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User: ClamIAm

ClamIAm's activity in the archive.

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Comments · 2,403

  1. Re:OMG! on Slashdot Design Changes for Wider Appeal · · Score: 5, Funny

    Sorry, I don't wanna be the first person to die from a blow to the head from an emacs pillow.

  2. Re:I miss real backwards compatibility on More Xbox Titles Added to 360 List · · Score: 1

    Now you're changing your argument. You originally said:

    <i>Backwards compatibility is a relatively new idea with gaming consoles. The only major system to have done it before now was PS2 with PS1. So there really weren't ever any good ol' days for this feature.</i>

    As I and others have pointed out, both your points here are wrong. Backwards-compatibility is not new, the Atari 7800 did it, and several older consoles (Genesis, Super NES) had hardware emulation through add-ons. Also, backwards-compatibility has been used in major systems, namely the Gameboy line.

  3. Re:You know you're in trouble when... on More Xbox Titles Added to 360 List · · Score: 1

    I dunno dude, my understanding of palettes is that they are a bunch of color values that attempt to recreate the colors you would see "naturally occurring" on a TV or whatever kind of screen the console in question natively uses. And they are required because running a (let's say NES) emulator on a computer next to a real NES running on a TV will give you different colors. So you could technically call it "emulation", but it's more emulating a TV than the actual hardware.

    Regarding garbling, that has nothing to do with palettes. It has to do with either the hardware of the system or hardware present in the game cartridge. This is why Castlevania III is a hard game to emulate, namely because it used in-cart add-on chips to create some of the effects.

  4. Re:What? on Microsoft turns to U.S. for EU Antitrust Help · · Score: 1

    However, MS not doing business in the EU hinders Bill's sociopathic plans of world domination.

    It's interesting to think of this more generally. Proprietary software makers are of course trying to maximize profit. Their biggest costs are paying a bunch of highly trained and technical people to do work while no income is coming in. Having a bigger potential market allows a better return on investment.

    Okay, I realize this is a pretty half-baked argument, but hopefully I got the general idea down.

  5. Re:Should the EU express "concerns" about US motiv on Microsoft turns to U.S. for EU Antitrust Help · · Score: 1

    Two things:

    The first is that it's interesting to compare the edict from the EC regarding MS's APIs and how the French copyright law we're hearing so much about could affect Apple regarding itunes/ipod. Of course, there are a few different things with Apple, one being that they haven't been convicted of violating laws in the same magnitude MS has.

    The second is that there are some pretty interesting conspiracy theories regarding the current US administration and MS. One that i read, and Slashdot rejected, was one detailing <a href="http://lxer.com/module/newswire/view/51589/i ndex.html">theories about the DOJ, MS, and "Linux"</a>. Yeah, it's a bit biased politically, but there are some players you may recognize. For example, the lovable Jack Abramoff (paid $560,000 by MS) had an associate Ralph Reed who he paid $240,000 annually while (at the same time) Reed was a senior consultant to the 2000 Bush presidential campaign. Seriously, you can't make this stuff up.

  6. Re:What is it Good For? on Microsoft turns to U.S. for EU Antitrust Help · · Score: 1
    By the way, M$ is what I was referring to in the title.

    Isn't this obvious? I mean, good god, y'all...

  7. Re:Odd sequence on Microsoft turns to U.S. for EU Antitrust Help · · Score: 1

    Both moves are designed to play politics. The first was to try and appear legitimate, so they went to the courts to try and dig up some favorable documents. Now they're dropping the charade and trying to get good PR. I'm pretty sure that's what they would've done with subpoenaed documents, so when the EC debunked them they'd be able to throw a fit and scream "no fair!". But hey, at least their new strategy saves some time.

  8. Re:What the hell are the UC doing? on Microsoft turns to U.S. for EU Antitrust Help · · Score: 1

    Microsoft didn't get to where they are using patents, it's their dirty business practices that given them their edge.

    It's not like these are mutually exclusive.

  9. Re:Math? on First HD-DVD Player Goes On Sale · · Score: 1

    $936 $800.

    Slashcode is just starving for some angle brackets.

    Smooth.

  10. Re:I miss real backwards compatibility on More Xbox Titles Added to 360 List · · Score: 1

    The Gameboy is a video game console. It is a piece of computer hardware designed (primarily) to play video games through the use of interchangeable cartridges/discs/cards. The fact that it can run on batteries and doesn't need a TV is irrelevant.

  11. Re:wont really solve anything on ICANN Meeting Puts Off XXX Domain Again · · Score: 1

    I was also kinda referring to stuff like CyberSitter that are geared towards parents blocking porn. I just didn't Google for the names.

  12. Re:You know you're in trouble when... on More Xbox Titles Added to 360 List · · Score: 1

    Why do you think the NES emulation scene, for example, still releases updates for palattes?

    This isn't really a valid point. Palettes have nothing to do with the actual machine emulation, but more with the difference between output devices (TVs vs. computer monitors). It's a matter of aesthetics rather than technical correctness.

    However, it's important to note that "mature" emulators for old systems are still being improved upon. This is of course similar to your statement that it's pretty much impossible to emulate something correctly the first time.

