There was a laser engraving place set up in the middle of our local mall about 2 christmasses ago. The first weekend it was there, everytime we got within 20 meters of it while it was operating, my husband would start feeling twitchy and pass out. We'd move him away from it, he'd recover, we'd try to walk in that direction again, rinse repeat.
It was something like the 3rd time it happened that we figured out what was happening. We started walking around the outside to get between the two areas and the problem went away. He also gets triggered by the alarms that go off in some stores when people take tagged goods through the barriers. but is fine around general electronics and computer or networking gear.
Personally I am severely intollerant of shellfish and strawberries. It typically exhibits as sweating, nausea, vomiting and migraine, onset is within about 15 minutes of ingesting the item. I have displayed symptoms on occasions when I wasn't aware the product was present (not listed on the ingredients, verified later with the manufacturer).
While it may not be lethal or an 'allergy', it's still pretty unpleasant and I go out of my way to avoid the possibility of an incident.
I had a customer years ago who suffered severe hay fever and travelled for extened period internationally for work. He said the first thing he did when he moved to a new place was find the local aipary to source honey. He took a teaspoon daily to manage the symtpoms.
Many universities derive a significant propotion of their funding from patent portfolios. This funding continues for as long as the patent is current and desireable in a commerical sense.
The question is, how long does Intel guarentee to continue providing funding? Is it as long as the market value of any patenable research?
Both are awesome movies, but in different and similar ways. They are both set in a dystopian future where corporations are the main power brokers, and have significant female characters doing gymnastic fighting styles.:P
A friend of mine is a game designer for a new game coming out called Warco. The basic premise is that you play a video journalist in a war zone, and you have to make decisions about whether to help people, take footage, what you capture on screen.
It will be interesting to see if people embrace the concept, and what sorts of choices they make.
The question is - given the size of the development and the concentration of staff being 'housed' there, would a diferent design result in a significantly diferent level of interaction with the surrounding community?
Over a number of years working for small and large employers, I have typically found that when I've worked for a small employers I have far more interactions with non-colleagues. When I work for large employers I interact with colleagues all day with a transit leg on either end and a probable visit to the supermarket on the way home.
I'm uncertain how much information has been made available to the general public, but I would have thought that the way the spaces flow internally will have as much if not more of an impact on the daily experiecne of the workers.
I currently work in a building on an intersection of two major streets in the CBD of Melbourne. On days that I bring my lunch (which I should do more frequently anyway for health and financial reasons) I barely interact with the environment around me. I catch public transport to and from the building and am deposited within 200 meters of the front door. The only interaction I have in the local area is a group of food outlets at the base of a neighbouring building and a gourmet chocolate shop around the corner. I live in the suburbs and do most of my shoping etc... there.
From a spatial point of view, I couldn't be more integrated with my environment, I need to move through it on foot and by tram daily. However I have virtually no connection to it other than scenery as I move to and from the building where I spend my time, mostly at one desk looking at computer monitors. The only wondows are in the management offices and look out at other high rise buildings.
While I understand the connectivity that the critic is suggesting a more urban design may afford, given the sheer size of the complex, it was always going to be introspective for most users rather than deeply interactive with the surrounding environs. People generally don't go to work to chat with their neighbours, and the type of poeple like to be working at Apple are likely to be selected for more driven personalities than the norm.
Buildings can certainly shape interactions by creating affordances, however corporate culture is likely to have a much greater affect on staff behaviours than whether the building is housed in a park or in a tower downtown.
I've noticed it's a trait that the Architecure School is often house in the ugliest building on campus. I'm wondering how much of it is because most large universities only started giving the School of Architecture it's own building the middle of the modernist period.
And then there was Harry Seidler, who was reputedly such a control freak that when he designed the Australian Embassy in Paris he went to the level of even designing the ashtrays.
I studied architecture about 20 years ago, and one of our core subjects was Architectural Theory, which explored the way people relate to architecture and it's environs.
At a simple level it's why some spaces are comfortable and welcome whereas other spaces are uncomfortable and offputting.
