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User: JeiFuRi

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Comments · 43

  1. Great on Arizona School Won't Use Textbooks · · Score: 1

    I say this is a very good thing, for the students at least. First and most obviously, a ~6 pound laptop beats a ~16 pound pile of textbooks. Also, you'll notice the inherent benefits of ebooks, such as quick searching, hyperlinks to related articles, etc. Laptops are also more, um, motivating than books in that a student can conduct research that much faster and easier.

  2. id's main problem on Doomed: How id Lost Its Crown · · Score: 0, Redundant

    id's problem has always been that they were a one-trick pony...i.e., graphics. John Carmack took what was at the time a largely theoretical specification, (BSP) first built two genre-defining games out of it, (Doom and Doom 2) and then went on to display an increasing level of technical mastery with it by adding full three-dimensionality. (Quake) As far as pure graphics are concerned, the man is without peer...he occupies a place fairly close to Einstein in my own head. (And he's a Texan, no less! ;-))

    However, problems eventually arose from the fact that graphics alone are not what make a truly engaging FPS. It might have been the first engine to utilise OpenGL, but from a *gameplay* perspective Quake 2 especially was complete crap in my book. The situation got markedly worse with Quake 3 as well, from the point of view that the base engine was the only part of it which id actually produced themselves. Everything else (the AI, the cutscenes) had to be outsourced. Q3's credits list is very long...and id's own staff do not occupy a very large part of it.

    Q1 was id's finest hour in my mind...I still don't think I've ever had a more immersive or atmospheric multiplayer experience since then. (and I've played my share of Q3 and UT 2003 online) I realise however that such is a completely subjective statement...but I've long tended to believe that the development of any technology follows a bell pattern, where it hits a peak of development/refinement, and then actually starts to come back down somewhat. (I don't include visual photo-realism as a criteria here either; quite the opposite, actually) For me, (purely in terms of multiplayer) the original Quake was the proverbial summit of the mountain.

    The release of Unreal and Unreal Tournament certainly didn't help matters for id though, either...because not only were they beautiful graphically, (the original UT is still a completely acceptable visual experience in my book) but they also included all sorts of innovations where AI and gameplay were concerned...not to mention an extremely discoverable and user-friendly editor, which made it easy for any net-dwelling 14 year old to create their own scenarios as well. Epic might have been ardent worshippers of id, but they were probably more responsible for their idols' demise than any other single factor from what I saw.

    So, yeah...that to me is the main issue. Carmack is/was a graphical genius...but they were only able to get away with graphics alone for maybe three releases. (Doom/2, Quake) These days, graphics alone aren't what sell a game...You need good level design, decent AI, and people generally like a strong storyline with a high immersion factor as well.

    id were the first, and they will always have that distinction...but they were not able to reinvent themselves...and the world has moved on.

  3. Hmm... on Microsoft's 'Hands-On' Linux Lab · · Score: 0

    MS needed to be "hands on" because their "longhorn" was to "soft".

  4. Re:Whatever on Bill Van Buren Talks Half-Life 2 · · Score: 1

    I agreee...even your comment is more informative than the article.

  5. Re:I'll be waiting on Bill Van Buren Talks Half-Life 2 · · Score: 1

    ill be wasting my life playing it

  6. Did you know? on Bill Van Buren Talks Half-Life 2 · · Score: 5, Funny

    Half Life 2 = 1 whole life

  7. Actually... on Back and Forth Between Qwerty and Dvorak? · · Score: 1

    Personally, I don't feel that the layout makes a significant difference in my accuracy. However, I do find that I can't type properly if I'm using another keyboard other than the one I have at home. It just feels different if I'm using a different keyboard - physically not layout wise - and it makes me have a lot of typos. Anyone else feel the same way?

  8. Qwery typo on Back and Forth Between Qwerty and Dvorak? · · Score: 1

    Maybe he made the typo on purpose, to emphasize the question? Kinda hard to miss a key if you go in a straight line, eh?

  9. QWERY? on Back and Forth Between Qwerty and Dvorak? · · Score: 0, Redundant

    You must be using a new keyboard layout lol...

  10. First Post on In SIlicon Valley: Profits up. Employment Down. · · Score: -1, Troll

    First Post (-1 Offtopic) muahhahahah Mikeyyyyyyyyy lookeeyyyy worth waking up at like 8 AM to do this

  11. Conservation of Mass on MIT Physicists Create New Form of Matter · · Score: 0

    I thought matter can't be created (nor destroyed) according to conservation of mass...so how can it be that they created matter...

  12. Hmmm... on The Insecurity of Security Software · · Score: 0, Troll

    Maybe this is why Microsoft is starting to get into the security buisness :P

  13. HaHa on All Your Base Are Turned Five · · Score: -1

    All your oil are beong to US

  14. This is why... on Message Storm Knocks NYSE Offline · · Score: -1, Troll

    you should only drink natural breast milk

  15. In other news... on India Will Need to Recruit 120,000 Foreigners · · Score: 0

    Indians outsource curry to the US

  16. In other news... on Apple Switching to Intel · · Score: 0

    Oranges switching to AMD What a lame joke -.-

  17. longer lasting batteries? on Laptops Outsell Desktops · · Score: 0

    right...

  18. Re:in related news.... on OpenSSH Turns Five Years Old · · Score: 0, Troll

    Be quiet you heterophobe.