G4TV To Preview Half-Life 2 Expansion
Voodoo Extreme has word that new technology for the Steam engine, as well as a HL2 expansion entitled 'The Lost Coast', will be shown off on G4TV's Attack of the Show (formerly The ScreenSavers). From the article: "On Wednesday's show, Valve's Doug Lombardi will give an exclusive demonstration of the previously unseen 'The Lost Coast,' an upcoming expansion that utilizes a brand-new technology that Valve is implementing into the Source engine. Called 'high-dynamic range lighting,' this new technology enables a leap in lighting realism from even the current high benchmark set by Half-Life 2 and the existing Source engine."
This was mentioned in the steam news system, a long time ago, I remember valve said that it would be a graphics intensive level, designed only for high-end systems
I never watched the show, don't watch any TV and I don't need someone showing me how to plug in an ethernet cable, but the shows were still great fun.
Now I catch a couple minutes of G4 and I want to die (or kill them). How's that for media-induced violent tendencies? I hope the channel sinks like a rock!
Don't you see what's happened, the video games and video game programs are amking you suicidal and violent, just like the media said they would
until the source code is stolen and it's delayed for a zillion years...
/. (or another forum) with a sig about how they "stopped watching MTV when it became the shiny things network"... that's how I feel about what was TechTV about now...
How can anyone take what valve says seriously about release dates,etc anymore?
With that said, HL2 was awesome and almost worth the wait, and i'll end up buying the expansion. *sigh*
There's someone out there on
e.
Build Your Own PVR/HTPC news, reviews, &
Paul Debevec Executive Producer, Graphics Research Research Assistant Professor, USC, who has a LOT of information on the subject.
And the intro to the presentation for SIGGRAPH2004:
Small potatoes make the steak look bigger.
Yeh HL2 is superb, but there is nothing new about it really, the Lighting is not even dynamic except shadows of objects. All the standard lighting is there because it uses the same sortof radiant technology that was in Quake1-Q3 (although at higher detail levels). Yeh sure it looks great, probably mostly because of High Polygon count and High Res textures, and some nifty effects (reflection et al).
If you want to see the "Benchmark" Technology, look at Doom3, Sure its got low polygon count, and low (in comparison) texture quality, But the whole world is lighted at run-time.
In summary, HL2 looks great, and probably as good as Doom3, but its doing nothing new or revolutionary. The future has to be engines like Doom3 even though the computers of today are maybe not quite upto the point of realising that potential.
Althoguh I never "finished" the game, I came pretty close to it, and I'll definately play it through a second time just for the expansion.
Playing my PSP and I saw this article. I just suffered a nerdgasm
What is all this talk about source "technology"? it pisses me off to no end. What people dont get is that its still a botched hl1 engine, which in turn is a botched up quake engine. Building your levels completely out of BSP geometry is completely unnacceptable these days. I nearly puked when i got to the city portions of the game and buildings are comprised of one single cube, no detail whatsoever. As for higher polygon counts, only MODELS in the game were increased. The geometry of the levels(most important) is still very simple, uses the same old csg, bsp, vis and rad tools. The engine is NOTHING NEW. NADDA. The story was half assed too.... They expect to have these memorable characters made from the end of HL1 and you're supposed to remember all their hero characteristics, when all they did was play a wav file that said "Catch me later ill buy you a beer" or "Oh do be careful gordon" to inaccurate lipsyncs. The whole ONOALIENSLOLZWTFKDIE is getting old, and cs-s is a joke. Biggest waste of 99$CAD for the "gold" version. PS: Steam sucks ass too.
Just after the launch, many fans here expected it to get a 10 or a 9.5 from GameSpot. When they gave it a 9.2, I wasn't surprised. It still had some quirks, and that damn StutterBug was hardly acceptable (though I was running it on a proc just 0.1 GHz below minimum). If anything, I'm glad it got the 9.2--it seemed awesome, but a bit too creaky to me. Steam's memory-hogging (since it uses .NET I believe but IANA Steam expert) didn't help either.
You can hold down the "B" button for continuous firing.
