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Wanted Revolution Downloads, Nine N64 Titles

A GameDaily piece looks at nine N64 titles the staff over there feels really should make it onto the Revolution download service. They're quirky little titles, including a family-favorite launch title: Blast Corps. From the article: "In the game, you take control of a "destruction team" made up of this one guy and several vehicles that range from a bulldozer to a full-blown Transformer-esque robot, and you attempt to clear the path of a runaway missile truck running, oh, five miles an hour. If anything comes into contact with this missile it blows up, so you must clear the path to a certain point in the level. This means destroying ANYTHING, including cities, in order to assure its safety." What N64 titles would you want to see on the service?

168 comments

  1. Goldeneye by dan+dan+the+dna+man · · Score: 4, Interesting

    Which delayed the writing of my PhD for at least 6 months. 4 player, single shot kills action - still my fave multiplayer FPS :)

    --
    I don't read your sig, why do you read mine?
    1. Re:Goldeneye by Anonymous Coward · · Score: 0

      Not open source. It's a mod for Half-Life 2 on the "Source" engine (HL2's engine).

    2. Re:Goldeneye by Pope · · Score: 1

      Agreed. Hell, I'd like to be able to play it on a powerful enough system that it doesn't choke on the smoke effects and having more than 4 enemies on screen at the same time! Keep the game exactly as-is and just let us play it at a solid 30fps is all I ask!

      --
      It doesn't mean much now, it's built for the future.
    3. Re:Goldeneye by Anonymous Coward · · Score: 1, Informative

      Some good news about the N64 games: They will have improved framerates. Multiplayer Perfect Dark / Goldeneye (same game engine) are great examples of games that will benefit from this.

    4. Re:Goldeneye by CastrTroy · · Score: 1

      I never understood the draw of Goldeneye. Most people I know loved it, but I found that it was pretty bad. Right up along with all the other FPSs on consoles. Maybe the consoles should put out a mouse or trackball so that FPSs don't suck so much on them.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    5. Re:Goldeneye by PhrostyMcByte · · Score: 2, Interesting

      You may be interested in Goldeneye: Source, if it's the multiplayer you're after.

    6. Re:Goldeneye by RoadDoggFL · · Score: 3, Funny

      Or, you know, you could just get better at using a controller like the rest of us and stop bitching...

      --
      "This is considered plagiarism."
    7. Re:Goldeneye by nocomment · · Score: 1

      Majora's Mask is on the same disk as Ocarina of Time for Gamecube. Along with Zelda 1, and Zelda II.

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      /* oops I accidentally made a comment, sorry */
      /* http://allyourbasearebelongto.us */
    8. Re:Goldeneye by Taboam · · Score: 1

      goldeneye was on the list of downloadable games from nintendos online service survey.

    9. Re:Goldeneye by Dorceon · · Score: 3, Informative

      GoldenEye's unlikely because EA has the Bond license now. Also, single shot kill is a dumb mode. Play with Hero (-10) health. A center mass shot from anything but a handgun will still take you down, but at least you don't die if you're shot in the gun while standing around a corner.

      --
      What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    10. Re:Goldeneye by Kazzahdrane · · Score: 1

      Yep, the Collector's disc that came with Wind Waker pre-orders. If you didn't pre-order it it's not as simple to find as Ocarina of Time, which came on a 2nd disc with lots of copies of Wind Waker - at least here in the UK.

    11. Re:Goldeneye by Gulthek · · Score: 1

      I'd like to chime in with an agreement with the gp post. I never found Goldeneye to be particularly engaging, and I've played many console FPSs from Metroid: Prime to Halo to Riddick.

      I found Goldeneye to be slow, ugly, glitchy, and boring. But I'm obviously in a gaming minority here, so please; what was/is the big deal?

    12. Re:Goldeneye by caryw · · Score: 1

      Online multiplayer Goldeneye? That would be incredible.

      Really though, this is the WORST N64 related article I've ever seen.

      The games they choose are atrocious. The New Tetris? Yeah, there's something that hasn't been done 1,000 times on every console since the beginning of time. Pilotwings 64? Yeah, that was great as a release game to showcase the N64's new 3D world, but was horrible as a game.

      How about some obscure games with replay value?

      - Super Smash Brothers! Possibly the greatest game of all time. And still to this day the only fighting game based on actual character movement and timing instead of mashing buttons for combos (like Mortal Kombat and every other fighting game).
      - 1080 Snowboarding
      - Conker's Bad Fur Day. Not particularly engaging, but hilarious!
      - Mario Golf. Strangely addicting.
      - Re-Volt. Sure it came out on other systems too, but what an awesome little game. Design your own tracks and race around them, would be awesome for multiplayer.

      Agree? Disagree? Reply!

      - Cary
      --
      Fairfax Underground: Where Northern Virginia comes out to play!

    13. Re:Goldeneye by SetupWeasel · · Score: 1

      No, that was a second, separate promotional disc, bundled with Cubes sold at a certain time or given out free as part of Nintendo's loyalty program. The Wind Waker disc was a pre-order deal that included The Ocarina of Time and the Ocarina of Time Master Quest, a remix released for the 64DD in Japan.

    14. Re:Goldeneye by Eli+Gottlieb · · Score: 1

      I agree except for your claim that SSB is obscure. It isn't, and will undoubtedly be included in this service whether or not we ask for it on Slashdot.

    15. Re:Goldeneye by Miraba · · Score: 1

      I can't speak for the people you gamed with, but I remember SSB being anything but obscure. Google agrees with me, unless you consider 1.52 million copies sold in Japan and 2.74 million copies sold in the US to be obscure.

    16. Re:Goldeneye by damsa · · Score: 1

      Goldeneye came out in 1996/1997 Halo came out in 2001/2002. It was the first multiplayer FPS on a console that came out half a decade before Halo did on the Xbox. So that's why people have fond memories. It's like people have fond memories of playing Pong in the 1970s.

    17. Re:Goldeneye by Schitzoflink · · Score: 1

      Well the problem with your point is that you are pointing to FPS's from the Generation of consols after Goldeneye...so you are kind of making the statement "I don't know what the big deal is with the Model T, I was just driving the new Ford Fusion and the Model T just sucks in comparison"

      Goldeneye Owns because it was one of the best/first FPS on a console, and the multiplayer was awsome...

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    18. Re:Goldeneye by hal2814 · · Score: 1

      Fond memories are one thing. Actually picking the game up and playing it again is something else entirely. If we were putting together a Top 10 list of N64 games, I would be very surprised if Goldeneye didn't at least make #2 (MAYBE behind Zelda). I picked up Goldeneye and played it just under a year ago. It's not nearly as good as you remember it being. It's probably best left firmly in the past even though it was extrememly important in bringing FPS multiplayer to consoles.

    19. Re:Goldeneye by Anonymous Coward · · Score: 0

      the big deal is you obviously played it 10 years too late

    20. Re:Goldeneye by tepples · · Score: 1

      How about some obscure games with replay value? - Super Smash Brothers!

      Not obscure. Sequel is still available on GameCube, whose discs play in Revolution.

      Conker's Bad Fur Day.

      Developed and owned by a company that Nintendo sold to a competitor. Whether Micraresoft is still willing to license the rights in the game to its closest console competitor is an open question, as the special edition of the game is still available on Xbox.

      Mario Golf.

      Sequel is available on GameCube, whose discs play in Revolution.

    21. Re:Goldeneye by Gulthek · · Score: 1

      Except that I played Goldeneye when it was brand new. At first I thought that I just didn't like FPS games, but those that I mentioned have proven that hypothesis wrong.

      So what you are saying is that Goldeneye is thought of so fondly because it was (then) unique, not because of any other merit?

