Come on, we don't need every Filefront article to be on Slashdot. People like me who care check Filefront and people who don't care obviously don't want to see it. On the other hand, nice article. The more we know about game developers, the better. And not just the 5 people who get recognition.
The TIE Crawler is not "new." It's been around for forever; look up an old version of the Essential Guide to Vehicles and Vessels if you don't believe me.
I like videogames and books too. But if you're spending your money on videogames you'll go to the library for books which means we don't take it into account. If you actually BUY books then you have the sort of money where it doesn't really matter that you're paying a bit extra for an MMORPG.
3-5 hours a week is 12-20 hours a month. $15 for 12 hours of entertainment is still way better than a movie, and if you're the kind of person who plays videogames you're probably not looking for books. So there you go: you're paying more per hour than other people but it's still a good deal.
I got a subscription to PC Gamer as a gift. It's not timely or anything, but they have reviews that I trust and I'm patient enough to not buy a game until they have had their say. They get exclusive previews and screenshots, and the articles are always well written. It's never anything you can't get on the internet, but it's pretty much just a very well done, comprehensive website that I can read on the couch while someone else uses the computer. If I had time to read all my gaming news on the computer, I'd be playing the dang games instead.
It's nice to remember games that make people upgrade, lest we forget how we can fall behind. Games like Far Cry, World of Warcraft, and Half-Life 2 have DVD options: the more high profile games that make the switch and don't go back, the less we are going to have to swap 6 discs when we install. Come on, everyone! DVD drives in your computers already! They're only like 20 bucks for a cheap one.
A 35 million pixel screen would rock for Half-Life 2. Where can I get me one? Looking at the picture, it's kind of like 3 monitors stuck together, so maybe I'll save some money and only get 1/3rd of the setup. How much can that cost? I mean, really.
In Korea, only old people acquire Peoplesoft:D
Contrary to a bunch of the people here, I think it's nice that we can get more consolidation. The sooner we get it down to 2 or 3 gigantic competitors, the sooner more small people can start up and fill the gaps.
Assuming they aren't stifled by the big people already in place. Oh well. Good luck, new startup companies!
If there are any.
I'm sure there'll be at least one.
The huge monitor(s) would be much more useful if games worked perfectly with them. As it stands you're probably going to have a tough time configuring your favorite game, let alone the ones that are designed to take advantage of this sort of thing. I've seen MS Flight Simulator done over a huge amount of monitors, but until I get HL2 like that I'm not impressed.
This was an amazing game that didn't get enough attention. It was one of the first full 3d real time strategy games; you could control the camera to any degree you wanted. You could make your own units, balancing against what threats you wished to. I was sorry to see it didn't get a bigger following; maybe this will help it.
FINALLY! I can't wait to tell all my friends! In Swahili, of course. I have been waiting for this day every since, uh, never. Oh well. At least Microsoft is going to have trouble breaking into the coveted Swahili market now that someone has alread muscled in on their territory.
It's their loss. Mac gamers are just going to have to do what everyone who gets fed up with Gamespy does and switch to another server browser. Maybe they'll like it more or maybe they wont, but Gamespy had better hope that the Mac doesn't gain any ground as a gaming platform because then they would have to try and regain ground with a whole community of pissed of gamers who are wondering why they were dumped in the first place.
Why do we let companies screw us? Because the rich people don't care and the poor people are stupid. Okay, that's over generalizing. But the majority of game players don't really mind because they don't know what they're missing. Unless a large outcry is raised nobody will ever really know.
Yes, that is why X-Box games looked much better than PC Games when the X-Box first came out, even though PCs were faster even then. We're saying the same thing.
But gaming consoles are only state of the art for a few months after they come out. The X-Box is 733MHz, and it has 64 megs of memory. It's graphics chip is 233MHz fast. The X-Box is a DINOSAUR compared to the average computer that you can buy from Dell or something for 600 bucks.
