I am strongly against this so-called 'realism' in games, for nothing could be further from the truth, or the reality, than what is depicted in these games. Such fairytales are fine for children, but when it comes to games aimed towards teenagers or young adults, it's unacceptable! These games turn them into mindless dreamers, instead of the productive members of the society they could be.
Games shouldn't be about childish fantasies, but teaching the youth valuable skills; helping them understand and cope with the reality, instead of escaping it. Now that computer games are widely being accepted as an art form, it is time to acknowledge and utilise them as such. It is time to demand more realism in games, instead of this fake 'reality' that the current games offer!
Ages ago. Go to Preferences -> Homepage (or just click here), and set Date/Time Format to something other than the default. And then forget to click Save.
*slaps forehead* I had forgotten that the MikroMikko were built by Nokia. Not a wonder really, as it's probably been almost a decade since I saw one. But I distinctly remember that the first computer I played Wolfenstein on was a MikroMikko (with a black and white screen).
I've heard rumours about old Nokia-branded computers, but I've never seen one myself. I have, however, seen numerous Nokia computer screens (and TV-s) around. So, Nokia producing things other than cellphones is not really a miracle.
'Tech News' is an oxymoron. No piece of technology 'big' enough to make the news is actually new. Meaning that tech news can only be about someone re-inventing the wheel three years ago. Anything with actual news value (Microsoft sueing someone, Google turning/not turning evil, Linus Torvalds saying something (anything!)) has little to do with technology.
I don't know. TFA says nothing about this, except that they're accused of using hacking tools to find the new admin password when it was changed from the password that was taped on the back of the machines.
No, it does not. The students did it all of their own free will. Noone forced them to install and uninstall software, let alone hack these computers (and they did apparently hack them).
FTA:'We're looking at developing some of the softer skills that are needed for the 21st century, such as problem-solving, resilience, persistence and collaboration.'
I don't get all the fuzz about problem-solving. What's so special about it? Why has it suddenly become so important? You can find it even in the synopses of some of the subjects taught in colleges: "helps improve problem-solving skills" or something similar. Except that, well, it's no use if you are a wicked awesome problem solver, but you cannot find the fucking problem as you have no experience with the thing in question.
That, of course, is just my totally uninformed opinion. Mod me flamebait if you wish.
Shock sites don't easily shock me, but the one time I saw the goatse in its whole, err, beauty, it apparently shocked me enough to actually blind me for a moment.
Geeks in Space, anyone? Only this time, send them up in real space.
(And make sure as hell that CowboyNeal is wearing a tinfoil hat up there, cause if he doesn't, the space rays will turn him into a child-eating monster -- just like it happened to Andrei Chikatilo, the Russian cosmonaut)
See, it's very simple. The man who spent 438 days in space on a single mission is Russian, while the man who has spent 375 days in the space altogether is an American. The American single mission record is 193 days.
Hahahahahahahahahahahahahaha!
Heh. Bastard.
kthx
Games shouldn't be about childish fantasies, but teaching the youth valuable skills; helping them understand and cope with the reality, instead of escaping it. Now that computer games are widely being accepted as an art form, it is time to acknowledge and utilise them as such. It is time to demand more realism in games, instead of this fake 'reality' that the current games offer!
Realism isn't the opposite of style; it's just one kind of style.
Ages ago. Go to Preferences -> Homepage (or just click here), and set Date/Time Format to something other than the default. And then forget to click Save.
Now try the same trick with the Slashdot main page :p
...does it validate?
Uhh, the readers of a 'tech news' site maybe? Or at least the Linux fanboxen in the readership.
*slaps forehead* I had forgotten that the MikroMikko were built by Nokia. Not a wonder really, as it's probably been almost a decade since I saw one. But I distinctly remember that the first computer I played Wolfenstein on was a MikroMikko (with a black and white screen).
I've heard rumours about old Nokia-branded computers, but I've never seen one myself. I have, however, seen numerous Nokia computer screens (and TV-s) around. So, Nokia producing things other than cellphones is not really a miracle.
'Tech News' is an oxymoron. No piece of technology 'big' enough to make the news is actually new. Meaning that tech news can only be about someone re-inventing the wheel three years ago. Anything with actual news value (Microsoft sueing someone, Google turning/not turning evil, Linus Torvalds saying something (anything!)) has little to do with technology.
It's Wednesday. Tuesday was yesterday. Your troll is a day late.
I really would have expected Taco's story to be about "the one time we updated Slashdot..."
Not all Slashdotters are snobs like you...
In a word, no.
Click this link. Now set Reason Modifier for Redundant to +6. Click on Save. Voila -- all Redundant comments are at +5 now, at least for you.
I don't know. TFA says nothing about this, except that they're accused of using hacking tools to find the new admin password when it was changed from the password that was taped on the back of the machines.
No, it does not. The students did it all of their own free will. Noone forced them to install and uninstall software, let alone hack these computers (and they did apparently hack them).
I don't get all the fuzz about problem-solving. What's so special about it? Why has it suddenly become so important? You can find it even in the synopses of some of the subjects taught in colleges: "helps improve problem-solving skills" or something similar. Except that, well, it's no use if you are a wicked awesome problem solver, but you cannot find the fucking problem as you have no experience with the thing in question.
That, of course, is just my totally uninformed opinion. Mod me flamebait if you wish.
Shock sites don't easily shock me, but the one time I saw the goatse in its whole, err, beauty, it apparently shocked me enough to actually blind me for a moment.
(And make sure as hell that CowboyNeal is wearing a tinfoil hat up there, cause if he doesn't, the space rays will turn him into a child-eating monster -- just like it happened to Andrei Chikatilo, the Russian cosmonaut)
...and .borkborkbork for all Muppet-related sites.
But they aren't, so my investment in the is-teh-su.xxx domain name seems to heading down the drain...
See, it's very simple. The man who spent 438 days in space on a single mission is Russian, while the man who has spent 375 days in the space altogether is an American. The American single mission record is 193 days.