just some) ways parallels the American revolution. The population is split on whether to fight the invading foreigners. Those that do use extremely questionable tactics for the day, particularly guerilla tactics. And a third similarity, and perhaps the most important -- while some are fighting just to kill Americans (and they deserve what they get for it!), many are fighting for what they view as their freedom. You or I may disagree with their point of view, but it's a different culture, and most of us have no business pretending we understand them.
That said, when somebody shoots at you, yes, you shoot back and are justified in doing so. War is ugly and that's what usually happens, two groups of people who have done nothing wrong try to kill each other. But still, it's important to realize that in almost all cases the men on the other side are just soldiers, like those on your side. While I admit that this is probably less true in this conflict, it's still not totally wrong.
One of the most important steps in war is to dehumanize the enemy. If they aren't people, they're easier to shoot. If they're evil, that's even better -- killing them is a good deed. Be careful of the propoganda, and remember that in war, good people die.
I consider people who are doing nothing more than defending their country against invasion to be innocents. American soldiers have killed thousands of them.
Family.send(deepestSympathies); (Fitting?)
As a way to die, it doesn't seem so bad compared to many alternatives. For that, like networkBoy, I'm glad.
As a way to lose somebody, it's devastating. For that, I'm sad.
What, all of a sudden being a monopoly is a good thing? (Kidding, kidding, I get it.)
I do think it's true that Nintendo would never have done this five years ago. But the difference between now and then is that it's really a different company. A lot of new people in management, including a much more open-minded president. Yamauchi would never team up with these guys. Iwata would.
FOSS is all about choice.
Some people don't want choice. I don't mean they have no preference between choice and no choice, I mean that they prefer no choice. For me and many others (though I personally use XP) there is actually some enjoyment to be found comparing alternatives, weighing pros and cons, reading articles to, to pick the obvious example, decide which Linux distro is best for a situation. Most people HATE that. If there has to be a bunch of options, then there had damn well better be a default option, or they're going to give up on it immediately.
Just wanted to point out that the choice is sometimes just one more way to destroy usability from the average person's perspective.
First, I don't think you know what 'innovative' means. Optical media in a portable is not innovative. (In a gaming portable, maybe, but you say yourself that the purpose of the device has no bearing.) The audio options are not innovative, they're a waste. It's like putting a retractable corkscrew on the system. Neither is the arctitecture, of either system. Incidentally, the only innovative thing about these systems are the screens. You think dual screens are a gimmick, which may be true if you fail to consider that one is a touchscreen. And PSP's is simply massive enough and pretty enough to cross the innovation line, IMO, simply because it is treated as the system's main feature.
My biggest complaint about your logic is that you say more mario games are not innovative. If that's necessarily true, than you could take your favorite game, insert some classic character, and it's no longer any good. Not innovative, either, if it even was in the first place. Mario 64 was quite innovative at the time, and had enough of an influence that it can even be hard to remember that these days. Even the more recent installments, Sunshine and Luigi's Mansion, were really quite innovative, though I'm not personally a fan of Mansion. Also, look at the Super Smash Bros. games. Not a single new character in either of them, but to this day, they're still the only two games of the kind.
Also, I don't really see the games on PSP looking to be all new. The most hyped one is the Gran Turismo game, which is something I've certainly seen before. Guess it must not be any good then, huh?
At the same time that this is my biggest complaint with your logic, it is also the single most important point. The games are what matter!
Why can't it just nuke the hard drive like the old virii did? Teach people a little about access levels and system patching.
While I don't think it's feasible, it would certainly increase voter turnout.
I'm an absentee voter anyway.
I can tell you exactly what I think of when you say the words "sensing body part," if that's what you're asking.
I think 1GB RAM is a bit much. I have 768MB, and that's more than I need. However, it's a fact that people have way more processing power than they need. The only things a 3GHz processor is going to give you a noticable benefit in are things like video rendering. Not running office apps, not even running games. My XP2100+ (just slightly OC'ed) is serving me very, very well, and I see no need to upgrade it in the next few years.
R.I.P. Phil Hartman.
The release date was in March 2004 as of April 2004, according to their website. I remember seeing the release date listed all over the site, but it was over a month late...