I have to wonder how age correlates with the people who can't afford many games, vs. those of us who collect more games than we can play.
I find that as I age, I have less and less time for game playing, more and more disposable income, and as much of a desire as ever to play the great games that come out every year.
The people who are, say, under 30 and are saying "you have too much money" are missing the point: this is the plight of the aging gamer. I'm 34, and it's only the last few years that I've found myself to have more games than time.
OK, even ignoring that the writing in this article amounts to little more than a long "nuh-uh," it ignores very important factors.
Linux is different from Windows. People don't want to learn another way of doing things, even if it's an easy other way. Otherwise, Macs would have a better market penetration - they're easier.
The difficulty of installing Windows is irrelevant. Most people never install their OS, so what matters is the low commercial availability of pre-installed Linux and the reasons for it.
Lack of Application support is the problem, not the lack of applications. Who do you call to train your workforce in Linux applications? Who provides high quality application tech support? These are important issues that determine the commercial viability, and thus the market penetration, of the platform.
Installation of software - again, this is irrelevent. Most people don't install most of their software. Most of the software that they start out using is preinstalled, and I've never heard anybody saying, "I don't want to use Linux because it's hard to install new applications." It's a bogon.
So, unfortunately, this article is largely correct, but also unimportant - it ignores the realities of technology adoption.
A lot of people denigrate Miguel as being a "Microsoft fan."
That's not fair. What he is, is a realist. The fact is that as long as Microsoft has a vast majority of the desktops out there, any competing system has a choice: between creating their own 31337 world where only the initiated may play, or instead creating systems that work and play well with others. By paying close attention to what system and paradigms users are used to - that is to say, that Microsoft ships - Miguel helps furhter the rapid adoption of Linux as a viable Windows alternative.
Why he is imporant is not just that he realizes this, but that he does something about it. Real hackers write code for their beliefs, as he does.
Yeah.
Tesla could kick Chuck Norris' ass.
Bah. The editors fixed the headline.
Please print this informative, helpful poster out and display it prominently in your offices.
I have to wonder how age correlates with the people who can't afford many games, vs. those of us who collect more games than we can play.
I find that as I age, I have less and less time for game playing, more and more disposable income, and as much of a desire as ever to play the great games that come out every year.
The people who are, say, under 30 and are saying "you have too much money" are missing the point: this is the plight of the aging gamer. I'm 34, and it's only the last few years that I've found myself to have more games than time.
I'd like to see Jar-Jar digitally included among the bounty hunters Darth Vader addresses in The Empire Strikes Back.
- Linux is different from Windows. People don't want to learn another way of doing things, even if it's an easy other way. Otherwise, Macs would have a better market penetration - they're easier.
- The difficulty of installing Windows is irrelevant. Most people never install their OS, so what matters is the low commercial availability of pre-installed Linux and the reasons for it.
- Lack of Application support is the problem, not the lack of applications. Who do you call to train your workforce in Linux applications? Who provides high quality application tech support? These are important issues that determine the commercial viability, and thus the market penetration, of the platform.
- Installation of software - again, this is irrelevent. Most people don't install most of their software. Most of the software that they start out using is preinstalled, and I've never heard anybody saying, "I don't want to use Linux because it's hard to install new applications." It's a bogon.
So, unfortunately, this article is largely correct, but also unimportant - it ignores the realities of technology adoption.A lot of people denigrate Miguel as being a "Microsoft fan."
That's not fair. What he is, is a realist. The fact is that as long as Microsoft has a vast majority of the desktops out there, any competing system has a choice: between creating their own 31337 world where only the initiated may play, or instead creating systems that work and play well with others. By paying close attention to what system and paradigms users are used to - that is to say, that Microsoft ships - Miguel helps furhter the rapid adoption of Linux as a viable Windows alternative.
Why he is imporant is not just that he realizes this, but that he does something about it. Real hackers write code for their beliefs, as he does.