Right, but it is all about getting you to buy more. It doesn't really matter if the sugar and water are even considered free. If they can get you to buy two cans of pop instead of one (by reducing the quantity in the can), then they just made more money.
I'm not saying that I wouldn't buy this product. I am just saying that consumers should be aware of when you are getting less of a product for more money. If getting cold soda in 3 minutes without a refrigerator is important, then this would be the product to buy.
The coolness factor is pretty high on this. Aside from that though, it is yet another way for a manufacturer to raise the price while lowering the amount of product that they sell you.
Nintendo proved long ago that it matters less what the hardware is versus what the software is. If you look back at the original Nintendo Gameboy and the Sega Gamegear, you will see that Gamegear had *color*, while the Gameboy had *monochrome*. The Gameboy won.
The winner will be the system that developers create the most popular games for.
I've noticed that Mario 64 uses a higher resolution and some better special effects (fading, for instance) running on my computer with the emulator than it does on the N64.
That's true that their software sales probably won't be hurt much by the drop in console sales (with that many millions of consoles and hungry gamers already out there). However, I think that big exclusive game releases will only pick up the console sales temporarily.
Right, but it is all about getting you to buy more. It doesn't really matter if the sugar and water are even considered free. If they can get you to buy two cans of pop instead of one (by reducing the quantity in the can), then they just made more money.
I'm not saying that I wouldn't buy this product. I am just saying that consumers should be aware of when you are getting less of a product for more money. If getting cold soda in 3 minutes without a refrigerator is important, then this would be the product to buy.
The coolness factor is pretty high on this. Aside from that though, it is yet another way for a manufacturer to raise the price while lowering the amount of product that they sell you.
Nintendo proved long ago that it matters less what the hardware is versus what the software is. If you look back at the original Nintendo Gameboy and the Sega Gamegear, you will see that Gamegear had *color*, while the Gameboy had *monochrome*. The Gameboy won.
The winner will be the system that developers create the most popular games for.
I've noticed that Mario 64 uses a higher resolution and some better special effects (fading, for instance) running on my computer with the emulator than it does on the N64.
That's true that their software sales probably won't be hurt much by the drop in console sales (with that many millions of consoles and hungry gamers already out there). However, I think that big exclusive game releases will only pick up the console sales temporarily.