Sadly the process seems to be people migrate to NZ because they are more humane in accepting refugees than Australia. NZ citizens migrate to Australia.
Check out the game RoboRally. Each player has a set of simple commands to execute in the form of cards. One instruction per card. The game board also contains instructions which are played out whenever you land on them. It also demonstrates what happens when you combine instructions and the importance of selecting the right order of instructions.
If you are really enthusiactic you can build a live action RoboRally board (a bit like live action chess), we used to have someone run live action RoboRally at gaming conventions along the east coast of Australia, it was almost as fun to watch and to play as people collided with each other around the board.
Frankly, I figured the battle was lost when my father started pirating movies. He's one of the most law abiding people I know and even he thinks the current restrictions on things like not being able to show DVDs to clubs because they are a public performance is stupid.
He's in his seventies and is secretary of the local senoirs club and they run an weekly movie afternoon on Saturdays as a social even which typically gets about a dozen people attend. He rang someone to find out what it would cost to obtain legal movies to screen and was told it would cost hundreds of dollars per movie (akin to the licensing for a commercial screening fee). He pointed out this was a volunteer organisation for pensioners who could not afford those sort of fess and was told 'tough'. So he hired from the local video library or gets prirate copies of films form friends.
His latest stunt is to get old PCs from the local tip for running club administration. I was horrified to these PCs still had files on them from their previous owners. (Actually I was more horrified by the fact that he'd bought into the concept that he had to use a wintel machine to type up and print notices for the clubhouse when I'd already given him a Mac and offered a compatible laser printer with spare toners. My mother has been using a success of Macs for over a decade.)
Heh. I te-he'd out loud.
I'd suggest asking Charlie Sheen, he seems to have the same dealer.
There was a laser engraving place set up in the middle of our local mall about 2 christmasses ago. The first weekend it was there, everytime we got within 20 meters of it while it was operating, my husband would start feeling twitchy and pass out. We'd move him away from it, he'd recover, we'd try to walk in that direction again, rinse repeat.
It was something like the 3rd time it happened that we figured out what was happening. We started walking around the outside to get between the two areas and the problem went away. He also gets triggered by the alarms that go off in some stores when people take tagged goods through the barriers. but is fine around general electronics and computer or networking gear.
Personally I am severely intollerant of shellfish and strawberries. It typically exhibits as sweating, nausea, vomiting and migraine, onset is within about 15 minutes of ingesting the item. I have displayed symptoms on occasions when I wasn't aware the product was present (not listed on the ingredients, verified later with the manufacturer).
While it may not be lethal or an 'allergy', it's still pretty unpleasant and I go out of my way to avoid the possibility of an incident.
I had a customer years ago who suffered severe hay fever and travelled for extened period internationally for work. He said the first thing he did when he moved to a new place was find the local aipary to source honey. He took a teaspoon daily to manage the symtpoms.
Many universities derive a significant propotion of their funding from patent portfolios. This funding continues for as long as the patent is current and desireable in a commerical sense.
The question is, how long does Intel guarentee to continue providing funding? Is it as long as the market value of any patenable research?
Both are awesome movies, but in different and similar ways. They are both set in a dystopian future where corporations are the main power brokers, and have significant female characters doing gymnastic fighting styles. :P
I should have said, the UI is deliberately mimicing that of a FPS, underlining the parallel of 'shooting on film' to 'shooting with a gun'.
A friend of mine is a game designer for a new game coming out called Warco. The basic premise is that you play a video journalist in a war zone, and you have to make decisions about whether to help people, take footage, what you capture on screen.
It will be interesting to see if people embrace the concept, and what sorts of choices they make.
The question is - given the size of the development and the concentration of staff being 'housed' there, would a diferent design result in a significantly diferent level of interaction with the surrounding community?
Over a number of years working for small and large employers, I have typically found that when I've worked for a small employers I have far more interactions with non-colleagues. When I work for large employers I interact with colleagues all day with a transit leg on either end and a probable visit to the supermarket on the way home.