The Screen Savers used to be great. Tried to watch the G4TV version but in the end I saved myself $350 buck a year and canceled the digital tier of cable. TechTV was the only thing worthwhile and G4 ruined it. Watching G4TV made me feel like an idiot for being a gamer. Who is the idiot now? Me for reading/posting under a G4TV thread or the /. editor that decided this story was worth the front page.
Who cares about G4TV? And who cares about HL2 hype? I lived through too many years of HL2 hype--I'm cool with waiting for the product to hit the shelves and learning about the new stuff then...
I thought Farcry version 1.31 had HDR. if is the same technology it isn't exactly new.
Already their Source engine is "messed up". It contains hundreds of bugs and performance issues. To top it all off, their Steam distribution platform also has sinister bugs that do affect some people (Steam always worked for me)
I'm sure that they want to create this expansion pack for the money... But, their current technologies require really a lot of work.
And, where is TF2? Guess that it will be never finished... And what about the bugs in Source, I guess that CS:S will never get into CAL.
That's just my $0,02!
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HDR isn't all that new... Everyone is doing it now. Age of Empires 3, Unreal Engine 3...
Besides, wasn't HDR supposed to have been implemented in HL2 a long-time ago?
And I thought The Lost Coast was just a new level, not an expansion...?
Insert Sig Here
I know Valve probably has different divisions that work on different aspects of their games, but if they have enough resources to come out with new improvements to the source engine and a new expansion can't they shift some of those resources to the areas that need more attention?
They are working on expansions when HLDM and CS: Source are practically incomplete. Its been 5+ months (counting beta) that CS: Source still has only two available player models. I just think there are more important things that need to be added(especially VAC2)/fixed with the games already out rather then start on something new. There is a good portion of the servers out there now, which are being exploited with the falling skulls and purple boxes. I could care less about lighting when I can't even play in a server without it crashing due to exploits.
My lowly Sapphire Radeon 9600 256mb with 5ns ram runs this game just fine maxed out at 2xaa and 4xAF. None of that slow down or skippage people spoke of. Even when I had 512mb of ram on this barton 2500+.
On a related note, it should really be called LOW dynamic range lighting - anyone with a DSLR knows that viewing HDR in the same color space decreases contrast and brightness in order make every color viewable, whereas low dynamic range gives images brilliance and pop and high contrast between colors, and washes out into pure white (the effect Valve and FarCry tout as HDR) easily because there aren't as many levels of brightness(hence, low dynamic range) to work with before it oversaturates.
http://www.g4tv.com/mediaplayer/index.aspx?video_k ey=9032
The guy who plays Dr. Kleiner is pretty weird.
Very weird.
when Push Comes to Shove
Voodoo Extreme has word that new technology for the Steam engine, as well as a HL2 expansion entitled 'The Lost Coast', .... ... utilizes a brand-new technology that Valve is implementing into the Source engine. Called 'high-dynamic range lighting,' ...."
From the article: "On Wednesday's show, Valve's Doug Lombardi
See the difference? It's the SOURCE engine that is being shown off, not the STEAM "engine".
I for one certainly could have waited another month or two for this release if it had meant they could put more manpower into delivering Day of Defeat: Source or Team Fortress 2 (Valve's very own Duke Nukem Forever) to the people earlier.
With the constant delays their fanbase endured during the development of HL2, releasing something more gamers actually want would have been a tremendous sign of good faith.
If you want a picture of the future, imagine a boot stamping on a human face forever.
- George Orwell
They screwed TechTV, so screw them.
the fact the Half-Life 2 has an expansion or that G4TV might show something I care about!
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Personally, rather than expansion packs, etc, I'd like to see Valve port HL2 to Windows x64 - like was done with Far Cry.
They renamed Screen Savers to "Attack of the Show." Now seriously, what kind of stupid name is that? How could you watch that and take it seriously?
Boy, when I finished the game the first time, left confused and abandoned in a sea of half-answered questions about what the hell just happened...
When I pondered the non-plot of the sequel to a game that introduced "plot" to FPS games, my first thought was:
"Gee I hope the expansion pack has better lighting"
Valve, you suck.