I'm waiting more for Texas to secede, and take a huge portion of it's neighboring area/people with it. I fully believe that if they did, and the US tried to take it back, Texas would come out with more land than when they left initially.
Shit like the mayor of that Texas town telling the cops to stop investigating an incident with a cop getting shot in the face by an illegal immigrant drug runner among other numerous issues that Texas is at the forefront of giving the Federal Government the middle finger over, I see it as only a matter of time.
"Middle of winter, you go out, day or night but esp. night, you might as well be smoking the stuff, you come in and it's like you've been in a bar."
I don't know what kind of wood they have in your area, but every fire I've ever been around gives off a smell that is actually pretty 'cool' / 'nice' It's an enjoyable aroma for every single person I've ever known/come into contact with on a daily basis.
That's the biggest load of garbage, and sounds exactly like what people were saying when it was $150 a barrel, "The oil companies are fucking us to get more profits!"
NO THEY WEREN'T, AND NO THEY AREN'T
Those of us with an ounce of economic sense, and not relying on our class warfare mentality emotions, saw plainly that the price of oil was jacked up due to future traders, and that bubble eventually burst.
Obviously you never played AC, as the majority of the combat was player skill, with 20-30% of the equation being level/items at most. A level 90 could take on maxed out (240-275) players as long as they were good enough.
Heh, my mom's first foray onto the internet was around 96 or 97, and she went to a search engine and typed in Zucchini Recipes to find something to make with the excess zucchini we had from our garden. My mom claims to have never recovered from the things she saw women doing with zucchinis lol
I played DT in AC until 2003, when it was all carebears running in ganksquads who would run even 3on1 even fi they got hit. I moved to Solclaim that year, and would consistantly fight any odds all day long, and macro all night long *while red, after telling the entire server where to find me, on all 8 accounts I would macro*
I don't care about odds of winning, i cared about the fights. Most of my fights on solclaim would be 5on1, sometimes 15-20on1, I didn't care, i'd fight nonstop no matter the odds against me because I loved the challenge. I don't care about ganking newbs, as in AC you could take a level 90 vs a maxed out 240 (preTOD of course, after that it was 275) and if you were good enough you could win as I did numerous times. I play fro the rush, for the challenge. 1on1, 2on1, 10on1, I didn't care, but I COULD NOT STAND the people who would fight 3vme and if I landed a war they'd run off radar while I stayed in my same spot casting and go from war/arc7 to heal/s2h and back to casting wars and never run. I play to fight, to challenge myself, I'm not one of those guys who camps newbs, but I have nothing against those kinda guys either as they server a purpose. If you're playing an FFA pvp server/game, trial by fire is *the best way* to weed out those who can't cut it in that kinda environment.
How can you be competitive in an MMO without it being PVP? Going OMG WE MANAGED TO FIGHT IN x PVE INSTANCE AND WIN! is not competing, it's just sad. There is no legitimate challenge to an AI that has a limited number of attacks and a limited proportion within which to use each attack. That is not competing, that's just gaming a system. I am a PK, I kill anyone not in my guild. I don't care if person X bought his suit of armor or items or if he got it legit, I'll put my personal skill up against his and see who wins.
Quite simply put, I'd rather have the choice of choosing a plan instead of the government choosing it for me. I also don't give a shit about France, or any of the other socialist countries for that matter, as I am entirely opposed to Socialism. I do not want my tax dollars going to pay for things which are not in the constitution. it's that simple. Remove all the shit that isn't provided for by the constitution and suddenly this country will be in much better shape.
Once again, if those who filed frivolous lawsuits were forced to pay if they lost, medical costs would plummet. Socialized medicine is a failure when it comes to standards of care as well as quality of care, go look at the medical review board in Britain and how it does cost benefit analysis on every procedure to setup guidelines.
http://www.bloomberg.com/apps/news?pid=20601039&refer=columnist_mccaughey&sid=aLzfDxfbwhzs
In 2006, a U.K. health board decreed that elderly patients with macular degeneration had to wait until they went blind in one eye before they could get a costly new drug to save the other eye.
