Hi Alton, I've gotten your very fun book, "I'm Just Here For the Food", and watch your show regularly (thank you TiVo).
I believe I've mastered How To Follow A Recipe, which took me a lot longer than I thought it would, probably because I was making Belgian food. Besides you, what resources are there for someone who wants to take the next step and Learn How To Cook? I'm willing to spend money experimenting and reading, but I'm not willing to go to school again. Ever.
Holy shit. That's horrible.
Transmeta doesn't seem to be in danger of going under right away, if their recent design wins in Japan are anything to go by. That said they are having some serious troubles cracking the US market.
In a way, it looks like Microsoft could be their best hope, with Tablet PC.
If you don't mind taking a risk on money you may never see again, at $5 TMTA is a bargain. Looks like a great time to buy, wish I was buying now instead of at $30!
The problem is that the games can't be drawn on your screen by a remote server. Graphics cards are essentially Quake and Unreal accelerators, they know how the engine rendering pipeline works. Unreal uses span buffers and is pretty agressive about overdraw. Quake's VIS sometimes allows the kind of overdraw that these drivers from ASUS are hoping to exploit.
What kind of security are you talking about? There's no security with GPLed Quake, Quake 1 online playing has all but died due to hacked clients. In this case it's not a matter of gamers cheating, it's a matter of selling cheats to gamers that can't be patched or worked around, killing modern games. Security through obscurity is the only kind with games that let rules run on the client. And if you want these games there's no other reasonable choice.
Plus, assuming that playing with strangers has to be a bad experience, CmdrTaco, is pretty ignorant of how the game communities got started in the first place.
I've been waiting for this one myself. Funcom, the same people making the SFMMORPG, Anarchy Online, also made the Longest Journey from the same engine. I understand L.J. has finally found a U.S. distributor, and should hit the shelves in November, though I couldn't tell you who is putting it out.
The state of adventure games is miserable otherwise. Does anyone else think story telling and interactivity are basically at odds with each other? I really didn't have the patience for Grim Fandango, I liked the story but got really pissed at how contrived the puzzles were. It got to the point that I wished I could click the "I give up, show me the rest of the game" button.
For anyone who missed it, here's a link to Old Man Murray's spot on analysis of the death of adventure games, very funny: click
Re:I've read it. In fact I started out with it.
on
Who's Afraid Of C++?
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· Score: 1
Sorry to reply to my own comment, but I forgot to mention that the edition I got came with the free DJGPP/GNU compiler for DOS. Not all of them do, but I'd recommend that any starter book you get comes with a compiler.
I've read it. In fact I started out with it.
on
Who's Afraid Of C++?
·
· Score: 3
And I have to say it's very good. I think that C++ is actually an excellent language to begin with, as people tend to think in objects. The book is very good at showing instant results, in fact it starts out with strings. This lets people see immediately practical uses for what they are doing, and feel some accomplishment. Most of the C books I've read don't even try to get to strings until halfway through, and make it a rather complicated introduction by making you understand data types and arrays first. Mr. Heller's point is that, with C++ at least, you don't really have to know what's going on with strings to use them, and that it's easier to understand the fine details of things once you've become familiar with them through usage. He does that a lot in the book.
My C teachers and classes have always seemed extremely dry after being introduced to C++ by Steve Heller. If anyone is curious about learning to program, I wouldn't hesitate to recommend this book as a starting point. There's also a follow-up book, "Who's Afraid of More C++", also working with Susan.
Mr. Heller also seems rather accessible be e-mail, but please don't hold him to that because I said so.
I second your opinion on the Vision of Escaflowne, I was looking to see if anyone else recommended it before I put my two cents in. I myself was disappointed with the ending, felt it was rushed. The producers knew they had the leeway of making a movie to tie up loose ends (in production now).
My understanding is that VoE has been picked up by Fox Kids! for the 2000-2001 season, so there's a good chance you can see it for free. I'm just afraid, no I'm certain, that they'll dub it, and we'll lose Maaya Sakamoto's great performance as Hitomi. She even sings the theme song in character, don't see that enough.
For more information, everybody, on anime and manga, the best English language online resource I've seen is EX.org , which might be the best online magazine I've seen, period.
I wonder who else sees similarities between suing the gun and tobacco industries for individuals using their products to do harm, and this? In the case of tobacco, it's an example of people suing others for doing harm to themselves. The tobacco company should certainly be liable for misleading their audiences, but I do not believe that people who smoked for 40 years never noticed it affected their health. The punitive damages that are being issued could potentially destroy a legal industry, one that is supported by the people doing the suing.
That this latest nonsense took place in Germany seems to be a matter of geography, since the general mood of finger pointing seems to be universal, what with Brazil banning certain video games and demands for ratings for content across the spectrum.
In short, and I don't want to pull out any Libertarian bromides, but it seems that this kind of liability laziness on the part of governments and society at large is ultimately as harmful as the original actions, if not more.
It seems like it would not be too difficult for the Babelfish team to change things to scan a page for all of the languages that the engine can handle, recognize them, and translate all of them at once to the target language. Might take a few more CPU cycles for them, but dammit I'm lazy.
Also they're going to have to upgrade it to handle pig latin and Swedish chef, obviously, but that's long over due.
I remember hearing something like this about a car commercial a few years ago. Apparently a famous female singer, I _think_ Bette Midler (if I'm wrong ma'am I apologize, don't sue!) sued someone for trying to sell cars with a "sound-alike" singer. She was succesful.
My bet is that if you are alive you own your style, as long as it's distinctive, while if you are dead you are shit out of luck, though all you dead people knew that already.
