In this case, you might want to have (someone set up) a backup camera/controller that's not connected to the internet. Or a primary one that's not networked, and use your backup for the internet. It may be expensive, but it's better than your primary and only machine dying for one of many reasons why a machine would die.
If your life depends on the machine, you might want to go the jumbo jet route and have 4 backup machines.
But, you can expect an MS (or any other OS) to take appropriate actions to avoid patching a file that isn't exactly what is expected.
Not quite. It's very possible that the bad code is in a module that uses the patched module. The patch breaks a certain call, and the bad code crashes and burns, taking the whole system with it.
It's actually a pretty good way of getting people to clean their systems up. I say they should keep doing it.
"Your honor, I didn't register as a member of a subversive group, therefore the purpose of my group could not have been to overthrow the government of the United States."
No, that's still not stealing. It's still copyright infringement. If he say, stole the disc from his company and kept it in a vault, then that would constitute theft. Otherwise, it's still copyright infringement.
That's a tough choice. Juveniles will point a weapon at me take all my money right now. Congressmen will slowly siphon it away while smiling in my face.
I think the only way to win this one is to not play.
I think she appreciated the thought and effort into you put into it more than the actual treasure hunt. And I'm sure the novelty of it helps a lot. I wouldn't be surprised if it didn't work so well a second time (reuse of an old idea isn't nearly as thoughtful as coming up with something new).
Nowhere does GP mention Sourceforge explicitly. I may be wrong, but GP may be saying that the US law is stupid, hence the US lawmakers who enacted the law are stupid, hence the populace of the US who voted the lawmakers into office are stupid.
And there's nothing inaccurate about that as far as I can tell.
IANAL, but I believe any US developer will then have to completely censor the code they upload to those servers. Though, I'm sure it'd be fine if a US developer gave a German developer the code to upload to said offshore servers, but it might still be a violation if the US developer uploaded it himself.
Of course, proving that the code was downloaded by the "bad" people in the "bad" countries will be up to the government, but since Sourceforge is a US company, they'd suddenly be liable for the records.
It's plausible that the past 100 years has had more people alive than all of human history
And that would still make the current population only a little more than 50% of all that people that have been alive.
Except considering that homo sapiens have been around for several hundred thousand years, I think your estimates for the number of humans that have ever walked the planet may be a bit low.
There's a unwritten, unspoken rule that everyday on slashdot, there has to be at a bare minimum:
1 Microsoft story about how bad it is. 1 Google story about how great it is. 1 Linux story about how this year will be its year on the desktop. 1 Apple story about how lame their newest product is.
These are the four tenets of Slashdot if you will, the four pillars upon which all else stands. As for T-Mobile, AT&T, Amazon, and everybody else, they're all just along for the ride.
Uh, it could in fact go there. But it probably isn't very healthy or very good for the controller. And the rubber jacket doesn't offer any additional protection for either.
There are three issues that the wii presents for most game developers used to developing traditional console or even PC games.
All three of these issues can be summed up as that the Wii presents a completely new gaming paradigm for developers. I think the biggest issue is that the wiimote presents a very different interface than traditional console and PC games. I bet most developers have no idea how to take advantage of the wiimote and the motion-sensitive options it provides. The few games that have used the wiimote hasn't used it well. This is because the wiimote isn't terribly accurate, even with the motion plus. I think most developers still have the "hardcore" mentality, where motion sensitivity has to be fairly accurate. If you look at the games that nintendo creates, you'll notice that most of them aren't made with accuracy of the wiimote feedback in mind. In terms of how much leeway the games provide the player, and how "difficult" the games are, they both lean towards the simplistic.
The second issue is the user base of the wii. For systems like the xbox or the PS3, the install base is fairly well known: hardcore games who like fancy graphics, difficult combos, in-depth storylines, and action of some form. The wii install base is very diverse, from hardcore gamers, to more casual gamers, to social (party) gamers, to non-games, to senior citizens. It is very difficult to come up with a game that caters to all of these groups, and effectively makes developing for the wii very discouraging. Add to that a group of "hardcore" nintendo fans that will easily love everything nintendo but will treat 3rd party games with a far more critical eye, and intersperse them within the other gamer types, and you have a recipe for disaster if you're not nintendo but try to copy them.
The final issue is the fracturing of the wii install base that accessories like the balance board and the motion plus cause. It's pretty impossible to write for those games, as that's literally taking away your user base. Nobody will do that, so few developers are willing to write for those accessories, instead opting for writing for the base system. That is very limiting considering the above two issues. Granted, developers can work around it by making the accessories optional, but even that is a complete paradigm shift away from traditional console and PC games.
It boils down to this: large game development studios are as risk-adverse as the movie and music industry. They're going to go the safe route--do the things nintendo has done successfully. They're not going to try something different, like what smaller developers would be willing to do. Where a smaller shop may be willing to develop games specifically for the wii and try to work around or work with the three issues I listed above, the larger ones will only want to put out what's been tried and true, but prettier, or more realistic. The problem is that nintendo, through their wiiware developer policy, isn't letting small developers thrive. Whether by being overprotective or being greedy, they're strangling their own infant ecosystem. And if they don't change this soon, they're soon going to have a lot of competition from more hardcore motion systems.
In this case, you might want to have (someone set up) a backup camera/controller that's not connected to the internet. Or a primary one that's not networked, and use your backup for the internet. It may be expensive, but it's better than your primary and only machine dying for one of many reasons why a machine would die.
If your life depends on the machine, you might want to go the jumbo jet route and have 4 backup machines.
But, you can expect an MS (or any other OS) to take appropriate actions to avoid patching a file that isn't exactly what is expected.
