funny how ppl that bitch about SWG always say they are gonna stop playing but still stay around in game and on the boards saying the same crap you did
Not always true. I left and never came back. I'm quite certain many others did as well.
And finally, the person you were talking about may be a master whiner, but you are a meta whiner.
An Adventure game is a great project for learning assembler. The author is apparently a novelist, too, so this would be a great way for him to merge his passion for assembly with his passion for creating fiction.
It's a lot more interesting to write it in HLA than in another language.
Everybody that writes in assembler knows that it's a waste of time to write something in assembly that can't be written in a higher level language and still run at an acceptable speed.
Assembly is just fun. It also may have been more accessible to write something like this than to write something more appropriate for assembly. I mean, what would be something where he really needed assembly? A new boot loader, device driver, or interrupt handler?
I was really looking forward to the hall of shame. But honestly the hall of shame was quite disappointing. I go to lots of tradeshows on topics far less geeky than gaming. I sincerely believe I could put together a better hall of shame from many of those.
Everquest really is more social as well. Even though there are quests in the game, they don't form the heart of what it's all about. Grouping is required for progress and loot in EQ, and popularity is required for the best kind of grouping. In the end, EQ is all about cliques and popularity. Who you know, and how much they like you.
I should check it out too. Last time I tried to check it out, Microsoft had a new major release of Office ready by the time Open Office finished loading.
G4 never had potential. Games are an interactive media. Why in God's name would you want to read news and view clips of other people playing games when you could be playing them yourself?
Why would anyone watch ESPN when they could be out there playing Football with their buddies? Even though games are inherently interactive, there are things a TV show can do that other media can't. Specifically, things that show you on TV what you couldn't have seen without it.
Like showing the world DDR championships-- that'd be good to see. Or tracking down the world champion team of CounterStrike players and watching them do their magic, and giving tips for how they do their thing.
Every time I turn on Discovery Channel today I'm seeing either shows about interior decorating, that lame monster combat show filled with idle speculation about whether a shark could kill an alligator, or else more shows about interior decorating. Back in the day, it'd either be something about wildlife, space, Egyptian culture, or something else worthwhile and interesting.
What happened to the Discovery Channel? It used to be the best thing on TV, now it's trash.
Maybe. The only time I spend my free time watching TV is when my brain is too fried from writing or debugging code, or I'm too fried to play any games. That's the last time I want to contemplate under what circumstances a shell sort is inferior or take an inside look at the top 10 compiler optimization techniques. For me, that's what books are for in the bathroom at work.
Actually I probably would watch it and enjoy it now that I think about it...
You're 100% right. I recently quit going to Slashdot every day because I wasn't getting enough SCO coverage. I go to MSN to get the full load of MS and SCO dirt every day.
(But when I want information on XFree86, I do need to go elsewhere before doing the search.)
Agree wholeheartedly. For about 3 years I had DSL through a one provider after another that went belly up. About every month it would be down for 1-2 days. It's been rock solid since I've been on Comcast cable the last year or so, down only a time or two. And they silently handed me 8 DHCP addresses without complaint (only using one now, but that seemed awfully generous before I built a firewall).
OMG are you serious? It was only 2 months ago and the options were rexx, cobol, snobol, fortran and MIX? If it was 2 decades ago that'd make a little more sense, but it doesn't sound like they've got a lot of forward thinkers in their IT department. I realize things are different in the mainframe world, but I didn't realize it was still like this even today.
While the implementation of a game is difficult and demanding, it's easy compared to coming up with a great idea, doing excellent game design work, and creating 3d and graphical content. As an analogy, great art programs make it easier to make great art, but the user still needs artistic talent.
Your point about the state of game development tools may still be valid, but ideas and content are the stumbling block in game development more than technical implementation.
Actually it seems like.NET would be an ideal platform for games development..NET compiles to code optimized for the processor where it's executing, and we're looking at x86 processors, ARM, and PowerPC processors for platforms for the next few years. The code does compile, it's not interpreted. It's also a lot easier to use.NET than COM.
I'm missing what you see as so outlandish here. Don't most games already use some kind of scripting engine for a good amount of their content today? Standardizing to a solid, proven scripting network is a great idea that could provide faster development time and make more robust features immediately available to developers.
That's how I used to do it too, just let the computer remember the passwords and user id's. It works great-- until you change jobs and/or get a freshly formatted new computer.
I'm with goosebane on this-- I have yet to see voice software that are truly helpful rather than just gimmicky.
I have had some success with "hardware", though. The other night I called home and asked my daughter to tell me the address of a shopping mall I was looking for. She googled it, clicked around, and a few seconds I had the address. That's the kind of thing I wish voice recognition apps could do!
100% right on. The Excel part amused me. I can write some really amazing piece of software and nobody cares or notices. Show someone how to use Excel's VLOOKUP and I'm suddenly a demi god.
