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User: 4D6963

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  1. Re:Longevity? on A 4.1 GHz Dual Core at $130? · · Score: 1
    One day, the machine simply wouldn't boot.

    Should we assume that this means the CPU was dead or does it mean that it didn't boot and that you presume that the CPU was burnt?

  2. Re:Longevity? on A 4.1 GHz Dual Core at $130? · · Score: 1
    Since nobody writes desktop software that expects the CPU to be broken

    What about Prime95?

  3. Re:Hand picked sample? on A 4.1 GHz Dual Core at $130? · · Score: 1
    If you had RTFA

    Do you mean the whole of the 45 pages?

  4. Lacking illogical behaviour on What Would You Like to See from Game AI? · · Score: 1
    Which are the most obvious intelligence deficiencies of current NPCs that need to be fixed?

    Maybe surprisingly, one of their deficiencies is their lack of stupidity. I don't know if it could improve the game play at all, but making them more illogical would make them more human. AI's always seem to know what to do, although they don't do it perfectly, intendedly for not being too strong or unintendedly by bad design.

    I'm not saying that we should have TKing AI's in online coop games for example, or having AI's standing on the deck of an aircraft carrier and shooting in the air or making bunny hops while waiting for an airplane to get in to spawn, but if we're looking for more human-like AI's, I think we should make them adopt a satistically defined illogical behaviour based either on statistics obtained in "laboratory" or by statistics obtain "on the fly" during the game. it would involve quatifying and qualifying the human players illogicol behaviour and being able to replicate it, I guess.

    And while it's nice to have an AI be about at your level, it's annoying when an AI dynamically changes it's skill level during the game (as in Unreal Tournament for example), so I don't know what would be a solution to avoid having to do that, but I think it's something to absolutly avoid, simply because human players won't become any better as you start playing better during the game.

    Oh and while I'm hear, one thing that is annoying is having an AI to cheat to match your level, simply because they don't "know" the techniques you know. Maybe the AI could learn from the techniques you use by "observing" to get better?

    I think that the main reason why it's not fun to play against AI is that you can't measure yourself to an AI because it never is any close to an average human. I hardly see that ever changing, but I'd like to tho.

  5. Re:I'm all game... on Warcraft Movie In The Works? · · Score: 1
    ...just as long as it isn't directed by Uwe Boll.

    I just have no idea whether you'll be modded -1, Redundant or +5, Insightful. I'll bet on Redundant tho ;-)

  6. Re:35 hours or strike on Game Developers Sound Off On 'Quality Of Life' · · Score: 1
    you can always flip burgers at McDonalds on a part-time basis, thereby assuring yourself of as many free hours per week as you want to pick your nose and sleep

    lol great idea. by the time i'll move to the US i'll be a sysadmin, so no, I won't work for McDonald's in order to work for a decent amount of time.

    So, you can work as long or as little as you like, and take whatever job you like

    Wait, do you mean I can be a 35-hours/week sysadmin??

    "going on strike" is just another way of telling your employer that you don't want to work for him (because if you did you'd find some other way of talking to him apart from not showing up for work, wouldn't you?)

    lol, no wonder why you guys work as much as the Chinese. "Going on strike" is done when you tried discussing with your employer about something about your work conditions that cannot be accepted anymore and that your sterile discussion leaves no other solution, nothing to do with "not wanting to work for him", and therefore if you're on strike it means there was no efficient "way of talking to him apart from not showing up for work".

    Looking for another job won't make things globally any better, changing things by strikes changes things for at least the company you work in, or maybe even more, depending on what type of strike it is. You can argue that I can't change the world, but if so then wonder why we the French who's always on strike work 35-hours a week.

  7. Re:Very Easy Solution. on Radioactive Warning for Future Generations · · Score: 1
    that still only takes us back 2500 years which is nowhere near 10000

    That's right, but if you rather take for example the Chinese civilisation, that's more like 6,000 years, which is getting closer to 10,000 years ;-). But you're right, our situation is less stable now, and for example since we are living the 6th mass instinction that we provoked by ourselves, we might instinct ourselves as well.

  8. Re:Where does the lie start? on NASA Hacker Gary McKinnon Interviewed · · Score: 1

    Yeah, makes perfect sense. Doesn't explain the UFO reports tho.

  9. Re:Plutonium is fuel, not waste on Radioactive Warning for Future Generations · · Score: 1
    The highly radioactive stuff we're struggling to "entomb forever" at Yucca Mountain is probably the same stuff we'll be scrambling to dig up and use as fuel 50 years from now.

    I think we'll rather dig it up to throw it in a hole drilled down to the radioactive core of Earth and let it melt down with the rest of the radioactive stuff we got a few hundreds of miles under our feet. That would be like burying much deeper, except that no one cloud ever find it.

  10. Re:Tourist signs on Radioactive Warning for Future Generations · · Score: 1
    Today's warning sign is tomorrow's tourist attraction.

    Reminds me slightly of something that stroke me when I saw it in a documentary on TV. It was an arab tomb, with written on it the wishes of the buried guy, a few thousand years ago (idk precisely, but I'm pretty sure it was way over 2,000 years ago), and in this text the buried guy was asking nicely not to ever be moved away, or such. I'm pretty sure this saved the guy from ending up in a museum or something.

    Today's warning sign will be tomorrow's archeologist's attraction, and if they can figure out the warning they'll pay attention, although I'm sure it won't prevent them from examining in a safe manner what they've been warned against.

