"dissuade interested people from possibly buying an iPhone"
What? This wouldn't have that effect at all. It would have the -opposite- effect. Those who had not planned to purchase may think they could mod it like a ps2 and poof, instant super-phone.
Yes, we aren't quite there... But I have little doubt we'll get there pretty quickly.
Now if they manage to unlock it -and- provide access to run any app I compile, I would be very interested.
Wow, I had not seen that before. That -would- be a lot better than just being really, really fast at killing processes. Heh. I don't do this work much anymore, but I know some people who do. Thanks a ton!
AT&T could have done well, if they'd just cared about the customer.
Long ago, my mother always chose AT&T when getting a phone turned on. They were our first wireless carrier, and we were happy.
Then they apparently quit caring. We had numerous problems with both long distance and cellular phone service. Some issues carried on for months before being resolved. My mother eventually swore she'd never use them again for anything. Ever.
It wasn't the issues, it was the way they resolved them. Everyone expects occasional issues with service. (Except overbilling, which was a few of the issues.) But if the company makes fixing the issue into an issue itself, it's obvious that they don't care about the customer at all.
They managed to turn one of their best customers into a dedicated non-customer.
T-Mobile has been a good provider, but if it had been anyone other than AT&T prodiving service for the iPhone, I'd own one right now, despite the contract my mother got us into. They were my sole reason not to get one.
Anyhow, the point is that the old movies would have been correct, if AT&T hadn't gotten stupid. Can Google take that position? They are pretty amazing on the web, but we'll see how it goes with a telco. I was reading their FAQ and apparently it used to be possible to assign your own ringer on GC, but now you can only choose from a set of approved ones. I can't prove this was a Google change, but it sounds like it. If they get crazy with the changes, they could destroy this service before they even really get started with it.
(I have not used GC yet, as I had not heard of it until now, and there appears to be no more numbers available for the moment.)
"The Aria 2000, which is due in July, supports 1G-bps links. Existing Aria appliances support 10M-bps links, 50M-bps links and 200M-bps links."
10gbps my ass. The one they haven't released only does a tenth of that. And the smallest of their products barely handles my home cable line.
For what it's worth, my initial thought was that they must be targetted truly massive lines and that it would be a lot harder to truly use those. Too bad it wasn't true.
"Beta testers at The Post Group, a film post-production facility in Hollywood, Calif., found that the Aria delivered 15 to 20 times faster transmissions "and better overall client happiness," said CIO Darin Harris."
To gain that much speed, your network must be really fscked up. I can max out my 7mbps line on any FTP that has the bandwidth available. I've heard of people lines much much bigger than mine that max theirs our regularly, also. I'm not talking about short hops, either... I mean international.
The only way I could see this as being possible is if there is so much latency that it basically makes the TCP protocol think every packet is lost, and resends them... 20 times. If you are seriously on a network that is that messed up, you need to just find another network. Some silly little piece of hardware is -not- going to solve your problems.
If they had said 1.5x to 2.0x... I could believe them. It's not that hard to find network conditions that slow things that much. But 15x to 20x? No way.
The last suggestion there has the most merit. Prove that you haven't just sat on your ass and that you really ARE looking for an answer. Also, you may not have provided enough information in the first place, and nobody -could- answer the question. Adding more useful information may also jog someone's memory as well.
But generally, if it's a fast board and you get ignored, there's nothing you can do. If it's a slow board and you get ignored, nobody can answer the question. I just keep working at the problem and either do it differently, or spend a lot of time on it.
You've obviously never seen the work of a bad programmer or a good biohacker. Reserve your judgement until you have. (It may be some years, though, as the latter doesn't exist yet, just as programmers didn't exist at one point, either.)
No, not because it's insightful on purpose, but because it's an accurate representation of how most of that 98% think. For some reason, they honestly believe that they -deserve- an answer just because they post a question.
I'm talking about the people that post things like 'What, 98 views and nobody answers my damn question!?' and 'Doesn't anyone know the answer?' and 'HEY I NEED HELP HERE AND HURRY UP'.
I'm an answer person. I actively enjoy helping other people. I'm not a selfless do-gooder, though. I do it because I'm happy when I make others happy. A selfless do-gooder would take all the abuse on forums without losing his top. They'd answer the question, even if the person was ignorant and rude. That's not me, because rude jerks don't give me that feeling of pride and happiness, but instead make me feel used and unappreciated.