Too bad you're a fucking idiot.
The majority of health care costs in the country boil down to medical malpractice insurance due to frivolous lawsuits that should never see the light of day. It should be put into law that if you file a lawsuit and lose, you pay x times the cost of the judges time, your legal fees, the other sides legal fees, and court reporters etc. You'd see most frivolous lawsuits disappear and only the legitimate ones come to light and healthcare costs plummet.
How exactly does someone buying ingame items with RL cash have ANY affect on you whatsoever? It doesn't, it's a straw man put up by people who simply do not have certain items/characters due to time constraints or sheer lack of desire to actually get there yet see anyone else who gets there as being a dirtbag. I've seen it in every MMO I've played, and I exclusively play on PVP servers where what person X has DOES affect me cause eventually I'll be fighting him, but so what? He got the items, skills, character, etc, and I don't, so I have to work with what I got to beat him. Why should I care how he got it unless it's via duping or some major exploit like that?
"Southern Confederacy's desire to secede.
Which was unconstitutional and illegal."
Actually it was constitutional, as the Southern states all held constitutional conventions, the same conventions were used to ratify the Constitution, as to whether they should secede or not, which was the proper and legal way in which to back out of the Constitution/USA.
Items do matter, such that 1on1 a naked guy with a starter weapon and a guy in full plate with a high rank sword the geared up player will more than likely win, although if the naked guy is damn good and the geared guy is damn bad then the geared guy might lose, highly unlikely though. Weapons and armor in darkfall do provide benefits, and to an extent are almost necessary in PVE and PVP, but instead of providing immense protections, damage, and buffs, they merely provide a small, but noticeable and meaningful, edge to the player in terms of defense/damage.
There are no OMGUBER weapons/armor, as items are not supposed to be the be all and end all when it comes to your abilities, your characters skill in various skills as well as your own personal skill are the most important part of the equation and items are there to compliment it instead of being the most important factor.
It's fine if you like pve etc, but we've all (pvpers) have been waiting for the PVP mmo that will bring us all together from UO, AC:DT, and SB. Darkfall currently is that game for many of us, and even with the lack of real quests and the like at the moment, noone I know has even thought about quitting. We're willing to sit through long queue times when they happen, numerous and sometimes unannounced downtimes to hotfix and perform server maintenance, and will continue to do so for the foreseeable future. The bugs and the like that have plagued games like AOC and WAR simply aren't there.
Stress is only an issue if items are far more valuable than they need to be. I've died dozens of times since Darkfall's release, losing full suits of armor all the way up to banded (2 steps down from the best) and don't really care. I just slap on a suit of leather or cloth armor, and go out hunting for gold/mats to get more. This doesn't even count for all the kills I've gotten where I've looted tons of stuff. Going into a game knowing that it's full loot, you could lose everything on you whenever you go out, is exciting and fun for those who can actually handle it. Sadly, aventurine has been getting dos'ed by the hundreds of thousands of people trying to get the game since it released.
Darkfall has a goal, territory control and conquest. Sieging player cities and the like, as well as complete freedom to be a crafter, a pker, a mage, an explorer, you name it you can do it. AC had territory control created by the players in the form of dungeon control. I was mistaken and thought WAR was FFA, and the fact that it isn't is just laughable to anyone looking for a real PVP MMO.
Being able to move while casting/healing/etc was what made AC's combat what it was. It was actually driven by personal skill and not just 2 mages standing in place trading volleys hoping you resist first. Drain 1 was pretty gay for quite a while, but those were some of the best times in AC and most people didn't even whore drain 1 except at the spots where you could bug it and machinegun out 20 in a single shot. Reasons to PVP were mainly land control as well, aka holding dungeons so other guilds couldn't use them.
Most of AC's bugs that lasted through it's life are ones that the players and devs themselves embraced because they saw that even though they were bugs, they made the game infinitely better. Being able to cycle your stamina/mana, moving while performing actions like casting and healing, breaking spellcasting animation, all made AC's pvp the great thing that it was.