    22. Re:Goldeneye by RoadDoggFL · · Score: 1

      I hated Goldeneye too. Autoaim sucks and I was never happy with the N64's controllers. But bitching about the controller accomplishes nothing, just because he sucks at using it doesn't mean anything.

      --
      "This is considered plagiarism."
    23. Re:Goldeneye by Gulthek · · Score: 1

      I played Goldeneye when it was brand new. At first I thought that I just didn't like FPS games, but those games I mentioned have proven that hypothesis wrong.

      So what you are saying is that Goldeneye is thought of so fondly because it was (then) unique, not because of any other merit?

    24. Re:Goldeneye by Gulthek · · Score: 1

      That is, I thought I didn't like FPS games on consoles.

    25. Re:Goldeneye by Schitzoflink · · Score: 1

      Yeah, Now when I play Goldeneye it isn't nearly as fun as when I would spend hours playing the same level over and over just because...

      --
      Mr. T carries a postage stamp in his wallet at all times on the back is a list of all the fools he doesn't pity
    26. Re:Goldeneye by Mercano · · Score: 1

      I belive they are allready working on a new SSB\SSB:M sequal for the Revolution that wil be Internet enabled.

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      #include <signature.h>
    27. Re:Goldeneye by Fred+Or+Alive · · Score: 1

      The Legend of Zelda Collectors Edition disc didn't come out at the same time as The Wind Waker, IIRC it came out several months later, as a bonus if you bought a new Gamecube (the same time as Mario Kart?), or from Nintendo's Stars Catalogue, or some stores just started selling them seperatley anyway.

      The limited edition version of The Wind Waker with the Ocarnia of Time / Master Quest disc is fairly common, as far as I can tell just about all of the initial batch that turned up in shops in the UK were the limited edition. (It wasn't a preorder thing in the UK).

      Both discs are fairly common on eBay anyway.

      --
      10 PRINT "LOOK AROUND YOU ";
      20 GOTO 10
    28. Re:Goldeneye by irc.goatse.cx+troll · · Score: 1

      Yeah, and I could get better at hammering in nails with a screwdriver, but use the right tool for the job.
      I'd take on any console gamer in a their console + gamepad vs my computer +keyboard & high end gaming mouse on ANY game(that isn't set to autoaim for the console users, like all console games do).

      It's a shame the only system that came close to allowing cross-platform multiplayer like that was the dreamcast.

      Theres really no competition between a 1600dpi mouse on a 14" mousepad and a 3/4ths of an inch high analog stick, and thats just for aiming.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    29. Re:Goldeneye by RoadDoggFL · · Score: 1

      So does that mean that because cars exist, foot races are trivial?

      --
      "This is considered plagiarism."
    30. Re:Goldeneye by Corbu+Mulak · · Score: 1

      Banjo-Tooie is even better, except for the final jiggy/cheato page. Canary Mary is an evil bitch and I hate her.

    31. Re:Goldeneye by irc.goatse.cx+troll · · Score: 1

      No, it means don't bring a butter knife to a gun fight, and don't have olympic swimming races in the kiddie pools.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    32. Re:Goldeneye by RoadDoggFL · · Score: 1

      Who said I was?

      Just because there's a better (read: easier ) way to do something doesn't mean all other methods are useless. Especially when proficiency doesn't come easily.

      --
      "This is considered plagiarism."
    33. Re:Goldeneye by Dave2+Wickham · · Score: 1

      Woo, someone else who actually remembers/enjoyed Re-Volt!

      I find myself frustrated with MK:DD's Shine Thief mode, I wish they'd used Re-Volt's idea of having 2 totally different timers, rather than the weird thing they use.

      Given that Acclaim died, though, I somewhat doubt it'll be making a comeback.

    34. Re:Goldeneye by dyslexicbunny · · Score: 1

      Goldeneye and Perfect Dark are owned by Rare. I somehow believe that releasing them would be a legal snafoo if Rare disapproved. Same goes for Squaresoft and SNES FFs. Sometimes legal property sucks. Sometimes it doesn't.

    35. Re:Goldeneye by HTL2001 · · Score: 1

      and people wonder why I like legacy inverted control style. I still suck horrably at halo, for other reasons (different reactions, huge controler etc)

      --
      By reading this, you have given me brief control of your mind.
    36. Re:Goldeneye by Anonymous Coward · · Score: 0

      Zelda OoT, on the other hand is still great. I was playing it yesterday on the Zelda Collector's CD for the Gamecube, and it still holds up extremely well.

    37. Re:Goldeneye by PhraudulentOne · · Score: 1

      It's not just that its easier, its that its better. Your saying better as in easier - I'm saying better as in more accurate and faster. It's also easier on your hand. Your not losin' it with your thumbs, your moving your whole hand. You seem to be defending this issue seriously - we are just saying that we'd rather have a mouse to play with. It's not because we're whiners, its not because we're not good enough to "master the analog stick," it's just far superior to have a mouse. You can't aim for crap with the analog, and I don't care if you say your awesome at it. I will whip you with a mouse any day. In order to get half-ass accuracy on an analog stick, you have to move it gently, and slowly. This is obviously not optimal in a FPS. You can fight close up, but what if someone is far away? You see the analog fail miserably.

      This doesn't mean analog is useless. Hey you could rewire the controller to make it even LESS efficient and then learn that method. That's fine if you want to do that, but I still want to use my mouse.

      If the goal of a game is to be stealthy, aim as quick as possible, and shoot your opponents as accurately as possible, then I want a tool that best suits the job. I haven't played Goldeneye in many years, and I'm not a huge fan, but I generally dislike FPSs on consoles based on what we're discussing here.

      --
      You create your own reality - Leave mine to me.
    38. Re:Goldeneye by Taboam · · Score: 1

      No Nintendo published goldeneye and can re-release if they please, thats why we have perfectdark zero and not goldeneye360

    39. Re:Goldeneye by RoadDoggFL · · Score: 1

      No, nobody has said they'd rather use a mouse and keyboard. They're attacking the game because it doesn't let you. That's pathetic that every single time a console FPS is brought up, the PC whiners groan about the mouse and keyboard. You'd think if it was so great they'd just play and shut up or something.

      --
      "This is considered plagiarism."
    40. Re:Goldeneye by stalky14 · · Score: 1

      Fuck that. That mouse/keyboard shit is why I never play FPS's on anything but consoles. Too cumbersome... and painful.

  2. Goldeneye by ToddBox · · Score: 1

    Goldeney with online multiplayer support. I would buy a Revolution just for that. And yeah, I know that open source PC Goldeneye came out sometime in December.

  3. Never saw that game in college. by MrPeavs · · Score: 1

    I have never even heard of that game, guess it wasn't popular on the college circuit.

    1. Re:Never saw that game in college. by Anonymous Coward · · Score: 0

      College circuit? Did you go to every college in the US or just a local community college?

    2. Re:Never saw that game in college. by MrPeavs · · Score: 1

      I only went to two colleges, but I also visted my friends at other ones. I have been to more than my fair share of colleges over the years.

  4. without goldeneye by szembek · · Score: 1

    Without goldeneye I don't think this list can be taken seriously. I would also like to see Mario Kart 64 myself.

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    nothing
    1. Re:without goldeneye by bigman2003 · · Score: 1

      I wonder what the licensing of Goldeneye was like...

      Who owns it now, Nintendo, or Rare? Does Nintendo have the right to publish it for a new console?

      Something tells me that Rare might not let Nintendo use it...

