Analysts isn't surprising, most of them didn't even look at the consoles and strategies, they just took the previous gen sales numbers, replaced the consoles with the (now) current gen ones, maybe did a tiny bit of changing based on personal preference and called that a prediction. They didn't even bother to look at the changed pricing and changed selling points, they just looked "how did these companies fare before".
People who only want to be non-comformist may be better off with the PS3 but the 360 has a bigger library of games and is probably the better choice for those who are convinced that the Wii controls aren't a good idea (or those who just want another console).
Though overall nicheness and such hasn't sold much in the past, what sells the consoles is games. Even a niche console may get a great game or two.
HD doesn't mean much for development cost for 3d titles but I read that SNK picked the Wii as their primary console because they'd have to make all sprites for a HD resolution if they wanted to release a game on the 360 or PS3.
I think he was arguing that the wording of the GPL makes it require dual-licensed code to remain dual-licensed. That would of course not apply if you use the BSD license to get the code because that doesn't have such a requirement.
The GPL people are at least letting BSD people use the code improvements as GPL, whereas closed-source people are pillaging it wholesale and not eltting anyone else use their improvements.
Which isn't going to do them a whole lot of good since they don't want their own stuff to change license. Also an arguable problem would be that since the GPL code is open it could be argued that changing something in the BSD code that was changed in the GPL code before was copied from the GPL code and thus the whole BSD code would have to go GPL. In order to avoid that problem they might have to consciously ignore features that get implemented in the GPL version, forcing them to create soemthing that will always be worse than the GPL version.
They'll probably see wider use in the army, being able to easily get freshwater with an item that would fit within a soldier's personal gear and can be operated in the field without refills for a good while sounds like a good deal.
Depends on the target. A bunker won't be very impressed by that blast (of course those supposed "underground weapon labs" wouldn't care much about MOABs either). Soft targets wouldn't be a problem but how often do you drop a bomb on soft targets vs. just using missiles or machineguns? This thing may work to destroy a city while looking mighty impressive to the target country, i.e. psychological warfare.
I would argue that, yes, that seems to be the case. Gamestop doesn't offer the best prices, best selection or anything best at all, the games are often unwrapped and covered in stickers, stock is low, many boxes are preorders that you have to look at twice to actually identify as such, the stores are tiny and cramped and half the space is taken up by used games that really aren't a bargain. Their only real advantages is that they have "game" in the name which immediately makes it clear what they're selling and they're located in malls where people can reach them easily. Personally I hate these stores, the shelf layout makes it hard to see everything (on lower shelves the shelf above will cover the pricetag unless you bend over) and what you see isn't particularly interestng anyway since other stores have the same games but usually cheaper.
If you get some information you'll rarely find GS to be the best shop for your purpose. I usually see Media Markt stock games earlier (1-2 days before the official release date whereas GS sometimes even waits until the day after) and in larger quantities while selling them cheaper. MM has a larger selection (especially of budget PC titles) and more space to move around in. The drawback is that MM is often located further away from malls so it's not as convenient to go there.
So yes, I'd say GS caters to those who seek convenience instead of performance.
You have to change your grip on a dual analog controller too if you want to access more than 4 buttons (unless you count those horrible clickable analog sticks as buttons). Good thing you aren't going to use things like a flashlight or binoculars in the middle of a battle. In fact you can use gestures to map even more functions to the Wii input than a regular controller in dual analog mode. E.g. flipping the nunchuk left or right could be used to cycle through weapons or slashing with your melee weapon/throw a grenade (RE4 and COD3 respectively AFAIK), turning around the forward axis for that leaning you do in stealth games, forward jabs with the wiimote to stab with your bayonet,...
Additional directional controls are always useful.
As someone else has mentioned, the problem is balancing for the aiming speed. You have to limit the reaction speed that's necessary for the game if you have to expect people to play it with a slower controller (or limit the precision if the sensitivity is higher). Either the game will become trivially easy for wiimote users or impossible for controller users.
Pft. As if creating a DRMed anti-modding system would do anything to stop people who routinely break the copyprotection on games. If companies wanted to get rid of modding they'd just not release mod tools but since modding is good for them they just let it happen. The average idiot trying to pass legislation won't know what a "mod tool" is, anyway.
The developer cannot infringe upon his own copyright. However, it's complete nonsense to release something under the GPL and not supply the sourcecode because then noone can use any of the things the GPL allows (except maybe for direct binary hacking where the sourcecode would be the binary itself).
And remember, even if you obscure your name like mad it takes only one retard too stupid to decypher it and another helpful idiot who's never heard of regular expressions and posts your email in barely obscured form for the former retard to get you targeted. Happened to me. You can secure yourself against many things but in the end you'll always have an idiot that ruins it all.
Analysts isn't surprising, most of them didn't even look at the consoles and strategies, they just took the previous gen sales numbers, replaced the consoles with the (now) current gen ones, maybe did a tiny bit of changing based on personal preference and called that a prediction. They didn't even bother to look at the changed pricing and changed selling points, they just looked "how did these companies fare before".
Where do you think Zonk came from?
Is that the name of the PS3 troll? This guy has been posting bullshit of that caliber ever since the PS3 was announced.
