They have to be like that. I play Section 8 and many people whine about combat being too slow in that game because you don't get one shot twitch kills and whatnot (especially how they can't be the hero and wipe out a whole squad just with their 1337 skills when the obvious solution to that problem is to bring your own squad). I've seen a video of MW2 being played with dual shotguns, it never seemed to take more than one shot to kill a player. It wasn't so much a firefight as a game of hide 'n seek where the first person to see the other won. It's what I hated about Counter Strike.
An aimbot that works from only an image would not be that easy, true but an aimbot that interfaces with the game state and simply reads player positions from there is trivial since AI agents already do that (of course usually with some artificial inaccuracy and delay to prevent them from simply wiping players out).
Contra constantly spawns enemies at the edge of the screen, widening the screen would have a severe gameplay impact (because you'd get much more time to shoot them). Contra Rebirth which was designed for a widescreen capable system just uses black bars.
(I find it entertaining that I've never heard of a FPS player bringing this issue up, only the above two genres)
That's because if you play an FPS on a TV you're either using dual analogs or a Wiimote, most likely the former (because the Wii's library of FPS games is fairly sparse) and when your controls are already as precise as maneuvering a crippled cow in a supermarket trolley a bit of delay won't make a difference. With online FPSes you get lag from the connection anyway and already compensate for it.
Seriously??? The music is a total mess and I've even heard a comparison of it that demonstrates that it's mostly a mashup of older Mega Man music. The level design is terrible, it's all designed around spikes and pits and even has enemies that jump out of pits to throw you into them, crap I would expect from IWBTG, not a serious game. It reminds me too much of the level design in Mega Man X8. Enemies are barely present outside of the overly hard miniboss and level boss fights, some stuff is just plain counterintuitive (of all weapons that could have been set to freeze the lava rays why is it the CONCRETE that does it?), the disappearing blocks are just plain annoying this time, etc.
No, it's like telling a guy at a marketing company that a middle-aged white male in a red sweatshirt came in the door of your business. A marketing company that is paying you or has some type of agreement with you to supply such information.
But since you didn't have an agreement with the person you're watching that his data may be shared with third parties that's still against the law.
No, the user is well aware that when you enter a brick-and-mortar store, some things are going to be noticed, possibly acted on, and in many cases communicated. For example the manager (or a software program) is going to keep track of how busy it is vs. how many staff are on shift, what items are being looked at (even if not purchased), spots in the store that are congested, etc. If they really want they can track all kinds of data about you legally. Now it does make sense that if they GIVE the store some type of private information that it is held in confidence, but to try and restrict information that comes only from outside observation is plain stupidity.
The store people can use their eyes to track you and their mind to remember you. Unless they have a photographic memory they usually won't be able to tell much about you later. Using videotapes to record you and then sending those tapes to someone else is illegal.
They have to explicitly state that your actions will be recorded before you enter the supervised area. To be able to share your data they must have you sign a waiver because by default you have the right that this data has to remain confidential. This applies to surveillance videos primarily (stores must have a sign that they use video surveillance and the cameras must not cover areas outside of the marked places) but extends to websites and other virtual public spaces as well.
You can hold the opinion but keep it for yourself. If you try to convince anyone else that you're right it's considered an insult to the dead and possibly an attempt to undermine the democratic foundation of the country (because national socialism is anti-democratic).
Most people on the internet call any automatic rifle a machinegun. I've seen plenty of videogame reviews that didn't know the difference between an SMG and an MG.
Osmos reminds me more of Art Style Orbient, not so much Eufloria.
Re:I can tell you about the game
on
Review: Eufloria
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· Score: 1
Multiplayer just wouldn't work. The first one to grab a valuable asteroid (and the way the game is set up those would not be fairly distributed) or get a flower at the right time will win. As always I'll point at Kernel Panic which doesn't have such randomness despite being resourceless as well (and is free instead of 20$).
Re:I can tell you about the game
on
Review: Eufloria
·
· Score: 1
You can do all that but in the end you just crush stuff with your 500 seedling army and if one thing is better than another that's nice but you captured both anyway (and it's not like the missions let you pick what to conquer anyway, almost all require capturing everything).
Look at the context. Mass transit may not replace trucks but that's not the point anyway. All personal cars are an issue, whether they are priuses or SUVs.
They have to be like that. I play Section 8 and many people whine about combat being too slow in that game because you don't get one shot twitch kills and whatnot (especially how they can't be the hero and wipe out a whole squad just with their 1337 skills when the obvious solution to that problem is to bring your own squad). I've seen a video of MW2 being played with dual shotguns, it never seemed to take more than one shot to kill a player. It wasn't so much a firefight as a game of hide 'n seek where the first person to see the other won. It's what I hated about Counter Strike.
