Mach 5 = 1,701.45 m / s... still pretty crazy fast - LA to NY in ~42 minutes - but no, not LA to NY in 2 seconds. Methinks someone plugged it into google and thought 'hey, m must mean miles, right?'
Does anyone else find it prophetic that the ground station engineer working on the space elevator is named Riise? Like Dr. Frankenstein - Rise... Riise... Riiiiiiiiiiiiiiiiiise!!!!!!!!!!
The story of John Harrison and the accurate timepiece is actually really interesting - I'd strongly recommend the book Longitude for people interested in the history of technology.
Great book, great man. The idea that the invention of a more accurate timepiece could transform such a well established art is really thought provoking.
I could be completely wrong, but having worked with accelerometers (and RFID triangulation), isn't relative motion all you need? Last I checked, position can be determined via a starting point and velocity vector, with velocity coming straight from acceleration, or the lack thereof. This is something I've been thinking about - it's just like how RE4 for the cube was gorgeous, it's going to take a little while for devs to pump the juice out of the system. Not just the graphics juice, but the novel controller juice too. There should be no electronic limitation (other than accuracy, which by all accounts is excellent) preventing 1-1 mapping of movement.
IGN did an interview a week or so ago about Age of Empires for the DS: http://ds.ign.com/articles/679/679458p1.html Still listed in the RTS genre, though from the read it's less real-time and more turn-based.
Mach 5 = 1,701.45 m / s... still pretty crazy fast - LA to NY in ~42 minutes - but no, not LA to NY in 2 seconds. Methinks someone plugged it into google and thought 'hey, m must mean miles, right?'
There was a great book on this that just came out this year. It's titled The Most Human Human.
Does anyone else find it prophetic that the ground station engineer working on the space elevator is named Riise? Like Dr. Frankenstein - Rise... Riise... Riiiiiiiiiiiiiiiiiise!!!!!!!!!!
The story of John Harrison and the accurate timepiece is actually really interesting - I'd strongly recommend the book Longitude for people interested in the history of technology.
Great book, great man. The idea that the invention of a more accurate timepiece could transform such a well established art is really thought provoking.
I could be completely wrong, but having worked with accelerometers (and RFID triangulation), isn't relative motion all you need? Last I checked, position can be determined via a starting point and velocity vector, with velocity coming straight from acceleration, or the lack thereof. This is something I've been thinking about - it's just like how RE4 for the cube was gorgeous, it's going to take a little while for devs to pump the juice out of the system. Not just the graphics juice, but the novel controller juice too. There should be no electronic limitation (other than accuracy, which by all accounts is excellent) preventing 1-1 mapping of movement.
Amen brother - speaking of which, how awesome would that be using the new controller to rotate the sphere? :)
IGN did an interview a week or so ago about Age of Empires for the DS: http://ds.ign.com/articles/679/679458p1.html Still listed in the RTS genre, though from the read it's less real-time and more turn-based.