Everyone knows that surviving the big crunch means that you will be reborn as a gigantic humanoid who must feed on the living essence of populated planets to survive!
Sony is in the unique position of being both a device producer and a content producer? Say what? How is that unique? Last I checked, both Microsoft and Nintendo were doing the same thing. In fact, of the three, Nintendo is the one totally reliant on releasing their own content for their own devices. If anything, Sony is the most reliant on licensing fees for content developed outside of their own company.
Yes, every game will use every axis input for motion and there is an absolute reference point at all times and the motion of the earth itself will prevent your character from ever staying still. Bravo for discovering a fatal flaw that one of the most experienced user-input-device designers in the world did not forsee and design any compensation for. I am particularly impressed at how you were able to see this problem without ever seeing or touching the controller, all while displaying only the most rudimentary understanding of what it actually does.
Everyone knows that surviving the big crunch means that you will be reborn as a gigantic humanoid who must feed on the living essence of populated planets to survive!
Sony is in the unique position of being both a device producer and a content producer? Say what? How is that unique? Last I checked, both Microsoft and Nintendo were doing the same thing. In fact, of the three, Nintendo is the one totally reliant on releasing their own content for their own devices. If anything, Sony is the most reliant on licensing fees for content developed outside of their own company.
As far as I can tell, whoever wrote this has a nice set of rose-colored glasses where Sony is concerned.
...to see them quote Sony's "shipped" numbers as "user base," which assumes that stores have entirely sold out their stocks already.
If the server breaks down, do the pirates eat the players?
Yes, every game will use every axis input for motion and there is an absolute reference point at all times and the motion of the earth itself will prevent your character from ever staying still. Bravo for discovering a fatal flaw that one of the most experienced user-input-device designers in the world did not forsee and design any compensation for. I am particularly impressed at how you were able to see this problem without ever seeing or touching the controller, all while displaying only the most rudimentary understanding of what it actually does.
And obviously you know this because you have tried the online games that are not yet available with the online service that is not yet up and running?
Yes, pretty much. If you already have wireless, you don't need this at all, just your DS and your online-enabled game.
...does she eat old people's medicine for fuel?