Just buggin' in with another point: There is no space outside the Universe. It's still expanding and cooling (much, much slower than at the begining) and by expanding it creates it's own space and time. There *isn't*anything* outside the Universe! Scientists have assumed there is Ether but they were proven wrong. There is no support for electromagenitic fields and apparently even space, time and matter are a cooler variation of it.
"Dark Matter" isn't really as dark as you think. It's even darker, but I don't want to get into that now! They simply used a way of representing something, the same way as nigh-vision goggles let you see in the dark and the same way you could see someone's body temperature map by using colors. If hot, use red; if cold, use blue.
The colors are just a representation of particles.
Short and simple:
Open Office is free... it does an *amazing* job for a free program. MS Office doesn't do many other useful things that are worth paying for.
Again, you keep saying how good OSS is compared to CSS. Now tell me, honest, if you write an application and someone tells you they can sell it for $100/copy and give you 50% of each. Would you still make it open-source?
What you said is true, but I'm tired of everyone bragging about how "cool" OSS is. Yes, it's cool, but writing it isn't...
About 2000 years ago there was this Guy that said he knows the truth, if God created us or not. Dunno what happened to Him, but my guess is that He had some very strong points for that time. I wonder what He'd say today...
This is only the result of using M$ applications and playing games in stead of studying/reading.
No big deal... As it was previously stated, "it just works!" and nobody cares how and why. On the other hand, if you don't spend too much time playing, what else can you do but work/study ? When I say games, I don't mean mindgames, I mean something like violent RPG's / Shoot'em up.
Ok... So I'm blaming it on Microsoft... this is the only corporate name I can think of at this time but you get the point: Apps for lazy & long, dull games.
Really, why would anyone bother with fixing the banking systems ? Same goes for Western Union / Money Gram and other systems that are used for mass fraud. They get paid for transactions, legit or fraud... why bother ? They make good money out of it and everybody is doing it so if you're losing a customer, you'll get another one that got "burned" with the same thing at another bank.
I, for one, wouldn't help too much to find fraudsters because I get paid, too.
If we had not patented it, anyone could take the idea, implement it and make money from it without paying us a cent
Oh no! And then we'd have a competitive economy, where companies struggle against each other to provide better service or lower prices!
And oh, no! I've invested $100k and 12 months in solving this problem and now someone analyzed my coding and they're using the same thing, but they only invested a few (true, painful) weeks in disassembling my code. Now they'll sell the same thing at such a low price that I wouldn't be able to keep to earn my money back.
That's no fun!
If there is a new Ice Age coming, it won't be anytime soon, I don't think we have to worry about that. If there's going to be a major increase in global temperature values, same. But these things are N-A-T-U-R-A-L.
We don't have that much influence over the global weather. The oceans are covering about 70% of the earth's surface. Are we that destructive? I don't think so. It's just something the media writes about when they run out of other stories.
These things repeat every 30,000 years or so from what I know, when the weather changes dramatically (yes, we are probably heading for a new Ice Age) but it's just the way things are: it may be a "catastrophe" for us, but it's normal for this to happen. Even so, we have no reason to worry atm, it can't be that much of a disaster in the next hundred years, let's let our kids find a sollution. By the way things are evolving, we might even migrate to new planets pretty soon.
Shut up! In stead of yelling to everyone in the middle of the smoke "fire! fire!" you could try and help evacuate the people.
I still don't know who is more to blame: the children's parents, the game creators or the whole society ?
In many cases, games are similar to drugs because they are drugs, exactly as the article said. They give the player just what he needs: power!
Only today a friend installed Wolfenstein - Return to The Castle and I started playing for a bit, to see how it would behave on her hardware. Result? I tried to get past the same guards for 3 times and still didn't make it. I wanted to try again but she reminded me there was no time to play. When Doom came out, I had no idea that there were "cheats" for games so I finished it on my own. Few people believe me and that gives me a bit of self-confidence, I did things that others couldn't. In Wolfenstein, I only wanted to pass those guards, then I would have quit the game. Killing "the bad guys" and destroying monsters, saving the world and sometiems getting the girl sounds like fun, doesn't it? Who wouldn't like to be able to do that? The idea is that games tend to give you a reward for anything good (according to the game story) that you do. Delightful! The moment you do something good, you're rewarded. The moment you do something bad, you're punished, but it's OK, you can start over again. That's the world of the games, a perfect world. If you take the ability to replay a scenario, your game pack will never even reach the shelves. How many times have you done something very insignificant but very wrong? Wouldn't you like to go back and fix that? I have a feeling even the Pope wants to repair some things he did. In the real world there's no such thing as on-the-spot satisfaction. The story of the game moves on very fast, otherwise it wouldn't be playable while in the real world it takes a lot of time to get the reward for your actions.
