There are many reasons, but one which you might look at is the large amounts of radiation coming from the galactic nucleus. As you may know, electrons absorb radiation and gain energy (velocity) when they do so.
Another explanation, if you take away the radiation, would involve a huge fermi sphere of electons which would require that only very few of them are sitting in that big gravity well with no kinetic energy.
There are other reasons why electrons would be very unlikely to be found at rest at the galactic core, but I think these will do.
Yes, electrons are rather unlikely to be at rest at the centre of the galaxy. I could go into a long explanation of why this is so, but that would be wasted on you wouldn't it?
That's the way we do it in Oxford (for some subjects anyway). We have lectures and tutorials, but the lectures are non-compulsory. The tutorials are 1- or 2-on-1 and thus you actually get something out of them.
Why do people posting about cool physics stuff invariably feel the need to pepper it with buzzwords like "quantum computers" and what not? This article is interesting and cool and fun without the buzz-reference...
Problem is, I'm a gamer, I like games, I play games. Why is slashdot so irrelevant, then? They hit the nail on the head for most other topics, why can't they do it with games?
1) 6 stories a day is a lot. I have a numer of sections enabled, but the games section somehow stands out by its numbers and by its irrelevance.
2) If bullet time is a small paragraph at the end then blame the story submitter for having the editorial sense of a piece of used toilet paper. No, I did not read the article - mainly because of the stupid story title.
I do like reading about games in general, being myself an avid gamer. But as for particular specifics of features of one game, that seems a bit too detailed. And the fact that "bullet time" is one of the few original concepts in the shooter genre is sad, not something to be advertising in a slashdot story!!!
I guess I'm just bitching though. Feel free to ignore me.
Thank god I can visit slashdot and see news of great technological importance such as the latest minor features of max payne 2. I'm sure this will change the face of computer gaming - or in fact of IT as a whole, and thus the world! - completely!
Next on slashdot - front-page article series on each of the weapons and ammo types in Doom 3 - one article per weapon. Plus, bonus article, usage of the "shift" key in Half-Life 2.
Learning what you're blabbing on about. You seem to be a complete neophyte when it comes to actually doing something with Java. Are you a PHB by any chance (a particularly geeky type of PHB who reads slashdot...)?
It's just so typical for people who don't have a clue about web application development to make stupid claims like:
1) J2EE is for rapid development/prototyping of web apps. - J2EE is far slower than anything else I've used. The advantage of Java is that if you use it properly, it lets you create robust, scalable, maintainable applications. It is *precisely* for large applications that Java is king.
2) The site is slow and creates 100's of kilobytes of data per user - Well, duh, if you wrote it to do that it will do it. If your software engineer had his head so far up his ass that he couldn't design the application better, fire him right now and hire a better one! Don't blame design problems on Java, blame them on the designer! Java allows very, very high quality designs, but you still need a quality designer!
3) The licence costs are prohibitive. - What's that got to do with Java? Fire whoever bought such a stupid licence and get a better one. It's not like there isn't enough choice, ranging from free JBoss to the more expensive (but better documented and supported) alternatives. If you run PHP on a win2003 advanced server with a per-user cost of $whatever will you blame php too???
Just from the cost cut of firing these incompetent people you can probably pay your licence costs (before you upgrade them to something more appropriate).
If you crash your car into your garage wall, will you also blame the steel the car is made of, or the stupid driver??
It's an evil plan I tell you. They post this random stuff that affects possibly 1 out of 100'000 slashdotters on here and dare call it a topic. Then I make a perfectly reasonable Simspons comparison between the headline (HEADSUP) and Ketchup (CATSUP), and they mod me as troll... tsk tsk tsk...
You haven't mentioned much about gameplay. Visuals are nice, sure, but that won't keep it from being the same game, again. I'd rather have something with the graphics of Starcraft and the originality of gameplay of the original c&c (compared to what came before, ie Dune 2).