Yes, you do. Even the software mod for the XBox is illegal as you are circumventing copyright protection. Any XBox that can run XBMC can also run copied software.
From what I've heard before, you are correct about them not playing the game. It is up to the developer to give them a sample of the game (in video format) that they could expect the user to see. The rating is based on that.
As for the 'political' motivation... What political motivation is needed to rate a game? They didn't sit down and say 'Well, we hate them, and AO will basically ban their game, so let's do that.' They watched the video, it was beyond M rating, and they rated it appropriately.
Without seeing what they saw, or at least playing the game, none of us could possibly argue that they rating it improperly. We don't -know- what's in the game and how it compares to other games in existance.
What we -do- now is that the first game was extremely violent, and that second games usually try to out-do the first one. Why is it so hard to believe that this is more violent than the first?
As for the AO rating itself: What point is there in having that rating exist if they aren't allowed to use it when warranted? I seriously doubt they are flippant with their ratings. They don't just watch video while eating popcorn and say 'Oh, hmm.... AO.' and go for a beer at the pub.
Yup, sure have. They don't sell nearly as well as the boy games do. I guessed 50% because I think there are fewer girl-gamers than there are guy-non-gamers.
As the AC below noted, there is a -LOT- of guesswork in my numbers. The idea is to show that that the article is all spin and no basis, not to provide the advertising industry a number to shoot for.
Oh holy crap. I don't know if you MEANT to be flamebait or not, but you're gonna get it for that one.
You do realize that Fallout fans are absolutely rabid against making it an action game, right? Making it an MMO is a step PAST sacrilege and I think there might actually be street riots.
I think the Fallout universe is great (I was a -huge- Wasteland fan) and I am anxiously awaiting the Oblivion-style game that's coming, and I think an MMO in that universe would be neat, too. But the fans are extremely picky for this game, for some reason... I'm not sure it could survive.
"'Advertising in electronic games had an average monthly household expenditure of less than 50 cents in 2006, while broadcast TV was at $37, meaning advertisers are not using the gaming medium to its full potential,' said Yuanzhe Cai
Jeez, you think? Maybe it's because there are many, many more poeple watching TV than playing video games. In fact, I think that number is not too far off from it's appropriate scale.
Let's run some figures... Gaming age is about 15 to 35. Lifespan is about 70 years, and we start watching TV about age 5 now. Not many girls, and some boys aren't interested in gaming -at all-, and let's suppose that 50% of the people in that age range, but there is hardly anyone that doesn't watch TV.
So if we pull 2 average people from each year from 5 to 70, we have approximately 130 tv watchers, and 20 gamers. So the ratio is 6.5 to 1 or so. So the $.50 should be more like $5.50 or so. The article makes it sound like it should be up at $37 per person.
In short: There's a ton of spin on this using numbers that don't -mean- anything in the current context.
Hah, I was going to post 'The same way: Ridicule and disgust.'
I think we are very quickly approaching the point where something has to break. Either the government steps up and admits that it doesn't give a shit, or people in general start to notice what is going on and there are major problems.
(I know patents and copyrights are not the same thing, but they are symptoms of the same problem. Bear with me here.)
The RIAA has started suing everyone and their grandmother (literally) and the general populace is starting to realize how unfair it is, and that the tactics the RIAA is using are -allowed- by the government.
Patents are starting to prevent cool devices from existing, and threatening the ones we already have. (Blackberry.) There have been quite a few reports lately about 'x device will have to be disconnected because someone else hass a patent' etc. Discomfort enough people with money, and something is going to happen.
Copyright is even starting to overstep its bounds and artists everywhere are finding themselves restricted instead of encouraged. Yes, they are still encouraged to innovate, but let's face it: Most art improves on other art, rather than being wholly original. Patents are starting to restrict them as well. Imagine if someone patented cel-shading or any other style. With our current system, that could be done.
Things keep getting worse instead of better, and someone -will- step up and do something about it soon.
"God forbid we should ever be twenty years without such a rebellion. The people cannot be all, and always, well informed. The part which is wrong will be discontented, in proportion to the importance of the facts they misconceive. If they remain quiet under such misconceptions, it is lethargy, the forerunner of death to the public liberty.... What country before ever existed a century and half without a rebellion? And what country can preserve its liberties if their rulers are not warned from time to time that their people preserve the spirit of resistance? Let them take arms. The remedy is to set them right as to facts, pardon and pacify them. What signify a few lives lost in a century or two? The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants. It is its natural manure." -- Thomas Jefferson, emphasis mine.