      --
      No reason to lie.
    2. Re:without goldeneye by basscomm · · Score: 1

      This list isn't the 'nine most popular games that everyone liked to play, and if Nintendo doesn't put them on the Revolution list they've gone loco' list, it's a list of "Nine Obscure N64 Games We Want to Play on Revolution". (emphasis mine)

      --
      http://crummysocks.com
    3. Re:without goldeneye by szembek · · Score: 1

      Yeah I see that now. I, scrolled through the article pretty quickly looking at the titles in the list. The /. post doesn't mention anything about it being a list of the top 9 obscure titles.

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      nothing
    4. Re:without goldeneye by hal2814 · · Score: 1

      Then why is ANY form of Cruisin' on there? That's about as obscure as a version of Street Fighter II on the SNES. (I know. I know. You're just the messenger.)

    5. Re:without goldeneye by RoadDoggFL · · Score: 1

      Rare's working on DS games and even AoE is seeing a DS incarnation. Also, Goldeneye's particularly tricky because it was a Nintendo-published game on a Nintendo console, developed by Rare, but the license is owned by EA.

      Interesting, indeed.

      --
      "This is considered plagiarism."
    6. Re:without goldeneye by bleaknik · · Score: 1

      I would just like to clarify your post. The James Bond license for new games is owned by EA, but this isn't a new game, now is it?

      Either way, it makes you wonder...

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    7. Re:without goldeneye by RoadDoggFL · · Score: 1

      Yeah, but I don't know how EA currently holding the James Bond (and thus, Goldeneye) license affects redistribution of games under that license.

      I know that Rare only retained the rights to IPs they created, which is why there's are Rare-developed Conker and Perfect Dark games on MS's consoles. But does Rare even have a say in granting Nintendo the rights? Does EA? Or is this something to take up with Hollywood?

      --
      "This is considered plagiarism."
    8. Re:without goldeneye by Lehk228 · · Score: 1

      if EA does have the ability to cockblock the release of goldeneye it woujld be fairly easy to reskin and rename the characters and give it a name that makes it obvious what it really is, Goldeneye kicked ass on gameplay not due to the licensed content, the satellite dish level might have to be scrapped but other than that, the rest of the game is nonspecific enough to pass without a bond license

      --
      Snowden and Manning are heroes.
    9. Re:without goldeneye by Dave2+Wickham · · Score: 1

      I doubt that Rare developing games for Nintendo handhelds has much of an impact as to whether they'd contribute to the Revolution's library of games; Microsoft don't compete in the portable gaming device space. After all, they (Microsoft) advertise the iPod connectivity features of the Xbox 360, and they compete with Apple on the desktop market.

      (And yes, this is where my argument falls apart as MS write software for the Mac, but only really that which helps keep their lockin in place, such as Ofice.)

    10. Re:without goldeneye by RoadDoggFL · · Score: 1

      I'm just saying that there's no disdain for Nintendo at MS or Rare. And any relations between them and Nintendo could possibly lead to some sort agreement being reached on a redistribution agreement. But I must reiterate that EA's ownership of the EA lisence kinda makes things a bit confusing on where all parties (except Nintendo) stand.

      --
      "This is considered plagiarism."
  5. Cruisin? by Ironsides · · Score: 1

    Dang, I never even remembered the made the Cruisin USA for N64. That's a definite must for the revolution. Along with all the Marios of course. Although, I think the bigest market will be for the original NES games, such as castlevania and icarus over most of the N64 games. Altough the Gameboy SP seems to have most of those taken care of already.

    --
    Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    1. Re:Cruisin? by brunes69 · · Score: 1

      You can playe the original NES and SNES games perfectly on PC and Xbox using an emulator. But few N64 games run well.

  6. Blast Corps by Maugrim · · Score: 3, Interesting

    Not many people have heard of it, but was definately one of the best for the 64.

    1. Re:Blast Corps by vapspwi · · Score: 1

      Agreed. I rented it and played through nearly all of it with a friend (got a bit bogged down on the extraterrestrial levels, IIRC). Lots of fun, combining some minor puzzle solving with blowing stuff up with a giant robot. I'd love to play it again. JRjr

    2. Re:Blast Corps by Headcase88 · · Score: 1

      I got the final rank in Blast Corps.

      It takes a little while ;)

      (If you've done the same, you know what I'm talking about!)

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    3. Re:Blast Corps by Anonymous Coward · · Score: 0

      I finally had to give up on that. I was only four medals away, too. I just could not figure out how to get a platinum on those two Pacman levels and a couple of the races. One of my happiest moments in gaming was when I finally nailed the Backlash training level, blowing away the required time for platinum in a single perfect sweep of the level. It was so beautiful, I just sat and watched the replay for a long time. I wish I had been able to record it.

      Of course, it took a lot of effort to get that far. There aren't many games these days that I'm willing to put that much time into in an attempt to unlock everything.

    4. Re:Blast Corps by bleaknik · · Score: 1

      Gah! One level away from ALL platinums! Gah!

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
  7. This is a big joke, right? by Willeh · · Score: 0, Flamebait
    Damn, it's almost as if they weren't even trying and just picked up some random games, and adding to their Indy cred with including that japanese only game.

    And i gotta ask, Cruisin' USA? What kind of shit is that? Those games were worse than Hitler, and they haven't aged well, i can tell you. You'd be better off with a copy of atari 2600 ET, i swear to $DEITY.

    --
    Will wank off Linus Torvalds for fame.
    1. Re:This is a big joke, right? by Stormwatch · · Score: 1, Funny
      Those games were worse than Hitler
      Wow, did those games commit genocide and started a world war, causing about 62 million deaths? Other than the poor taste of your comparison, just check GameFAQs: Cruisin' USA gets mixed reviews, but mostly positive. Some people do like E.T., but it gets mostly terrible grades.
    2. Re:This is a big joke, right? by Peganthyrus · · Score: 1

      Obviously you've never played Treasure's work! I'm not much for the Nintendo properties; finding a used copy of their "Mischief Makers" for five bucks was why I picked up a used n64, and I was delighted when a friend got me "Sin and Punishment" for my birthday. It's a simple rail-shooter, but it's gorgeous, and stylish, and a lot of pick-up-and-play fun. Plus all the dialogue was in English, with Japanese subtitles.

      --
      egypt urnash minimal art.
    3. Re:This is a big joke, right? by Anonymous Coward · · Score: 0
      Damn, it's almost as if they weren't even trying and just picked up some random games, and adding to their Indy cred with including that japanese only game.

      And i gotta ask, Cruisin' USA? What kind of shit is that? Those games were worse than Hitler, and they haven't aged well, i can tell you. You'd be better off with a copy of atari 2600 ET, i swear to $DEITY.

      Speaking of "indy cred"...

    4. Re:This is a big joke, right? by itscolduphere · · Score: 2, Informative

      Damn, it's almost as if they weren't even trying and just picked up some random games, and adding to their Indy cred with including that japanese only game.

      Well, they did mention in the article that they were listing games that were more obscure, under the assumption that general Mario/Zelda type games were already going to be done. Hence the randomness.

      Thought I agree that the Cruisin' games, while not quite up to Hitler levels, were pretty bad.

    5. Re:This is a big joke, right? by jammitch! · · Score: 1

      Besides Cruis'n (and to a lesser extent Pilotwings) every game there was very good. And Sin and Punishment does more than add indy cred - it was an amazing game in its own right.

      --
      This was me.
  8. Tetrisphere by ivan256 · · Score: 1

    That's all I need.

