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Dust To Dust - The Plight Of The Unplayed Game

Thanks to Eurogamer for its editorial discussing the phenomenon of having too many videogames and too little time. The author starts by suggesting: "Take a look at your own shelves. Look closely. Spot any shrink-wrapped games you definitely will get around to playing some day?" He continues: "Let's have a look at this writer's personal 'to play' pile: MGS: The Twin Snakes, Super Mario Sunshine, Knights of the Old Republic, Full Spectrum Warrior, True Crime, Deus Ex 2", before concluding: "Games. We love them. We could fill about 47 lifetimes playing them. But we hate them too. Most are overblown, bloated, and chaotic in their design. If they were movies, most of the footage would be on the cutting room floor. Few games designers seem to know how to edit, and weigh down the production process in the belief that we need bigger games."

122 comments

  1. Not me by zors · · Score: 0, Offtopic

    Personally, i can't afford to buy games i don't plan on buying. And most of the time, i feel games aren't long enough, but maybe i only buy good games? Couldn't say really.

    1. Re:Not me by LincolnX · · Score: 5, Funny

      OK, I clicked on the "Reply to This". Now what?

    2. Re:Not me by Guppy06 · · Score: 5, Funny

      Well, you could mock him for this line right here:

      "Personally, i can't afford to buy games i don't plan on buying."

    3. Re:Not me by johannesg · · Score: 2, Insightful
      Personally, i can't afford to buy games i don't plan on buying.

      Looks like a sound financial strategy to me ;-)

      I have a bunch of games lying around that I picked up at bargain prices - yesterday I bougt Silent Hill 2 and 3 for the combined sum of 15 euro. However, I have a couple of other games lying around that I also bought at such prices and never came around to playing: Evil Twin, Septerra Core, Metal Gear Solid, Outcast, maybe some more. Will I come around to playing them eventually? I don't know. Do I feel sorry for buying them? Well, not at that price. I feel sorry for buying Unreal 2, because I bought it full price and it stinks.

    4. Re:Not me by CSG_SurferDude · · Score: 1

      And why.... should I "Click"... The "Reply" link?

      Punctuation courtesy of the William Shatner Advanced School of Posting.

    5. Re:Not me by Christopher+Cashell · · Score: 2, Insightful

      Personally, i can't afford to buy games i don't plan on buying. And most of the time, i feel games aren't long enough, but maybe i only buy good games? Couldn't say really.

      Pick your games carefully, and watch for sales.

      I'm actually in the same sitaution as the article author. I bought a GameCube a little over a year ago, when it dropped to $100. Within a month or two, I had over a dozen really good games, because they'd all been out for a year or two. They may not be the newest games, but hell, I'd never played them, so they were new to me. And they are damn good games, including Zelda: Windwaker, Zelda: Ocarina of Time, True Crime, Beyond Good & Evil, Soul Calibur 2, Skies of Arcadia Legends, Pikmin, Burnout 2, Sphinx and the Cursed Mummy, and more.

      Oh, yeah, and I only payed more than $20 for one of them.

      By watching for good sales, I've managed to continue the same way. I buy games that have been out for 4-6 months, and have dropped down to $20-$30. Heck, a lot of times I'll find them for $10-$15.

      At this point, I've got close to 40 games. Of those, I still have a significant amount of playing left to do on at least half of them. Now I just need to find some time to actually play them more.

      --
      Topher
    6. Re:Not me by LincolnX · · Score: 1

      for those wondering why what I posted was amusing, zors initial tagline said "Now reply to this".

    7. Re:Not me by Anonymous Coward · · Score: 0

      I feel sorry for buying Unreal 2, because I bought it full price and it stinks.

      Poor you - cry me a river.

      I bought friggin' Black & White!!!

  2. It is just a matter of time... by LincolnX · · Score: 4, Interesting

    It is just a matter of time until the length of time in certain game genres becomes nearly standardized. Such as the "average" movie length of 75 minutes.

    1. Re:It is just a matter of time... by johannesg · · Score: 2, Interesting
      I doubt it. A movie must be consumed in one sitting, while games can be played in chunks, saving inbetween. The need that drives movie length just doesn't exist in games.

      However, the rising cost of producing content will probably continue to drive down game length. Since this can only asymptotically approach 0, in that sense you are right that there is some standardization going on.

    2. Re:It is just a matter of time... by LincolnX · · Score: 1

      I mentioned it because amongst the game industry people there is alot of comparison with the movie industry. For good reason in most cases. As for game length, it is starting to happen in some cases. Usually single player RPGs are typically 40 hours long. Or that is what many developers aim for. Sometimes they aim for less.

    3. Re:It is just a matter of time... by 88NoSoup4U88 · · Score: 2, Interesting
      "However, the rising cost of producing content will probably continue to drive down game length."

      Overtime, the gamedevelopers are able to build up a solid library of assets, once a the new technology gets adapted (for instance, the incorporating of bumpmapping/normalmapping in about every new game getting on the market right now).

      IIRC, id software has allready build themselves a nice library of assets with Doom3 ; I read in some interview that they wanted to keep in mind that the assets they made for D3, could also be used in their next (unnanounced) title ; thus sparing them alot of time re-building a whole new library.

      The way they have made the in-game textures (by creating objects in 3dsmax/lightwave ; and taking the texture-information [eg. color, heightmaps] from those models) is a new way of creating texture assets, which are easily to be modified when needed in the future in another format/structure.

    4. Re:It is just a matter of time... by Anonymous Coward · · Score: 0

      The average movie is 75 minutes? That's news to me... 75 minutes is short for an animated feature, let alone a live-action flick.

  3. Plight? by bottlerocket · · Score: 5, Insightful

    "The Plight Of The Unplayed Game"? Hell, this article should be retitled "The Plight of the Guy With More Money Than He Knows What to Do With". He goes on and on about the games he's bought and never played, and I'm sitting here thinking of how I'm going to make this month's rent.

    --
    where the comment ends and sig begins
    1. Re:Plight? by Captain+Splendid · · Score: 3, Informative
      Amen.

      Step 1. New games come out.

      Step 2. Wait 6 months for reviews and game to come down in price.

      Step 3. Cherry-pick only the best, buying 3 or more games for the price of 1

      Step 4. Profit!

      --
      Linux, you magnificent bastard, I read the fucking manual!
    2. Re:Plight? by Yorrike · · Score: 3, Insightful
      I used to buy games and never play them. It was due to being a reasonably well paid sys admin, with geek friends, no girlfriend and an interest in gaming.

      Now I'm a poor student and I really have no desire to buy games anymore, for some reason. Maybe it's just being too tired to play due to the huge workload of being a geology student, but I think I may, and believe me this is difficult to say, I may no longer be entertained by games.

      Excuse me while I go and cry in the corner.

      --

      Looks can be deceiving. Or CAN they?

    3. Re:Plight? by blacksong5 · · Score: 1

      Would you like me to call Dr. Kevorkian?

    4. Re:Plight? by Kris_J · · Score: 2, Insightful
      I used to buy games and never play them. It was due to being a reasonably well paid sys admin, with geek friends, no girlfriend and an interest in gaming.
      Jeez, for a moment there I thought my memory was going. Half of my PS2 game collection hasn't been played for more than 30 minutes. At least half of my secondhand gaming purchases haven't been played at all. At the moment I've got more TV episodes of stuff than I know what to do with. Friends I've been lending books, vidoes and DVDs to have started returning them unread/unwatched. Frankly, I need to stop buying entertainment product for the next year just so I stand some hope of catching up.
    5. Re:Plight? by AdamPiotrZochowski · · Score: 5, Insightful

      bullshit

      its a story about a guy who now:
      1) has a job that takes 8hrs a day plus 1hr of driving
      2) has a wife (husband) / kids that require time and attention
      3) has a house / shopping / food / cleaning to take care of

      and finds it hard to play recent games.

      assume you have 2hrs a day of free time, of that you can dedicate
      1.5hr to games (the rest is to catch up with news/read book).

      this means a game like baldurs gate will take you 53 days to play
      (assuming that you can pass it within 80hrs of gameplay). This is
      almost two months. In those two months of play there will be
      atleast two games released that will be added to your to play
      list and out of a sudden you notice that the only games you can
      play are ones that take 20hrs to pass. Max Payne albeit short
      had the advantage of being short, people could start and finish
      it without wondering where the time was lost.