Wait, has anyone ever TRIED the whole 'theatre at home' thing? Even if you could sacrifice your entire living room to set up the gigantic screen, and arrange the seats to advantage, you -still- don't get the same experience as the theatre. The screen there is taller than your house and the volume and bass on the speakers would have the neighbors calling the cops.
I've only got a 37" TV and I decided not to replace it with a 50" Plasma because I just didn't have room for a bigger one. There's no way I could possibly put an IMAX-class screen in my house, even if it only meant keeping 1 wall clear to project on.
People go to the theatre for the experience and to get out of the house, and you just can't do that at home.
Indeed. When I borrowed my friend's 360 for a week, every time I would remove the DVD from the drive, it would actually be hot to the touch. Not enough to burn me, but enough that I didn't much like holding it, even by the edges. I bought one of those shitty fans for the back, then threw that away and rigged up a system to blow air by the system to help the fan a bit. (Helps my Wii, too, which gets stupidly hot while it's off.)
It's disgustingly easy to overheat a 360, especially if you put it in -any- enclosed space, or too near it's power brick.
The fact that most people don't do 1 of the 2 is some God-given miracle, I think.
I have not actually taken the time to look at the code, no, but I was reading about them and there was talk about how loosely coupled the logic and code was, so I was already pretty sure it would be 'easy' to replace the interface. (I think I was reading the changelog, actually...) That actually isn't the issue...
The issue is that I am not artistically inclined -at all- and my User Interface skills are pretty lackluster. I seriously doubt I could improve on them much.
I do remember on a few of them thinking that they could have been done better if someone did -x-, but I forget what -x- was. Maybe it'll occur to me again in the future and this time I'll write it down.
That covers the interaction part of the interface, but you are correct that I feel they 'aren't pretty enough.' By far. I think some of them could convey the information better (black box!) and someone could be easier to tell when the puzzle is complete (pattern, net, etc) and some could be easier to read. And Sudoku could have a better input mechanism altogether, perhaps offering choices for those who can type and those who would rather click. There have been many interfaces invented for it, but very few that I enjoy using. Simon's is not one of them.
Again, the puzzles and their code are very very well done, it's just the interface that I don't like. And as I stated before, that, more than anything, is the difference between a game and a hit game.
Have you ever tried to change your pronunciation? I have. There have been a few words that I grew up pronouncing absolutely wrong (learned them from a book, I think, instead of another human) and I managed to change it with a minimum of fuss. It's not that hard if you care -at all-.
He's right that the indie clones are not a concern to PopCap, but I wonder if he knows -why-?
In my opinion, it's all in the presentation. A mediocre game with fluid, easy-to-use interface and pretty face interests me a LOT more than an amazingly-clever game with a crappy, ugly interface.
Simon Tatham's Portable Games are a great example of this. Those games are -awesome- ideas. But I would be much more inclined to play them more often if they were prettied up, and the interface made better. (Yes, I -have- considered doing this myself, but I'm not an artist, and not all that great at GUI design either.)
On the other hand, games from PopCap and such that are pretty always draw me in and at least get me to try them. Burger Rush is a good example here. It's -just- a Bejeweled clone with good graphics, and a little side-action. But my Sister has played through it at least 5 times, and my mother at least 7. They still enjoy it.
Only 1 of those lists the metathesis pronunciation. And nowhere can I find that metathesis gives us a valid pronunciation, only that it happens. If some ignorant fool decides to pronounce 'carpal tunnel' as 'capral tunnel', that doesn't mean he's correct simply because there's a word for it.
Stop trying to excuse ignorance and stupidity and try to learn something instead.
"dissuade interested people from possibly buying an iPhone"
What? This wouldn't have that effect at all. It would have the -opposite- effect. Those who had not planned to purchase may think they could mod it like a ps2 and poof, instant super-phone.
Yes, we aren't quite there... But I have little doubt we'll get there pretty quickly.
Now if they manage to unlock it -and- provide access to run any app I compile, I would be very interested.
I think you qualify for a tinfoil hat license now.