    1. Re:Tetrisphere by Sparkio · · Score: 1

      Amen brother - speaking of which, how awesome would that be using the new controller to rotate the sphere? :)

  9. Goldeneye by Kazzahdrane · · Score: 2, Informative

    I played this at a tournament at my university a few months back and the game really has stood up to the test of time. The graphics are ugly but some of the maps are works of genius. Also, Banjo Kazooie - I didn't own an N64 so this was one of the games I missed out on and really enjoyed the couple of times I got to play it at a friends'. Lots of people will want Ocarina of Time, but that's been available on the Gamecube with Wind Waker for a while. Majora's Mask is a little more difficult to get hold of though, so I can see Nintendo making both available pretty quickly for the Revolution.

  10. All of them!!! by Pitr · · Score: 1

    C'mon, just put them all in there. If I can emulate it on my PC, they can make it work on the revolution. Unless the game REALLY sucked, there's no reason to omit anything.

    --

    --Not to be worried, Pitr fix.
    1. Re:All of them!!! by Bloomy · · Score: 1

      Everything but Superman 64, then.

    2. Re:All of them!!! by straterpatrick · · Score: 1

      Licensing issues will prevent the release of a lot of games. Goldeneye is in trouble now that EA owns exclusive rights to the Bond video games. It's up to the Lawyers not the Programmers.

    3. Re:All of them!!! by 88NoSoup4U88 · · Score: 1

      I totally agree: On top of that I -really- would like to see that each (multiplayer)game from the NES-SNES era is playable on-line.

    4. Re:All of them!!! by Bloomy · · Score: 1

      There's more to it than that. Microsoft now owns Rare, so why would they make Goldeneye (or Blast Corps, Jet Force Gemini, Banjo Kazooie, Perfect Dark, or, heck, Battletoads) available for the Revolution download service instead of the Xbox Live Arcade? Nintendo may have some say with the games they published or licensed their characters (Donkey Kong games, Star Fox Adventures), but any 3rd party game might not be available. Especially if a port is being developed for a handheld or compilation.

    5. Re:All of them!!! by RoadDoggFL · · Score: 1

      It's all really a matter of how Nintendo's publishing deals went. If they somehow had the foresight to afford Rare the time they needed to ship quality games under the condition that future Nintendo consoles could re-release them, then there's no problem.

      It wouldn't be unlike Nintendo to have that in a large number of the games on its consoles to keep on the back burners until a time like this arose when they needed to ignite some nostalgic fire under their next platform.

      --
      "This is considered plagiarism."
  11. Body Harvest by Anonymous Coward · · Score: 0

    best. game. ever.

  12. We can only assume.... by zarthrag · · Score: 2, Insightful

    ...that Ocarana of Time is already on the list.

    --
    Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???
  13. N64 Tetris? by hal2814 · · Score: 1

    Ok, so N64's version of Tetris did finally add some elements to their game that the Tengen NES version had already put in years earlier on a much less powerful system, but come on now. Why the N64 version? Why not just have a Revolution version. Is there really that much a difference between versions? Would it matter if it were the 64 version or one made specifically for the Revolution?

    I'll turn off my Tetris rant for long enough to point out that the thing I'm looking forward to the most out of the Revolution's backlog are the NES and SNES games. TO be honest, a lot of the 64 games didn't really stand the test of time IMHO. I used to LOVE Goldeneye, but it's just not the same playing it anymore. On the other hand, I can still pop in Metroid or Super Metroid and thoroughly enjoy them.

    1. Re:N64 Tetris? by CastrTroy · · Score: 1

      Because if they just release an old game that already exists, than hopefully it will only cost $5. A new tetris game designed specifically for the Revo wouldn't actually add anything new, but would end up costing the user $60.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:N64 Tetris? by hal2814 · · Score: 1

      "A new tetris game designed specifically for the Revo wouldn't actually add anything new, but would end up costing the user $60."

      How much did Geometry Wars cost? I'm pretty sure it wasn't $60.

    3. Re:N64 Tetris? by Alzheimers · · Score: 2, Insightful

      My friend, I think you need to try something a bit different.

      Tetrisphere for the N64 is one of the greatest spins on the tetris formula, and hands down the best in 3D. It had quick and exciting 2-Player action, as well as a slew of great single-player modes. Not to mention one of the best trance/techno soundtracks in any game, ever.

      Tetrisphere alone would justify the price of the Revolution, IMHO.

    4. Re:N64 Tetris? by CastrTroy · · Score: 1

      Isn't that a downloadable game? not a full release title that you buy on the shelves from a store? I think that's the major difference here. Some quick game that they threw together for download is going to be pretty cheap for the user. Something that they create as a full game for the system is going to cost a lot more. Why throw together something quick when you can just rerelease something that's already been programmed.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    5. Re:N64 Tetris? by kaptron · · Score: 1

      I would have been quick to agree with you had it not been for some college buddies a few years ago who still kept an N64 around for the sole purpose of playing New Tetris (I could have sworn it had a different name, but oh well). As far as I could tell, it was the only Tetris to feature the challenge of creating 4x4 blocks, as explained here, which completely changed the strategy of the game.

      The screenshot in the wikipedia article is perfect at demonstrating the block laying strategy, trying to create 4x4 blocks instead of just lines. There were a couple of other features that popped up in other tetris games (having a "reserve" piece that you could swap out with the trigger buttons), but otherwise the gameplay is unlike any other tetris game I know of. I never did get very good at it myself but my friends were totally into it.

      Anyways, I agree that this or any other simple Tetris clone could easily just be made into a revolution game (or compilation), but in terms of picking out obscure N64 games that people would want to play today, I have to say that New Tetris was a good choice. There is something about that added gameplay element that makes it way more fun than regular tetris.

      Of course, it still wasn't as badass as Super Puzzle Fighter II.

    6. Re:N64 Tetris? by hal2814 · · Score: 1

      "Isn't that a downloadable game? not a full release title that you buy on the shelves from a store?"

      Yes, it's a downloadable game. Are you suggesting that I should have to go to the store and buy a game that will probably take up negligible disk space?

      "Some quick game that they threw together for download is going to be pretty cheap for the user."

      Maybe cheap as in "It doesn't cost much."I'd agree but if you're talking cheap as in "Not as good as store bought." I think the owners of Geometry Wars would strongly disagree. From what I hear, a lot of them are playing it more than their fancy schmancy $60 games.

      "Something that they create as a full game for the system is going to cost a lot more."

      Do you really consider Tetris to be a full game anymore? Maybe a full game for the Game Boy but I didn't even really think that the NES version warranted the $30 they wanted for it when it first came out. I like Tetris and all, but it does fit into the "not good enough for $60 release but good enough for $5 download" category quite nicely.

      "Why throw together something quick when you can just rerelease something that's already been programmed."

      Why stick with an older game emulating on new hardware when it would be fairly trivial to take a Tetris engine and build targeted at the Revolution?

    7. Re:N64 Tetris? by tepples · · Score: 1

      As far as I could tell, it was the only Tetris to feature the challenge of creating 4x4 blocks, as explained here, which completely changed the strategy of the game.

      THQ's Tetris Worlds includes The New Tetris as one of its modes, but it's awful for other reasons; Google search for "actually breaks Tetris" to see why. I believe Tetanus On Drugs, a homebrew GBA game, implements the same 4x4 block scoring rule, along with the additional challenge of vertigo-inducing playfield display distortions.

    8. Re:N64 Tetris? by Anonymous Coward · · Score: 0

      Reason 'why not a Revolution version' is because everyone knows that it'll suck. Tetris was awesome on the N64 w/ New Tetris and Tetrisphere. You would think that updated gamecube versions would be good, but they ALL sucked. That's why, for the Revolution, they should just stick to what works.