It's hard to find a good development job where you're doing "real programming" constantly. If you're working for an end user in the corporate world, you usually get shiort periods of time once every six months where you can do real programming. If you're working for a software development company, only about 1/3rd of the jobs are going to be 100% "real programming."
Also keep in mind that at some point in life pretty much anything can get boring. At some point, you'll probably need to find other ways to motivate yourself other than love and excitement.
funny how ppl that bitch about SWG always say they are gonna stop playing but still stay around in game and on the boards saying the same crap you did Not always true. I left and never came back. I'm quite certain many others did as well. And finally, the person you were talking about may be a master whiner, but you are a meta whiner.
An Adventure game is a great project for learning assembler. The author is apparently a novelist, too, so this would be a great way for him to merge his passion for assembly with his passion for creating fiction. It's a lot more interesting to write it in HLA than in another language. Everybody that writes in assembler knows that it's a waste of time to write something in assembly that can't be written in a higher level language and still run at an acceptable speed. Assembly is just fun. It also may have been more accessible to write something like this than to write something more appropriate for assembly. I mean, what would be something where he really needed assembly? A new boot loader, device driver, or interrupt handler?
I was really looking forward to the hall of shame. But honestly the hall of shame was quite disappointing. I go to lots of tradeshows on topics far less geeky than gaming. I sincerely believe I could put together a better hall of shame from many of those.
Everquest really is more social as well. Even though there are quests in the game, they don't form the heart of what it's all about. Grouping is required for progress and loot in EQ, and popularity is required for the best kind of grouping. In the end, EQ is all about cliques and popularity. Who you know, and how much they like you.
I should check it out too. Last time I tried to check it out, Microsoft had a new major release of Office ready by the time Open Office finished loading.
Why would anyone watch ESPN when they could be out there playing Football with their buddies? Even though games are inherently interactive, there are things a TV show can do that other media can't. Specifically, things that show you on TV what you couldn't have seen without it.
Like showing the world DDR championships-- that'd be good to see. Or tracking down the world champion team of CounterStrike players and watching them do their magic, and giving tips for how they do their thing.
What happened to the Discovery Channel? It used to be the best thing on TV, now it's trash.
Actually I probably would watch it and enjoy it now that I think about it...
(But when I want information on XFree86, I do need to go elsewhere before doing the search.)
The G4 channel is currently on Comcast's regular and digital cable both, at least in my area.
Agree wholeheartedly. For about 3 years I had DSL through a one provider after another that went belly up. About every month it would be down for 1-2 days. It's been rock solid since I've been on Comcast cable the last year or so, down only a time or two. And they silently handed me 8 DHCP addresses without complaint (only using one now, but that seemed awfully generous before I built a firewall).
Dude, don't go baggin on Rage Against the Machine! Besides, they wouldn't be caught dead in the Any Taste At All corporate headquarters, I imagine.
OMG are you serious? It was only 2 months ago and the options were rexx, cobol, snobol, fortran and MIX? If it was 2 decades ago that'd make a little more sense, but it doesn't sound like they've got a lot of forward thinkers in their IT department. I realize things are different in the mainframe world, but I didn't realize it was still like this even today.
That's true. There's already a lot of latency on initial load, though, on my XBox and PS2.
Are we sure it's not something more, like managed code .NET style?
Your point about the state of game development tools may still be valid, but ideas and content are the stumbling block in game development more than technical implementation.
Actually it seems like .NET would be an ideal platform for games development. .NET compiles to code optimized for the processor where it's executing, and we're looking at x86 processors, ARM, and PowerPC processors for platforms for the next few years. The code does compile, it's not interpreted. It's also a lot easier to use .NET than COM.
I'm missing what you see as so outlandish here. Don't most games already use some kind of scripting engine for a good amount of their content today? Standardizing to a solid, proven scripting network is a great idea that could provide faster development time and make more robust features immediately available to developers.
Good move. I mean, look at all those fools that tried and got locked in to DirectX!
That's how I used to do it too, just let the computer remember the passwords and user id's. It works great-- until you change jobs and/or get a freshly formatted new computer.
I have had some success with "hardware", though. The other night I called home and asked my daughter to tell me the address of a shopping mall I was looking for. She googled it, clicked around, and a few seconds I had the address. That's the kind of thing I wish voice recognition apps could do!
Sundog, Dungeon Master, Oids... 3 of the best games ever made! FTL was awesome.
100% right on. The Excel part amused me. I can write some really amazing piece of software and nobody cares or notices. Show someone how to use Excel's VLOOKUP and I'm suddenly a demi god.
Also keep in mind that at some point in life pretty much anything can get boring. At some point, you'll probably need to find other ways to motivate yourself other than love and excitement.
Do you have any speculation on where the economic growth might come from?