Seriously, though. If they HAD paid someone to do that... Would that person not be sitting on a ton of blackmail? Oracle could never get away with it.
Wow, I had not seen that before. That -would- be a lot better than just being really, really fast at killing processes. Heh. I don't do this work much anymore, but I know some people who do. Thanks a ton!
No, despite the fact that I live in a separate house and have a job that pays more than my mom's, I still love my family and their hurts are my hurts.
AT&T could have done well, if they'd just cared about the customer.
Long ago, my mother always chose AT&T when getting a phone turned on. They were our first wireless carrier, and we were happy.
Then they apparently quit caring. We had numerous problems with both long distance and cellular phone service. Some issues carried on for months before being resolved. My mother eventually swore she'd never use them again for anything. Ever.
It wasn't the issues, it was the way they resolved them. Everyone expects occasional issues with service. (Except overbilling, which was a few of the issues.) But if the company makes fixing the issue into an issue itself, it's obvious that they don't care about the customer at all.
They managed to turn one of their best customers into a dedicated non-customer.
T-Mobile has been a good provider, but if it had been anyone other than AT&T prodiving service for the iPhone, I'd own one right now, despite the contract my mother got us into. They were my sole reason not to get one.
Anyhow, the point is that the old movies would have been correct, if AT&T hadn't gotten stupid. Can Google take that position? They are pretty amazing on the web, but we'll see how it goes with a telco. I was reading their FAQ and apparently it used to be possible to assign your own ringer on GC, but now you can only choose from a set of approved ones. I can't prove this was a Google change, but it sounds like it. If they get crazy with the changes, they could destroy this service before they even really get started with it.
(I have not used GC yet, as I had not heard of it until now, and there appears to be no more numbers available for the moment.)
RTFA.
"The Aria 2000, which is due in July, supports 1G-bps links. Existing Aria appliances support 10M-bps links, 50M-bps links and 200M-bps links."
10gbps my ass. The one they haven't released only does a tenth of that. And the smallest of their products barely handles my home cable line.
For what it's worth, my initial thought was that they must be targetted truly massive lines and that it would be a lot harder to truly use those. Too bad it wasn't true.
You should probably bother to RTFA then.
"Beta testers at The Post Group, a film post-production facility in Hollywood, Calif., found that the Aria delivered 15 to 20 times faster transmissions "and better overall client happiness," said CIO Darin Harris."
To gain that much speed, your network must be really fscked up. I can max out my 7mbps line on any FTP that has the bandwidth available. I've heard of people lines much much bigger than mine that max theirs our regularly, also. I'm not talking about short hops, either... I mean international.
The only way I could see this as being possible is if there is so much latency that it basically makes the TCP protocol think every packet is lost, and resends them... 20 times. If you are seriously on a network that is that messed up, you need to just find another network. Some silly little piece of hardware is -not- going to solve your problems.
If they had said 1.5x to 2.0x... I could believe them. It's not that hard to find network conditions that slow things that much. But 15x to 20x? No way.
The last suggestion there has the most merit. Prove that you haven't just sat on your ass and that you really ARE looking for an answer. Also, you may not have provided enough information in the first place, and nobody -could- answer the question. Adding more useful information may also jog someone's memory as well.
But generally, if it's a fast board and you get ignored, there's nothing you can do. If it's a slow board and you get ignored, nobody can answer the question. I just keep working at the problem and either do it differently, or spend a lot of time on it.
You've obviously never seen the work of a bad programmer or a good biohacker. Reserve your judgement until you have. (It may be some years, though, as the latter doesn't exist yet, just as programmers didn't exist at one point, either.)
Mod this insightful!
No, not because it's insightful on purpose, but because it's an accurate representation of how most of that 98% think. For some reason, they honestly believe that they -deserve- an answer just because they post a question.
I'm talking about the people that post things like 'What, 98 views and nobody answers my damn question!?' and 'Doesn't anyone know the answer?' and 'HEY I NEED HELP HERE AND HURRY UP'.
I'm an answer person. I actively enjoy helping other people. I'm not a selfless do-gooder, though. I do it because I'm happy when I make others happy. A selfless do-gooder would take all the abuse on forums without losing his top. They'd answer the question, even if the person was ignorant and rude. That's not me, because rude jerks don't give me that feeling of pride and happiness, but instead make me feel used and unappreciated.