Sorry, my language was vague. I was saying Half-Life 2, like all games, has to run on as much hardware as they can get it to run on. This isn't bad, that's just how business works. If Half-Life 2 were to only run on 3000+'s with a gig of Corsair dual channel RAM, an x800, and identical everything else, it would look crazy awesome. The less you reduce the similarity of the systems, the less potential you have for power. We do see amazing graphics when it is tailor made for only the 3d card, though, as in the Far Cry videos or the Ruby videos.
Stuff like the Pixar and Dreamworks movies, or even stuff like special effects in other movies like The Lord of the Rings. Sure, they're totally different fields, but people have a train of thought that goes "I saw cool stuff in a movie. That was made with computers. If I play computer games, why can't they look as good?"
Graphics Are Already Here...
on
Far Cry Tech Demo
·
· Score: 2, Interesting
People load up the newest games like Half-Life 2 or Doom 3, and are usually blown away. But show it to a non-gamer, and you usually don't get a wow. Why? They are used to things that you see in this Far Cry video, but the only way to get graphics like that is to design specifically for hardware like the x800. Half-Life 2 looks nice, but it would look twice as nice if they didn't have to worry about supporting people that don't have 256 megabyte graphics cards. Of course, nobody will ever make games like that because you would never sell any except to crazy rich people with expensive gaming systems. Remember next time you look at a next gen game running in real time and say "That doesn't look photorealistic!": It can, but nobody can run it.
Just like the X-Prize didn't do anything because mankind's yearning for the exploration of worlds beyond our own was enough to carry us forward.
Wait, it wasn't. It took some silly company putting money up to get people to innovate in ways that we should be doing either way. I'm not talking about Scaled Composites, but all those other teams.
You want real progress? An X-Prive for cold fusion or something. Offer a million bucks and suddenly everyone's falling over themselves to spend 2 million in order to win.
Come on, we don't need every Filefront article to be on Slashdot. People like me who care check Filefront and people who don't care obviously don't want to see it. On the other hand, nice article. The more we know about game developers, the better. And not just the 5 people who get recognition.
The TIE Crawler is not "new." It's been around for forever; look up an old version of the Essential Guide to Vehicles and Vessels if you don't believe me.
I like videogames and books too. But if you're spending your money on videogames you'll go to the library for books which means we don't take it into account. If you actually BUY books then you have the sort of money where it doesn't really matter that you're paying a bit extra for an MMORPG.
3-5 hours a week is 12-20 hours a month. $15 for 12 hours of entertainment is still way better than a movie, and if you're the kind of person who plays videogames you're probably not looking for books. So there you go: you're paying more per hour than other people but it's still a good deal.
I got a subscription to PC Gamer as a gift. It's not timely or anything, but they have reviews that I trust and I'm patient enough to not buy a game until they have had their say. They get exclusive previews and screenshots, and the articles are always well written. It's never anything you can't get on the internet, but it's pretty much just a very well done, comprehensive website that I can read on the couch while someone else uses the computer. If I had time to read all my gaming news on the computer, I'd be playing the dang games instead.
It's nice to remember games that make people upgrade, lest we forget how we can fall behind. Games like Far Cry, World of Warcraft, and Half-Life 2 have DVD options: the more high profile games that make the switch and don't go back, the less we are going to have to swap 6 discs when we install. Come on, everyone! DVD drives in your computers already! They're only like 20 bucks for a cheap one.
A 35 million pixel screen would rock for Half-Life 2. Where can I get me one? Looking at the picture, it's kind of like 3 monitors stuck together, so maybe I'll save some money and only get 1/3rd of the setup. How much can that cost? I mean, really.
In Korea, only old people acquire Peoplesoft :D
Contrary to a bunch of the people here, I think it's nice that we can get more consolidation. The sooner we get it down to 2 or 3 gigantic competitors, the sooner more small people can start up and fill the gaps.
Assuming they aren't stifled by the big people already in place. Oh well. Good luck, new startup companies!
If there are any.