I'm uncertain how much information has been made available to the general public, but I would have thought that the way the spaces flow internally will have as much if not more of an impact on the daily experiecne of the workers.
I currently work in a building on an intersection of two major streets in the CBD of Melbourne. On days that I bring my lunch (which I should do more frequently anyway for health and financial reasons) I barely interact with the environment around me. I catch public transport to and from the building and am deposited within 200 meters of the front door. The only interaction I have in the local area is a group of food outlets at the base of a neighbouring building and a gourmet chocolate shop around the corner. I live in the suburbs and do most of my shoping etc... there.
From a spatial point of view, I couldn't be more integrated with my environment, I need to move through it on foot and by tram daily. However I have virtually no connection to it other than scenery as I move to and from the building where I spend my time, mostly at one desk looking at computer monitors. The only wondows are in the management offices and look out at other high rise buildings.
While I understand the connectivity that the critic is suggesting a more urban design may afford, given the sheer size of the complex, it was always going to be introspective for most users rather than deeply interactive with the surrounding environs. People generally don't go to work to chat with their neighbours, and the type of poeple like to be working at Apple are likely to be selected for more driven personalities than the norm.
Buildings can certainly shape interactions by creating affordances, however corporate culture is likely to have a much greater affect on staff behaviours than whether the building is housed in a park or in a tower downtown.
I've noticed it's a trait that the Architecure School is often house in the ugliest building on campus. I'm wondering how much of it is because most large universities only started giving the School of Architecture it's own building the middle of the modernist period.
And then there was Harry Seidler, who was reputedly such a control freak that when he designed the Australian Embassy in Paris he went to the level of even designing the ashtrays.
I studied architecture about 20 years ago, and one of our core subjects was Architectural Theory, which explored the way people relate to architecture and it's environs.
At a simple level it's why some spaces are comfortable and welcome whereas other spaces are uncomfortable and offputting.
But I thought their motto was "Be Prepared". ;P
Even more likely is if you went to school in a small town, it's likely that your teachers know your parents socially. Then it gets really awkward.
What about "Last Action Hero"
It's very hard to get a Christmas tree onto the roof of the car while in a shibari tie.
Finally a car analogy, now I understand! This is Slashdot afterall.
He can swing a bat or club but is quite prone to accidentally hitting his 1 year old sister.
Are you sure it's an accident?
Sadly the process seems to be people migrate to NZ because they are more humane in accepting refugees than Australia. NZ citizens migrate to Australia.
In space, no one can hear you cha-cha-cha.
Check out the game RoboRally. Each player has a set of simple commands to execute in the form of cards. One instruction per card. The game board also contains instructions which are played out whenever you land on them. It also demonstrates what happens when you combine instructions and the importance of selecting the right order of instructions.
If you are really enthusiactic you can build a live action RoboRally board (a bit like live action chess), we used to have someone run live action RoboRally at gaming conventions along the east coast of Australia, it was almost as fun to watch and to play as people collided with each other around the board.
I thought they tried that strategy previously with the Police Academy movies. How else could you explain why there were so many of them.
Frankly, I figured the battle was lost when my father started pirating movies. He's one of the most law abiding people I know and even he thinks the current restrictions on things like not being able to show DVDs to clubs because they are a public performance is stupid.
He's in his seventies and is secretary of the local senoirs club and they run an weekly movie afternoon on Saturdays as a social even which typically gets about a dozen people attend. He rang someone to find out what it would cost to obtain legal movies to screen and was told it would cost hundreds of dollars per movie (akin to the licensing for a commercial screening fee). He pointed out this was a volunteer organisation for pensioners who could not afford those sort of fess and was told 'tough'. So he hired from the local video library or gets prirate copies of films form friends.
His latest stunt is to get old PCs from the local tip for running club administration. I was horrified to these PCs still had files on them from their previous owners. (Actually I was more horrified by the fact that he'd bought into the concept that he had to use a wintel machine to type up and print notices for the clubhouse when I'd already given him a Mac and offered a compatible laser printer with spare toners. My mother has been using a success of Macs for over a decade.)