    9. Re:N64 Tetris? by EarwigTC · · Score: 1

      On behalf of everyone who thrilled to an excellent 4-player mode on N64 Tetris, and then bought the steaming pile known as Tetris Worlds for the cube, only to find its multiplayer a tremendous disappointment, I will say that it's clear that you can slide backwards in Tetris iterations. Our N64 stays hooked up for one reason, and that is The New Tetris. I'm fine with them remaking the theme, branding or style, but the gameplay needs to be on par with this finely-tuned version.

      --
      Promote civility: mod down any post starting with 'ummm'.
    10. Re:N64 Tetris? by irc.goatse.cx+troll · · Score: 1

      What would really be nice is a "Tetris mastermix" or whatever marketing speak for a game with all the major tetris games nintendo has made. I used to love tetris&drmario for the snes (Especially mixed match mode, where you had to compete in both tetris gametypes and dr mario to win), but that was a while ago. How about a dr mario/classic tetris/tetris attack/tetrisphere/warios woods/whatever else they throw in there?

      I don't think the markets good enough for a single puzzle game to really sell well on a console, but One Puzzle Game To Rule Them All would be well worth the price. I imagine the controller would lend itself well to those games too--Gyro controlled tetris pieces would be fun.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    11. Re:N64 Tetris? by mink · · Score: 1

      The person responsible for that soundtrack (Neil D Voss A.K.A. Sequencer) also did the soundtrack to "The New Tetris".

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  14. Launch title? by Thad+Boyd · · Score: 2, Informative

    The N64 had two launch titles: Super Mario 64 and Pilotwings 64.

    1. Re:Launch title? by Jelloman · · Score: 1
      Ah I remember coming home with my new N64 and being quite pleasantly surprised by PilotWings. I played it all night long. And I'd come back to it when I was feeling stressed out, because it's very relaxing, especially the music and sound.

      I'd like to see:
      • Mario Kart 64 (my fave N64 title, and still my favorite version of Kart, though I haven't played it on the DS yet)
      • Diddy Kong Racing
      • GoldenEye
      • StarFox
      • BattleTanx: Global Assault
      • Blast Corp
      • 1080 Snowboarding
  15. ShadowMan by jferris · · Score: 1

    One of the most underrated games, ever...

    --
    You are in a maze of little twisting passages, all different.
    1. Re:ShadowMan by KDR_11k · · Score: 1

      Indeed. Here in Germany you can currently pick the PC version up for one Euro at any Media Markt, definitely worth the money.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  16. N64 Blast Corps on Revolution would be sweet... by Anonymous Coward · · Score: 0

    But even better, think what Rare could do in a sequel on the Xbox 360! Online multiplayer high-definition demolition could very well turn out to be better than sex.

    1. Re:N64 Blast Corps on Revolution would be sweet... by yetdog · · Score: 1

      But, being a /. poster, how would you know what the latter was like? :)

  17. Hmmmm... by dreemernj · · Score: 1

    That's a tough one. I'd go with Diddy Kong Racing. Used to play that against co-workers at the store we worked at for hours (back when there was an N64 display model there). It's actually hard for me to pick. I guess because of the kinds of games I play. Pretty much everything I wanted to play was bad on N64. Destruction Derby for N64 was crap compared to Psygnosis' DD for PSX. No good fighting games. No good sims in general.

    Can we suggest SNES games we want for Revolution? There's a ton of those...

    --
    1 (short ton / firkin) = 89.1432354 slugs / keg
  18. Blast Corps! by cmh5 · · Score: 1

    That game was fantastic! I'm going to have to hunt down an old copy.

  19. Port worries by eSavior · · Score: 1

    Here is the thing that worries me, if you are a gba/ds fan you know that all these companies that own the rights to the old SNES/NES games are coming out of the woodwork to make ports for the gba and ds. I fear these same companies would be hesitant to release these older games again on the Revo because it might cut heavily into their sales of the cartidges. What does this mean for us as gamers? You know how on itunes you are paying 99c per song and so a 12 track cd costs about the same as a 12 track cd in a store... That way it doesnt really make buying cds look bad. It might mean we will have to pay whatever these companies are charging for their gba versions to download and play them on the Revo. So like around 30$ a pop. I hope this isn't the case. While I certainly love Final Fantasy 4 (recently ported to the gba). If I really wanted to play it on a console, I dont think I would fork over 34$ just to download it. It's hard to justify paying that cost when its...
    A.) not portable
    B.) Resting on flash memory.. (raise your hand if you have had a thumb drive die recently)
    C.) I can get the original version for about that much on ebay.
    D.) Well we all know the answer to D, but I am not going to say it but lets say it involves a Z.

    So heres hoping for sane prices and good games. The download service should really be a HUGE feature for people to buy a revo, it shouldnt be just another cute feature... which is what it will be if they give us a lot of stick.

    Oh yes and my revo wishlist...
    1. Final Fantasy(4,5,6)
    2. Super Mario World
    3. Chrono Trigger
    4. Megaman X1-X3
    5. Kirby: Superstar

    1. Re:Port worries by ZombieRoboNinja · · Score: 1

      Bear in mind that the cost to manufacture physical game cartridges is a lot greater than the cost for CDs (which is like 2 cents a CD). So if they're charging $30 for a physical cartridge, they might be able to sell the emulated version for $15-20 without a reduction in profit margin.

      Not as cheap as you might be hoping, but still not bad.

    2. Re:Port worries by Boogaroo · · Score: 1
      Here is the thing that worries me, if you are a gba/ds fan you know that all these companies that own the rights to the old SNES/NES games are coming out of the woodwork to make ports for the gba and ds. I fear these same companies would be hesitant to release these older games again on the Revo because it might cut heavily into their sales of the cartidges.

      They won't be hesitant. They'll jump on it. How would you like your manufacturing and distribution costs reduced to a fraction of current. Instant profit.

      Seriously, everyone will get what they want so long as you can take your memory card and games with you to friend's houses.
  20. CBFD by ShadowsHawk · · Score: 2, Insightful

    What about Conker's Bad Fur Day?

  21. The only game I need is... by RoadDoggFL · · Score: 2, Insightful

    Conker's Bad Fur Day.

    I was so hopeful of Live and Reloaded but Rare games just aren't the same without that Nintendo touch. Online play for all these splitscreen gems would be a blast, too.

    --
    "This is considered plagiarism."
  22. Perfect Dark by steveo777 · · Score: 3, Informative
    Disclaimer: If it's in TFA, sorry, I it's blocked at work and I can't read it. Now that that's out of the way...

    Perfect Dark. Hell yeah. I loved this game back in college. I would love it if it ran at full 60fps too. This is the best multiplayer FPS that I know of without networking. I think it would translate very well (maybe not with the reflex enhancing pills, or whatever they were). I see a lot of posts for GoldenEye as well. I think Perfect dark had an edge on GoldenEye. Even though the latter was still an exceptional game.

    I had a chance to play the 360 version last weekend and it was a pretty weak game. The controls were too loose and the game looked (compared to other 360 games) like crap. The game was on a 42" Samsung DLP Hi-Def, so I could see the game in all it's hi-def glory. Basically, everything looked like it had been coated in high-gloss wax, even Joanna's fur coat. The levels were horrificly un-original. Rooms were used over and over again. You constantly see the same wall. Without the annoying arrows all over you'd be lost without a clue. The gun models make them look like blocks of wood. The scopes aren't even circular.

    I miss the old PD...

    --
    This sig isn't original enough, it's time to come up with something witty...
    1. Re:Perfect Dark by CastrTroy · · Score: 1

      This is the best multiplayer FPS that I know of without networking

      That doesn't really give you much to compare it to. Better than Wolfenstein? There isn't really that much out there without network support. Some really old stuff, and a few titles for the N64/PS1. Although I'd have to rate Metroid Prime as the best FPS sans network.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:Perfect Dark by Otonotachibana · · Score: 1

      Perfect Dark was brilliant but the framerate just killed my enjoyment of the game. It definitely falls under the "Top Ten Games that Missed their Potential". I thoroughly enjoyed what I could and held out hope that the game would get ported to the PC or a more powerful console. I tried emulators but they do not improve the framerate. Perhaps a Revolution version will come with a "Framerate Patch".