Easy. Just mount a low-intensity x-ray (or similar hard radiation) laser on each shotgun pellet, arrange them in a nice spherical shell around the patient, all pointing towards the centre, and make sure the tumour is right at the centre of the shell. All the low, harmless intensities will add up to some real stuff in the middle et voila! Radiation therapy with a shotgun!
Oh hey, don't misunderstand me - I love Java too. Hell, I write java code for a living (in between all the rest of the stuff they make me do - but officially I'm on the "Java skilltrack"...).
I didn't know it was actually compiled before being run. So you mean if I write a monster project which results in 10 megabytes of bytecode, it will all have to be compiled to the local platform when I start it before it can start??
... that we don't end up with yet another C&C clone in a different disguise. I'm sure I'm not the only one to have found that all the C&C variations, from the original to Red Alert 1 and 2, etc, were all more or less the same game with slightly different game play and units... Hopefully, instead, LOTR can be at least as groundbreaking as warcraft 3 (which is not very groundbreaking, let's be honest, but at least is different from the previous blizzard RTS's).
A little database app isn't worth considering Java for. Would you write a trivial.sh file in assembler or C? Didn't think so. Don't write little db apps in java, either.
For a big, enterprise-class db-driven web application, though, J2EE is a treat (there's a reason why it's called Java 2 Enterprise Edition).
Java is slower than C you blockhead. How could it be any other way, given that Java is interpreted whereas C is compiled!?
The only ways in which Java is faster than C is in the speed of development and the amount of time you have to spend to maintain and extend it (if it's been written properly of course).
There are many reasons, but one which you might look at is the large amounts of radiation coming from the galactic nucleus. As you may know, electrons absorb radiation and gain energy (velocity) when they do so.
Another explanation, if you take away the radiation, would involve a huge fermi sphere of electons which would require that only very few of them are sitting in that big gravity well with no kinetic energy.
There are other reasons why electrons would be very unlikely to be found at rest at the galactic core, but I think these will do.
Daniel
Yes, electrons are rather unlikely to be at rest at the centre of the galaxy. I could go into a long explanation of why this is so, but that would be wasted on you wouldn't it?
Daniel
That's the way we do it in Oxford (for some subjects anyway). We have lectures and tutorials, but the lectures are non-compulsory. The tutorials are 1- or 2-on-1 and thus you actually get something out of them.
Daniel
Why do people posting about cool physics stuff invariably feel the need to pepper it with buzzwords like "quantum computers" and what not? This article is interesting and cool and fun without the buzz-reference...
Daniel
If that's the killer niche app for the opteron, I feel sorry for AMD!...
Daniel
Problem is, I'm a gamer, I like games, I play games. Why is slashdot so irrelevant, then? They hit the nail on the head for most other topics, why can't they do it with games?
Daniel
1) 6 stories a day is a lot. I have a numer of sections enabled, but the games section somehow stands out by its numbers and by its irrelevance.
2) If bullet time is a small paragraph at the end then blame the story submitter for having the editorial sense of a piece of used toilet paper. No, I did not read the article - mainly because of the stupid story title.
Daniel
I do like reading about games in general, being myself an avid gamer. But as for particular specifics of features of one game, that seems a bit too detailed. And the fact that "bullet time" is one of the few original concepts in the shooter genre is sad, not something to be advertising in a slashdot story!!!
I guess I'm just bitching though. Feel free to ignore me.
Daniel
So do you dance when we whistle?
*whistles*
Daniel
Thank god I can visit slashdot and see news of great technological importance such as the latest minor features of max payne 2. I'm sure this will change the face of computer gaming - or in fact of IT as a whole, and thus the world! - completely!
Next on slashdot - front-page article series on each of the weapons and ammo types in Doom 3 - one article per weapon. Plus, bonus article, usage of the "shift" key in Half-Life 2.
Daniel
Learning what you're blabbing on about. You seem to be a complete neophyte when it comes to actually doing something with Java. Are you a PHB by any chance (a particularly geeky type of PHB who reads slashdot...)?