There have been numerous 200+ person fights since release for Darkfall, and almost noone suffered any lag other than graphical.
I'm on east coast USA, on a shitty dsl line, the game servers are in germany, and I get a 90-130 ping almost always, once in a while a spike to 200,b ut that's about it
Without consequences to death or losing your city, what's the point other than the game being a persistant version of CS? That's just silly. Consequences, aka item loss, bring excitement to the PVP, both for the winner and the loser. I haven't had the adrenaline rush from fighting 1v4 in a game since Asheron's Call in 01-05, and even then I only lost a few items on death and none were ever of value compared to losing *everything* on my character aside from my starter knife/staff when dieing in Darkfall. The flip side of course is that if I win, and the person isn't naked, I get a nice helping of loot myself.
Warhammer is the bastard child of UO and AC combined with WOW: FFA PVP with no consequences. PVP should be meaningful, you need to lose or gain something for it to be exciting. This is why I loved AC, for it's fast and fluid combat as well as dropping items on death, and now LOVE Darkfall. Dieing and losing everything, or killing someone else and losing everything, makes the pvp that much more exciting.
And I also can't wait for siege hammers/battlespikes (craftable siege weapons) to get their damage upped so i can go raid the fucking frenchies north of my city!
Halo 1 & 2 were infinitely better games than Half Life when it came to gameplay (multiplayer mostly) Half Life does win when it comes to story as they never really fleshed out Halo's storyline as much as they should have though
Really? Cause last I checked everyone who was bad mouthing the bush admin now have their lips so firmly wrapped around obama that I'm surprised they haven't choked to death yet.
I'd like to hear what lies Limbaugh speaks, seeing as you claim every single thing he says are lies. I'm a libertarian, and I listen to the EIB network, and while I don't agree with the whole omfg they hate jesus bullshit, as I'm an atheist and don't give a fuck about religion, the only talk show host I listen to that lie/make shit up to be over the top would be Laura Ingraham.
I'm waiting more for Texas to secede, and take a huge portion of it's neighboring area/people with it. I fully believe that if they did, and the US tried to take it back, Texas would come out with more land than when they left initially.
Shit like the mayor of that Texas town telling the cops to stop investigating an incident with a cop getting shot in the face by an illegal immigrant drug runner among other numerous issues that Texas is at the forefront of giving the Federal Government the middle finger over, I see it as only a matter of time.
"Middle of winter, you go out, day or night but esp. night, you might as well be smoking the stuff, you come in and it's like you've been in a bar." I don't know what kind of wood they have in your area, but every fire I've ever been around gives off a smell that is actually pretty 'cool' / 'nice' It's an enjoyable aroma for every single person I've ever known/come into contact with on a daily basis.
That's the biggest load of garbage, and sounds exactly like what people were saying when it was $150 a barrel, "The oil companies are fucking us to get more profits!"
NO THEY WEREN'T, AND NO THEY AREN'T
Those of us with an ounce of economic sense, and not relying on our class warfare mentality emotions, saw plainly that the price of oil was jacked up due to future traders, and that bubble eventually burst.
Obviously you never played AC, as the majority of the combat was player skill, with 20-30% of the equation being level/items at most. A level 90 could take on maxed out (240-275) players as long as they were good enough.
Heh, my mom's first foray onto the internet was around 96 or 97, and she went to a search engine and typed in Zucchini Recipes to find something to make with the excess zucchini we had from our garden. My mom claims to have never recovered from the things she saw women doing with zucchinis lol
I played DT in AC until 2003, when it was all carebears running in ganksquads who would run even 3on1 even fi they got hit. I moved to Solclaim that year, and would consistantly fight any odds all day long, and macro all night long *while red, after telling the entire server where to find me, on all 8 accounts I would macro*
I don't care about odds of winning, i cared about the fights. Most of my fights on solclaim would be 5on1, sometimes 15-20on1, I didn't care, i'd fight nonstop no matter the odds against me because I loved the challenge. I don't care about ganking newbs, as in AC you could take a level 90 vs a maxed out 240 (preTOD of course, after that it was 275) and if you were good enough you could win as I did numerous times. I play fro the rush, for the challenge. 1on1, 2on1, 10on1, I didn't care, but I COULD NOT STAND the people who would fight 3vme and if I landed a war they'd run off radar while I stayed in my same spot casting and go from war/arc7 to heal/s2h and back to casting wars and never run. I play to fight, to challenge myself, I'm not one of those guys who camps newbs, but I have nothing against those kinda guys either as they server a purpose. If you're playing an FFA pvp server/game, trial by fire is *the best way* to weed out those who can't cut it in that kinda environment.
