To elaborate, the mobile version of Minecraft: - Is limited to a fixed world size, it does not expand as you explore like the PC one does. - Has only a very limited selection of enemies. - Lacks many of the tools, blocks, etc. - Does not include enchanting or bow & arrow - Doesn't apply gravity to sand and gravel - Has been declared shit by Notch himself.
and many other restrictions. It's slowly evolving past the original release that was basically just creative mode but it hasn't come too far yet.
Coastal cities are so popular because they can have harbors. Being a trade hub allowed those cities to grow so much. Even if the water levels rise the harbor still has to be at the water.
The controllers people use are often console controllers that use bluetooth, they come with their own battery that'll significantly outlast your phone on a charge. Also there's the Xperia Play, a phone with built-in control pad. Recently a Chinese PSVita knock-off was spotted that's actually an Android system with physical controls.
The Xperia Play also has a separate game list in addition to the store that only lists games that support its physical controls, this list probably offers much more exposure than being limited to the regular Play store listings.
Low sales on Android aren't just down to bad games, the payment methods for Android are very restrictive (credit card or bust) and not remotely competitive with something like iTunes, Amazon or hell, even the Nintendo eShop. iTunes and all console download stores offer gift cards in retail stores, Amazon, iTunes, Steam and a few others allow direct debit and some other regional payment methods. Most of Europe uses some non-CC method for paying online and most Europeans have no CCs. That means a paid app on Android is practically off-limits to most of Europe. I don't know how prevalent credit cards are in other countries but even then you have issues with teenagers and such.
Which is harder: Figuring out how to pirate on your phone or getting a credit card?
Installing the APKs you transfer onto your phone via USB isn't trivial either, when I bought an indie game bundle with android games I had to look up a description of how that works.
That sounds like even bigger bull. What does "storing titles in the cloud" have to do with piracy? It's not going to be OnLive, the box itself will be running software which means the application has to be sent to the hardware at some point. At that point it can be taken and pirated.
Hell, iTunes downloads stuff to your harddrive that can then be copied. How does any of that prevent piracy?
Except when we start talking about necessities I'd need to buy them or die.
Oh and then there's the problem of how possessions come into being in first place. The natural state is that everything belongs to Earth and everybody can use it. By declaring possession of Earth's materials (be it land, soil, minerals or whatever else) you steal from everybody else. And yet your declaration itself does not mean anything unless you can enforce it. So you either need a government or the biggest private army on the continent because otherwise anybody else with a bigger army could challenge you for your possessions. Feudalism was a horrible time, let's not go back to that.
Yeah and stores steal money from me when I buy something, eh?
The govt charges taxes because they're necessary to keep society functioning. I'm sure you can run a small community without taxes but once you're hitting millions of citizens you need an organized government and that government needs assets to work with.
Yeah, the report of the Fukushima investigation pretty much said that greed and the resulting relaxing of safety standards and cutting corners was the biggest contributor to the plant's catastrophic failure.
Economies are measured by the flow of money, not the total volume of it. One dollar can create a million dollars of GDP if it changes hands fast enough. Loans don't matter that much for the economy's value, it's not the assets that count but the flow.
As for "too big to fail", that just means those companies should become government property since they have become an integral part of society and must be held to higher standards than just "make more money".
Paid back by future generations? Not likely. National debts are measured against the GDP which keeps increasing. As long as it grows faster than the debts (the reason does not matter) the debts will simply decay by themselves.
Inflation doesn't only apply to the poverty line, wages tend to increase by the same amount so the numbers get bigger but the result stays the same. Also inflation is calculated from the cost of goods, if that manages to go so high above the wages that people drop below the poverty line then it's a sign that their quality of life has also declined.
Considering how little money is spent on public education they might as well get those benefits. You get what you pay for and what you pay for is the level of education all new potential workers will have.
USA has the highest corporate taxes in the world, it has the highest taxes as percentage of GDP as well, because GDP is fake, because half of it is consumption of foreign made goods.
You'll need proof that the US GDP is somehow less real than other GDPs to hold that claim at all. The US has the lowest taxes of the whole developed world.
There's currently a problem with overbearing debts reducing consumer spending and thus slowing the flow of money (AKA the economy).
In a situation like this you need inflation, not deflation. Going to the gold standard fixes the total value of the economy to an arbitrary pile of metal, since the economy is growing most of the time due to increasing populations and increasing efficiency you need more money to represent the total value of the thing and that pile of metal isn't going to go along with that. Well, you can choose to ignore the increasing output but then you get deflation which is dangerous since it disincentivizes lending and borrowing (which includes investment).
Additionally wages can go up easily but going down is REALLY hard so a deflation means your workers get automatic pay increases until your company is close to a collapse. Inflation means wages continually decay and need to be updated which seems to work pretty well. Uninvested savings are impacted more but that's a good thing, right?
Welcome to capitalism, we don't do rationing of scarce resources, we simply raise prices. Anyone willing to pay the premium can blow it on whatever they want.
Big Berthas aren't rail-mounted.
To elaborate, the mobile version of Minecraft:
- Is limited to a fixed world size, it does not expand as you explore like the PC one does.
- Has only a very limited selection of enemies.
- Lacks many of the tools, blocks, etc.
