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User: DeepHurtn!

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  1. Re:No they wont' charge for AIM on AOL To Charge for AIM Videoconferences · · Score: 1
    ...I don't think anyone would actually pay to then be shown ads, at least anyone with some sense.

    People don't seem to mind paying to watch a movie filled with product placement, and that shows product ads before the movie starts. Or paying for clothing that prominently features a brand logo (in other words, paying to *become* an ad!). Or paying for magazines and newspapers that are mostly ads anyways.

  2. Re:Just like RIAA vs. File traders on Electric Armor Tested For Light Armored Vehicles · · Score: 2, Insightful
    Once you come up with a fix, you force the technology to evolve to its next form faster tahn it would have on its own.

    Absolutely, which is why arms races are so fucking *dangerous*. There's still lots of talk about the militarization of space, to use a contemporary example -- the only result this will have is the development of more powerful weapons to launch into orbit. When one nation does something like that, it forces every other nation that doesn't want to be routinely threatened to jump in and start their own space program (or whatever) too. Before you know it we'll have a) satellites b) satellites to blow up other people's satellites c)satellites to blow up the satellites that blow up our satellites d) satellites to blow up the launching pads that send the satellites that blow up our satellites into space e) satellites to blow up enemy cities, so they can't manufacture the equipment to build launch pads to launch satellites that blow up our satellites.

  3. Re:This will keep the ACLU folks busy on Downtown Baltimore To Get Massive Surveillance Network · · Score: 1
    It wouldn't take many people on "our side" stepping up and being a little more vocal, to change that perception.

    Unfortunately, I think you're wrong. You wouldn't --*couldn't*-- get the corporate media to take that position. And without the media, I don't think that *perception* can be changed. As you said, the reality might be quite different, but the perception is largely in the hands of very very big companies that don't really give a rat's ass about your privacy.

  4. Re:Supersize me on McDonald's Germany Moves to SuSE Linux · · Score: 2, Funny
    Is it just me or isn't this a bit of a coop for linux.

    Hmm, well, I guess it could mean more efficient access to Chicken McNuggets...

  5. Re:Remember the 80's? on Thief 3 Deadly Shadows Bug Neuters In-Game AI · · Score: 1
    Remember when console games that had serious bugs just didn't get licensed? Boy, those were the days.

    To be fair, this seems like it would be a difficult bug for the Microsoft guidelines people to catch. I mean, if you and a few other people were given a few days to test *all* of the game, would you catch that the advanced AI wasn't all too advanced? Maybe, maybe not. But even if they did catch it, who knows if it would actually cause the game to fail. Somehow I doubt it -- all anyone seems to care about are crashes and legal/licensing issues.

    Anyways, I came this close today to buying the game. Now I think I'll wait to see how this blows over.

  6. Re:hum on Itagaki Talks Ninja Gaiden Difficulty, Sequel, DOA · · Score: 1
    The Ultimate Combos are absolutely necessary IMHO, and I think that improper use of them (or not using them at all) is what leads some people to really have tonnes of difficulty with the game. The first couple of times I ended up in that room with the Grail in it (under the monastary), I got schooled by that hoard of huge zombies that attacks you. Then I realized that if I could get just one Ultimate Technique going, it would leave enough essence for another one, and another one...soon I was able to clear the room without taking a single hit. Now, I'm not saying the game is easy -- I find it very very challening -- but the point I'm trying to make is if you fully use the resources and depth of moves that Ryu has available, no situation is unacceptably difficult.

    Don't forget to use Ultimate Techniques! Don't forget to use Ninpo! Don't forget to incorporate ranged attacks into your melee attacks! Learn a few combos for each weapon (you don't need them all) and make sure you're using them...and every time you upgrade a weapon, check out the new combos that are available.

  7. Re:Good game on Itagaki Talks Ninja Gaiden Difficulty, Sequel, DOA · · Score: 3, Interesting
    I'm OK with them not having the option to make it easier though. It was a throw back game (pun is optional). It force me to get good at the game. If you've made it through most of the game, go back and start over and it's actually not that hard. It's just instead of bring a modern "just play through, little skill required" like most games, it makes you get good. And I respect that.

    Exactly! Some people don't realize that most games today are easy. Now, there's nothing wrong with it -- I loved Prince of Persia even though it poses almost no challenge (through enemies and combat, at least). But what's wrong with targeting a game, for once, at people who will want to invest a lot of time to get really good at it, instead of at Mr. Casual Gamer who wants there to be essentially no learning curve? There are already plenty of games that cater to that crowd. I mean, doesn't anyone remember the original Ninja Gaiden games on the NES? They were tough!

    If you don't like Ninja Gaiden because it's too difficult, then don't play it. Or shake your fist at the screen and give that boss another try. But don't demand that all games be developed with a built-in no-challenge mode.

  8. Re:I beg to differ... on Berman Confirms Star Trek Prequel Film Project · · Score: 2, Insightful

    The problem with modern Star Trek is the incorporation of Soap Opera-like drama into the storyline. Know what I blame for this? Babylon 5. When it was out, everyone got excited about the huge story-arcs. For the first time since it got ressurected, Star Trek had serious television competition for the hearts and minds of sci-fi lovers. So what happens? They decide to add the whole Dominion story arc to DS9, and then Voyager comes out, with a built in arc. Now there's the whole Xindii thing or whatever. Now, don't get me wrong, I like Babylon 5 a lot, but I don't think Star Trek should have abandoned the more episodic structure that served it well in TOS and TNG. Everything is some multi-episode or multi-season story now. I mean, think back to TNG (my favourite) -- what's the longest story that is actually made into something of an arc? I'm thinking the Best of Both Worlds Parts I and II, followed by that episode where Picard goes to Earth to hang out with his family. Three episodes. Compare that to how many seasons of the Dominion, petty love stories, and the Xindii?