How can you be competitive in an MMO without it being PVP? Going OMG WE MANAGED TO FIGHT IN x PVE INSTANCE AND WIN! is not competing, it's just sad. There is no legitimate challenge to an AI that has a limited number of attacks and a limited proportion within which to use each attack. That is not competing, that's just gaming a system. I am a PK, I kill anyone not in my guild. I don't care if person X bought his suit of armor or items or if he got it legit, I'll put my personal skill up against his and see who wins.
Quite simply put, I'd rather have the choice of choosing a plan instead of the government choosing it for me. I also don't give a shit about France, or any of the other socialist countries for that matter, as I am entirely opposed to Socialism. I do not want my tax dollars going to pay for things which are not in the constitution. it's that simple. Remove all the shit that isn't provided for by the constitution and suddenly this country will be in much better shape.
That's why most people who can afford it come to the US to get any kind of serious medical care.
Once again, if those who filed frivolous lawsuits were forced to pay if they lost, medical costs would plummet. Socialized medicine is a failure when it comes to standards of care as well as quality of care, go look at the medical review board in Britain and how it does cost benefit analysis on every procedure to setup guidelines.
http://www.bloomberg.com/apps/news?pid=20601039&refer=columnist_mccaughey&sid=aLzfDxfbwhzs
In 2006, a U.K. health board decreed that elderly patients with macular degeneration had to wait until they went blind in one eye before they could get a costly new drug to save the other eye.
GO GO SOCIALIZED MEDICINE!
Too bad you're a fucking idiot.
The majority of health care costs in the country boil down to medical malpractice insurance due to frivolous lawsuits that should never see the light of day. It should be put into law that if you file a lawsuit and lose, you pay x times the cost of the judges time, your legal fees, the other sides legal fees, and court reporters etc. You'd see most frivolous lawsuits disappear and only the legitimate ones come to light and healthcare costs plummet.
How exactly does someone buying ingame items with RL cash have ANY affect on you whatsoever? It doesn't, it's a straw man put up by people who simply do not have certain items/characters due to time constraints or sheer lack of desire to actually get there yet see anyone else who gets there as being a dirtbag. I've seen it in every MMO I've played, and I exclusively play on PVP servers where what person X has DOES affect me cause eventually I'll be fighting him, but so what? He got the items, skills, character, etc, and I don't, so I have to work with what I got to beat him. Why should I care how he got it unless it's via duping or some major exploit like that?
"Southern Confederacy's desire to secede. Which was unconstitutional and illegal." Actually it was constitutional, as the Southern states all held constitutional conventions, the same conventions were used to ratify the Constitution, as to whether they should secede or not, which was the proper and legal way in which to back out of the Constitution/USA.
Items do matter, such that 1on1 a naked guy with a starter weapon and a guy in full plate with a high rank sword the geared up player will more than likely win, although if the naked guy is damn good and the geared guy is damn bad then the geared guy might lose, highly unlikely though. Weapons and armor in darkfall do provide benefits, and to an extent are almost necessary in PVE and PVP, but instead of providing immense protections, damage, and buffs, they merely provide a small, but noticeable and meaningful, edge to the player in terms of defense/damage.
There are no OMGUBER weapons/armor, as items are not supposed to be the be all and end all when it comes to your abilities, your characters skill in various skills as well as your own personal skill are the most important part of the equation and items are there to compliment it instead of being the most important factor.