- Does not include enchanting or bow & arrow
- Doesn't apply gravity to sand and gravel
- Has been declared shit by Notch himself.
and many other restrictions. It's slowly evolving past the original release that was basically just creative mode but it hasn't come too far yet.
So, can hackers figure out a way to feed these things wrong information so the output image looks like a shock site of your choosing?
Coastal cities are so popular because they can have harbors. Being a trade hub allowed those cities to grow so much. Even if the water levels rise the harbor still has to be at the water.
The controllers people use are often console controllers that use bluetooth, they come with their own battery that'll significantly outlast your phone on a charge. Also there's the Xperia Play, a phone with built-in control pad. Recently a Chinese PSVita knock-off was spotted that's actually an Android system with physical controls.
The Xperia Play also has a separate game list in addition to the store that only lists games that support its physical controls, this list probably offers much more exposure than being limited to the regular Play store listings.
What can he afford? You can't pay on Android without a credit card, does he even have one of those?
Low sales on Android aren't just down to bad games, the payment methods for Android are very restrictive (credit card or bust) and not remotely competitive with something like iTunes, Amazon or hell, even the Nintendo eShop. iTunes and all console download stores offer gift cards in retail stores, Amazon, iTunes, Steam and a few others allow direct debit and some other regional payment methods. Most of Europe uses some non-CC method for paying online and most Europeans have no CCs. That means a paid app on Android is practically off-limits to most of Europe. I don't know how prevalent credit cards are in other countries but even then you have issues with teenagers and such.
Which is harder: Figuring out how to pirate on your phone or getting a credit card?
Installing the APKs you transfer onto your phone via USB isn't trivial either, when I bought an indie game bundle with android games I had to look up a description of how that works.
That sounds like even bigger bull. What does "storing titles in the cloud" have to do with piracy? It's not going to be OnLive, the box itself will be running software which means the application has to be sent to the hardware at some point. At that point it can be taken and pirated.
Hell, iTunes downloads stuff to your harddrive that can then be copied. How does any of that prevent piracy?
Except when we start talking about necessities I'd need to buy them or die.
Oh and then there's the problem of how possessions come into being in first place. The natural state is that everything belongs to Earth and everybody can use it. By declaring possession of Earth's materials (be it land, soil, minerals or whatever else) you steal from everybody else. And yet your declaration itself does not mean anything unless you can enforce it. So you either need a government or the biggest private army on the continent because otherwise anybody else with a bigger army could challenge you for your possessions. Feudalism was a horrible time, let's not go back to that.
Remember, rights only apply to citizens of your country while prohibitions apply to everybody in the world.
Yeah and stores steal money from me when I buy something, eh?
The govt charges taxes because they're necessary to keep society functioning. I'm sure you can run a small community without taxes but once you're hitting millions of citizens you need an organized government and that government needs assets to work with.
Crysis 2 is less demanding, it was designed for consoles first and foremost.
I know China bought the design to Germany's failed pebble bed reactor (produced radioactive dust), I wasn't aware they were also going for thorium.
Yes and as this story says, the reactors we use are of the old, shitty kind, not the new kind.
Yeah, the report of the Fukushima investigation pretty much said that greed and the resulting relaxing of safety standards and cutting corners was the biggest contributor to the plant's catastrophic failure.
Economies are measured by the flow of money, not the total volume of it. One dollar can create a million dollars of GDP if it changes hands fast enough. Loans don't matter that much for the economy's value, it's not the assets that count but the flow.
As for "too big to fail", that just means those companies should become government property since they have become an integral part of society and must be held to higher standards than just "make more money".
Paid back by future generations? Not likely. National debts are measured against the GDP which keeps increasing. As long as it grows faster than the debts (the reason does not matter) the debts will simply decay by themselves.
Inflation doesn't only apply to the poverty line, wages tend to increase by the same amount so the numbers get bigger but the result stays the same. Also inflation is calculated from the cost of goods, if that manages to go so high above the wages that people drop below the poverty line then it's a sign that their quality of life has also declined.
Hey, not paying taxes worked just fine for Greece!
How many jobs in total is that by your estimate? We'd need some data to make any real statements from those two positions.
Considering how little money is spent on public education they might as well get those benefits. You get what you pay for and what you pay for is the level of education all new potential workers will have.
USA has the highest corporate taxes in the world, it has the highest taxes as percentage of GDP as well, because GDP is fake, because half of it is consumption of foreign made goods.
You'll need proof that the US GDP is somehow less real than other GDPs to hold that claim at all. The US has the lowest taxes of the whole developed world.
There's currently a problem with overbearing debts reducing consumer spending and thus slowing the flow of money (AKA the economy).
In a situation like this you need inflation, not deflation. Going to the gold standard fixes the total value of the economy to an arbitrary pile of metal, since the economy is growing most of the time due to increasing populations and increasing efficiency you need more money to represent the total value of the thing and that pile of metal isn't going to go along with that. Well, you can choose to ignore the increasing output but then you get deflation which is dangerous since it disincentivizes lending and borrowing (which includes investment).
Additionally wages can go up easily but going down is REALLY hard so a deflation means your workers get automatic pay increases until your company is close to a collapse. Inflation means wages continually decay and need to be updated which seems to work pretty well. Uninvested savings are impacted more but that's a good thing, right?
Welcome to capitalism, we don't do rationing of scarce resources, we simply raise prices. Anyone willing to pay the premium can blow it on whatever they want.