It's just so typical for people who don't have a clue about web application development to make stupid claims like:
1) J2EE is for rapid development/prototyping of web apps. - J2EE is far slower than anything else I've used. The advantage of Java is that if you use it properly, it lets you create robust, scalable, maintainable applications. It is *precisely* for large applications that Java is king.
2) The site is slow and creates 100's of kilobytes of data per user - Well, duh, if you wrote it to do that it will do it. If your software engineer had his head so far up his ass that he couldn't design the application better, fire him right now and hire a better one! Don't blame design problems on Java, blame them on the designer! Java allows very, very high quality designs, but you still need a quality designer!
3) The licence costs are prohibitive. - What's that got to do with Java? Fire whoever bought such a stupid licence and get a better one. It's not like there isn't enough choice, ranging from free JBoss to the more expensive (but better documented and supported) alternatives. If you run PHP on a win2003 advanced server with a per-user cost of $whatever will you blame php too???
Just from the cost cut of firing these incompetent people you can probably pay your licence costs (before you upgrade them to something more appropriate).
If you crash your car into your garage wall, will you also blame the steel the car is made of, or the stupid driver??
'nuff said.
Daniel
It's an evil plan I tell you. They post this random stuff that affects possibly 1 out of 100'000 slashdotters on here and dare call it a topic. Then I make a perfectly reasonable Simspons comparison between the headline (HEADSUP) and Ketchup (CATSUP), and they mod me as troll... tsk tsk tsk...
Daniel
CATSUP!
Daniel
Blatantly they want it out for christmas to get all that xmas present money...
Daniel
roflmao!!!
Yeah, I didn't see it that way... heh...
Daniel
Becuase a large portion of people doing programming these days are complete idiots
I'll drink to that. You wouldn't believe the kind of muppet design flaws I'm seeing on this enterprise project I'm working on...
Daniel
You haven't mentioned much about gameplay. Visuals are nice, sure, but that won't keep it from being the same game, again. I'd rather have something with the graphics of Starcraft and the originality of gameplay of the original c&c (compared to what came before, ie Dune 2).
Daniel
Easy. Just mount a low-intensity x-ray (or similar hard radiation) laser on each shotgun pellet, arrange them in a nice spherical shell around the patient, all pointing towards the centre, and make sure the tumour is right at the centre of the shell. All the low, harmless intensities will add up to some real stuff in the middle et voila! Radiation therapy with a shotgun!
Daniel
ROFLMAO haha you bastard... you made me chuckle out loud... now all my colleagues are going to think I'm reading slashdot or something...
Daniel
Maybe because one of the statements makes sense and the other one doesn't...?
Daniel
Oh hey, don't misunderstand me - I love Java too. Hell, I write java code for a living (in between all the rest of the stuff they make me do - but officially I'm on the "Java skilltrack"...).
I didn't know it was actually compiled before being run. So you mean if I write a monster project which results in 10 megabytes of bytecode, it will all have to be compiled to the local platform when I start it before it can start??
Daniel
... that we don't end up with yet another C&C clone in a different disguise. I'm sure I'm not the only one to have found that all the C&C variations, from the original to Red Alert 1 and 2, etc, were all more or less the same game with slightly different game play and units... Hopefully, instead, LOTR can be at least as groundbreaking as warcraft 3 (which is not very groundbreaking, let's be honest, but at least is different from the previous blizzard RTS's).
Daniel
A little database app isn't worth considering Java for. Would you write a trivial .sh file in assembler or C? Didn't think so. Don't write little db apps in java, either.
For a big, enterprise-class db-driven web application, though, J2EE is a treat (there's a reason why it's called Java 2 Enterprise Edition).
Daniel
You need to buy a sense of humour. Any will do, even a second-hand one from eBay.
Daniel
Java is slower than C you blockhead. How could it be any other way, given that Java is interpreted whereas C is compiled!?
The only ways in which Java is faster than C is in the speed of development and the amount of time you have to spend to maintain and extend it (if it's been written properly of course).
Daniel