I think it already has... the Unreal team has been showcasing HDR ligthning for a while now, and it's part of what they have coming in the Unreal Engine 3.
Actually, when i say "heatsink", i reffer to just that: a device that sinks (recieves) heat. We can then dispose of it in several ways, but you first have to get it off the source; a CPU core in this case.
Still, i agree; i could phrased it better (and spare all this discussion:) - i stand corrected.
Touche. Those old microprocessors are still very useful; older ones like the Z80 or 6502 even more than newer x86 ones. Zilog is still very much alive and selling countless variants of the Z80 core.
May be bad phrasing from me, but i'm pretty sure a water-cooled cooling block counts as a "heatsink"; so does a phase change one, which can get electronics below 0C with little problem.
That means nothing. If the heatsinking is good enough, you can get it below 0C. The real useful number is power dissipation: the lower it is, the less heatsinking you'll need to get the core down to reasonable temperatures.
I bet this CPUs will consume as much (and more) than regular P4. Which is bad, unless your house lacks central heating.
...of Opera on cellphones? The main reason i use Opera as my everyday browser on Linux/Windows is because of it's excellent user interface. How does that translate to phones?
You've taken the Star Wars franchise as far as it goes, move to something else for God's sake. If anything else, do it so atleast i won't see a SW story on Slashdot every day!
Actually, i find these robot anouncements by major electronic companies pure PR moves. Yes, they look cool and can do nifty things - but they aren't much good for anything else. We're still a far cry away from humanoid robots to become common, and, more important, useful.
Specialized robots, like you mentioned, it's a whole different deal, and i agree. Automatized construction is the only industry i can think of that invest heavily in robotic research - we could use specialzed robots elsewhere.
Anti-planet looks cool. It reminds me of an old DOS game (the name escapes me) where the characters were all made based on ellipsoids: since they look as an elipse from every point of view it worked very well (and fast - quite faster than plain polygons IIRC) in the limited hardware back then.
... are impressive (here and here, for example). They don't look like much and might appear a bit dull but the ammount of details in reflections and such is surprising.
Call me a kid, but this amazing technology appears and all i can think is how cool would it be to see enemies coming behind you reflected in a sphere...
Too bad there's no video - but then again, the poor server is doing bad enough as it is.
It's a matter of personal taste, mostly. VIM, IMHO, is more focused on editing text than Emacs, which tries to cover everything that is to be done in a computer - i've even seen an IRC extension to it. Overkill.
I got used to VIM pretty fast. It handles syntax higlighting just fine, works great with several documents at the time and scripting is a breeze. Right now, when i code i just use a big GVIM (with the "darkblue" theme) window and a console, and it's pretty much enough.
I think it already has... the Unreal team has been showcasing HDR ligthning for a while now, and it's part of what they have coming in the Unreal Engine 3.
Same here. Burning an original Tetris 5"1/4 disk is like burning an original "Uridium" C64 tape in my book.
Ion Storm gets to play the part of the black dude.
And Looking Glass is the sporty testosterone guy who goes to see if the monster is really dead.
He was probably brighter than ALL Slashdot readers, but to allow for the possibility of me replying to a super-genius, let's say 99,99999%
:)
Much obliged. Though i preffer the term "intelectually superior"
I've been wanting to get a cool tatoo for a while now...
Awww shrucks! :)
You know, it bothered me too. I know it was most certainly not on purpose, but you could refer to him like other than "that math indian guy".
./, regardless of nationality.
Seemed disrespectful to me - specially for a guy who's probably brighter than 99% of anyone in
Actually, when i say "heatsink", i reffer to just that: a device that sinks (recieves) heat. We can then dispose of it in several ways, but you first have to get it off the source; a CPU core in this case. Still, i agree; i could phrased it better (and spare all this discussion :) - i stand corrected.
Touche. Those old microprocessors are still very useful; older ones like the Z80 or 6502 even more than newer x86 ones. Zilog is still very much alive and selling countless variants of the Z80 core.
May be bad phrasing from me, but i'm pretty sure a water-cooled cooling block counts as a "heatsink"; so does a phase change one, which can get electronics below 0C with little problem.
Anyway, can't argue with Homer!
That means nothing. If the heatsinking is good enough, you can get it below 0C. The real useful number is power dissipation: the lower it is, the less heatsinking you'll need to get the core down to reasonable temperatures.
I bet this CPUs will consume as much (and more) than regular P4. Which is bad, unless your house lacks central heating.
Mod parent up!
It must be hard browsing without mouse gestures
You've taken the Star Wars franchise as far as it goes, move to something else for God's sake. If anything else, do it so atleast i won't see a SW story on Slashdot every day!
The laser. We want the laser aswell!
Actually, i find these robot anouncements by major electronic companies pure PR moves. Yes, they look cool and can do nifty things - but they aren't much good for anything else. We're still a far cry away from humanoid robots to become common, and, more important, useful.
Specialized robots, like you mentioned, it's a whole different deal, and i agree. Automatized construction is the only industry i can think of that invest heavily in robotic research - we could use specialzed robots elsewhere.
Ah, and rape a fine writers' memory in the process!
I have one with five on my PC.
Oh, and my amps go all the way to eleven!
I'm told that american beer is a lot like sex in a canoe. Is fucking close to water.
Great link! Thanks!
It might have been Ecstatica 1 & 2 by Psygnosis.
YES! I kept thinking it was an Infogrames game, but those were the "Alone in the dark" series (also great).
Anti-planet looks cool. It reminds me of an old DOS game (the name escapes me) where the characters were all made based on ellipsoids: since they look as an elipse from every point of view it worked very well (and fast - quite faster than plain polygons IIRC) in the limited hardware back then.
Call me a kid, but this amazing technology appears and all i can think is how cool would it be to see enemies coming behind you reflected in a sphere...
Too bad there's no video - but then again, the poor server is doing bad enough as it is.
It's a matter of personal taste, mostly. VIM, IMHO, is more focused on editing text than Emacs, which tries to cover everything that is to be done in a computer - i've even seen an IRC extension to it. Overkill.
I got used to VIM pretty fast. It handles syntax higlighting just fine, works great with several documents at the time and scripting is a breeze. Right now, when i code i just use a big GVIM (with the "darkblue" theme) window and a console, and it's pretty much enough.