      Thats what the complaint is all about. That games should have
      'easy' mode that limits the scope of all of the quests, rather
      than making the enemies easier to kill.

      When I was at university I had tons of hours to play games, climb
      ladders, read on the web strategies, howtos, faqs, guides, etc.
      Now with work one cannot put that much effort to game playing
      any more.

      Even cherry picking games is hard. I am currently 4years worth
      of gaming lag. There are some games that take too long to pass
      and should have options:
      - 'Core Gameplay (75% of quests removed, easier bosses)'
      - 'Complete Gameplay (80hr of game play minimum)'

      My current list of games to finish, or atleast try to:
      - fallout brother hood of steel : Tactics
      - planescape torment
      - arcanum
      - lionheart : legacy of the crusader
      - baldurs gate 1 + addons
      - baldurs gate 2 + addons
      - ice wind dale 1 + addons
      - ice wind dale 2 + addons
      - deus ex
      - max payne 2
      - kotor
      - halo
      - etherlords
      - age of wonders
      - majestic
      - c&c generals + condition zero
      - Disciples 2
      - HOMM4
      - Thorgal : Odin's Quest
      - Serious Sam 1 / 2
      - Silent Hill 2
      - Lemmings 3d Revolutions
      - no one lives forever 1/2
      - Sheep

      blah, am lagging in games way too much...

      --
      /apz, only if life were as customizable as games.

    6. Re:Plight? by obeythefist · · Score: 3, Interesting

      This is surely just a case of a serious PC gamer devolving down the evolutionary ladder of quality to a console gamer.

      Console games, as console gamers continually remind me, are more "fun" than PC games because they are simpler and you can just pick them up and play right away. They're also shorter and have considerably less replayability than a PC game - this is a good marketing strategy, similar to car manufacturers. If you make a car that lasts 20 years - you won't see that customer for 20 years. If you make a car that lasts 2 years, over a 20 year period you'll see that customer 10 times.

      PC gamers tend to be more discerning, where playability and the quality of investment are much more important, as well as modability and improvements to the game via patches over a longer time period. This is great if you're a dedicated gamer.

      What gets me is that the writer is trying to tell us we need shorter, lower quality games which are more simple, just because *he* doesn't have time to play games like he used to. I'm not sure why we should suffer because he's shifted lower than the lowest common denominator, though.

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
    7. Re:Plight? by obeythefist · · Score: 3, Insightful

      It's not the having, it's the getting! Looks like you are stuck on an acquisition cycle. I should know, I'm stuck on one, too.

      Just remember, the things you own end up owning you.

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
    8. Re:Plight? by WasterDave · · Score: 1

      You can do either of the serious sam games in a weekend if you've a reasonably serious FPS past. Bloody good games too, I had a lot of (short lived) fun on them.

      Dave

      --
      I write a blog now, you should be afraid.
    9. Re:Plight? by Robmonster · · Score: 1

      My, thats some list.

      I have HOMM4, and it took me about 5 hours to do the very first level. The very first. Its a great game but takes far too long.

      I have a few games I dip into for a brief hit, mainly online shooters like Unreal Tournament 2004. However, that kind of game seems to the the polar opposite of the kind you like.

      One game I play frequently that fits in with this kind of lifestyle is Laser Squad Nemesis, its wquick, yet still had depth. (Check my sig for a link)

      Other than LSN and UT I dont feel I get the most out of games that I buy, purely because I dont have the time required to immerse myself in them while still doing all the things that a re demanded of me by my adult life.

      RM

      --
      I have no sig yet I must scream.
    10. Re:Plight? by Robmonster · · Score: 1

      [i]What gets me is that the writer is trying to tell us we need shorter, lower quality games which are more simple, just because *he* doesn't have time to play games like he used to. I'm not sure why we should suffer because he's shifted lower than the lowest common denominator, though.[/i]

      No, he is saying that there should be an OPTION. He doesnt want games to be soley tailored to gamers like him (and me) but there should be an option available.

      Everyone else just doesnt take that option, and they are not affected.

      Do you remember playing Monkey Island 2? that game had an option right at the beginning where you could choose to play Monkey Lite which made puzzles easier and generally shortened the game. It didnt affect people who wanted to play the full thing in the slightest, so I dont see why it would cause a problem at all.

      RM

      --
      I have no sig yet I must scream.
    11. Re:Plight? by Reapy · · Score: 1

      I have a list like you, except my list of not finished but purchased games is small. I never got around to baldurs gate 2, and then told myself I'd buy it when it was 20 bucks in a doublepack with the expansion. Lo and behold, a couple months ago, there it was, so I bought it, even though I didn't really feel like playing it (just cause i waited so long to buy it). I played a night or two, but didn't get very far at all in it. That's ok though, because I didn't plan on playing it.

      I try to budget myself by not buying a game unless I've finished what I have unless it's a "MUST HAVE IT NOW!!!" game, like rome, total war. This way, I play all the games I have until I'm satisisfied with that amount of time that I've played them, or how far I've gotten in the game. This has the added benafit of prices coming down on games I didn't get to.

      I love games more then anything, and I have a very tough time holding back from dropping 50 bucks everytime I come with in 10 miles of a video game store, but I do, and I save money, and get to enjoy all the games I've bought much more then if I had a stack of unfinished ones.

    12. Re:Plight? by Captain+Splendid · · Score: 1
      What's bullshit about my post? It's what I do. Come on over and disprove it if you can.

      Thats what the complaint is all about.

      And the general point I and others are making is still very valid. Maybe for you and him it's a matter of time, but for some of us, it's definitely a matter of money. We're not all super-l33t high-paid hackers here. I probably make in a month what most people here make in a week, and I have better things to spend my money on than 20 games I have yet to play, like food and the monthly vig to the bank.

      --
      Linux, you magnificent bastard, I read the fucking manual!
    13. Re:Plight? by Anonymous Coward · · Score: 0

      Just a question to consider.

      If you have to put this much work into gaming ... is it even fun anymore?

    14. Re:Plight? by Samrobb · · Score: 1
      - Lemmings 3d Revolutions

      Don't bother... this didn't manage to even come close to being as fun as the original Lemmings games. Cruddy graphics, confusing controls... blech.

      Arcanum was fun, but plan on playing it 2-3 times :-) I went through as a tech dwarf to start with, and someday when I have the time, I want to go back and replay it as an elf, and then maybe again as a pure fighter-type.

      --
      "Great men are not always wise: neither do the aged understand judgement." Job 32:9
    15. Re:Plight? by Peter+Cooper · · Score: 1

      Uh-oh, the talking book of clichés is loose on Slashdot again!

    16. Re:Plight? by Anonymous Coward · · Score: 0

      I think your problem is too much slashdot, not enough gaming...

      Mind you, same here. I'm gonna turn this PC off and finally complete Rez.

    17. Re:Plight? by Carnildo · · Score: 1

      Why wait only six months? I won't purchase a game unless it's been out for at least a year and a half, and is still on the shelves. I also only purchase two or three games a year; this year's games were Escape Velocity: Nova, Morrowind, and Sid Meyer's Alpha Centauri.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    18. Re:Plight? by ksiddique · · Score: 1

      In Soviet Russia?

    19. Re:Plight? by UnknownSoldier · · Score: 1

      > You can do either of the serious sam games in a weekend

      I'll second that. Get a buddy or two over, and play it co-op!

      > Bloody good games too,

      Yeap. Can't wait to see the features in their 2nd engine.

    20. Re:Plight? by Night+Goat · · Score: 1

      Just remember, the things you own end up owning you.
      Why not attribute your quote, this is from Fight Club. God, I hate people who get their philosophies from movies. Can't you at least come up with another way of phrasing the idea, rather than ripping it off wholesale?

    21. Re:Plight? by snuf23 · · Score: 1

      Games are no longer entertaining - yet ROCKS are?
      I've always thought it takes a particular type of person to become a geologist.

      --
      Sometimes my arms bend back.
    22. Re:Plight? by Anonymous Coward · · Score: 0

      And such a crappy movie too - oh boo hoo, poor crazy guy can't handle the stress of modern life. So... it's not his problem - it's the WORLD'S problem.