Not quite. It's very possible that the bad code is in a module that uses the patched module. The patch breaks a certain call, and the bad code crashes and burns, taking the whole system with it.
It's actually a pretty good way of getting people to clean their systems up. I say they should keep doing it.
Ph.D. on a floppy? Should we get off your lawn?
Wouldn't many republicans count?
Yeah, all the people flying the confederate flag would have to register.
OMG! This Lincoln guys needs to register!
Or, it could be a great defense.
"Your honor, I didn't register as a member of a subversive group, therefore the purpose of my group could not have been to overthrow the government of the United States."
I'll bet a fake Rolex that China makes ends up on the watch list.
Fixed that for ya.
I guess they were expecting a DNF-type wait.
No, that's still not stealing. It's still copyright infringement. If he say, stole the disc from his company and kept it in a vault, then that would constitute theft. Otherwise, it's still copyright infringement.
That's a tough choice. Juveniles will point a weapon at me take all my money right now. Congressmen will slowly siphon it away while smiling in my face.
I think the only way to win this one is to not play.
Not sure how/why SF caught up with the 90s and had their little fit.
Judging from their site's appearance, I'd say they never left the 90's.
I think she appreciated the thought and effort into you put into it more than the actual treasure hunt. And I'm sure the novelty of it helps a lot. I wouldn't be surprised if it didn't work so well a second time (reuse of an old idea isn't nearly as thoughtful as coming up with something new).
Nowhere does GP mention Sourceforge explicitly. I may be wrong, but GP may be saying that the US law is stupid, hence the US lawmakers who enacted the law are stupid, hence the populace of the US who voted the lawmakers into office are stupid.
And there's nothing inaccurate about that as far as I can tell.
IANAL, but I believe any US developer will then have to completely censor the code they upload to those servers. Though, I'm sure it'd be fine if a US developer gave a German developer the code to upload to said offshore servers, but it might still be a violation if the US developer uploaded it himself.
Of course, proving that the code was downloaded by the "bad" people in the "bad" countries will be up to the government, but since Sourceforge is a US company, they'd suddenly be liable for the records.
...that projects such as TOR and Freenet exist.
It's plausible that the past 100 years has had more people alive than all of human history
And that would still make the current population only a little more than 50% of all that people that have been alive.
Except considering that homo sapiens have been around for several hundred thousand years, I think your estimates for the number of humans that have ever walked the planet may be a bit low.
You must be new here.
There's a unwritten, unspoken rule that everyday on slashdot, there has to be at a bare minimum:
1 Microsoft story about how bad it is.
1 Google story about how great it is.
1 Linux story about how this year will be its year on the desktop.
1 Apple story about how lame their newest product is.
These are the four tenets of Slashdot if you will, the four pillars upon which all else stands. As for T-Mobile, AT&T, Amazon, and everybody else, they're all just along for the ride.
The Wii controller does NOT go there!
Uh, it could in fact go there. But it probably isn't very healthy or very good for the controller. And the rubber jacket doesn't offer any additional protection for either.
There are three issues that the wii presents for most game developers used to developing traditional console or even PC games.
All three of these issues can be summed up as that the Wii presents a completely new gaming paradigm for developers. I think the biggest issue is that the wiimote presents a very different interface than traditional console and PC games. I bet most developers have no idea how to take advantage of the wiimote and the motion-sensitive options it provides. The few games that have used the wiimote hasn't used it well. This is because the wiimote isn't terribly accurate, even with the motion plus. I think most developers still have the "hardcore" mentality, where motion sensitivity has to be fairly accurate. If you look at the games that nintendo creates, you'll notice that most of them aren't made with accuracy of the wiimote feedback in mind. In terms of how much leeway the games provide the player, and how "difficult" the games are, they both lean towards the simplistic.
The second issue is the user base of the wii. For systems like the xbox or the PS3, the install base is fairly well known: hardcore games who like fancy graphics, difficult combos, in-depth storylines, and action of some form. The wii install base is very diverse, from hardcore gamers, to more casual gamers, to social (party) gamers, to non-games, to senior citizens. It is very difficult to come up with a game that caters to all of these groups, and effectively makes developing for the wii very discouraging. Add to that a group of "hardcore" nintendo fans that will easily love everything nintendo but will treat 3rd party games with a far more critical eye, and intersperse them within the other gamer types, and you have a recipe for disaster if you're not nintendo but try to copy them.
The final issue is the fracturing of the wii install base that accessories like the balance board and the motion plus cause. It's pretty impossible to write for those games, as that's literally taking away your user base. Nobody will do that, so few developers are willing to write for those accessories, instead opting for writing for the base system. That is very limiting considering the above two issues. Granted, developers can work around it by making the accessories optional, but even that is a complete paradigm shift away from traditional console and PC games.
It boils down to this: large game development studios are as risk-adverse as the movie and music industry. They're going to go the safe route--do the things nintendo has done successfully. They're not going to try something different, like what smaller developers would be willing to do. Where a smaller shop may be willing to develop games specifically for the wii and try to work around or work with the three issues I listed above, the larger ones will only want to put out what's been tried and true, but prettier, or more realistic. The problem is that nintendo, through their wiiware developer policy, isn't letting small developers thrive. Whether by being overprotective or being greedy, they're strangling their own infant ecosystem. And if they don't change this soon, they're soon going to have a lot of competition from more hardcore motion systems.
And got a little too eager.
The book should've been named 2084. Then there'd be no doubt that Orwell was from the future or the reincarnation of nostradamus.
That and "have some of my chicken!"
AI, tablet computers, rocket cars, fusion power, natural speech computing
One of these does not belong with the others.
I would not want to be in that lab when the laser fires.
Stronger, faster, more efficient.
On the other hand, it has no wireless and not as much space as a Nomad.