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User: SillyHatsOnly

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Comments · 32

  1. Re:We all win, what is genuinely important follows on PS3 vs. Xbox 360 · · Score: 2, Funny

    I'd like to be the first to welcome you to what most people refer to as a "Global Economy".
    It seems like a safe assumption that you bought an Xbox. I'm sure the manufacturers in Mexico, Hungary, and China are thankful you spent your American currency on their product. And just imagine where all those parts came from as well...

  2. Marketing, hype, tech...whatever on PS3 vs. Xbox 360 · · Score: 3, Insightful
    It all comes down to a snap judgement in the store (not including presents and such). I don't know too many people who get excited over buying a M$ product, regardless of what it is.
    It took me forever to buy an Xbox. I wanted one, but every time I went to the store, I'd stare and the box and just feel compelled not to buy it. No problem buying games though.

    Nintendo, hell yeah I'd buy it. Sony, yeah, what the hell. M$...eh, not so much.

  3. Sigh... on Video Games Live Concert Tour · · Score: 1
    It was only a matter of time. Music Industry: We overprice and mass market mostly crap. HEY...games have music...we do music! Wait, what do we know about the market? Nothing...eh, who cares. Throw in some cheesy light show and copy the rest from Dear Friends.

    Should be interesting to see what happens to the game industry as more huge (non-game) corporations get involved. Can't see how this is going to be a good thing.

  4. You Shouldn't Be Surprised on World of Warcraft - Then and Now · · Score: 1
    Personally this makes complete sense.

    Problem: Lack of new content
    Solution: Slow players down with server instability

    Seriously though, why would you think that Blizzard's solid history of long time periods between releases would magically shorten...some PR person said we're going to instantly change our habits because it's an MMO?

    I've always liked Blizzard, but the fact is they take their time releasing content/patches/expansion packs because that's the timeframe required to fine tune it.

    As much fun as WoW is, understand that this was designed to be a casual MMO. It's likely you won't get significant updates all that often (I'd be happy to be wrong about this). Besides, Blizzard has other projects that need attention. What was that...something Ghost...for some platform...out when?

  5. And what a prize! on Game Design Contest For Teens · · Score: 2, Funny
    YOU can be the winner of a temporary and unpaid pre-internship*, where you sign away the rights to your award winning** idea. After that, you can even write your own post mortem. SWEET!

    *Pre-internship requires 60-80hr weeks.

    **Meta critic must be above 95% or you are responsible for fees associated with paying off the reviewers.

  6. Multiple Genre Games on Conan MMORPG In The Works · · Score: 2, Insightful

    Multiple genre games have rarely gone over well. In theory one would think a wider game means it would appeal to a larger range of customers. In reality, it typically means the game is so spread out that nothing is refined or implemented well. Then again, this can possibly provide excellent tracking data for both single player and MMO behaviors since the player data will likely be stored on the server. Now where did I put my Sprite...

  7. Re:Why so early? on 3 Million in Xbox 2 Sales At Christmas? · · Score: 1

    In theory, waiting does produce better games (or no game *cough Duke Nukem cough*), but companies need to know where the sweep spot is and pull the trigger. Given that IBM is reportedly manufacturing all 3 next gen console chips, the technology many be similar. M$ is playing it safe by going with advanced, but existing technology which developers will likely be used to. Plus they get the hype and holiday. Sony is taking the risk with their cell technology. There are a lot of unknowns with it and likely changing specs. Not to mention sending out dev kits will take longer. The quality of games on new the cell processors will have a slower ramp up period as developers understand how to use it effectively. It could eventually pay off, but who knows.