      Yeah, right.

      Crap movie, worse philosophy.

    23. Re:Plight? by Yorrike · · Score: 1
      Well, there are many fields of geology. I'm most interested in Tectonics and Volcanism - the two areas with huge things smashing together and exploding. Sedimentology and Petrology are a little less interesting.

      And yeah, it does take a certain type of person, we're a weird, very hard working bunch with unique perspectives on deadlines : )

      --

      Looks can be deceiving. Or CAN they?

    24. Re:Plight? by obeythefist · · Score: 1

      Why not attribute your quote, this is from Fight Club. God, I hate people who get their philosophies from movies. Can't you at least come up with another way of phrasing the idea, rather than ripping it off wholesale?

      Okeydokey. The author of Fight Club, Chuck Palahniuk (The movie, Fight Club, is a loose adaptation of the book), borrowed most of his assertions from Bhuddism and Taoism, although he did not credit his source - although it is a courtesy to do so, the sources have long since passed into the public domain as the Tao Te Ching and core bhuddist texts are thousands of years old. I admit I didn't apply the correct courtesy to Lao Tzu. Neither did Chuck Palahniuk, and neither did the director of the movie adapted from his book.

      So, in response to your completely uninformed post, I suggest the following to you. Check your facts before you assume the first place you see something is the only place it ever existed. You may not suddenly know everything about a topic even if you saw a movie about it once.

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
    25. Re:Plight? by obeythefist · · Score: 1

      Amusingly enough, in the novel, Tyler (whoever he is) sets off the bombs, thinks he's dead, dreams he meets God, who explains to him that no, he's not the all singing all dancing crap of the world, and no, he's not a movie star or a super hero, he just is, so he should stop stressing about it and get on with his life. Quite a different ending to the movie.

      Nonetheless, the philosophies within the text are borrowed from some extent from bhuddism and taoism. Are you suggesting that these philosophies are worse than "crap"?

      Amusingly, you seem to have missed the point of the film - Tyler not only decided that people were missing a lot of the point of life (this is quite true, as we can tell from your post), he decided to intervene. Violently. Which to an extent made big differences in the way people lived. A parable that we can certainly learn something from.

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
    26. Re:Plight? by Anonymous Coward · · Score: 0

      Here let me shrink your list forget Fallout Brotherhood of steel(There's a reason it's refer to as FOPOS) and skip BG1 it's a hasted archers vs. dozens of lame ass kobolds fest.

    27. Re:Plight? by Colazar · · Score: 1
      My solution: I game on the Mac.

      There's a shorter list of available games, and they are usually just the high-quality ones.

      Course, it takes them a lot longer to get down to my acceptable price ($20 - 30).

      --
      He decided to just watch the government, and kind of scale it down to size, and run his life that way. --Laurie Anderson
  4. KOTOR should be played! by jebiester · · Score: 5, Insightful

    I also have some unplayed games on the shelf, but it would be an injustice if Star Wars:Knights of the Old Republic was one of those games. Seriously, try it out!

    Every now and then a game comes along that miles above the rest (especially for RPGs), like Fallout, the original Deus Ex or KOTOR. If you don't have much time, it's a good idea to not buy many games, and just the quality games when they come out. As the article says - be more discerning.

    1. Re:KOTOR should be played! by Anonymous Coward · · Score: 0

      KOTOR is on my "to-do" pile. It's just too complicated, and you need to play it for extended periods of time at one sitting. It's right behind Medieval: Total War on the list...

    2. Re:KOTOR should be played! by kisrael · · Score: 1

      I was kind of bummed that KOTOR was so traditionally RPG-y. I found the # of character creation options at the outset pretty intimidating, I was worried about doing the "wrong thing", and then I got ticked at the combat, that LOOKS like it should be Zelda-esque action, but really is just a pretty-ized version of traditional turnbased dicerolls. (The combat really annoyed me -- look, I'll duck behind this couch! no wait, it just reset my "time 'til fire"...)

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  5. Required time investment is too great. by thracky · · Score: 4, Insightful

    The big problem with games these days, is they take far too much time to really get into the *good* parts of a game. Much like a book that starts off slow and doesn't get exciting until halfway through. Games however, cost a lot more, and frankly are much more repetitive and leave much less to the imagination than a book.

    Your average, casual gamer, does not have a whole crapload of time in one sitting to spend getting into a game. In my opinion if a game cannot draw a person in within the first hour, that person probably will not be anywhere near as motivated to play it again.

    My solution to this, keep games short, sweet, unique, and appropriately priced. Development times would probably be shorter, development *costs* would probably be shorter, and hell, people might actually get a decent variety of games that they can actually finish in one hour spurts throughout their hectic lives.

    1. Re:Required time investment is too great. by FlipmodePlaya · · Score: 2, Insightful

      People want long play times from their games (I know I do), so your solution may not be all encompassing. I've heard more people crying that their latest $50 adventure game only gave them 10hrs of enjoyment, than complaints that they got bored half way through. There are dozens of games I would love to play, but I don't have the money or time for. That doesn't mean I would want the games I do play crippled by some length limitation requirement by publishers.

    2. Re:Required time investment is too great. by thracky · · Score: 1

      Hence why I said "appropriately priced" ;-)

      Cut down on the length and price of games, and maybe up the fun factor and uniqueness of the gameplay and such. (The unique gameplay is a bit more intangible than length, but hey, humans have been coming up with crazy ideas like flying and going to outer space and robots and stuff for eons. Maybe we can figure out some new ways to entertain ourselves!)

    3. Re:Required time investment is too great. by Cryect · · Score: 1

      Except books cost about $10 for 2 hours of enjoyment whereas I wait till a game is normally $20-$30 before getting it and then making sure to get only decent games with normally at least 20 hours of gameplay and in some in the hundreds.

      Plus I find most games are much more replayable than books where I find if I've read it within the last decade or so I can remember it way too well (quite annoying).

      Then again I'm unusual in my reading speed and memory storage of books.

  6. Who'd be by stimpy · · Score: 4, Funny

    stupid enough to buy games that you have no intention of playing immediately? That'd be as stupid as saving downloaded porn that you're never going to look at again...Ohhhhhhh! I get it now. Never mind.

    Brian

    1. Re:Who'd be by Anonymous Coward · · Score: 0

      A lot of times a game comes out that I know is just right for me, and I will play it someday and love it. However games often have very limited prints, especially the ones I like for some reason, and I end up buying it and throwing it on the shelf until I have more time to play.

      It may sound dumb, but there have been several really great games that I have passed up once or twice only to never find them again. That's pretty rare now-a-days, but still holds true for a few titles.

    2. Re:Who'd be by stimpy · · Score: 1

      Heh, yeah, the post was basically an excuse for the porn joke.

    3. Re:Who'd be by Anonymous Coward · · Score: 0

      =D =D

    4. Re:Who'd be by Christopher+Cashell · · Score: 1

      I do it frequently, if I find it cheap.

      For example, I recently bought True Crime: Streets of LA, because I found it on sale for $10. Right now, I'm pretty well backlogged in games, and I know I won't be playing it for at least a few months. But, I know I'll play it eventually, it's available cheap, and this way I'll have it when I'm ready for it.

      I'm always on the lookout for cheap good games.

      --
      Topher
  7. Rent by Safety+Cap · · Score: 4, Funny
    Get you to Sam's and get the case of Ramen: US$0.04/each. That's $0.12/day (just make sure you splurge once a week and get a lemon to prevent scurvy).

    As for getting the money for rent: you'd be suprised what a bounty the human body can provide! Why, selling your blood, hair and teeth alone should supply you with the necessary funds. If you have a woman, you can milk her and sell the milk, or make cheese and peddle that at the local farmer's market.

    --
    Yeah, right.
    1. Re:Rent by Bastian · · Score: 1

      Don't forget the eggs. You get a buttpile of money for eggs. As soon as we develop sex-change pills that work the right way, I'm totally going to take them just so I can go sell my eggs.

    2. Re:Rent by Anonymous Coward · · Score: 2, Informative

      Selling male reproductive material is, shall we say, somewhat more enjoyable than selling eggs.