I would argue that "fun" is the wrong word, all good games are fun but Nintendo made it easy for anyone to get to the fun.
I'm the kind who's really annoyed when he can't control the camera. OOT was bad enough, I don't need to play TP with the same problem.
People who only want to be non-comformist may be better off with the PS3 but the 360 has a bigger library of games and is probably the better choice for those who are convinced that the Wii controls aren't a good idea (or those who just want another console).
Though overall nicheness and such hasn't sold much in the past, what sells the consoles is games. Even a niche console may get a great game or two.
HD doesn't mean much for development cost for 3d titles but I read that SNK picked the Wii as their primary console because they'd have to make all sprites for a HD resolution if they wanted to release a game on the 360 or PS3.
That depends on whether it relies on a central server.
I think he was arguing that the wording of the GPL makes it require dual-licensed code to remain dual-licensed. That would of course not apply if you use the BSD license to get the code because that doesn't have such a requirement.
The GPL people are at least letting BSD people use the code improvements as GPL, whereas closed-source people are pillaging it wholesale and not eltting anyone else use their improvements.
Which isn't going to do them a whole lot of good since they don't want their own stuff to change license. Also an arguable problem would be that since the GPL code is open it could be argued that changing something in the BSD code that was changed in the GPL code before was copied from the GPL code and thus the whole BSD code would have to go GPL. In order to avoid that problem they might have to consciously ignore features that get implemented in the GPL version, forcing them to create soemthing that will always be worse than the GPL version.
I'd be more interested in the feasability of a man-in-the-middle attack to install malware with this.
As opposed to downloading Cygwin, installing it, running it and then typing that line, eh?
(scrolling through massive lists is made faster by just typing the first few letters of the file you want)
They'll probably see wider use in the army, being able to easily get freshwater with an item that would fit within a soldier's personal gear and can be operated in the field without refills for a good while sounds like a good deal.
But what if you whistle "In the Hall of the Mountain King"?
Depends on the target. A bunker won't be very impressed by that blast (of course those supposed "underground weapon labs" wouldn't care much about MOABs either). Soft targets wouldn't be a problem but how often do you drop a bomb on soft targets vs. just using missiles or machineguns? This thing may work to destroy a city while looking mighty impressive to the target country, i.e. psychological warfare.
Would be useful to determine the number of AC trolls on Slashdot.
I would argue that, yes, that seems to be the case. Gamestop doesn't offer the best prices, best selection or anything best at all, the games are often unwrapped and covered in stickers, stock is low, many boxes are preorders that you have to look at twice to actually identify as such, the stores are tiny and cramped and half the space is taken up by used games that really aren't a bargain. Their only real advantages is that they have "game" in the name which immediately makes it clear what they're selling and they're located in malls where people can reach them easily. Personally I hate these stores, the shelf layout makes it hard to see everything (on lower shelves the shelf above will cover the pricetag unless you bend over) and what you see isn't particularly interestng anyway since other stores have the same games but usually cheaper.
If you get some information you'll rarely find GS to be the best shop for your purpose. I usually see Media Markt stock games earlier (1-2 days before the official release date whereas GS sometimes even waits until the day after) and in larger quantities while selling them cheaper. MM has a larger selection (especially of budget PC titles) and more space to move around in. The drawback is that MM is often located further away from malls so it's not as convenient to go there.
So yes, I'd say GS caters to those who seek convenience instead of performance.
You have to change your grip on a dual analog controller too if you want to access more than 4 buttons (unless you count those horrible clickable analog sticks as buttons). Good thing you aren't going to use things like a flashlight or binoculars in the middle of a battle. In fact you can use gestures to map even more functions to the Wii input than a regular controller in dual analog mode. E.g. flipping the nunchuk left or right could be used to cycle through weapons or slashing with your melee weapon/throw a grenade (RE4 and COD3 respectively AFAIK), turning around the forward axis for that leaning you do in stealth games, forward jabs with the wiimote to stab with your bayonet, ...
Additional directional controls are always useful.
As someone else has mentioned, the problem is balancing for the aiming speed. You have to limit the reaction speed that's necessary for the game if you have to expect people to play it with a slower controller (or limit the precision if the sensitivity is higher). Either the game will become trivially easy for wiimote users or impossible for controller users.
A license? A rental would require paying for time which Valve doesn't do (yet).
I think that depends on the judge you get.
Pft. As if creating a DRMed anti-modding system would do anything to stop people who routinely break the copyprotection on games. If companies wanted to get rid of modding they'd just not release mod tools but since modding is good for them they just let it happen. The average idiot trying to pass legislation won't know what a "mod tool" is, anyway.
This guy's giving out the binaries so arguing what not releasing them means isn't useful.
The developer cannot infringe upon his own copyright. However, it's complete nonsense to release something under the GPL and not supply the sourcecode because then noone can use any of the things the GPL allows (except maybe for direct binary hacking where the sourcecode would be the binary itself).
And remember, even if you obscure your name like mad it takes only one retard too stupid to decypher it and another helpful idiot who's never heard of regular expressions and posts your email in barely obscured form for the former retard to get you targeted. Happened to me. You can secure yourself against many things but in the end you'll always have an idiot that ruins it all.
What about the prospects for fatal Polonium injection?