Smash Bros. Gets Story-Driven Single Player Campaign
If you were wondering how they could make the upcoming Smash Bros. Brawl even better than its predecessors, the official Dojo site has some great news for Nintendo fans. Via Game|Life comes the news that Brawl will feature a fully-fleshed out single-player sidescrolling campaign. Called 'The Subspace Emissary', it appears to explore the stories of the individual characters and their interactions with each other. "This time, though, we've managed to create a complete side-scrolling action game. It's storyline isn't overwrought--it's hastened along by a bunch of quick movies ... The Adventure mode also emphasizes character development. You'll see many famous characters persevering under the weight of their personal histories, shouldering their unique burdens... It's really something you won't see anywhere else." While obviously folks like Link and Mario will feature heavily, it's worth pointing out that this will be the first time in more than 15 years that Kid Icarus' Pit will get any sort of 'plot development' in a videogame.
(This post should be blank, because words cannot be expelled with all the drool. However using parenthetical statements allows me to convey omniscient thoughts without giving the idea of words, thus I can tell you that I really can't wait to play some serious smash bros. I kinda thought Melee was disappointing, because it never had the sheer madness that was the original, but the game was very unbalanced, especially in favor of DK [that big ape should not be able to move so fast].)
Yes it's an anecdote! Were you expecting original research in a Slashdot comment?
Wasn't the whole premise of a Super Smash Bros mindless action? Adding a storyline will only complicate things up to the point where I have to thin...er, nevermind.
I'd love to hear their explanation of how Zelda, Mario, and Samus (for starters) ended up in the same time and place ...
Apology to Ubuntu forum.
while i am open to the idea of story line for characters isnt this what destroyed the street fighter and mortal combat francise?
Great news to hear. Glad I chose the Wii, and SSB has been a favorite of mine since the N64. Can't wait!
I have been enjoying Super Smash Brothers since it came out, and while I paid no attention to Brawl, I am looking forward to another chance to jump into the franchise.
Lots of games offer mindless action.
The primary reason I purchased Smash Brothers on the Gamecube was so that I could use Bowser to beat Pikachu into a tiny bloody stain.
Put into more formal terms, Smash Brothers lets you use your favorite game characters to beat up on characters you like less. It also, at its core, provides much of the appeal of "Freddy vs Jason" or "Aliens vs Predator". You may enjoy Metroid and Zelda, but outside of this game, your not going to get any chances to see both in the same game.
It also does not hurt that the game its self is highly entertaining and has a great deal of comedic value.
END COMMUNICATION
It's the Subspace emissary, so obviously it's going to involve routing the transporter signal through the tachyon deflector array and inverting the dilithium crystals in the warp core.
Scotty will say it'll take 8 hours, but you he'll be ready in 4.
Just don't let that Crusher kid near it, or they'll come back with their heads on backwards.
All I can say is Nintendo has the best marketing of the big three. Smash Brothers fans are practically dehydrated from drooling over the blog.
Seriously, what other game in history has successfully maintained news updates every weekday? There hasn't been a weekday since it started where there wasn't something new, however small.
I remember when the site first opened and I read the text "I will be updating this site periodically". I thought "Oh, I can expect some random news every few weeks/months". I was stunned to find that it was literally every weekday.
I don't think there's a single game hyped as well as this one.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
http://www.smashbros.com/en_us/gamemode/various/va rious01.html
No it's just another Smash Bros. with online play, more destructible stages, new items, and new attacks bolted on.
Jackass
My only political goal is to see to it that no political party achieves its goals.
You might want to actually visit the website once, just so you can read the part where you can use any of 4 different control schemes - Gamecube controller, Wii Classic Controller, Wiimote & Nunchuck or Wiimote.
"It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
Someone got the idea that 2D fighters (along with 2D everything else) was unpopular. Everyone started clamoring to make their own 3D fighting game with mixed results. Some good, some not so much. 2D fighters also suffered a period of "Madden"ing where a new game would come out once a year with the big upgrade being the roster. Fortunately a roster change was a much bigger deal because it added whole new playstyles to the game, but it didn't help the public image.
Nothing really destroyed the Street Fighter franchise. Capcom could, and will, release a new SF game and the fans will buy it. The problem is garnering new fans to expand the franchise. I commend them for their (3D) Street Fighter EX which while not being that great of a game, kept true to the playstyle of the 2D games.
Mortal Kombat did have a "story driven side scroller" game that tanked pretty bad. It was a complete departure to the style of play of the other games. MK also made the jump from 2D to 3D prematurely and unfortunately lost many things that fans liked about the series such as the digitized characters and the sheer manicness of the gameplay. The game evolved over the years to be better but it never received as much attention that it did when it was 2D. The franchise isn't dead, it's just not as popular as before.
2D fighters aren't dead. There are still Guilty Gear and a few others. One could argue that Super Smash Bros. is the current leader in the 2D fighting arena despite the fact that everything is 3D and Brawl is only the third game in the series.
Please note that this new story driven mode will be in addition to the standard fighting modes. For people that liked the other two games, this will be just another diversion that you can try once you're bored of kicking your friends' off of the arena.
If you've every played DoA or Soul Caliber, you know what to expect from the plot. "My feet ache... with destiny!" "You stepping on my pet goldfish... prepare for death!" (Grrr, can't find the link to that Sluggy cartoon...)