    3. Re:Rent by Tickenest · · Score: 2, Informative

      If you have a woman, you can milk her and sell the milk, or make cheese and peddle that at the local farmer's market.

      No, I'm afraid that if you have a woman, then you will have no money for games.

      --
      This is the NFL, which stands for "Not For Long" if you keep making those bulls*** calls.
    4. Re:Rent by Slime-dogg · · Score: 1

      I read in a Rolling Stone about some donor's life, and how crappy it was. When you become a sperm donor, you aren't allowed to have sex or masturbate except at the facility. You only go to the facility every other day or something like that. They also are very particular about your diet.

      If you're thinking that sperm donation is enjoyable, don't be thinking about the women.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    5. Re:Rent by JAD+lifter · · Score: 1

      Yuk. I have tried to live off of Ramen noodles (called Romulen noodles around these parts) and after a week or so it is really difficult to force the stuff down. You get hungry as hell but you just stay hungry because the thought of eating more of those nasty noodles makes you want to vomit.

  8. Who has time for games?? by numLocked · · Score: 3, Funny

    Great jumpin-jehosephat; I have tons of shrink-wrapped DVDs sitting on my shelf waiting to be watched! Cripes, the only chance I've had to play Doom III was at a Circuit City, with a small Japanese child behind me screaming helpful hints. I don't have time to go buy games, let alone play them. You want to talk about a genre where there's too much stuff to deal with? Talk about books! People have written books for millenia and they don't ever go out of date. Hell, almost every medium out there comes out faster than one person can deal with. Magazines, TV, movies, books, radio, newspapers, internet sites - video games probably come out at the most REASONABLE pace of all, simply because you only play up-to-date games. You never have to retroactively play a game because your friends can't believe you missed that classic. I haven't seen Scarface - I get bothered about it daily. No one ever yells at me for not playing Contra enough.

    1. Re:Who has time for games?? by blacksong5 · · Score: 1

      Shame on you for your disturbing lack of Contra playing time!

    2. Re:Who has time for games?? by Anonymous Coward · · Score: 0

      >you only play up-to-date games

      You don't? You're missing a *lot*.

    3. Re:Who has time for games?? by Night+Goat · · Score: 1

      PLAY CONTRA MORE! Seriously, it's one of the best games ever. Classic performances by Blue Guy and Red Guy. And the ending? Man, I won't blow it for you, but suffice it to say you can consider yourself a hero. Man?! What is with you? Get with the times!

  9. I wonder about the ages involved by babasyzygy · · Score: 5, Insightful

    I have to wonder how age correlates with the people who can't afford many games, vs. those of us who collect more games than we can play.

    I find that as I age, I have less and less time for game playing, more and more disposable income, and as much of a desire as ever to play the great games that come out every year.

    The people who are, say, under 30 and are saying "you have too much money" are missing the point: this is the plight of the aging gamer. I'm 34, and it's only the last few years that I've found myself to have more games than time.

    1. Re:I wonder about the ages involved by blacksong5 · · Score: 2, Funny

      I would be perfectly willing to take some of that "disposable income" off of your hands, or if you like you could just buy my games for me. heck ill even give em back to you when im done with em so they can gather duct on your shelf instead of mine.

    2. Re:I wonder about the ages involved by PainKilleR-CE · · Score: 2, Insightful

      I'm 26, but my income tends to be higher than anyone I know the same age. I don't buy a lot of games that get left unplayed, but it does happen occasionally, especially when I find out there's an older game out there that was supposed to be really good that I missed (and I can pick up for $10-20). Otherwise, I usually catch up with a lot of my unplayed games in the summer, when fewer good titles come out.

      I've also found myself playing more games that have long play-time, but can be played in short bursts. I can pull a race or two in PGR2 or GT3 every now and then, a battle or two in Disgaea, La Pucelle, or C&C Generals, or a couple of levels in Mario vs. Donkey Kong or WarioWare Inc, without getting too much hassle for not paying attention to my wife, not helping with dinner, not taking out the trash, cleaning the house, etc. Sitting down to play KOTOR, Final Fantasy, or another of the RPGs I would've spent most of my time with a few years ago is suspended for the times she can visit friends or family for a weekend without me needing to be there.

      Of course, with a daughter on the way, I can always hope that she'll be a gamer, too, and will play some of the games I don't always get time for. I hope to be able to start her out on the classics collections, hopefully to get her to appreciate gameplay more than graphics (or at least appreciate the graphics for what they are, rather than appreciating nothing else).

      --
      -PainKilleR-[CE]
    3. Re:I wonder about the ages involved by Anonymous Coward · · Score: 0

      Yep - I hit the "more money/games than time" barrier right around the age of 26. Now I can afford all the crap I wanted as a kid, but have no time to enjoy it. Sucks, but that's life.

    4. Re:I wonder about the ages involved by Weirdofreak · · Score: 1

      I'm 14, and I don't fit into either category. I have 32 Gamecube games (two brothers), but the only ones I've never played are the Sims and Rebel Strike - and that's through lack of desire rather than lack of time. I don't spend long on some games but again, that's because I either don't like them or get bored quickly, rarely because of a great new purchase. And since I get 10-15 pounds a week thanks to my two paper rounds, and games are only 35, I don't find myself short of cash when a new game I want comes out.

      I rarely consider a game to be a must buy, and I haven't yet had more than one must buy coming out so close that I haven't had time to finish one before the next comes along. I don't often buy a game if I'm currently playing through one - Sands of Time was a recent exception, being discount, but I was close to the end of Skies of Arcadia Legends when I got it, and finished the latter within a day or two before starting the former.

      Of course, if Prime 2: Echoes and Tales of Symphonia come out close to each other, I'm doomed.

  10. Undeniably, he is not an RPG fan by eamonman · · Score: 2, Funny

    That is completely not me nor any other RPG fan.

    I remember playing Shining Force I or II many many times over, happening to find the special characters without really trying to do so.

    I remember playing FFT till I fell asleep, and then woke up sometime later before dawn, and continued on.

    I remember playing FF Legend(s) on the original ugly-ass yellow green LCD game boy, restarting an innunmerable amount of times, trying to kill that cactus looking 'Seven' character.

    I remember re-playing the Fallout games just to see all the different things you could do with the character classes.

    I remember playing Dungeon Master (anyone remember that game), and trying every damn spell combination to see if there were other 'unknown' spells besides zo-kath-ra.

    So you see, I don't know what this guy is talking about ;)

    --
    0- Eamonman Proud member of DNRC
    1. Re:Undeniably, he is not an RPG fan by ConceptJunkie · · Score: 1


      I remember playing Dungeon Master (anyone remember that game), and trying every damn spell combination to see if there were other 'unknown' spells besides zo-kath-ra.


      I did that too! I still have a sheet of paper somewhere where I logged the results of that experiment. DM was one of the best games I ever played.

      Fortunately there weren't really that many combinations.

      --
      You are in a maze of twisty little passages, all alike.
  11. Priorties by blacksong5 · · Score: 0, Troll

    The writer here deserves the fate that she put forth...a good pelting with some rocks. that someone would give this person a job writing about games baffles the mind. The job should go to a true gamer..not someone distracted by a significant other(lesbian lover), SOCCER, family, friends, kids or chores. A true gamer of course has nor needs none of these things because they only distract from what is important. The game.

  12. That's a negative by UCSCTek · · Score: 3, Insightful

    "Your average, casual gamer, does not have a whole crapload of time in one sitting to spend getting into a game" There are games for these types and there are games for hardcore gamers. Don't try to shoehorn the industry into serving one demographic. Take me for example: my PC tells me when I am allowed to eat, sleep, or do something fancy like go to school. I probably wouldn't like your short and sweet games nearly as much as my epic and complex games. Coincidentally, I also love really long books (when I'm given permission to read). To conclude, let's all be more careful before grabbing the proverbial tiller.

    1. Re:That's a negative by thracky · · Score: 4, Insightful

      How many companies that cater exclusively to hardcore gamers have done themselves in financially in recent times? Quite a few as far as I can remember. SSI, which made quite a few war games as well as some others. (OK SSI isn't that recent) Looking Glass studios made some pretty hardcore and long games, but frankly was set to be one of the more promising game developer studios around. And I'm sure there are others I'm failing to mention here.