    3. Re:Perfect Dark by Anonymous Coward · · Score: 0

      Dude, have you noticed that Microsoft BOUGHT Rare, and that Perfect Dark Zero was a launch title for the Xbox 360?

      Nintendo can't launch Perfect Dark for their download service. The license isn't theirs. It's Microsoft's. Which means you won't be able to play it unless you load a ROM into the Revolution. And said ROM will play exactly like the N64. No magic Framerate Fixes.

      Sorry to burst your bubble.

    4. Re:Perfect Dark by Anonymous Coward · · Score: 0

      I posted this link above, but perhaps you missed it. The last paragraph/sentence of the article states that the Revolution will have improved framerates for the N64 games. http://www.nrgame.com/nr/news/165

  23. Nine OBSCURE N64 games.... by doormat · · Score: 3, Informative

    I thoguht the article was bogus until I read the title of the article again and saw the word "obscure", which obviously removes games like Goldeneye from the running.

    --
    The Doormat

    If you're not outraged, then you're not paying attention.
    1. Re:Nine OBSCURE N64 games.... by engagebot · · Score: 1

      And since i don't think anyone would consider Pilotwings 64 'obscure', I'm still not sure how it got on the list...

      --
      Han shot first.
  24. N64? Pfft by ajkst1 · · Score: 1

    Goldeneye was a classic and more than deserves to be on the Revo, but come on...you have the ENTIRE NES and SNES libraries to choose from as well. I'd love to see a tiered download system. Obviously the more popular games (the Megaman franchise and some others) will cost more, but you could have other lesser known games in there for cheap, like Adventures in Disney World (classic...I was like 6 when that game came out). I'd like to see packs of games as well. Something like Ninja Gaiden 1-3 for a certain price. That would be kind of cool.

    Yoshi's Island for the SNES would be cool. It's surprising how hard that game can be, especially when you're trying to get every last thing in the level. Man...now I want a Revolution...COME ON NINTENDO!

  25. Re:Revolution is teh suck by MobileTatsu-NJG · · Score: 0, Offtopic

    "Why is it that everyone here thinks "really fucking gay design" means "innovative?" Is homosexuality that sheik right now?"

    Your impersonation of a total blithering idiot is spot on! *golf claps*

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  26. Pilotwings? by engagebot · · Score: 2, Interesting

    I'm suprised to see Pilotwings 64 on that list. I thought we all had acknowledged that it was just a launch period eye-candy title. If we're going to get nostalgic about the N64, that's not the one i would have picked.

    I saw they had a review of the best SNES games too. And i specifically went through to see if they were smart enough to include Uniracers. They did. So Me and my brother weren't crazy after all...

    --
    Han shot first.
    1. Re:Pilotwings? by demeteloaf · · Score: 1
      I actually had a lot of fun with pilotwings... I dunno, i guess some of the later levels had enough challenge in them that it was fun just to play around.

      Anyways, as for games that i want to see, I definitly agree with Sin and Punishment... I have heard so many great things about that game, and i'm pretty annoyed that i never got to play it. Jet Force Gemini also was fun, and does deserve to be on the list. Oh, and you're definitly right about uniracers, that game was awsome.

      --
      If there's anything more important than my ego around, i want it caught and shot now.
    2. Re:Pilotwings? by SetupWeasel · · Score: 1

      If I prayed to God at night, I would say, "God? Please have Nintendo make another Pilotwings, and please kill that bastard Mr. Food. HE KEEPS MOCKING ME! Amen."

  27. Cartridge day memories by Captain+Spam · · Score: 1

    Blast Corps is another of my all-time favorite games. It's just so bizzare a game. There's something about just driving a massive bulldozer through buildings that's just really fun. Plus the fact that Rare didn't take the whole thing as seriously as the game's story makes it out to be, resulting in the extra levels (anything from races to Pac-Man), the space levels, the simple prompt "Now do it faster!", and, of course, the game's final ranking, "You can stop now".

    So that'd be on my list. Other games? Well, the staple multiplayer games would have to be there. Goldeneye 007, Mario Kart 64 (yes, for all its flaws, we still played that game to death), and Super Smash Bros. Both Zelda games, too. I don't care how much "Majora's Mask wasn't a true Zelda game whine whine whine", it was still a masterpiece.

    My friends and I have fond memories of the N64 Mario Golf and Mario Tennis games, but without the ability to import GBC characters, that wouldn't last long. Star Fox 64's multiplayer lacked majorly, but its single-player was a blast. And if they can use the Revolution to increase the bleeding framerate, the original Perfect Dark might be tolerable. If they have the rights to put it on the Rev, too.

    There's probably a few I can't remember, but those'll work for a start. Yes, I am a bit of a crusty old hippy Nintendo fanboy, what of it?

    --
    Demanding constant attention will only lead to attention.
    1. Re:Cartridge day memories by Anonymous Coward · · Score: 0

      and, of course, the game's final ranking, "You can stop now"

      Dammit, I just bought an N64 a month ago and I'm currently I'm playing Blast Dozer (Japanese title for the game.) You spoiled that surprise for me!

      ...as if that's going to make me stop playing. ;)
      (stuck on the moon right now.)

  28. Diddy Kong Racing! Press Start! by Eli+Gottlieb · · Score: 2

    Despite it's childish looking graphics and AI that I only get real competition from by typing TIMETOLOSE, that is the single best racing game ever. Unlockables all over the place, infinite replay value, and cheats that are actually fun (two player adventure mode, for example).

    I only have one problem I want them to fix: Don't let people click Restart Race on the pause menu in multiplayer Tracks mode. My brother used to just click that whenever I'd get a decent advantage on him (almost always), and this misfeature has discouraged quite a few I know from playing at all.

    The highest praise I can give here is that at one point many years ago, I lost my DKR cartridge. Once I had the money, I bought another one.

  29. Ogre Battle!!! by Anonymous Coward · · Score: 0

    Such a great series. Ogre Battle 64: Person of Lordly Caliber is a must port IMHO. Definatlly a sleeper hit. Anyone else besides me remember spending HOURS replaying one battle over and over again so you didn't loose a single guy?

  30. Yes, yes, absolutely yes.. by JMZero · · Score: 1

    This was the best Kart racing game ever (until Mario Kart DS, which beats it mostly due to the amazing online multiplayer). Planes, cars, and hovercrafts - all different, all awesome. Great game.

    --
    Let's not stir that bag of worms...
    1. Re:Yes, yes, absolutely yes.. by wvitXpert · · Score: 1

      That was, and still is the main game I play on my N64.

  31. Pokémon Snap! by slavemowgli · · Score: 2, Insightful

    What, no Pokémon Snap on the list? (Seriously, if you haven't played that, do give it a try. It's surprisingly addictive, and I don't even like Pokémon otherwise.)

    --
    quidquid latine dictum sit altum videtur.
    1. Re:Pokémon Snap! by miyako · · Score: 1

      I have to agree, pokemon snap was a very unique and addictive game. For those of you who've never heard of it, the premis of the game is that you are a photographer working for a scientist studying Pokemon. You ride around on a track in this little vehicle through this pokemon sanctuary, and your goal is to snap photos of various pokemon- or natural formations that resemble pokemon. Points are given for how good the photo is. The environments were incredibly detailed, as were the pokemon themselves. The game had some puzzle elements as well. You could get a flute and food to help lure the pokemon to certain areas. In one level for example you can use pokemon food to lure an electric pokemon to terminals in a power plant. You can then coerce it to using it's power to charge up the power plant. This leads to an egg hatching and a rare bird type pokemon.
      This biggest problem with the game was that it was just too short. I'd love to see a new version of this for the Revolution that takes advantage of the new controller.

