I use a "slide tool" to play backups on my PS2. It's basically just a piece of plastic cut to the right shape so I can wiggle it around in my PS2 and open the disc drive without pressing the eject button. Is my little piece of plastic illegal?
I think you're right, but online play was one of the main features intended for Brawl before Sakurai took the project over. Whether or not it actually makes it into the final version is another question...
I don't have very high expectations for the online play, since online fighting games have a history of being disappointing.
I remember it was one of the first games announced for the GC when the GC itself was unveiled, and they showed a short video clip that didn't reveal any gameplay. I don't know if that constitutes "development" but it was certainly announced as a Gamecube game.
Too Human... one of the few games that rivals Duke Nukem Forever for "most delayed game ever." It was originally announced in 1999 as a PSX game (that's the original Playstation, not PS2), but was delayed and moved to the Gamecube after Silicon Knights partnered with Nintendo. It was put on the back burner in favor of Eternal Darkness and Metal Gear Solid: The Twin Snakes, and now it seems like they're actually going to try to get it out for the 360. That means that this game has been in development for three generations of consoles, on three different platforms made by three different companies.
The 1gb in the grandparent stands for "1 gigabit" (128 MB) not "1 gigabyte" (1 GB), and I have seen many 128 MB flash drives in the 10-20 dollar range. I haven't seen any under 10 yet, but I'm sure they'll be here soon...
Not that I agree with the idea of showing commercials in theaters, but...
Usually "The 20" and other non-trailer commercials are shown prior to the posted start time, so they're only replacing the ad slide show or blank screen that theaters used to have before the trailer reel. So if you get there on time, you don't have to sit through the extra ads.
Even better, show up 20 minutes late and you can skip the trailers, too!
I ran it with a rather large universe (terminal window stretched across two screens) and some favorable initial conditions (1000 As and 1000 Bs to start with), and it managed to survive for over 7800 generations. The highest creature I saw was a ']', which appeared slightly before the universe self-destructed.
If you've verified the info already, maybe you can sell it to Google? You could probably get a better deal than $2 per business if it's quality stuff.
I use a "slide tool" to play backups on my PS2. It's basically just a piece of plastic cut to the right shape so I can wiggle it around in my PS2 and open the disc drive without pressing the eject button. Is my little piece of plastic illegal?
I don't understand why you're posting a sound effect. Is the whoosh supposed to represent something? Maybe I just don't get it.
I think you're right, but online play was one of the main features intended for Brawl before Sakurai took the project over. Whether or not it actually makes it into the final version is another question... I don't have very high expectations for the online play, since online fighting games have a history of being disappointing.
The only winning move is not to play (against Chinook).
Yeah, that's what I meant.
I remember it was one of the first games announced for the GC when the GC itself was unveiled, and they showed a short video clip that didn't reveal any gameplay. I don't know if that constitutes "development" but it was certainly announced as a Gamecube game.
Too Human... one of the few games that rivals Duke Nukem Forever for "most delayed game ever." It was originally announced in 1999 as a PSX game (that's the original Playstation, not PS2), but was delayed and moved to the Gamecube after Silicon Knights partnered with Nintendo. It was put on the back burner in favor of Eternal Darkness and Metal Gear Solid: The Twin Snakes, and now it seems like they're actually going to try to get it out for the 360. That means that this game has been in development for three generations of consoles, on three different platforms made by three different companies.
Right, like I want to get caught typing "man sex" into my terminal window...
The coders ARE the engineers. Software engineers, to be precise.
The 1gb in the grandparent stands for "1 gigabit" (128 MB) not "1 gigabyte" (1 GB), and I have seen many 128 MB flash drives in the 10-20 dollar range. I haven't seen any under 10 yet, but I'm sure they'll be here soon...
Not that I agree with the idea of showing commercials in theaters, but...
Usually "The 20" and other non-trailer commercials are shown prior to the posted start time, so they're only replacing the ad slide show or blank screen that theaters used to have before the trailer reel. So if you get there on time, you don't have to sit through the extra ads.
Even better, show up 20 minutes late and you can skip the trailers, too!
I ran it with a rather large universe (terminal window stretched across two screens) and some favorable initial conditions (1000 As and 1000 Bs to start with), and it managed to survive for over 7800 generations. The highest creature I saw was a ']', which appeared slightly before the universe self-destructed.