I remember seeing a report on this probably around 10 years ago. The technology was in its infancy but was being used to adjust people with a fear of heights. A link with information along these lines (found it in 2 seconds on google) is here:
The article clearly notes that the this will be used to estimate the Airspeed Velocity of an Unladen Swallow. If there's enough time the organizers said they would try for both the African and European Swallow.
The old saying, "if it aint' broke don't fix it," seems to apply here. With no laws against pirating retail software, what would the advantage be to OSS? I know it wouldn't cost them any more, or less, so why change?
No, most of the older games run at blazingly fast speed in windows on modern computers (if they run at all that is)
If the game runs too fast, here's what to do:
Find the game's executable file (the file you run, usually {somename}.exe) using Windows Explorer. Right click on the file, and choose "Properties".
Click the "Program" tab. Click the "Advanced" button.
Check the "Comaptible Timer Emulation" box. Click "OK", then "Apply", then "OK" again. See if that fixes the games speed. If that doesn't fix the problem:
A utility called "Moslo" can help solve this problem. Read the FAQ on Moslo here: DOSGAMES.com FAQ #3: Moslo.
Here
even the screencaps look the same as in the story I remember, and they appear to have the look of 10 year old renderings.
The article clearly notes that the this will be used to estimate the Airspeed Velocity of an Unladen Swallow. If there's enough time the organizers said they would try for both the African and European Swallow.
The old saying, "if it aint' broke don't fix it," seems to apply here. With no laws against pirating retail software, what would the advantage be to OSS? I know it wouldn't cost them any more, or less, so why change?
FisterBelveder read it the same, but only because I need a Do-it-yourself electronic enema machine, the Fister could always use some help.
A: The easiest way to slow down old games is to hit the Turbo button on your computer, if it has one.
If the game runs too fast, here's what to do:
Find the game's executable file (the file you run, usually
{somename}.exe) using Windows Explorer. Right click on the file, and
choose "Properties".
Click the "Program" tab. Click the "Advanced" button.
Check the "Comaptible Timer Emulation" box. Click "OK", then "Apply", then "OK" again. See if that fixes the games speed.
If that doesn't fix the problem:
A utility called "Moslo" can help solve this problem. Read the FAQ on Moslo here:
DOSGAMES.com FAQ #3: Moslo.