I'm sure there'll be at least one.
What would it say? My husband worked himself to death coding a physics engine and all I got was this lousy T-Shirt?
You forgot the ubiquitous "What happens if it crashes?"
The huge monitor(s) would be much more useful if games worked perfectly with them. As it stands you're probably going to have a tough time configuring your favorite game, let alone the ones that are designed to take advantage of this sort of thing. I've seen MS Flight Simulator done over a huge amount of monitors, but until I get HL2 like that I'm not impressed.
Do it all yourself :D
Dark Reign had stuff vaguely similar to this, although nothing in depth like you are talking about.
This was an amazing game that didn't get enough attention. It was one of the first full 3d real time strategy games; you could control the camera to any degree you wanted. You could make your own units, balancing against what threats you wished to. I was sorry to see it didn't get a bigger following; maybe this will help it.
FINALLY! I can't wait to tell all my friends! In Swahili, of course. I have been waiting for this day every since, uh, never. Oh well. At least Microsoft is going to have trouble breaking into the coveted Swahili market now that someone has alread muscled in on their territory.
It's their loss. Mac gamers are just going to have to do what everyone who gets fed up with Gamespy does and switch to another server browser. Maybe they'll like it more or maybe they wont, but Gamespy had better hope that the Mac doesn't gain any ground as a gaming platform because then they would have to try and regain ground with a whole community of pissed of gamers who are wondering why they were dumped in the first place.
Why do we let companies screw us? Because the rich people don't care and the poor people are stupid. Okay, that's over generalizing. But the majority of game players don't really mind because they don't know what they're missing. Unless a large outcry is raised nobody will ever really know.
Yes, that is why X-Box games looked much better than PC Games when the X-Box first came out, even though PCs were faster even then. We're saying the same thing.
But gaming consoles are only state of the art for a few months after they come out. The X-Box is 733MHz, and it has 64 megs of memory. It's graphics chip is 233MHz fast. The X-Box is a DINOSAUR compared to the average computer that you can buy from Dell or something for 600 bucks.
Sorry, my language was vague. I was saying Half-Life 2, like all games, has to run on as much hardware as they can get it to run on. This isn't bad, that's just how business works. If Half-Life 2 were to only run on 3000+'s with a gig of Corsair dual channel RAM, an x800, and identical everything else, it would look crazy awesome. The less you reduce the similarity of the systems, the less potential you have for power. We do see amazing graphics when it is tailor made for only the 3d card, though, as in the Far Cry videos or the Ruby videos.
Stuff like the Pixar and Dreamworks movies, or even stuff like special effects in other movies like The Lord of the Rings. Sure, they're totally different fields, but people have a train of thought that goes "I saw cool stuff in a movie. That was made with computers. If I play computer games, why can't they look as good?"
People load up the newest games like Half-Life 2 or Doom 3, and are usually blown away. But show it to a non-gamer, and you usually don't get a wow. Why? They are used to things that you see in this Far Cry video, but the only way to get graphics like that is to design specifically for hardware like the x800. Half-Life 2 looks nice, but it would look twice as nice if they didn't have to worry about supporting people that don't have 256 megabyte graphics cards. Of course, nobody will ever make games like that because you would never sell any except to crazy rich people with expensive gaming systems. Remember next time you look at a next gen game running in real time and say "That doesn't look photorealistic!": It can, but nobody can run it.
Just like the X-Prize didn't do anything because mankind's yearning for the exploration of worlds beyond our own was enough to carry us forward. Wait, it wasn't. It took some silly company putting money up to get people to innovate in ways that we should be doing either way. I'm not talking about Scaled Composites, but all those other teams.
You're talking about energy companies. I'm thinking, say, Saudi Arabian oil exporters.
Can't be rich if you're dead, and the oil companies will get their hitmen right on you the second you make a breakthrough.
You want real progress? An X-Prive for cold fusion or something. Offer a million bucks and suddenly everyone's falling over themselves to spend 2 million in order to win.