Granted its Nintendo, but I'm not expecting anything on the order of a different awesome side scrolling game for each character, more of a slight upgrade to the pale 1P mode in the GCN Smash with more character interaction & cutscenes in between a la DoA/Soul Caliber. It might be worth playing to get used to the new controls & moves, but people will get through them and never look back like all the previous Smash iterations.
Here's what I envision the "Solid Snake meets Mario" level being:
"I need to get into this top secret government facility, and there's no good fox-urine covered cardboard boxes around. Hmm..."
"It's-a-me, Mario!"
"What? You say you can lead me through the pipes of the sewers? Lead on!"
I would be ecstatic if they mentioned this story mode was playable in co-op. I've been wanting something like that in a Smash game ever since the original.
Sadly HAL seems to only really do about 50% of what they're capable of; it would be okay if Smash games were released every couple of years, but waiting a whole generation and-then-some puts a lot of pressure on them to add more than just "the usual improvements."
Oh well. I'm big into Smash, so just knowing that they didn't blow off the single-player mode entirely this time around is good news to me.
I like basketball!!1!
Actually, it's not even really new.
Looks to basically be the adventure mode from Melee at a much larger scale.
It worked in Melee - no reason why more of the same (except bigger and with more plot) wouldn't work in Brawl.
"You can take our lives, but you can never take our Flerbage!!!!"
Will this single player mode have anything to do with: Captain N, The Game Master?
M aster
http://en.wikipedia.org/wiki/Captain_N:_The_Game_
"it's worth pointing out that this will be the first time that Kid Icarus' Pit will get any sort of 'plot development' in a videogame."
There, fixed it for you.
Online play isn't confirmed yet as far as I know.
With Nintendo and the Wii online is confirmed to suck to be sure.
Waggle, LOL.
I saw some place online offering preorders for SSBB which had a picture of the cover art where a Nintendo Wi-Fi Connection logo is visible in the upper left corner. It seems unlikely to me that an online store would fabricate this sort of thing, though I admit it's not impossible.
My only political goal is to see to it that no political party achieves its goals.
I've been following the site for a while, and they've cleared up some questions in the last teaser update about the story: It takes place in an alternate universe, the characters aren't the "real" canon characters, they're trophies of those characters. It's always been implied in the opening cinematic that Smash Brothers was just a kid playing with toys (which is why the final boss is a hand--kids have their action figures fight their hand when they finally run out of other toys for it to fight), but it was explicitly stated in the last update that all the characters are simply toys, and not part of the canon. When they die, they turn back into toys. They exist in an alternate universe where trophies exist to fight in tournaments, and this lifestyle has been maintained for the past two games, but now Metaknight has broken the tradition by storming the tournament and dropping some evil-looking goo that turns into evil-looking monsters, and somehow requires the trophies to stop him. Keep in mind, Smash is primarily made by the people who make Kirby, so the villain is probably going to be Dark Matter or something. Metaknight is traditionally a red herring villain that turns into a helpful rival in the end. It's not "a series of fights with motivations for the fights" in between, it's a full on side scrolling game, like the first level of the last game's Adventure Mode. It's probably punctuated with actual fights, but it's mainly side scrolling, fighting enemies (which also appear in the main game as "assist trophy" summons, like, Hammer Brothers are enemies in the side scrolling game, but you can also summon them to aid you in the multiplayer game). It also says the plot wont be bloated, just quick-paced cutscenes between action. I doubt there's going to even be text boxes.
the robot thingies that come out of the airship look like fruit-fuckers.
http://www.vgchartz.com/forum/thread.php?id=5078
Your precious PS3 has only sold 4 million consoles to consumers while the Wii has sold 10 million.
Face it, good has already triumphed over evil.
You know they're going to do it at the last minute.
They've already got Snake lined up.
C'mon, Super Smash Brother Sonic!
I can't speak for Sony, but MS's history is full of the biggest marketing blunders in history (i.e. linux, tablet, SPOT, MS TV ...)
However, when you look back over Nintendo's history you find some of the most intelligent, successful marketing campaigns in business history. Using the DS to market the idea of a different control interface paved the way for the Wii's success. In my opinion, Nintendo's franchise games have gotten more hard core (i.e. Windwaker vs Twilight Princess) with more need for walkthrus and guides.
I think much of this is a paid media push against Metroid's release and having it in retail stores next to the other 2's content making buyers question HD.
Until Steve Ballmer is living off of government checks good has not triumphed over evil. (Microsoft as a whole isn't evil, just bloated, but there is not a single good word that can be said about Ballmer.)
Please, for the good of Humanity, vote Obama.
It seems unlikely to me that an online store would fabricate this sort of thing, though I admit it's not impossible.
Why do you say that? For major games, GameStop will have fake box art sitting on store shelves for months before the game comes out. It's usually just someone taking a random screenshot and tossing some logos on it to make it look like a real game package.
I think you're right, but online play was one of the main features intended for Brawl before Sakurai took the project over. Whether or not it actually makes it into the final version is another question... I don't have very high expectations for the online play, since online fighting games have a history of being disappointing.
but if you are by yourself, why does it matter if you look ridiculous.
you don't remember the virtual boy do you... http://en.wikipedia.org/wiki/Nintendo_Virtual_Boy
That's arguably a hardware disaster and not a marketing one. If I remember correctly, the Virtual Boy generated a fair amount of excitement up until the point it was released and everyone realized it wasn't as great as it was made out to be.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!