Hi Alton, I've gotten your very fun book, "I'm Just Here For the Food", and watch your show regularly (thank you TiVo).
I believe I've mastered How To Follow A Recipe, which took me a lot longer than I thought it would, probably because I was making Belgian food. Besides you, what resources are there for someone who wants to take the next step and Learn How To Cook? I'm willing to spend money experimenting and reading, but I'm not willing to go to school again. Ever.
Thanks, and a thump on the head to the people who moderated this as redundant.
So to speak.
The shover robot pushes people around, and the pusher robot shoves bread down their throats.
Are there stairs in your house?Holy shit. That's horrible. Transmeta doesn't seem to be in danger of going under right away, if their recent design wins in Japan are anything to go by. That said they are having some serious troubles cracking the US market. In a way, it looks like Microsoft could be their best hope, with Tablet PC. If you don't mind taking a risk on money you may never see again, at $5 TMTA is a bargain. Looks like a great time to buy, wish I was buying now instead of at $30!
The problem is that the games can't be drawn on your screen by a remote server. Graphics cards are essentially Quake and Unreal accelerators, they know how the engine rendering pipeline works. Unreal uses span buffers and is pretty agressive about overdraw. Quake's VIS sometimes allows the kind of overdraw that these drivers from ASUS are hoping to exploit.
What kind of security are you talking about? There's no security with GPLed Quake, Quake 1 online playing has all but died due to hacked clients. In this case it's not a matter of gamers cheating, it's a matter of selling cheats to gamers that can't be patched or worked around, killing modern games. Security through obscurity is the only kind with games that let rules run on the client. And if you want these games there's no other reasonable choice.
Plus, assuming that playing with strangers has to be a bad experience, CmdrTaco, is pretty ignorant of how the game communities got started in the first place.
I've been waiting for this one myself. Funcom, the same people making the SFMMORPG, Anarchy Online, also made the Longest Journey from the same engine. I understand L.J. has finally found a U.S. distributor, and should hit the shelves in November, though I couldn't tell you who is putting it out.
The state of adventure games is miserable otherwise. Does anyone else think story telling and interactivity are basically at odds with each other? I really didn't have the patience for Grim Fandango, I liked the story but got really pissed at how contrived the puzzles were. It got to the point that I wished I could click the "I give up, show me the rest of the game" button.
For anyone who missed it, here's a link to Old Man Murray's spot on analysis of the death of adventure games, very funny: clickSorry to reply to my own comment, but I forgot to mention that the edition I got came with the free DJGPP/GNU compiler for DOS. Not all of them do, but I'd recommend that any starter book you get comes with a compiler.
And I have to say it's very good. I think that C++ is actually an excellent language to begin with, as people tend to think in objects. The book is very good at showing instant results, in fact it starts out with strings. This lets people see immediately practical uses for what they are doing, and feel some accomplishment.
Most of the C books I've read don't even try to get to strings until halfway through, and make it a rather complicated introduction by making you understand data types and arrays first. Mr. Heller's point is that, with C++ at least, you don't really have to know what's going on with strings to use them, and that it's easier to understand the fine details of things once you've become familiar with them through usage. He does that a lot in the book.
My C teachers and classes have always seemed extremely dry after being introduced to C++ by Steve Heller. If anyone is curious about learning to program, I wouldn't hesitate to recommend this book as a starting point. There's also a follow-up book, "Who's Afraid of More C++", also working with Susan.
Mr. Heller also seems rather accessible be e-mail, but please don't hold him to that because I said so.
-N.
I second your opinion on the Vision of Escaflowne, I was looking to see if anyone else recommended it before I put my two cents in. I myself was disappointed with the ending, felt it was rushed. The producers knew they had the leeway of making a movie to tie up loose ends (in production now).
My understanding is that VoE has been picked up by Fox Kids! for the 2000-2001 season, so there's a good chance you can see it for free. I'm just afraid, no I'm certain, that they'll dub it, and we'll lose Maaya Sakamoto's great performance as Hitomi. She even sings the theme song in character, don't see that enough.
For more information, everybody, on anime and manga, the best English language online resource I've seen is EX.org , which might be the best online magazine I've seen, period.
I wonder who else sees similarities between suing the gun and tobacco industries for individuals using their products to do harm, and this? In the case of tobacco, it's an example of people suing others for doing harm to themselves. The tobacco company should certainly be liable for misleading their audiences, but I do not believe that people who smoked for 40 years never noticed it affected their health. The punitive damages that are being issued could potentially destroy a legal industry, one that is supported by the people doing the suing.
That this latest nonsense took place in Germany seems to be a matter of geography, since the general mood of finger pointing seems to be universal, what with Brazil banning certain video games and demands for ratings for content across the spectrum.
In short, and I don't want to pull out any Libertarian bromides, but it seems that this kind of liability laziness on the part of governments and society at large is ultimately as harmful as the original actions, if not more.
It seems like it would not be too difficult for the Babelfish team to change things to scan a page for all of the languages that the engine can handle, recognize them, and translate all of them at once to the target language. Might take a few more CPU cycles for them, but dammit I'm lazy.
Also they're going to have to upgrade it to handle pig latin and Swedish chef, obviously, but that's long over due.
I remember hearing something like this about a car commercial a few years ago. Apparently a famous female singer, I _think_ Bette Midler (if I'm wrong ma'am I apologize, don't sue!) sued someone for trying to sell cars with a "sound-alike" singer. She was succesful.
My bet is that if you are alive you own your style, as long as it's distinctive, while if you are dead you are shit out of luck, though all you dead people knew that already.