Games can contain cool monsters, blood, weapons of mass destruction, space ships and abilities you never had. Let's face it, very few people will deal with any of the above in a life-time. This is what makes games attractive. Let's not get too Matrix-ed, but our actions are based on cause and effect. Our minds can hardly comprehend the fact that for something good that you've done, you'll have to wait days, months of maybe years to get the results. If children would understand that, everybody would have straight-A's in school, wouldn't they? They'd understand how useful what they're being taught will be in the future but there's no such thing as waiting days/months/years in games! Everything you do is rewarded on the spot, in a few minutes or hours. There's no greater satisfaction than doing something constructive and quickly seing the results, that's something basic in human behavior. This makes games similar to drugs. Their purpose is to relax you. Drugs do about the same (apparently). The results should be about the same:x
Sometimes games cause addiction, it's fun to save the world and get the girl, isn't it? In my opinion, everyone is to blame but in different manners. Game writers shouldn't make games so addictive, but they have to make money out of something, don't they? Blaming them is like blaming the tobacco industry for the fact that your child is smoking (which I'm doing right now:) Our society is evolving, lately there's been an explosion in the computers field. It made the Top 3 news, I might say. What are news about? Politics, social events and technology. The technology field is mostly covered by IT. There's plenty of geeks in the world. This phenomenon, severe game addiction, is not something particular that occured in just one place, it's something global that's affecting the whole human society. Parents should do "something about it." Children are given too much freedom. It's a dangerous world we live in! I'm definately not saying you should never let your kid out of the house. That would be the stupidest thing ever but you should try to understand why other children aren't smoking and make sure yours won't either. Same goes for drugs,
Just buggin' in with another point: There is no space outside the Universe. It's still expanding and cooling (much, much slower than at the begining) and by expanding it creates it's own space and time. There *isn't*anything* outside the Universe! Scientists have assumed there is Ether but they were proven wrong. There is no support for electromagenitic fields and apparently even space, time and matter are a cooler variation of it.
"Dark Matter" isn't really as dark as you think. It's even darker, but I don't want to get into that now! They simply used a way of representing something, the same way as nigh-vision goggles let you see in the dark and the same way you could see someone's body temperature map by using colors. If hot, use red; if cold, use blue.
The colors are just a representation of particles.
Tattoos are OK until your web browser ....errm... girlfriend wants one...
Short and simple: Open Office is free... it does an *amazing* job for a free program. MS Office doesn't do many other useful things that are worth paying for.
Again, you keep saying how good OSS is compared to CSS. Now tell me, honest, if you write an application and someone tells you they can sell it for $100/copy and give you 50% of each. Would you still make it open-source? What you said is true, but I'm tired of everyone bragging about how "cool" OSS is. Yes, it's cool, but writing it isn't...
About 2000 years ago there was this Guy that said he knows the truth, if God created us or not. Dunno what happened to Him, but my guess is that He had some very strong points for that time. I wonder what He'd say today...
email doesn't come on it's own. if you use email a lot that means you use computers a lot.
This is only the result of using M$ applications and playing games in stead of studying/reading.
No big deal... As it was previously stated, "it just works!" and nobody cares how and why. On the other hand, if you don't spend too much time playing, what else can you do but work/study ? When I say games, I don't mean mindgames, I mean something like violent RPG's / Shoot'em up.
Ok... So I'm blaming it on Microsoft... this is the only corporate name I can think of at this time but you get the point: Apps for lazy & long, dull games.
great! now i have something geekish to use for bondage with girls.
this isn't funny, you scare the shit out of me!
fuck! i forgot what date it was ... :(
damn story!
Really, why would anyone bother with fixing the banking systems ? Same goes for Western Union / Money Gram and other systems that are used for mass fraud. They get paid for transactions, legit or fraud... why bother ? They make good money out of it and everybody is doing it so if you're losing a customer, you'll get another one that got "burned" with the same thing at another bank.
I, for one, wouldn't help too much to find fraudsters because I get paid, too.