That would actually be a major selling point around here.
An aimbot that works from only an image would not be that easy, true but an aimbot that interfaces with the game state and simply reads player positions from there is trivial since AI agents already do that (of course usually with some artificial inaccuracy and delay to prevent them from simply wiping players out).
Strangely we see all kinds of abuse in Spring but noone seems to bother altering the engine itself to make a map hack.
Don't worry, sheepman is vulnerable to the weapon you get from kiltman.
They'll explode and die out? This strain doesn't sound like it can sustain itself.
So they relied on proven industry standards then?
Contra constantly spawns enemies at the edge of the screen, widening the screen would have a severe gameplay impact (because you'd get much more time to shoot them). Contra Rebirth which was designed for a widescreen capable system just uses black bars.
(I find it entertaining that I've never heard of a FPS player bringing this issue up, only the above two genres)
That's because if you play an FPS on a TV you're either using dual analogs or a Wiimote, most likely the former (because the Wii's library of FPS games is fairly sparse) and when your controls are already as precise as maneuvering a crippled cow in a supermarket trolley a bit of delay won't make a difference. With online FPSes you get lag from the connection anyway and already compensate for it.
Mega Man XXX is the unreleased game that explores the secret of Zero's boob lights.
Seriously??? The music is a total mess and I've even heard a comparison of it that demonstrates that it's mostly a mashup of older Mega Man music. The level design is terrible, it's all designed around spikes and pits and even has enemies that jump out of pits to throw you into them, crap I would expect from IWBTG, not a serious game. It reminds me too much of the level design in Mega Man X8. Enemies are barely present outside of the overly hard miniboss and level boss fights, some stuff is just plain counterintuitive (of all weapons that could have been set to freeze the lava rays why is it the CONCRETE that does it?), the disappearing blocks are just plain annoying this time, etc.
Mega Man 9 was bad compared to earlier Mega Man games, way too much spike pit abuse.
I know it's not easy to tell but Zero is supposed to be a male.
No, it's like telling a guy at a marketing company that a middle-aged white male in a red sweatshirt came in the door of your business.
A marketing company that is paying you or has some type of agreement with you to supply such information.
But since you didn't have an agreement with the person you're watching that his data may be shared with third parties that's still against the law.
No, the user is well aware that when you enter a brick-and-mortar store, some things are going to be noticed, possibly acted on, and in many cases communicated. For example the manager (or a software program) is going to keep track of how busy it is vs. how many staff are on shift, what items are being looked at (even if not purchased), spots in the store that are congested, etc. If they really want they can track all kinds of data about you legally. Now it does make sense that if they GIVE the store some type of private information that it is held in confidence, but to try and restrict information that comes only from outside observation is plain stupidity.
The store people can use their eyes to track you and their mind to remember you. Unless they have a photographic memory they usually won't be able to tell much about you later. Using videotapes to record you and then sending those tapes to someone else is illegal.
They have to explicitly state that your actions will be recorded before you enter the supervised area. To be able to share your data they must have you sign a waiver because by default you have the right that this data has to remain confidential. This applies to surveillance videos primarily (stores must have a sign that they use video surveillance and the cameras must not cover areas outside of the marked places) but extends to websites and other virtual public spaces as well.
You can hold the opinion but keep it for yourself. If you try to convince anyone else that you're right it's considered an insult to the dead and possibly an attempt to undermine the democratic foundation of the country (because national socialism is anti-democratic).
Most people on the internet call any automatic rifle a machinegun. I've seen plenty of videogame reviews that didn't know the difference between an SMG and an MG.
When a train station looks like it's being prepared for a war there's probably a football game nearby.
Osmos reminds me more of Art Style Orbient, not so much Eufloria.
Multiplayer just wouldn't work. The first one to grab a valuable asteroid (and the way the game is set up those would not be fairly distributed) or get a flower at the right time will win. As always I'll point at Kernel Panic which doesn't have such randomness despite being resourceless as well (and is free instead of 20$).
You can do all that but in the end you just crush stuff with your 500 seedling army and if one thing is better than another that's nice but you captured both anyway (and it's not like the missions let you pick what to conquer anyway, almost all require capturing everything).
Those big, floppy things they invented before they made hard disks.
The main gameplay elements are waiting for more seedlings to spawn and crushing the mostly harmless AI with superior numbers.
And giant mechs, of course but everybody knows that RX-78-2 Gundam "statue" was the first stage of that development.
Look at the context. Mass transit may not replace trucks but that's not the point anyway. All personal cars are an issue, whether they are priuses or SUVs.