The first one is a ListView control, so if you right click or click View->Icons you can get icons instead. Also, as someone else pointed out it's in Classic mode, which is for people who've memorised the item placing on NT 4.0/Win2k.
The default 'Category' view you get looks like this
Browsers were the cause of an antitrust suit in 2002 with Micsoroft vs the very dangerout Clinton era DOJ which had the power to split the company
Media Players were the subject of an antitrust suit with Microsoft vs some EU body later in 2004, which had the power to fine Microsoft and force unbundling the Media Player. So it's a more recent lawsuit with lower stakes.
I hate the way Africans are portrayed on the Western media. Tom Delay gets convicted of "campaign finance irregularties" but African leaders who have never been convicted of anything are always refererred to as "corrupt" or even "kleptocratic". And now we have Microsoft saying that Africans are incapable of using Office. It's pure racism.
Yeah, exactly. I still test Win32 stuff on an old Win98 laptop and work around any brokenness, but for proper commercial development 3.2% doesn't even justify an extra machine in the test lab and the time taken to run the tests.
Which is very bad for Linux and MacOS, since supporting them requires that plus a portable class library for the UI, plus finding programmers who can use that library rather than MFC. And even then the applications look a bit rough when you run them on XP.
If you add up all the flavours of Windows, they sum to about 90% at the start and 88% at the end. People have moved to XP in large numbers though, probably when they buy a new PC with it preinstalled. Corporate PC's are still stuck on Win2k though, and a few ancient home machines are still running NT and 98.
About 1% of people have moved to Linux, and about 1% have moved to MacOS.
So the Flash is 2x faster on a read, but 6x slower on a write.
Seek times BTW, are not zero on a flash disk. When you read the disk, there is a look up table to convert logical sector numbers to physical addresses. Usually, this is like a cache, so seeking to the end of the disk will cause the cache to miss and get refilled. Cache refills require a lot of reads from the flash, so there is a penalty to seeking, even though nothing moves physically.
"Graphics accelerators are a great example of parallelism working well, he noted, but game code is not similarly parallelizable. Carmack cited his Quake III Arena engine, whose renderer was multithreaded and achieved up to 40% performance increases on multiprocessor systems, as a good example of where games would have to go. (Q3A's SMP mode was notoriously crash-prone and fragile, working only with certain graphics driver revisions and the like.) Initial returns on multithreading, he projected, will be disappointing."
Mind you if you could really get a 40% speed up it would mean that a X2 4800 at 2.4Ghz would outperform a FX-57 at 2.8Ghz (the fastest available dual core when the X2 4800 was released). In fact it should outperform anything up to 3.3Ghz.
Actually half that, +20%, should be enough to level the playing field between the fastest available dual core and the fastest single core, assuming the 20% clock diff bewteen the X2 4800 and the FX-57 is typical.
"Gaming performance is, currently, highly based on single-threaded performance and thus, we see no benefit from dual core. The thing to keep in mind here is that AMD's dual core solutions are closer to their fastest single core offerings in clock speed, so they end up performing more like their Athlon 64 counterparts in games - which has always been quite strong."
Look at Doom III, the fastest dual core chip runs slower than the fastest single core. In fact you can pretty much predict performance from clock speed, regardless of the number of cores. So you'd be better off getting the fastest single core chip if that's what you care about.
Actually, I don't think it would help much. Most games now don't benefit from 2 way SMP, so the benefit from 64 way is debateable to say the least. Still for servers, this thing might help. I suspect that most server applications/os's will have servere scaleability problems once you go this far SMP though.
BTW, Has anyone heard of the MLX1. Makes you wonder what would happen if you put a bunch of these on a chip with some clever caching and the mother of all memory controllers. x86 Niagra anyone.
I usually write my assembly on earth. The damn oxygen means I have to regenerate more frequently, but it's usually easy to talk to my clients face to face.
I invoice them from deep space though, for tax purposes.
London already has a Thames barrier. If sea levels rose steadily over ten years, it would just get gradually enhanced, and so would the other defenses along the coast line.
Sort of. Most of the ARM9 cores in mobile phones have a very clever hack that lets them execute 80-90% of byte codes in a single cycle by mapping them to a Arm instruction with an extra stage on the front of the normal Arm pipeline. The rest trap to ARM code that emulates them.
The real ARM instruction set is nothing like Java BTW, it's a slick Risc chip where all instructions are conditional, and you get shifts for free, whereas the Java VM is stack based.
I dunno about help, but he should definitely try a course of Xanax® or Prozac®. Whenever I get angry about the crassness of our culture, that's what I do. Also, read some happy websites. Here's a good list -
NTFS has been structured like a database since it was released. You can attach any attribute you want to a file. Which presumably is how WinFS, will handle metadata. If it is ever released - you have to wonder how much demand there is for this sort of thing.
Come on, Mao's China and modern China are not anywhere comparable in terms of the scale of human rights violations.