  11. Re:Very Easy Solution. on Radioactive Warning for Future Generations · · Score: 1
    we've only been going in the present form for maybe 500 years if you take the Rennaissance as a starting point.

    Why on Earth would you want to take the rennaissance as a starting point? You're American maybe, that's why? I'm Europeean, so I'd rather take some point in antiquity.

  12. Re:Very Easy Solution. on Radioactive Warning for Future Generations · · Score: 1
    in 10,000 years English will be unchanged!

    Write it in Latin then, in 10,000 years, Latin will be unchanged, since it's a dead language.

  13. Re:Can you turn off a 2-year-old? on Babybot Learns Like You Did · · Score: 1
    And they are Not Like Us, so it's OK to keep them in cages.

    Because we don't keep anyone *like us* in cages maybe?

  14. Re:There is more to a 2-year-old than walking on Babybot Learns Like You Did · · Score: 1
    potentially a good step on the road towards human-like intelligence.

    Dude, we are so far from a human-like AI, it's like taking a step towards the east and saying "it's potentially a good step on the road towards Moscow". I may be exagerrating a little tho.

  15. Where does the lie start? on NASA Hacker Gary McKinnon Interviewed · · Score: 1
    Reading this interview, this guy *obviously* made stuff up, like the whole alien thing, however, since he has actually hacked the NASA, some of this stuff has to be true. Like, can that thing about default passwords can be true? That sounds just incredible to me, but yet this guy has actually hacked the NASA...

    Also, any chance he actually found something about anti-gravity and all that and that he wrongly attributed it aliens? Sounds unlikely to me, but after all, (non-alien) UFOs seem to exist (relying on pilots and radar operators witnessings), and since they are of human origin, after all, the NASA *could* be involved (I know it sounds quite like science-fiction tho)

  16. Re:TFA? on Managing a Huge Music Collection? · · Score: 1

    lol, Flamebait? how on Earth is that flamebait?

  17. Re:TFA? on Managing a Huge Music Collection? · · Score: 1

    I know, it's just that I'm not used to post in Ask Slashdots I guess.

  18. TFA? on Managing a Huge Music Collection? · · Score: 0, Flamebait

    Am I the only one out here who's feeling awkward by the lack of an article to read? While posting I had the usual feeling that you have when you post as if you RTFA as you didn't, except that this time there was no TFA to read.

  19. Re:35 hours or strike on Game Developers Sound Off On 'Quality Of Life' · · Score: 1
    The problem is that we backslide thanks to effective demonizing of Unions by the republican party.

    Well yeah, unfortunatly you can't keep that kind of advantage unless you keep fighting, and that mostly means having the Democrats to do something to compensate the efforts of the Republicans to exploit you better.

    And that's why in France the 35-hours are being rolled back, that's because the right wing has been having the power lately.

  20. Smart playlists on Managing a Huge Music Collection? · · Score: 2, Insightful
    Well, you're far from the only one to have thousands of files, so if you care to know (since you're asking you probably do), here's how I do to manage my music collection.

    I use iTunes. In one big folder, I move full albums that are in one folder, then I drag em in iTunes in order to make them have one playlist matching to each album, then I listen to each song of the album I just added, and when there's a song I like, I drag it on a playlist, that we'll call "~To Take", and then I create another list nammed "~To Take Not". Then, I create a smart playlist that lists all the titles in the "~To Take" list that haven't been played in the last 5 days, and that unlists the titles in "~To Take Not".

    Then I keep listening to that smart playlist in a random order, and when I want to get some song out I drag it to "~To Take Not". Works real good for me.

    And come on, don't tell me that you actually care about the few tens of MB's of memory that iTunes uses? And if you do, well, consider it the price to pay for the cool features.

  21. Re:35 hours or strike on Game Developers Sound Off On 'Quality Of Life' · · Score: 1
    Here in the US there are under-40 hour/week jobs available, but they're usually designed that way to be "part time"

    Seriously, you guys are getting screwed. So a 35-hours job in the US is a part time job? lol, that's quite funny, and at the same time scary.

    I only hope one day you guys will wake up and do quite what we did during the last 150 years or so, and fight in order to bring the weekly work time from 48 hours to 40 to 39 to finally 35 (although the 35 hours have always been controversial and are kind of being rolled back).

  22. 35 hours or strike on Game Developers Sound Off On 'Quality Of Life' · · Score: 1
    Wow, you people posting talking about working at least 40 hours a weekand up to 80 hours scare me.

    I don't mean to troll, but see, here in France, it's work 35 hours a week (at worse 39) or it's the strike. And the problem for me is that I'm planning on moving to the US, and I find it quite scary to think that I might have an over-40 hours a week job.

  23. Re:When will they learn the web is not a postcard? on I Was Young And I Needed The Money · · Score: 2, Informative
    I wonder when idiot web designers will stop trying to make the web look like a postcard instead of a text document.

    Personally the only thing that disturbs me about this site is the naked dude on the second page. Had to resize my browser window to get him out of my sight while reading the text.

  24. Laser Blast on U.S. Considers Anti-Satellite Laser · · Score: 1
    The U.S. government wants to develop a ground-based weapon to shoot down enemy satellites in orbit

    Sounds quite like a real-life clone of Laser Blast!

  25. Re:Message for Captain Obvious on Boot Camp For Suckers? · · Score: 1
    Most Windows users actually like their OS and would not want to switch.

    Not true. My little sister was a Windows user, and she didn't complain about it. But I once left her PC on booted in Mac OS X and she played around with it and ended up asking me to leave Mac OS X on her computer.

    She wanted to switch, she just didn't know before.