It's fine if you like pve etc, but we've all (pvpers) have been waiting for the PVP mmo that will bring us all together from UO, AC:DT, and SB. Darkfall currently is that game for many of us, and even with the lack of real quests and the like at the moment, noone I know has even thought about quitting. We're willing to sit through long queue times when they happen, numerous and sometimes unannounced downtimes to hotfix and perform server maintenance, and will continue to do so for the foreseeable future. The bugs and the like that have plagued games like AOC and WAR simply aren't there.
Stress is only an issue if items are far more valuable than they need to be. I've died dozens of times since Darkfall's release, losing full suits of armor all the way up to banded (2 steps down from the best) and don't really care. I just slap on a suit of leather or cloth armor, and go out hunting for gold/mats to get more. This doesn't even count for all the kills I've gotten where I've looted tons of stuff. Going into a game knowing that it's full loot, you could lose everything on you whenever you go out, is exciting and fun for those who can actually handle it. Sadly, aventurine has been getting dos'ed by the hundreds of thousands of people trying to get the game since it released.
Darkfall has a goal, territory control and conquest. Sieging player cities and the like, as well as complete freedom to be a crafter, a pker, a mage, an explorer, you name it you can do it. AC had territory control created by the players in the form of dungeon control. I was mistaken and thought WAR was FFA, and the fact that it isn't is just laughable to anyone looking for a real PVP MMO.
Being able to move while casting/healing/etc was what made AC's combat what it was. It was actually driven by personal skill and not just 2 mages standing in place trading volleys hoping you resist first. Drain 1 was pretty gay for quite a while, but those were some of the best times in AC and most people didn't even whore drain 1 except at the spots where you could bug it and machinegun out 20 in a single shot. Reasons to PVP were mainly land control as well, aka holding dungeons so other guilds couldn't use them.
Most of AC's bugs that lasted through it's life are ones that the players and devs themselves embraced because they saw that even though they were bugs, they made the game infinitely better. Being able to cycle your stamina/mana, moving while performing actions like casting and healing, breaking spellcasting animation, all made AC's pvp the great thing that it was.
There have been numerous 200+ person fights since release for Darkfall, and almost noone suffered any lag other than graphical. I'm on east coast USA, on a shitty dsl line, the game servers are in germany, and I get a 90-130 ping almost always, once in a while a spike to 200,b ut that's about it
Without consequences to death or losing your city, what's the point other than the game being a persistant version of CS? That's just silly. Consequences, aka item loss, bring excitement to the PVP, both for the winner and the loser. I haven't had the adrenaline rush from fighting 1v4 in a game since Asheron's Call in 01-05, and even then I only lost a few items on death and none were ever of value compared to losing *everything* on my character aside from my starter knife/staff when dieing in Darkfall. The flip side of course is that if I win, and the person isn't naked, I get a nice helping of loot myself.
Warhammer is the bastard child of UO and AC combined with WOW: FFA PVP with no consequences. PVP should be meaningful, you need to lose or gain something for it to be exciting. This is why I loved AC, for it's fast and fluid combat as well as dropping items on death, and now LOVE Darkfall. Dieing and losing everything, or killing someone else and losing everything, makes the pvp that much more exciting.
And I also can't wait for siege hammers/battlespikes (craftable siege weapons) to get their damage upped so i can go raid the fucking frenchies north of my city!
Halo 1 & 2 were infinitely better games than Half Life when it came to gameplay (multiplayer mostly) Half Life does win when it comes to story as they never really fleshed out Halo's storyline as much as they should have though
The Dune scifi channel miniseries I feel does a bit of justice, but the legit dune movies are fucking horrid.
Really? Cause last I checked everyone who was bad mouthing the bush admin now have their lips so firmly wrapped around obama that I'm surprised they haven't choked to death yet.
I'd like to hear what lies Limbaugh speaks, seeing as you claim every single thing he says are lies. I'm a libertarian, and I listen to the EIB network, and while I don't agree with the whole omfg they hate jesus bullshit, as I'm an atheist and don't give a fuck about religion, the only talk show host I listen to that lie/make shit up to be over the top would be Laura Ingraham.