      --
      Famous Last Words: "hmm...wikipedia says it's edible"
    2. Re:Pokémon Snap! by slavemowgli · · Score: 1

      Yup, most (or at least many) Pokémon in the game could be made to do tricks etc., or interact with each other. Wikipedia has an article: http://en.wikipedia.org/wiki/Pok%C3%A9mon_Snap

      It was not a game you could play forever, of course, but generally, I loved it. :)

      --
      quidquid latine dictum sit altum videtur.
  32. I would certainly TREASURE the thought... by Swimmin'+Pants · · Score: 1

    ...of being able to download Mischief Makers to my Revolution.

  33. Tetrisphere by neovoxx · · Score: 1

    Tetrisphere http://en.wikipedia.org/wiki/Tetrisphere/ should be a downloadable game. In my opinion THE ultimate Tetris derived game.

    --
    0x68ADA2CC
  34. Hmm.. by RyoShin · · Score: 1

    Since we can assume that the big Mario and Zelda games are already on this list, here's my N64 pick:

    Mario Party (1, 2, and/or 3)
    Star Fox 64
    Harvest Moon 64
    Jet Force Gemini
    Goldeneye
    Banjo Kazooie
    Banjo Tooie

    There's going to be some problems with third party developers (and Rare) to get them on board. If they're offered a cut of the take, though, I think most developers would jump on the bandwagon, as they'd be able to take in even more cash for free. (Obviously, offering games for free would be great, but we need to be realistic here.)

    I think Nintendo could boost their download service even more by bugging the hell out of Sega. While Sega has made some compilation discs for the current generation, there are so many games, especially for the Dreamcast, that are stuck on Sega systems. Get Sega to allow/sell Genisis/Master System, Game Gear, 32X, Sega CD, Sega Saturn, and (if possible), Dreamcast games, and you'll have a much greater opening line. Games like Road Rash (Genesis), Ecco the Dolphin (Genesis, the Dreamcast version is especially beautiful), and your regular Sonic load would be a great addition to Nintendo's titles.

    Is the emulation built into the system, or would they be able to work Sega emulation in somewhere?

    1. Re:Hmm.. by jchenx · · Score: 1

      Most of the titles you listed were originally developed by Rare, which is now owned by Microsoft. Unfortunately, it's going to be unlikely that we see any of those titles on either Nintendo's or Microsoft's download platforms, since I'm guessing it'll require getting both companies to work together even though they have competing services. It would be cool, though, if they can work something out and we see the games available for BOTH.

      --
      -- jchenx
    2. Re:Hmm.. by RyoShin · · Score: 1

      Since Rare was, if I recall correctly, a second party developer, I'm not sure where liscensing rights fall. Obviously, they were able to take creations such as Perfect Dark and Conker to the XBox, but Nintendo may still have distrobution rights to the games made on the N64.

      Besides, Zonk didn't mention that the wanted lists had to be realistic. :P

    3. Re:Hmm.. by jchenx · · Score: 1

      Yeah, it'll all depend on how the licensing contracts were signed and such, and I'm guessing only a handful of people in the world have that knowledge. :)

      I was thinking about my own list, and came to the realization that most of the games I'd like to see are 3rd party titles. Why? Well, most of the 1st party games from Microsoft are pretty much franchises and have several sequels already. Smash Bros 64 was great at the time, but if I wanted to play that again, I'm guessing they'll have a Revolution version. Same with Mario Kart, Mario Party, and a couple of other games. Playing Mario 64 or some of the older Zelda games would be nice, though many of them have already been made available for the GB and DS, and I didn't jump to buy those titles.

      Now, if they were CHEAP ($5 or so), then I may take the plunge.

      --
      -- jchenx
    4. Re:Hmm.. by jchenx · · Score: 1

      Well, most of the 1st party games from Microsoft

      Ack. I meant to say Nintendo, not Microsoft. MS doesn't even have any franchises as popular and historic as Nintendo's. (And no, Halo doesn't count ... much too new)

      --
      -- jchenx
    5. Re:Hmm.. by jonwil · · Score: 1

      Dont stop at Sega consoles, how about arcades (from Sega or otherwise)
      Imagine being able to play the arcade version of Outrun or Afterburner or Daytona USA directly through accurate emulation on the Revolution or XBOX 360 or PS3...

  35. A nice list... by Cutriss · · Score: 2, Informative

    I've played six of the seven NES games (never played Zombie Nation), eight of the ten SNES "games" (didn't try the Strike series, didn't have any desire whatsoever to play a Robocop game), and, oddly enough, only two of the N64 games, those being Pilotwings 64 and Blast Corps.

    I bought Blast Corps before I even got an N64 because I knew I wanted that game whenever I finally did buy one. How's that for loyalty?

    StarTropics would be an interesting one. It has the distinction of being one of the few games Nintendo developed exclusively for the US market - there was never a Japanese release for it or the sequel. Similarly, even though the arch-villian of the series makes a cameo appearance in F-Zero X, it's only the case in the US version, and his craft is just some generic racer in the other releases. But yes, it was a really good series, a bit like Zelda but with more of an action angle. I didn't care for the sequel as much, but the original was and still is pretty good.

    I remember being rather disappointed to find out that the sequel to Blaster Master went to the Genesis, since I never had one. In the end, though, I believe the sequel ended up being not so great, and the Game Boy port (Blaster Master Boy) wasn't too good either from what I remember.

    UN Squadron was great. I think I played the arcade ROM a bit (Area 88), and the console adaptation was really fun. I particularly enjoyed some of the bonus areas where you'd take a craft and make diving sweeps in a valley trying to bomb particular targets. A great was to make cash to buy that expensive EF-2000 and have some fun at the same time. In some ways, the game reminded me of Bionic Commando - not so much the whole 2D-action aspect, but the map system and plot development.

    Legend of the Mystical Ninja - Ganbare Goemon IV, if I remember right, was a fantastic game. The 2-player mode was neat, but it got to be really frustrating at times to work together with your partner since it was pretty easy in the side-scrolling stages to cause your buddy to fall in a pit. The mini-games were great fun and the graphics/music were fabulous. It was just outright wacky and fun. Unfortunately, the next game Konami brought to the US was the 3D adaptation put on the N64, which history showed to be a less-than-forgiving system for 3rd parties, and the game itself wasn't so great...so as our punishment, we haven't seen another Goemon game in a long time...

    EVO was pretty good, but historically a bit overrated I think. Enix made some great RPGs at the time (ActRaiser is a fabulous game), but EVO I think gets a lot of attention because of all the evolution-based RPGs out there, it was the only one that was ever any good, even though it had its flaws.

    It was nice and nostalgic and all to see this article, but really, it was nothing more than a "games we like" list, and I don't think that's newsworthy to be honest. Now, if they tell me that Capcom and Konami and Square-Enix have stepped up to the plate for Way-Backwards Compatibility, THEN it is most DEFINITELY news.

    --
    "Mod, mod, mod...and another troll bites the dust."
  36. midi-maze by tepples · · Score: 1

    Goldeneye came out in 1996/1997 [and] was the first multiplayer FPS on a console

    Then what's this Faceball 2000 cartridge for Super NES from 1992?

    1. Re:midi-maze by Manmademan · · Score: 2, Funny

      He said it was the first FPS on a console that came out half a decade before Halo, not the first FPS on a console, ever.