There's a "Greater than" sign between Mao and present china, and a much greater than sign between present China and America. I meant "Mao was more evil than presnent China, which was much more evil than present America". Or more to the point, my threshold for unacceptability requires behaviour worse than the US. I reckon China either now or under Mao would exceed it though.
Why would war prisoners be executed? I don't think that was common in WWII. The Allies did some pretty terrible things in WWII, but attacking Iraq and levelling Baghdad without provokation would be pretty unprecedented for a modern democracy.
As I said, if you were captured out of uniform doing terrorist stuff, they were'nt considered prisoners. E.g. http://www.geocities.com/fort_tilden/uboats.html. And people attacking their own countries was treason too. Hell the British executed people for broadcasting for the enemy, it's safe to say that the British citizens captured fighting for the Taliban would have been dead. Ditto the American ones. And I guess most of the people in gitmo would be caught by either the fighting out of uninform, or treason or both.
And if you look at the the way WWII was fought, it's safe to say that the allies weren't particular concerned with civillian casualties, especially late in the war. E.g. in Band of Brothers, they end up levelling some town in Netherlands while they liberate it from the Germans. Partly it's a technological thing, but I think it's also a moral improvement - the technology wouldn't have improved if it wasn't for widespread revulsion at WWII style tactics in Vietnam.
The problem is that the "good guys" do some pretty bad things. Some of them can be justified and some cannot, but I am very skeptical about attributing "goodness" to the government of any major power.
So the levelling Dresden means that the Allies were no less evil than the Nazis? This is really my point, you need to be able to support the less evil side. Of course that doesn't stop you pushing for a rethink on things like gitmo, or Dresden for that matter.
Yeah, of course.
What's your blood type dude, I need a new kidney
Sad thing is, I probably do...
Postmodern
The first one is a ListView control, so if you right click or click View->Icons you can get icons instead. Also, as someone else pointed out it's in Classic mode, which is for people who've memorised the item placing on NT 4.0/Win2k.
The default 'Category' view you get looks like this
http://www.albinoblacksheep.com/image/vista/3
Browsers were the cause of an antitrust suit in 2002 with Micsoroft vs the very dangerout Clinton era DOJ which had the power to split the company
Media Players were the subject of an antitrust suit with Microsoft vs some EU body later in 2004, which had the power to fine Microsoft and force unbundling the Media Player. So it's a more recent lawsuit with lower stakes.
I hate the way Africans are portrayed on the Western media. Tom Delay gets convicted of "campaign finance irregularties" but African leaders who have never been convicted of anything are always refererred to as "corrupt" or even "kleptocratic". And now we have Microsoft saying that Africans are incapable of using Office. It's pure racism.
And you believed them?
I bet the CIA funding is just a cover for the real funding from the Department of Hurricane control.
Yeah, exactly. I still test Win32 stuff on an old Win98 laptop and work around any brokenness, but for proper commercial development 3.2% doesn't even justify an extra machine in the test lab and the time taken to run the tests.
Which is very bad for Linux and MacOS, since supporting them requires that plus a portable class library for the UI, plus finding programmers who can use that library rather than MFC. And even then the applications look a bit rough when you run them on XP.
If you add up all the flavours of Windows, they sum to about 90% at the start and 88% at the end. People have moved to XP in large numbers though, probably when they buy a new PC with it preinstalled. Corporate PC's are still stuck on Win2k though, and a few ancient home machines are still running NT and 98.
About 1% of people have moved to Linux, and about 1% have moved to MacOS.
read and write times for these devices are 3 orders of magnitude less than hard drives AND your search times go down to 0.
Why do people write things like this without quoting a reference for the figures?
NAND flash isn't that fast, especially for write.
E.g.
OneNand (the fastest sort)
http://www.samsung.com/Products/Semiconductor/Fla
108MB/sec read
8.2MB/sec write
Normal NAND is much worse.
I got 60MB/sec write speeds on a SATA disk at the start. Probably the average is around
50MB/sec.
http://www.tomshardware.com/storage/20050927/hd_r
So the Flash is 2x faster on a read, but 6x slower on a write.
Seek times BTW, are not zero on a flash disk. When you read the disk, there is a look up
table to convert logical sector numbers to physical addresses. Usually, this is like a
cache, so seeking to the end of the disk will cause the cache to miss and get refilled.
Cache refills require a lot of reads from the flash, so there is a penalty to seeking,
even though nothing moves physically.
Well John Carmack has said
/ index.x?pg=1
http://techreport.com/etc/2005q3/carmack-quakecon
"Graphics accelerators are a great example of parallelism working well, he noted, but game code is not similarly parallelizable. Carmack cited his Quake III Arena engine, whose renderer was multithreaded and achieved up to 40% performance increases on multiprocessor systems, as a good example of where games would have to go. (Q3A's SMP mode was notoriously crash-prone and fragile, working only with certain graphics driver revisions and the like.) Initial returns on multithreading, he projected, will be disappointing."