      The proof, unfortunately for hardcore gamers, is in the numbers. Where games like The Sims, Grand Theft Auto (Which was a long game, but it was a game that had action right from the get go and could be played in short spurts) and games that cater to broader crowds such as sports games, are king. And unfortunately, developers and publishers need money to keep going.

      This is not to say that games intended for the hardcore crowds cannot survive at all, epic games like Baldur's Gate and Final Fantasy series games sell like hotcakes, but when every game tries to be a huge epic like the aforementioned RPG's, people run out of time, and start to lose interest because an epic game is no longer a special thing.

      So essentially developers and publishers need to focus mainly on games that can be enjoyed in short action packed or intriguing spurts (The actual length of the game may not matter now that I think of it, but the minimum length of time needed to fully enjoy a playing session.) but occasionally develop a huge epic wonderful game that the hardcore gamers and the occasional casual gamer will eat up, because frankly, not every game can be an epic sort of game.

    2. Re:That's a negative by UCSCTek · · Score: 1

      You are more on the mark this time, thank you. All we can hope for is game genre density to match the corresponding density in consumers.

    3. Re:That's a negative by PainKilleR-CE · · Score: 2, Insightful

      The proof, unfortunately for hardcore gamers, is in the numbers. Where games like The Sims, Grand Theft Auto (Which was a long game, but it was a game that had action right from the get go and could be played in short spurts) and games that cater to broader crowds such as sports games, are king. And unfortunately, developers and publishers need money to keep going.

      Unfortunately for the publishers, though, the people that go out and buy Madden every year, and maybe buy the occasional blockbuster like GTA:VC or The Sims, are not buying a lot of games, there are just a lot of them buying certain games.

      Personally, I don't mind the fact that some of the games on my shelf are underplayed, and that most of them are very long. I know that if I have to stop buying games (I have certainly cut down in the last year), it will be a while before I can really say I've played all I have. It also helps in the dry periods, which usually occur every summer, and keeps me from having to jump on every over-hyped game that comes along before the real reviews come out.

      More often than not, length is determined by genre. Sports games tend to gain length by adding features and game modes, or unlockables, but otherwise what keeps people playing them is a love for the particular sport. I could play all the Madden I need in 30 minutes or less, so I don't buy the game (that and knowing that someone I know will pick it up...). RPGs tend to be long in order to tell their story, with some longer than others. Needless to say, I don't start playing an RPG when I only have 30 minutes. There are many games that lie in between, like platformers and shooters, while strategy games can fill the whole range (whether RTS or SRPG), with quick rounds combining for long-term playability (i.e. playing 1 battle at a sitting in either genre), though I've found that some of them tend to stretch out to a number of hours per battle, and hopefully those games allow saving mid-battle.

      We don't need shorter games, they're already out there. If you want short games, buy short games. I'll stick to longer games, even if most of them are games I only play 30 minutes at a time.

      I'll also add that my primary reason for buying more games than I can play usually comes down to wanting to buy any well-reviewed titles of particular genres, in order to add one more sale to that particular game, in hopes that people will continue to make good titles in that genre. There's nothing worse than seeing that one of your favorite genres is absent from a certain platform, and this should be easy to see for RPG fans that were PC gamers before Baldur's Gate, or GameCube owners, or even XBox owners that are still playing KOTOR over and over again.

      --
      -PainKilleR-[CE]
  13. This guy obviously lives in a different world by bskin · · Score: 4, Interesting

    I'm a college student. I have very little income, but lots of free time. (Well, not really lots of free time, but more than most employed adults.) When I buy a game, the *very first thing* I consider is the 'time i'm gonna get out of this game'/price ratio. I won't buy a game that's only gonna give me ten hours of playtime. A game that's 20 hours would have to come down in price a lot before I'd buy it. Even massive rpgs that promise 70+ hours of gameplay...I still think, 'yeah, but is it worth 50 bucks?' Cause let's face it, 50 bucks is a lot of fucking money for a toy.

    Basically...fuck short and sweet. I hate playing a game for a little bit and then tossing it aside never to played again. Maybe it's such a huge factor for me these days because games have virtually zero replay value anymore. I personally think this can be blamed squarely on systems with memory cards. Wonderful idea...but the problem is, when even your favorite dumb action game has savepoints, it just makes it so that when you beat the last level, you're done. I mean, looking back to when I was a kid...I probably put about 200 hours into something like contra, and probably 150 of those were the first few levels. I'm not saying memory cards are bad, cause they're great, but they've really changed the way we play games and how much enjoyment we get out of them (in terms of hours) for the worse.

    So maybe it's just because I don't buy into the whole 'video games are art, they're great storytelling!' thing. I call bullshit on that. Video game storytelling is as awful and childish as ever, by and large. No, if I'm going to throw down a large chunk of money on a game, I want to spend the largest amount of time possible enjoying it. I don't want some supposed masterpiece that's short and sweet but tells a great story. I want something that'll literally kill hours and hours and hours. Because video games are, and always have been, a timekiller. Forget whatever else.

    --
    hot foreign sheep.
    1. Re:This guy obviously lives in a different world by blacksong5 · · Score: 1

      Have to agree on the memory card bit. I likely spent more time playing ghosts n goblins for the NES than I have any 5 PS2 games combined. Anyone wanting some cheap games with high replay value should go buy some old nintendo games. I still go back and play some of the classics just because they are fun and often to this day more challanging than most new games.

    2. Re:This guy obviously lives in a different world by Anonymous Coward · · Score: 2, Insightful

      Agree entirely with the point about not liking "short and sweet" games, but I do take issue with some of the other stuff you say. "Short and sweet" has been the inspiration behind too many games lately, particularly PC fpses. Medal of Honour and Call of Duty were perhaps the worst offenders; that the latter should have received so many "Game of the Year" awards is a damning indictment of the state of PC gaming in 2003; it was one of the shortest and most derivative titles I've played.

      On the topic of saves, I now refuse to play games without a fairly enlightened save policy (eg. save-anywhere or regular save-points). I recently picked up R-Type Final and although it's a good shooter, I can't stand the idea of having to go back to the start every time I play the game.

      In a way, no offence intended, I think you're the one living in a different world. I've recently gone through university myself and the lifestyle and attitudes you find there are a long, long way from those you'll find in the real world. At school, you generally have little disposable income (unless your parents are a push-over) and your free time is constrained by regular school hours and homework. Once you start work, your disposable income rises considerably (assuming you have a decent enough job), but your free time is still constrained (and you don't even get the long school holidays). University life is a peculiar little stage balanced in the middle where you've little or no disposable income, but you have more free time than you will probably have at any other period of your life, after you start school (assuming you manage to avoid lengthy spells of unemployment). As such, university student attitudes towards games are going to be different. Like school-kids, students have to be incredibly picky about which games they buy; forget about trying to pick up every interesting new title. However, due to the vast amounts of free time, students have to stretch out those games for longer. This is complicated by the fact that the traditional timesinks, MMORPGs, are often rules out for students by the monthly fees.

      Since I graduated from university and started working, my attitudes to games has completely changed. I expect to get decent enjoyment from pretty much every minute of gaming time now. I'm happy to take this in a variety of forms, be it plot or gameplay. Hence games such as the Final Fantasy series are among my favorites now. Moreover, I'm not especially fussed about game length, so long as it's reasonable. I generally consider 20 hours to be reasonable (full marks to Doom 3 here, for being the first PC fps in a long time to break through that barrier). What I'm not prepared to tolerate is trying the same sections over and over again because I made a mistake. This is where games with ridiculous save policies or no save option at all go out the window.

    3. Re:This guy obviously lives in a different world by Anonymous Coward · · Score: 0

      Sorry, I really appreciate "short and sweet" games. The last relatively long game I finished was KOTOR - it sucked up two weeks of playing every night and all day on the weekends. While it was enjoyable, I don't like having to dedicate that much time to a game. I'd much rather have a 10 hour game that I can blow through in a week or a single weekend, then sell it off and recoup most of my cash before the value drops too much.

  14. It's one of those cruel twists of fate... by Blic · · Score: 1

    When I was unemployed I had lots of time to play games but little money to buy them. Now that I'm gainfully employed I have money to buy lots of games but no time to play them.

    Same with this stack of books I'm going to get around to reading when I have the time.