Yes, you do. Even the software mod for the XBox is illegal as you are circumventing copyright protection. Any XBox that can run XBMC can also run copied software.
From what I've heard before, you are correct about them not playing the game. It is up to the developer to give them a sample of the game (in video format) that they could expect the user to see. The rating is based on that.
As for the 'political' motivation... What political motivation is needed to rate a game? They didn't sit down and say 'Well, we hate them, and AO will basically ban their game, so let's do that.' They watched the video, it was beyond M rating, and they rated it appropriately.
Without seeing what they saw, or at least playing the game, none of us could possibly argue that they rating it improperly. We don't -know- what's in the game and how it compares to other games in existance.
What we -do- now is that the first game was extremely violent, and that second games usually try to out-do the first one. Why is it so hard to believe that this is more violent than the first?
As for the AO rating itself: What point is there in having that rating exist if they aren't allowed to use it when warranted? I seriously doubt they are flippant with their ratings. They don't just watch video while eating popcorn and say 'Oh, hmm.... AO.' and go for a beer at the pub.
Yup, sure have. They don't sell nearly as well as the boy games do. I guessed 50% because I think there are fewer girl-gamers than there are guy-non-gamers.
As the AC below noted, there is a -LOT- of guesswork in my numbers. The idea is to show that that the article is all spin and no basis, not to provide the advertising industry a number to shoot for.
Oh holy crap. I don't know if you MEANT to be flamebait or not, but you're gonna get it for that one.
You do realize that Fallout fans are absolutely rabid against making it an action game, right? Making it an MMO is a step PAST sacrilege and I think there might actually be street riots.
I think the Fallout universe is great (I was a -huge- Wasteland fan) and I am anxiously awaiting the Oblivion-style game that's coming, and I think an MMO in that universe would be neat, too. But the fans are extremely picky for this game, for some reason... I'm not sure it could survive.
"'Advertising in electronic games had an average monthly household expenditure of less than 50 cents in 2006, while broadcast TV was at $37, meaning advertisers are not using the gaming medium to its full potential,' said Yuanzhe Cai
Jeez, you think? Maybe it's because there are many, many more poeple watching TV than playing video games. In fact, I think that number is not too far off from it's appropriate scale.
Let's run some figures... Gaming age is about 15 to 35. Lifespan is about 70 years, and we start watching TV about age 5 now. Not many girls, and some boys aren't interested in gaming -at all-, and let's suppose that 50% of the people in that age range, but there is hardly anyone that doesn't watch TV.
So if we pull 2 average people from each year from 5 to 70, we have approximately 130 tv watchers, and 20 gamers. So the ratio is 6.5 to 1 or so. So the $.50 should be more like $5.50 or so. The article makes it sound like it should be up at $37 per person.
In short: There's a ton of spin on this using numbers that don't -mean- anything in the current context.
Hah, I was going to post 'The same way: Ridicule and disgust.'
... What country before ever existed a century and half without a rebellion? And what country can preserve its liberties if their rulers are not warned from time to time that their people preserve the spirit of resistance? Let them take arms. The remedy is to set them right as to facts, pardon and pacify them. What signify a few lives lost in a century or two? The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants. It is its natural manure." -- Thomas Jefferson, emphasis mine.
I think we are very quickly approaching the point where something has to break. Either the government steps up and admits that it doesn't give a shit, or people in general start to notice what is going on and there are major problems.
(I know patents and copyrights are not the same thing, but they are symptoms of the same problem. Bear with me here.)
The RIAA has started suing everyone and their grandmother (literally) and the general populace is starting to realize how unfair it is, and that the tactics the RIAA is using are -allowed- by the government.
Patents are starting to prevent cool devices from existing, and threatening the ones we already have. (Blackberry.) There have been quite a few reports lately about 'x device will have to be disconnected because someone else hass a patent' etc. Discomfort enough people with money, and something is going to happen.
Copyright is even starting to overstep its bounds and artists everywhere are finding themselves restricted instead of encouraged. Yes, they are still encouraged to innovate, but let's face it: Most art improves on other art, rather than being wholly original. Patents are starting to restrict them as well. Imagine if someone patented cel-shading or any other style. With our current system, that could be done.
Things keep getting worse instead of better, and someone -will- step up and do something about it soon.