Mind you if you could really get a 40% speed up it would mean that a X2 4800 at 2.4Ghz would outperform a FX-57 at 2.8Ghz (the fastest available dual core when the X2 4800 was released). In fact it should outperform anything up to 3.3Ghz.
Actually half that, +20%, should be enough to level the playing field between the fastest available dual core and the fastest single core, assuming the 20% clock diff bewteen the X2 4800 and the FX-57 is typical.
I know it's a non-traditional here, but I looked up the benchmarks when the dual core chips came out.
E.g.
http://www.anandtech.com/printarticle.aspx?i=2410
"Gaming performance is, currently, highly based on single-threaded performance and thus, we see no benefit from dual core. The thing to keep in mind here is that AMD's dual core solutions are closer to their fastest single core offerings in clock speed, so they end up performing more like their Athlon 64 counterparts in games - which has always been quite strong."
Look at Doom III, the fastest dual core chip runs slower than the fastest single core. In fact you can pretty much predict performance from clock speed, regardless of the number of cores. So you'd be better off getting the fastest single core chip if that's what you care about.
Actually, I don't think it would help much. Most games now don't benefit from 2 way SMP, so the benefit from 64 way is debateable to say the least. Still for servers, this thing might help. I suspect that most server applications/os's will have servere scaleability problems once you go this far SMP though.
BTW, Has anyone heard of the MLX1. Makes you wonder what would happen if you put a bunch of these on a chip with some clever caching and the mother of all memory controllers. x86 Niagra anyone.
Bad communications with the client company.
I usually write my assembly on earth. The damn oxygen means I have to regenerate more frequently, but it's usually easy to talk to my clients face to face.
I invoice them from deep space though, for tax purposes.
London already has a Thames barrier. If sea levels rose steadily over ten years, it would just get gradually enhanced, and so would the other defenses along the coast line.
e s/323150/335688/341764/341767/?version=1&lang=_e
http://www.environment-agency.gov.uk/regions/tham
Allah/Gaia/God been out to get us for years. It's no biggie. Tea, anyone?
That's Nietzsche. Democracy and Christianity have turned you into a feeble minded untermensch.
They taste the same to me
Paah, they said that about cigarettes.
http://tinyurl.com/58g7a
At least the Apple site doesn't objectify women
Also they misspelled "cow on", which is in any case illegal in 48 states.
Sort of. Most of the ARM9 cores in mobile phones have a very clever hack that lets them execute 80-90% of byte codes in a single cycle by mapping them to a Arm instruction with an extra stage on the front of the normal Arm pipeline. The rest trap to ARM code that emulates them.
http://www.arm.com/pdfs/JazelleWhitePaper.pdf
The real ARM instruction set is nothing like Java BTW, it's a slick Risc chip where all instructions are conditional, and you get shifts for free, whereas the Java VM is stack based.
http://en.wikipedia.org/wiki/Acorn_RISC_Machine
I dunno about help, but he should definitely try a course of Xanax® or Prozac®. Whenever I get angry about the crassness of our culture, that's what I do. Also, read some happy websites. Here's a good list -
a nd_Its_Future
http://www.fluffybundles.com/
http://en.wikisource.org/wiki/Industrial_Society_
http://www.ratemykitten.com/
Funny how all the independent thinkers all agree with each other about most things.
NTFS has been structured like a database since it was released. You can attach any attribute you want to a file. Which presumably is how WinFS, will handle metadata. If it is ever released - you have to wonder how much demand there is for this sort of thing.
There's a "Greater than" sign between Mao and present china, and a much greater than sign between present China and America. I meant "Mao was more evil than presnent China, which was much more evil than present America". Or more to the point, my threshold for unacceptability requires behaviour worse than the US. I reckon China either now or under Mao would exceed it though.
As I said, if you were captured out of uniform doing terrorist stuff, they were'nt considered prisoners. E.g. http://www.geocities.com/fort_tilden/uboats.html. And people attacking their own countries was treason too. Hell the British executed people for broadcasting for the enemy, it's safe to say that the British citizens captured fighting for the Taliban would have been dead. Ditto the American ones. And I guess most of the people in gitmo would be caught by either the fighting out of uninform, or treason or both.
And if you look at the the way WWII was fought, it's safe to say that the allies weren't particular concerned with civillian casualties, especially late in the war. E.g. in Band of Brothers, they end up levelling some town in Netherlands while they liberate it from the Germans. Partly it's a technological thing, but I think it's also a moral improvement - the technology wouldn't have improved if it wasn't for widespread revulsion at WWII style tactics in Vietnam.
So the levelling Dresden means that the Allies were no less evil than the Nazis? This is really my point, you need to be able to support the less evil side. Of course that doesn't stop you pushing for a rethink on things like gitmo, or Dresden for that matter.