    The only solution I've discovered is winning the lottery, but that hasn't happened yet. But some day!

  15. Unplayed games by RogueyWon · · Score: 1

    I know this situation all too well. I think it's connected with the fact I started work just over a year ago. Since then, I've had a cash-flow I could only dream of during my student days, but a pronounced lack of free time. My "to play" pile includes Full Spectrum Warrior (beyond the first 2 missions), Forbidden Siren, Soulcalibur II and Metroid Prime. I think the fact that I now play Final Fantasy XI also doesn't help; MMORPGs tend to edge out other games quite brutally.

    1. Re:Unplayed games by metamatic · · Score: 1
      I know this situation all too well. I think it's connected with the fact I started work just over a year ago.

      Don't worry, Bush'll soon solve that problem.

      Oh, and for the love of Eris take "Metroid Prime" off the pile and play it. Best damn 3D action adventure game I have ever, ever played. The bit on the space ship is quite short and dull, get past it and down to the planet and you'll love it.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    2. Re:Unplayed games by RogueyWon · · Score: 1

      Bush won't affect me too much, as I live in the UK. And don't assume that everybody outside the UK hates him; I think he's done a pretty good job.

      Metroid Prime is the game on my list that I'm least enthused about. I played 2 hours or so and the control system seemed hideous. The Gamecube controller, with its stunted right analogue stick, just doesn't work for fpses.

  16. A Different Twist. . . by MistaE · · Score: 4, Interesting

    I can sort of relate to the article author in regards to having a lot of games that I haven't finished yet. For me, I really blame the fact that the video game industry seems to have a "good game season" in which a crapload of good games will come out weeks within each other, which then forces the gamer (that has enough dough to buy all the good games) to pick and choose the ones to work on. Eventually, games are bound to be lost in the cracks.

    This is just, and its kind of weird, but sometimes I don't like to keep playing RPGs because I don't want them to end. There are a few games I've played that had great stories and the battle system and graphics were decent, but I just didn't want to continue playing. Just like how some readers fear finishing a book because when the ending is made clear the suspense and fun is gone, that's how I treat a good RPG sometimes.

  17. Concept by Anonymous Coward · · Score: 0

    Here's a concept... if you want disposable income, get a job and work hard at it. When you're doing well enough at it that you have disposable income it's called a "career."

  18. A simple rule of thumb by pat_trick · · Score: 4, Insightful

    I won't buy a game until I've finished one of the games that I already own. Somewhere along the line I ended up with a few games that I still haven't played yet. So, I won't let myself buy a new game until I finish an older one.

    Sure, I don't play newer games right away, but that allows for the price to drop down about $10-20, and I'm still enjoying the games that I already have.

    1. Re:A simple rule of thumb by necronom426 · · Score: 1

      That's what I do. I almost never have more than two games on the go at once. I recently finished two, so I bought True Crime off eBay for £8. I could have bought it when it came out (and spent £30 on it), but I have been playing other games that had a higher priority to me. I knew I was going to get it eventually, but what's the point in getting it if I am playing other games already and I won't get round to that one for a few months? I might as well finish one I am playing and by then it will be cheaper.

  19. Ah, but... by tm2b · · Score: 4, Insightful

    Will money get you through times of no games better than games will get you through times of no money?

    --
    "It is our blasphemy which has made us great, and will sustain us, and which the gods secretly admire in us." - Zelazny
  20. Game demo scene by tod_miller · · Score: 4, Interesting

    The game demo scene is sadly lacking. This is the movie trailer equiv. Very few trailers i see, and go, I *have* to watch that, but if I do think that, then I see it opening night.

    Usually the trailer only showed the 30 seconds of decent footage, in which case I don't get it on DVD.

    Good trailer + good film = DVD.

    Gaming is different. I am looking forward to the Doom3 demo.

    Why? I will not buy Doom3! But if they release a demo, I get to look at those graphics on my machine.

    Like the article says about bigger games, how you 'weigh' a game is different per game.

    I weigh Doom3 purley on Graphics. Therefore I will play just the demo.

    Just a demo of FF7 (I never really played that game) or a game that is really compelling (GTA [1-4]) can get away with a demo - usually time limited.

    Demos can make cracking easier (see recent /. story), but after playing the XIII demo, I paid for it, and I was glad I did!

    Commandos also had a great demo.

    More demos!

    --
    #hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
    1. Re:Game demo scene by Anonymous Coward · · Score: 0

      Your argument's a little self-defeating. If the Doom 3 demo won't compel you to purchase the game, but will let you experience the bits of the "effect" that you want for free, then that's a positive disincentive for id to release one. Demos are intended to make you want to buy the game; not to convince you that you don't need to (although this is sometimes the unintended effect).

      It is a bit unfortunate that the pattern these days is for demos to be released *after* the release of the full game. However, I can understand the logic behind it. A demo is supposed to sell your game, and having a hastily rushed out demo, full of bugs and glaring errors, isn't a good move. Daikatana, mediocre though it was, had its reputation irrevocably and perhaps slightly unfairly savaged by its demo (and particularly the somethingawful review). Far safer to wait until your game has gone gold and then just clip out one or two of the levels.

    2. Re:Game demo scene by PainKilleR-CE · · Score: 1

      It is a bit unfortunate that the pattern these days is for demos to be released *after* the release of the full game. However, I can understand the logic behind it. A demo is supposed to sell your game, and having a hastily rushed out demo, full of bugs and glaring errors, isn't a good move.

      Additionally, the people that rush out and buy the game in the first week or so can only be convinced NOT to buy the game by the demo, as your Daikatana example probably illustrates (though the reviews were so savage and the hype so bad that the game was dropped in price immediately and no one was rushing anywhere for it).

      --
      -PainKilleR-[CE]
    3. Re:Game demo scene by coughman · · Score: 1

      Often I don't even have time to play a demo

  21. Pick a few, play them forever by Nice2Cats · · Score: 2, Insightful
    I've always wondered about people who seem to be more interesting in collecting games than playing them. Discounting the Atari ST games (which should tell you my age), the shelf with games is about a yard long, and that is counting "re-buying" games of the same kind: Civ went to Civ II went to Call to Power for Linux, Quake went to Quake II to Quake 3, Age of Empires went to Age of Kings, and MOO2 went to MOO3 (and then back to MOO2 very, very quickly). Those are the games that I still play -- Call to Power is a game I expect to be playing for decades. And then of course there is NetHack, which I see more as a life-long quest...nothing comes close to depth of game play.

    So frankly, if you have time for all those games, either you don't have a life (job, house, wife, kids), you are not a player, but a collector, or you are not letting yourself get your money's worth.

    1. Re:Pick a few, play them forever by falkryn · · Score: 1

      Quite agree. I do the same thing, I still regularly play the original Age of Empires. May be old, but I still find myself enjoying it immensly because it's just a good game. In line with that I bought AoE 2 (though I think I still prefer the original for some reason) After all, people haven't stopped playing Monopoly or checkers, just because they're old and all. Personally, modern games, though really quite amazing on the graphical level, don't really move me the way they used to. Referring to your Atari ST comment (Amiga!), my gaming days go back to the 80s with Commodores, and earlier consoles starting with the Atari 2600 and going up to the Sega Genesis (though I do now own a Gamecube, mainly the young one plays it though). After all this time, I still find running Defender of the Crown on some emulator really enjoyable, no matter how many times I've become king of England. And still one of my favorite games that I can continue to waste a good amount of time on is Military Madness (Nectaris) originally for the Turbo Graphix 16, now freely available on the net ported over to Windows. Gaming is for me just an enjoyable pastime, when I have the time, if the game is fun in 1994, it should really still be fun in 2004.

    2. Re:Pick a few, play them forever by Anonymous Coward · · Score: 0

      either you don't have a life (job, house, wife, kids)

      I would say that is the people who have a house, wife and kids who don't have a life.

  22. Someone please shoot this guy by SmallFurryCreature · · Score: 3, Insightful
    Just what the gamer needs. More Max Payne. Games that are finished in a couple of hours with no replay. Bleeeeeeh.

    You like Max Payne? Well good for you. There is probably a market for it but that does not mean that every game has to be a Max Payne.

    There is a market for short simple games. There is a market for incredibly hard non-ending games. And there is a market for everything in between.