If we had not patented it, anyone could take the idea, implement it and make money from it without paying us a cent Oh no! And then we'd have a competitive economy, where companies struggle against each other to provide better service or lower prices! And oh, no! I've invested $100k and 12 months in solving this problem and now someone analyzed my coding and they're using the same thing, but they only invested a few (true, painful) weeks in disassembling my code. Now they'll sell the same thing at such a low price that I wouldn't be able to keep to earn my money back. That's no fun!
If there is a new Ice Age coming, it won't be anytime soon, I don't think we have to worry about that. If there's going to be a major increase in global temperature values, same. But these things are N-A-T-U-R-A-L. We don't have that much influence over the global weather. The oceans are covering about 70% of the earth's surface. Are we that destructive? I don't think so. It's just something the media writes about when they run out of other stories. These things repeat every 30,000 years or so from what I know, when the weather changes dramatically (yes, we are probably heading for a new Ice Age) but it's just the way things are: it may be a "catastrophe" for us, but it's normal for this to happen. Even so, we have no reason to worry atm, it can't be that much of a disaster in the next hundred years, let's let our kids find a sollution. By the way things are evolving, we might even migrate to new planets pretty soon. Shut up! In stead of yelling to everyone in the middle of the smoke "fire! fire!" you could try and help evacuate the people.
You can just copy the URL and paste it in the address bar. That way you won't be going to bugzilla from /.
I still don't know who is more to blame: the children's parents, the game creators or the whole society ?
:x
:) Our society is evolving, lately there's been an explosion in the computers field. It made the Top 3 news, I might say. What are news about? Politics, social events and technology. The technology field is mostly covered by IT. There's plenty of geeks in the world. This phenomenon, severe game addiction, is not something particular that occured in just one place, it's something global that's affecting the whole human society. Parents should do "something about it." Children are given too much freedom. It's a dangerous world we live in! I'm definately not saying you should never let your kid out of the house. That would be the stupidest thing ever but you should try to understand why other children aren't smoking and make sure yours won't either. Same goes for drugs,
In many cases, games are similar to drugs because they are drugs, exactly as the article said. They give the player just what he needs: power!
Only today a friend installed Wolfenstein - Return to The Castle and I started playing for a bit, to see how it would behave on her hardware. Result? I tried to get past the same guards for 3 times and still didn't make it. I wanted to try again but she reminded me there was no time to play. When Doom came out, I had no idea that there were "cheats" for games so I finished it on my own. Few people believe me and that gives me a bit of self-confidence, I did things that others couldn't. In Wolfenstein, I only wanted to pass those guards, then I would have quit the game. Killing "the bad guys" and destroying monsters, saving the world and sometiems getting the girl sounds like fun, doesn't it? Who wouldn't like to be able to do that? The idea is that games tend to give you a reward for anything good (according to the game story) that you do. Delightful! The moment you do something good, you're rewarded. The moment you do something bad, you're punished, but it's OK, you can start over again. That's the world of the games, a perfect world. If you take the ability to replay a scenario, your game pack will never even reach the shelves. How many times have you done something very insignificant but very wrong? Wouldn't you like to go back and fix that? I have a feeling even the Pope wants to repair some things he did. In the real world there's no such thing as on-the-spot satisfaction. The story of the game moves on very fast, otherwise it wouldn't be playable while in the real world it takes a lot of time to get the reward for your actions.
Games can contain cool monsters, blood, weapons of mass destruction, space ships and abilities you never had. Let's face it, very few people will deal with any of the above in a life-time. This is what makes games attractive. Let's not get too Matrix-ed, but our actions are based on cause and effect. Our minds can hardly comprehend the fact that for something good that you've done, you'll have to wait days, months of maybe years to get the results. If children would understand that, everybody would have straight-A's in school, wouldn't they? They'd understand how useful what they're being taught will be in the future but there's no such thing as waiting days/months/years in games! Everything you do is rewarded on the spot, in a few minutes or hours. There's no greater satisfaction than doing something constructive and quickly seing the results, that's something basic in human behavior. This makes games similar to drugs. Their purpose is to relax you. Drugs do about the same (apparently). The results should be about the same
Sometimes games cause addiction, it's fun to save the world and get the girl, isn't it? In my opinion, everyone is to blame but in different manners. Game writers shouldn't make games so addictive, but they have to make money out of something, don't they? Blaming them is like blaming the tobacco industry for the fact that your child is smoking (which I'm doing right now