  13. Re:I miss real backwards compatibility on More Xbox Titles Added to 360 List · · Score: 1

    Yeah, the Gameboy is just a minor player in the videogame scene. Not.

  14. Re:From the mouths of babes on ICANN Meeting Puts Off XXX Domain Again · · Score: 1

    Yeah, but what's considered .safe? What's considered .porn? If any "morality" legislation is imposed, many groups who consider themselves morally superior will just need to be in on the process. Will a .safe encyclopedia provide articles on evolution or homosexuality? Will these articles be biased? Would a site like somethingawful.com be labeled .porn?

  15. Re:wont really solve anything on ICANN Meeting Puts Off XXX Domain Again · · Score: 1

    Or, organizations could be created that "certify" sites to different ratings. Get the W3C or somebody on board to create a standard way for people to identify what the rating of a site is. Then, parents (or whoever) can lock the settings on their computers to only allow certain sites.

    Things like this already exist in some forms. The ESRB has a ratings service for online game sites. There are organizations and companies that provide services for parents to block porn, and many porn sites voluntarily tell these services that they are "adult" sites, as well as provide links to them.

  16. Re:Why are we following? on ICANN Meeting Puts Off XXX Domain Again · · Score: 1

    Why is it that slashdot is so obsessed with this issue (I'd track down the links, but I see a post on this topic at least every 2 weeks so its not like you have to look far to find them).

    Why is CNN so obsessed with George W. Bush? I'd track down the links, but I see a story on this topic at least every 2 days so it's not like you have to look far to find them.

  17. Re:USB and SD on Nintendo President Vows Cheap Games · · Score: 1

    I'm sort of wondering about hard drives connected to the Revolution. Will you be able to store the NES/Genesis/etc ROMs you download on it? If so, you could theoretically make a backup and be able to take your ROMs with you on your laptop or whatever (or a PSP, heh).

  18. Re:Games have always been 60$... sorta. on Nintendo President Vows Cheap Games · · Score: 1

    Two things. One is that I remember a lot of N64 games costing $60 (USD) when released.

    The other is in regards to inflation. If we adjust game prices to account for inflation, the flat $50 for a new release is actually cheaper than for older consoles. Of course, there are other things to consider (like average income and wage increases, etc), but the OMG 10 DALLORS MORE line is pretty weak.

  19. Re:Come from under? on Nintendo President Vows Cheap Games · · Score: 1

    Please, if you don't understand copyright/trademark licensing, don't spread misinformation. Unless you know the conditions under which the owners of the Bond license, er, licensed them to Nintendo/Rare when Goldeneye was made, you have no right to say you know what's going on.

  20. Re:Come from under? on Nintendo President Vows Cheap Games · · Score: 1

    If you're saying "Rare won't release new games for the Revolution", yeah, you're probably right. If you're saying "Rare's old games won't be on the Revolution", you're probably wrong. I'm pretty sure Nintendo owns the copyrights to most of the games Rare released when Nintendo owned them, but this all depends on what got sold to Microsoft when Rare was divested.

  21. Re:I couldn't agree more ... on Nintendo President Vows Cheap Games · · Score: 1

    I mean, sure it takes more effort to create a game on the X360 than the normal Xbox

    WTF?

  22. Re:Geometry wars on Nintendo President Vows Cheap Games · · Score: 1

    Sigh.

    Live Arcade has been around for a while now. You do know there was a version for the original xbox, that came out a few days before Halo 2. So, it was released at the beginning of November, 2004.

    Were you able to buy games for direct download in Noverber of 2004?

    So, if you recall correctly, Microsoft had this way before Nintendo.

    Wrong. Networked game delivery on consoles has existed for a long time, dating back to era of Atari and Coleco. Nintendo had a system known as Satellaview for the Super Famicom (Super NES).

    Also, how is this going to work for the Revolution without a hard drive? I'd imagine the space could start filling up fast.

    If you would read TFA, you'd perhaps understand how. Also, maybe you don't realize it, but games don't need to take up nine gigs of storage. The largest NES game was (I believe) one megabyte, and many were much smaller. Super NES games average a few megs each. Geometry Wars is probably a few megs.

  23. Re:How is this different? on Nintendo President Vows Cheap Games · · Score: 1

    The difference I can see at this point is the cost gamers are faced with. To buy games on Xbox Live, you need a hard drive-equipped 360, which for most people translates into a $400 console. Nintendo has stated the Rev will retail for perhaps half that.

    Of course, this kinda spills over to the online services of the next-gen systems in general, but that's a bit off the topic of your post.

  24. Re:Richard Reid-Stallman on Sandals and Ponytails Behind Slow Linux Adoption · · Score: 1

    Yeah, and a joke picture about Emacs proves that RMS has a God complex. Wait, no it doesn't.

  25. Re:That's not the problem on Sandals and Ponytails Behind Slow Linux Adoption · · Score: 1
    Noone ever complains about my t-shirt, Dickies shorts, and piercings when I'm done fixing their shit... in fact, I'm the one they ask for by name.

    That's because you're so darn lovable. The problem is with the people who are not pleasant to be around.