    Accusing Deus EX 2 of being to long suggest this guy is either a really bad player or just a very bad organizer. If anything version 2 was a lot smaller and was over far too quickly.

    Same with games like Elite Force wich can be completed in a couple of hours. I am expected to pay full price for that? Sorry, I grew up on games that charged full price but gave me weeks of gameplay. Hours is not going to cut it.

    And having unplayed games on the shelf shows that this guy needs to get a grip on his life. He buys games he never plays? Isn't that like those shopaholics?

    If we don't kill this guy then we will soon have an extra edition of the Lord of the Rings. The super cut, 1 hour for the entire trilogy. War and Peace, reader digests version. Baldur's gate, the lets not mess about version, you roll up a god and kill the bad guy on the first map. No need for all that boring endless roleplaying crap.

    If you want a fast game go play tetris. A lot of games by their nature have to be long. You can't simulate a flight between London and New York in 2 minutes. Landing on the beaches of normandy will at least take you as long as walking a few hundred meters of terrain. Telling a complex tale of growing up is going to take more then 5 minutes. Driving around the nurburg ring is not going to be done in a 2 minute game.

    Can't play all the games out there? Cry me a river. BUY only the games you really want and give the rest of the money to charity.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Someone please shoot this guy by oskillator · · Score: 1
      ... we will soon have an extra edition of the Lord of the Rings. The super cut, 1 hour for the entire trilogy. War and Peace, reader digests version.

      I'd hit it.

    2. Re:Someone please shoot this guy by Frenchy_2001 · · Score: 2, Insightful

      funny to see how the /. crowd is split on such issues.

      You can basically feel who are the overworked, busy professionals and the single college people.

      This is a PERFECT example of what i call the student paradox. While a student, you have little money and loads of free time. When employed, you have loads of money, but little free time. It is true and apply for basically all leisure activity (gaming, travelling, shopping...).

      Why do college student look for the best bargains when they buy? Because they can (or even have to) trade time for money. Workers are ready to take the opposite trade off. When your bank account is healthy, you are ready to pay for your time.

      So, no, this guy is not to be shot. Quite the opposite. The demographics and product studies should tell the companies that money CAN be made with shorter games. Do all games have to be short? No. But the very vocal hardcore gamer crowd (well, they have MUCH time to express themselves) is not the only one around gaming and certainly NOT the one with the most disposable income.

      Case in point for good short games: I recently finished both Prince of Persia and Beyond Good and Evil. About 12h of game play per game in the medium setting, BUT playable easily and nicely in 1h session. Interesting, nice enough to look at and keeping me coming for more everyday. This can be finished in less than 2 weeks for a casual gamer. It is rewarding. No, i did not buy them the day they came out and hence did not pay full price. Same for Max Payne 1 and 2. I enjoyed them a lot, like a good interactive movie. Doom3 is probably in the same category (although i cant tell, i haven't finished it yet).

      Were those games enjoyable? Certainly. Are they easy to pick for both hardcore and casual gamers? Yes. Should they be soold full price? No. Around $30 is reasonnable and well worth it (Hell, you pay $15-20 for a 2h movie on DVD!).

      Like people quitting studies and joining the work force, i have had to adapt. Although i loved my non stop gaming sessions in college, i just cannot continue doing it. On the other hand, i stopped "swapping" games with friends and buy all the ones in want.

      There SOULD be a market for such games and advertised as such. Do not discard casual gamers just because YOU have 8+ h/day to play.

      Oh, and BTW, i still finished Morrowind this way... And i DO have a copy of Deus Ex 2 on my shelf, never played (well, it came as an unfinished Beta and i have to time to debug a paid-for game. I waited for the patches, but by the time they were out, i was already playing something else...)

  23. 47 lifetimes by halothane · · Score: 2, Funny
    Games. We love them. We could fill about 47 lifetimes playing them.

    I thought it was 42 lifetimes.

  24. Green underline at eurogamer.net? Smart tags? by Vermifax · · Score: 1

    Anyone else getting green underlined text with hyperlinks to other websites while viewing the eurogamer website with IE?

    I thought M$ removed the Smart tags feature from IE6?

    Is this spyware, or something eurogamer has done for advertising revenue?

    Thanks for checking.

    --

    Vermifax

    Logout
  25. A proposal by Pentagram · · Score: 3, Insightful

    Personally I'm on the side of the "make games shorter" argument. However, shouldn't it be possible to satisfy everyone? I'm proposing, in a similar vein to the "easy-medium-difficult" setting, a "distilled-medium-dilute" setting which specifies the approximate size of the game.

    I'm currently playing Doom 3 and it'll probably be weeks before I get a chance to finish it. If I could play it through in, say, 7 hours, just being exposed to the most interesting parts, and skipping some of the endless corridors and mindless fighting, I'd be happy.

    1. Re:A proposal by metamatic · · Score: 1

      That's where cheat codes come in. I use cheats to skip the stupid, boring or repetitive parts, and get back to the experiencing new stuff and exploring.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  26. Re:Green underline at eurogamer.net? Smart tags? by dreamquick · · Score: 1

    That's just some cheap-ass javascript trick from the wonderful people at Vibrant Media ... nothing a good proxy can't strip out before it hits your browser.

    Personally I think this type of marketing is just tacky as hell and cheapens the brand of the websites that use it.

  27. Opposite problem here by Apreche · · Score: 3, Interesting

    I have too much time on my hands, and I have a little bit of spare cash to buy new games. But new games just aren't coming out. The last video game I bought was Mega Man Anniversary collection, which is just a re-release of old mega man games. Before that it had been a long time since I got a new game.

    There just aren't a plethora of new good games out. Back in the NES days I would go to toys 'r' us and have trouble picking a game out. Nowadays I read about all the games online and I know exactly which ones I want. When one gets released I go to the store and get it. But quality is severely lacking. One or two good games being released every few months is about the current rate. It's really pretty sad.

    --
    The GeekNights podcast is going strong. Listen!
  28. I'm a procrastinator by Green+Light · · Score: 1

    I'll wager that I have the oldest shrink-wrapped game of anyone.
    I have "Zone of Avoidance" by Casady & Greene,a game from maybe 1991 that requires "Mac Plus or greater". Hey, that means it'll work on my G4, right? I'll get around to playing it someday!

    --
    "Send an Instant Karma to me" - Yes
  29. Monkey Island 2 by Robmonster · · Score: 3, Insightful

    MI2 had this kind of feature. You had a choise at the beginning if you wanted to play Monkey Lite, or the full adventure.

    Taking the Lite option simplified some f the puzzles, and removed some of the locations, making the game far more accesable to people on a tight timescale. It took absolutely nothing away from those who opted for the full thing.

    I completed the long version, then went back and did the short version to see what was missed out. As far as I can remember the many-stage puzzles were usually simplified by removing a few sections, or you automatically found an item lying around that you would otherwise have had to solve a puzzle to obtain.

    I cant see how this kind of choice can be anyhing other than a good thing?

    RM

    --
    I have no sig yet I must scream.
  30. There should be more walkthrough videos of adventu by imr · · Score: 1

    I watched the arachnorox videos and had a great time.
    It's very well edited, has an interresting plot (for a game), originality (the old super hero for instance) and have some nice twists near the end. I even bought the game after watching it, but still havent had time to play it.
    Baldur's gates games could be nice to watch too if nicely edited of the long walks, especially the "let's go to the shop sell some loots and get some gold and then back to finish this place" boring trips and of course all the unnecessary time you spend in your inventory.

  31. What I do... by rune.w · · Score: 1

    I mostly play games for the storyline. If I find a game with a good storyline but bad gameplay system, I just find the cheats and move on to finish it quickly. That way I don't have a large backlog of games I haven't played. It also allows me to borrow games from my friends because I don't keep them for long. If the gameplay system is good I'll usualy buy it and finish the game in a legit way.

    Now, for some funny reason it is mostly classic games that I end up playing all the way to the end. For most newer games I just apply the cheat to see the end.

    R.
  32. If you only play one of them make it... by Confessed+Geek · · Score: 1


    Make it Planescape Torment. Best RPG I've played in about 10 years. The setting is marvelous, really catching the steampunk-noir feel of the planescape setting, the dialog options actually enjoyable and fit the theme, the characters are truley memorable and often quite amusing, AND it can be finished without devoting months of your life to it. You can hold real sometimes philisophical! conversations with your companion NPCs.

