Am I the only one who thinks this is a dangerous idea? If anything, video games should be moving away from reality, not closer to it. I would never advocate censorship, but where is the line to be drawn? Perhaps when you can freely download floorplans to any major bank?
Everquest used to give all players gnomish fireworks for Christmas, completely saturating the market there with these useless items. Of course, since they're useless, there really was no market for them in the first place. Christmas brought about the only time that Gnomes could really sell those items. I also remember a few oversized Trolls or Ogres handing out presents to newbies... to be honest, Everquest always seemed to have the most Christmas spirit in any of the MMO games I've played (and I've played most).
At this point, I dont see any reason why a massively multiplayer world wouldn't give their user base a christmas gift, unless the dev team is made up of Grinches.
I dont know if MMO games really qualify within this topic. I am sure that games like 'Animal Crossing' would have time sensitive items to unlock. I seem to remember Black and White having a Christmas 'easteregg', and possibly Warcraft2, but someone will have to verify those. Considering the small amount of code required to add features like these to games, the only thing that would keep the developers from adding them is the risk of 'feature creep'; IMHO it would be a better world if features like these were the norm.
You have to understand that 'quality' is different for everyone. I recommend you read 'Zen and the Art of Motorcycle Maintenance' for an idea of what 'Quality' can represent to some people.
I personally think that the quality of Nintendo games has generally been low, but a few specific titles have had more quality than any other game, ever. Have you played the early Zelda titles, or enjoyed super mario 3... or even more recently enjoyed Pikmin? Admittedly not for everyone, but most certainly for anyone.
I'm glad I live in Canada... this sort of decision has very little effect on me. That thought aside, why is it that corporate america feels the need to punish people for enjoying their products, regardless of how they get it? Mabye big stars will have to start getting less than 40 million dollars for a big budget movie!
Perhaps when developers begin to create online worlds more suited to the 10% of their market who are female, we'll see this sort of thing. Until then, keep on dreaming!
This will give more ammunition to the segment of society which points their fingers at video games as the blame for school shootings, increased crime rates, and any other number of childhood problems which COULD NEVER be caused by poor parenting.
This would make really good TV too... and we all know that good TV is all that is important!
One second out of 31536000 is not considered significant.
People will write about anything for a thesis!
Am I the only one who thinks this is a dangerous idea? If anything, video games should be moving away from reality, not closer to it. I would never advocate censorship, but where is the line to be drawn? Perhaps when you can freely download floorplans to any major bank?
You're right in part, and I would put to you that there is no reason why they couldnt put in a form of celebration for every religion.
Everquest used to give all players gnomish fireworks for Christmas, completely saturating the market there with these useless items. Of course, since they're useless, there really was no market for them in the first place. Christmas brought about the only time that Gnomes could really sell those items. I also remember a few oversized Trolls or Ogres handing out presents to newbies... to be honest, Everquest always seemed to have the most Christmas spirit in any of the MMO games I've played (and I've played most).
At this point, I dont see any reason why a massively multiplayer world wouldn't give their user base a christmas gift, unless the dev team is made up of Grinches.
I dont know if MMO games really qualify within this topic. I am sure that games like 'Animal Crossing' would have time sensitive items to unlock. I seem to remember Black and White having a Christmas 'easteregg', and possibly Warcraft2, but someone will have to verify those. Considering the small amount of code required to add features like these to games, the only thing that would keep the developers from adding them is the risk of 'feature creep'; IMHO it would be a better world if features like these were the norm.
You have to understand that 'quality' is different for everyone. I recommend you read 'Zen and the Art of Motorcycle Maintenance' for an idea of what 'Quality' can represent to some people. I personally think that the quality of Nintendo games has generally been low, but a few specific titles have had more quality than any other game, ever. Have you played the early Zelda titles, or enjoyed super mario 3... or even more recently enjoyed Pikmin? Admittedly not for everyone, but most certainly for anyone.
I'm glad I live in Canada... this sort of decision has very little effect on me. That thought aside, why is it that corporate america feels the need to punish people for enjoying their products, regardless of how they get it? Mabye big stars will have to start getting less than 40 million dollars for a big budget movie!
Perhaps when developers begin to create online worlds more suited to the 10% of their market who are female, we'll see this sort of thing. Until then, keep on dreaming!
This will give more ammunition to the segment of society which points their fingers at video games as the blame for school shootings, increased crime rates, and any other number of childhood problems which COULD NEVER be caused by poor parenting.