"God forbid we should ever be twenty years without such a rebellion. The people cannot be all, and always, well informed. The part which is wrong will be discontented, in proportion to the importance of the facts they misconceive. If they remain quiet under such misconceptions, it is lethargy, the forerunner of death to the public liberty.
http://en.wikiquote.org/wiki/Thomas_Jefferson
We've been a lot longer than 20 years without 'such a rebellion'.
Wait, has anyone ever TRIED the whole 'theatre at home' thing? Even if you could sacrifice your entire living room to set up the gigantic screen, and arrange the seats to advantage, you -still- don't get the same experience as the theatre. The screen there is taller than your house and the volume and bass on the speakers would have the neighbors calling the cops.
I've only got a 37" TV and I decided not to replace it with a 50" Plasma because I just didn't have room for a bigger one. There's no way I could possibly put an IMAX-class screen in my house, even if it only meant keeping 1 wall clear to project on.
People go to the theatre for the experience and to get out of the house, and you just can't do that at home.
Indeed. When I borrowed my friend's 360 for a week, every time I would remove the DVD from the drive, it would actually be hot to the touch. Not enough to burn me, but enough that I didn't much like holding it, even by the edges. I bought one of those shitty fans for the back, then threw that away and rigged up a system to blow air by the system to help the fan a bit. (Helps my Wii, too, which gets stupidly hot while it's off.)
It's disgustingly easy to overheat a 360, especially if you put it in -any- enclosed space, or too near it's power brick.
The fact that most people don't do 1 of the 2 is some God-given miracle, I think.
I have not actually taken the time to look at the code, no, but I was reading about them and there was talk about how loosely coupled the logic and code was, so I was already pretty sure it would be 'easy' to replace the interface. (I think I was reading the changelog, actually...) That actually isn't the issue...
The issue is that I am not artistically inclined -at all- and my User Interface skills are pretty lackluster. I seriously doubt I could improve on them much.
I do remember on a few of them thinking that they could have been done better if someone did -x-, but I forget what -x- was. Maybe it'll occur to me again in the future and this time I'll write it down.
That covers the interaction part of the interface, but you are correct that I feel they 'aren't pretty enough.' By far. I think some of them could convey the information better (black box!) and someone could be easier to tell when the puzzle is complete (pattern, net, etc) and some could be easier to read. And Sudoku could have a better input mechanism altogether, perhaps offering choices for those who can type and those who would rather click. There have been many interfaces invented for it, but very few that I enjoy using. Simon's is not one of them.
Again, the puzzles and their code are very very well done, it's just the interface that I don't like. And as I stated before, that, more than anything, is the difference between a game and a hit game.
Have you ever tried to change your pronunciation? I have. There have been a few words that I grew up pronouncing absolutely wrong (learned them from a book, I think, instead of another human) and I managed to change it with a minimum of fuss. It's not that hard if you care -at all-.
Maybe we could call it SeaMonkey or something... Hmm...
;)
http://www.mozilla.org/projects/seamonkey/
I know you know this exists, but it's polite to include a URL when you're sassing someone who doesn't.
He's right that the indie clones are not a concern to PopCap, but I wonder if he knows -why-?
In my opinion, it's all in the presentation. A mediocre game with fluid, easy-to-use interface and pretty face interests me a LOT more than an amazingly-clever game with a crappy, ugly interface.
Simon Tatham's Portable Games are a great example of this. Those games are -awesome- ideas. But I would be much more inclined to play them more often if they were prettied up, and the interface made better. (Yes, I -have- considered doing this myself, but I'm not an artist, and not all that great at GUI design either.)
On the other hand, games from PopCap and such that are pretty always draw me in and at least get me to try them. Burger Rush is a good example here. It's -just- a Bejeweled clone with good graphics, and a little side-action. But my Sister has played through it at least 5 times, and my mother at least 7. They still enjoy it.
I hope so, as I very very recently bought a Core 2 chip to use on my main machine at home. I'm not holding my breath, though.
I assume you've only got 1, then.
http://dictionary.reference.com/browse/nuclear
Only 1 of those lists the metathesis pronunciation. And nowhere can I find that metathesis gives us a valid pronunciation, only that it happens. If some ignorant fool decides to pronounce 'carpal tunnel' as 'capral tunnel', that doesn't mean he's correct simply because there's a word for it.
Stop trying to excuse ignorance and stupidity and try to learn something instead.