    Now if you want Morrowind open-endedness, this aint it. It is basicly a novel that you get to play through, but a quite compelling one. Luckily the "novel" is well written, has a facinating twisted plot (well ok not a perfectly NEW plot - you can see shades of Zelazny and Hammet in it), and turns a lot of the standard fantasy genre on its ear.

    Other perks are that you start out reasonably powerful so none of the "see rat, kill rat" grind, you can freely multiclass, and never have to go and replay 3 hours of work because you died without saving.

    Sorry about the gushing, it was just one hell of a game. I think I still have it installed on a PC somewhere ;)

  33. Here's some help - sell MGS:Twin Snakes by JimTheta · · Score: 1

    Here's some advice: Take "MGS: The Twin Snakes" and sell it back. You'll save yourself endless cinema scenes (more time spent in cinema than gameplay) of terrible voice-acting and plot, and numerous rooms of not really engaging gameplay.

    I know someone's going to mod me as troll or flamebait, but I bought this game since everyone raves about the series. I couldn't stand it. I kept playing, thinking that maybe it would get better, but it didn't. After beating Psycho Mantis, I finally came to my senses and quit and sold it. I couldn't even play long enough to get to the second disc! Is the whole series this bad?

    I loved the NES Metal Gear, by the way.

    1. Re:Here's some help - sell MGS:Twin Snakes by WWWWolf · · Score: 1

      I guess that MGS:TTS was mostly created for fans of the original MGS. I liked the original, I really liked TTS as well. Yeah, and I've accepted the fact that there's too damn too much cutscenes, but I don't care much, it's a good enough game. =)

      If you hated TTS you probably won't find original MGS any better, and you'll probably find MGS2 profoundly horrible. (Hint: Even more cutscenes. Same acting quality. Even less gameplay. =)

      You may, however, like the Gameboy Color version of Metal Gear Solid. It's like the NES game, only better. =)

    2. Re:Here's some help - sell MGS:Twin Snakes by JimTheta · · Score: 1

      My understanding is that MGS:TTS is just a remix of the original MGS (MGS1 plot with MGS2-style enhancements). My college roommate had the original and it looked like he was having fun. I remember much of it, actually (he beat it like 5 times), and I think the voice tracks are still the same even.

      I still don't really understand... it looked fun! I passively watched a number of sessions of my roommate playing it! But it sucks so hard! I guess I'll just have to write off fans like you as a group of people I don't understand, like Creed fans and Star Wars prequel apologists.

      Thanks for the tip on MGS for GBC, though. I'll have to look into that one.

  34. Have no time by login.pl · · Score: 0

    I'm still trying to find the time to finish Doom III. I even started playing in god-mode to speed things up. Hmm... Maybe I should quit posting to slashdot and go play...

  35. In the middle of it now... by FirstNoel · · Score: 1

    Picked it up for a song about a week ago. My System is crap, but the game still plays "reasonably" well, if I don't mind the crashing occasionally. (It's my system, not the game). Awesome game, one I plan on finishing.

    It's amazing what you can run on a overclocked Celeron 366.

    Sean D.

    --
    "Hmm. I am to metaphor cheese as metaphor cheese is to transitive verb crackers!"
  36. You haven't played Contra? by FirstNoel · · Score: 1

    up, up, down, down, left, right, left, right, B, A, start.

    You never had the experience? Now that is a classic I still play on occasion.

    Sean D.

    --
    "Hmm. I am to metaphor cheese as metaphor cheese is to transitive verb crackers!"
  37. Replayability and Mods by coolguyclay · · Score: 2

    Some game that are often "too short" or not interesting enough can create a fan base to support what everyone wants. When I played Max Payne, i finished pretty quickly, but it didn't get uninstalled for weeks thanks to the countless weapon, level and ultimately the Kung Foo mod allowed me to play MUCH longer for such a "short game." I also started playing Half-Life later than everyone. This game was much longer than any game I played before, and once interest started slowing down on the final Alien levels, it was a good thing I started playing Counter-Strike (regardless of how hard it is for a n00b to 'jump in' to CS). My point? It's all about replayability, even for games that you'll never replay in their original form. It might even be easier to 'jump right into' a modded version of the game than the boring/long/short/too exciting version of the original. Of course, we'll need a well to tell what games will be supported by the gaming community . . .

  38. I don't even have time to play with... by Anonymous Coward · · Score: 0

    I don't even have time to play with myself let alone some long ass game.

  39. Human cheese by devphil · · Score: 1


    doesn't actually work. Not enough milkfat to make a decent cheese that people will willingly consume. (Yes, it's been tried, but not by me.)

    How do I know this? I have friends with a net connection and way too much free time at work. Also, a deep and abiding love of dairy products ensures that any cheese-related trivia they send me will stick in my mind.

    --
    You cannot apply a technological solution to a sociological problem. (Edwards' Law)
  40. Too many games? Or just not interesting enough? by MilenCent · · Score: 1

    If I can't get around to playing a game, it's usually because I'm not really all that interested in it.

    Metroid Fusion sat by my Gamecube Player unfinished for a long time. On the other hand, Metroid Zero Mission got finished the day I got it.

    This isn't really a rant (this time at least) about the declining quality of games. It's a rant about rising expectations and the desire to play something _new_. Grand Theft Auto II was new, something that had never really been done before. Sure it was Zelda-like, but it did really neat previously-unseen things with the concept. Wind Waker's vast explorable ocean was like that, in that there was just so much space to investigate, and enough in it to keep it interesting. More interesting, to me anyway, than the dungeons.

    But the great majority of games aren't created with an eye towards presenting a new experience first and setting second. Game designers that make games in the current climate don't say to themselves, "Let's make a game in which the player explores a great non-linear environment, in which key elements are randomized in each play, and players get rewarded for rapid advancement." Instead, what gets asked is more like, "Let's make a game in which you're a soldier who has to fight werewolves."

    Some people might get themselves more jazzed up to work on the latter, but to make something great, you have to think like the former.

  41. Collecting behavior by marcybots · · Score: 0

    I have the same problem, I spend 10 dollars a week on games...you would be surprised how much you get get for under 20 dollars every two weeks. I have stacks of games from years back that are unplayed...and I have come to the conclusion that it is a collector thing, not a game playing thing...the point isnt to beat the game just to own it...just like people who collect toys that never come out of their wrappers or comics they pay over ten dollars for, read once then put on a shelf never to look at again. Just a typical nerd behavior!

  42. This is what cheats and god mode is for... by blahplusplus · · Score: 1

    ... people! Christ, people with no time can just turn on god mode to go through the game in much less time (in the games that have them). It does not take a genius to figure it out. You still get to experience the content and not waste time at usually 10x the speed of the non-cheater. You want a challenge still you say? Gimme a break, anyone that wants to whip through gamecontent that fast surely does not want the challenge of restarting the same level over and over and dying wasting their precious time. The challenge is simply an illusion they just want to consume the content and the good movie-like-esque parts and the ending. I remember playing games for one reason: To see how good the friggin ending was, teh ending was like the be all and end all of many games for me back in the NES/SNES days. Once you 'finish it' (with all singleplayer games) it sits on your shelf and collects dust especially if you're working and have a family.

    Case in point: A game like ikaruga is all about challenge and mastery it is a hardcore game but it is also *the perfect game* for someone who works a lot and has no time, you can finish the game in under 20 minutes each level is between 2-5 minutes in length. This is taste dependent of course but think about it. How deep can gameplay really get in a game thats only a few hours in length? It can only be superficial or very simplified at best. And games have already been taking the challenge out of games (especially most console ones) for a long time now. At some point the game stops being challenging, interesting and fun because there is no length and quality of content that you can justify spending $60-80 on.

  43. Important Point: Availability by BartulaPrime · · Score: 1

    I'm guilty of the buying more games that I get to finish. However, I've also suffered from waiting so long to get to a certain game, that said game disappears off the market and winds up on Ebay for way more than you would have paid for it. Go look up Final Fantasy VII or Freespace 2 on Ebay and look at those crazy prices.