      Faceball 2000 was much earlier, as was the asstastic Wolfenstein 3D for SNES, and Super Noah's Ark 3D.

  37. Mischief Makers by bluemeep · · Score: 1
    Mischief Makers was one of those incredibly random platformers that tries to invigorate the stale genre with some new quirk. With MM, you shake things. Lots of things. EVERYTHING. You start hearing Marina's happy "Shake! Shake!" in your sleep if you play it enough.

    Grab, shake, throw. Sometimes things explode. Sometimes they get bigger. Sometimes YOU get bigger. Sometimes you grab them to fling yourself up 1000 feet in the air. Whatever happens, it's often a unique event.

    It's quality fun, though some of the levels can be incredibly frustrating if you're trying for a 100% completion rate (which affects the ending). In the near decade I've owned it, I've only gotten the gem for the last footrace stage once...

  38. 10 LET M$ = "Rare" by tepples · · Score: 1

    I'd go with Diddy Kong Racing.

    Nintendo may have to go through difficult negotiations with the Xbox company to license anything involving Rareware.

    1. Re:10 LET M$ = "Rare" by C0rinthian · · Score: 1

      Depends on who owns the rights to what. If Nintendo worked their original deal with Rare right, they have the ability to re-release the back catalogue no matter what MS wants.

    2. Re:10 LET M$ = "Rare" by Lehk228 · · Score: 1

      microsoft makes money not on xbox sales but rather on xbox game sales, i don't see any reason they would not want to make money on revolution game sales as well.

      --
      Snowden and Manning are heroes.
    3. Re:10 LET M$ = "Rare" by C0rinthian · · Score: 2, Insightful

      They have a very good reason: Not undermining their own platform. There's a reason you don't see Mario games on the PS2. Yes, MS doesn't make money on their console, but they make money on games. If you don't sell consoles, you don't sell games. Thats the whole point of exclusives.

      More than likely, Nintendo has all kinds of rights to games where their IP is involved. (Donkey Kong Country, Diddy Kong Racing, etc) However, they may not have as much control over other Rare projects. Conkers and Perfect Dark are good examples of that. I seriously doubt these will show up on the Rev in any shape or form.

    4. Re:10 LET M$ = "Rare" by dreemernj · · Score: 1

      Damn, I forgot Rare made that one. Come to think of it, they also made the Donkey Kong Country games and Perfect Dark, so almost all of the games I really liked for Nintendo systems. Thank god there's still chronotrigger, although I already have that for PS/PS2 :-/

      --
      1 (short ton / firkin) = 89.1432354 slugs / keg
    5. Re:10 LET M$ = "Rare" by Lehk228 · · Score: 1

      it all depends on how the market ends up being divided, if there is little or no correlation between households owning a revolution and households owning xbox 360, or it is mostly a positive relationship MS has little to lose and easy money to gain.

      since xbox 360 has come out so far ahead of the revolution it is less likely that people will buy revolution in place of buying an xbox.

      also such a move, especially if timed carefully could hurt SONY, who is in much more direct competition with microsoft.

      --
      Snowden and Manning are heroes.
  39. [S]oft|OCP by tepples · · Score: 1

    Perhaps a Revolution version will come with a "Framerate Patch".

    It has been stated before that Nintendo will enhance the graphics of games ported to or emulated on Revolution. If this means overclocking the emulated MIPS CPU and Reality GPU, then so be it.

  40. precedence by tepples · · Score: 1

    He said it was the first FPS on a console that came out half a decade before Halo, not the first FPS on a console, ever.

    Precedence mismatch. I read it as ((first FPS on a console) that came out half a decade before Halo). LISP's parens may be ugly but at least they solve all precedence problems.

    1. Re:precedence by |/|/||| · · Score: 1
      Yep, I read it the same way. My first thought was "What about Faceball 2000?" ;)

      --
      [javac] 100 errors
  41. Rocket: Robot on Wheels by cno3 · · Score: 1

    Rocket fits perfectly into the obscure category, but it has a lot going for it, including being the first game produced by Sucker Punch (who went on to produce the outstanding Sly Cooper series), and being one of the first console games to sport a true and convincing physics engine.

    It's one of those titles that was not only a fun game, but also a fun environment to run around in and interact with.

  42. Enjoy! by Jack+Johnson · · Score: 0, Flamebait

    Playing a console FPS with a console controller is like eating shit soup with a fork. Even if you become a master of the inferior implement it's still shit.

    1. Re:Enjoy! by RoadDoggFL · · Score: 1

      Right, keep on attacking console FPSs because you keep getting slaughtered whenever you attempt to pick one up.

      Is a level playing field really that scary to you?

      --
      "This is considered plagiarism."
    2. Re:Enjoy! by Jack+Johnson · · Score: 1
      What's wrong with you?

      Console controllers are an inferior interface for FPS gaming, period. This is proven by the host of accomodations that console FPS games make in order for to be minimally playable. Painfully slow, floaty characters, auto-aim (magnetism to you console apologists) and dodgy weapon balance/accuracy. All these things combine to produce a pathetically low skill ceiling and a given driven more position and chance than dexterity or strategy.

      I applaud Bungie and others for how well they have built their games towards console play but, it's still little league t-ball relative playing a modern competitive PC FPS.

  43. Re:Diddy Kong Racing! Press Start! by irc.goatse.cx+troll · · Score: 1

    ". My brother used to just click that whenever I'd get a decent advantage on him (almost always), and this misfeature has discouraged quite a few I know from playing at all."

    Heres the thing about console games and lans; They can get away with that kind of feature because it's implied that anyone abusing it is going to get a beat down. Sybling or not, you're supposed to smack whoever does that. (Or my personal favorite revenge, wait until they get up to get something to drink, grab their controller and hold the stick slightly to the side and hold L+R and hit Z, re-centers the stick so that when you let go its slightly drifting. Took my sister a long time to realise why f-zero was so hard.)

    --
    Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
  44. Cruisin' USA ruled by Night+Goat · · Score: 1

    See, I was always a fan of Cruisin' USA because you could play it on the N64 with one hand. I have fond memories of smoking bowls and playing Cruisin' USA. Not many games allow you to do both at the same time. It was mindless fun. Goldeneye was the opposite, I'd end up getting lost in a level and pissed off!

  45. Re:Diddy Kong Racing! Press Start! by Eli+Gottlieb · · Score: 1

    Didn't you ever here that sibling violence begets more sibling violence? That feature shouldn't be in multiplayer mode.

  46. Re:Diddy Kong Racing! Press Start! by lorelorn · · Score: 1
    I've got to admit, the guaranteed presence of Diddy Kong Racing on the Revolution will make that console a guaranteed purchase for our household. It's one of the few electronic games my wife was ever interested in, and my daughter will be old enough to play by the time the Revolution comes out.

    Even today, I will be driving somewhere, and my wife will say "no, no, no - wrong way!" (yes, I'm a poor navigator).

  47. Xbox 360 is sold out by tepples · · Score: 1

    since xbox 360 has come out so far ahead of the revolution it is less likely that people will buy revolution in place of buying an xbox.

    Not if Microsoft can't ramp up production of the Xbox 360 over the next few months. People who live in those geographic areas that don't have enough new Xbox 360 consoles for sale are more likely to buy Revolution consoles.

  48. Question about Revolution. . . by NetRAVEN5000 · · Score: 1

    It's a cool idea they've got letting you download games with a subscription. . . anyone know if they'll let you download home-cooked games/mods?

  49. Ogre Battle 64 by Bongo+Bill · · Score: 1

    There's too many good N64 games to reasonably expect a list of nine to please everbody, and I was very pleased to see Space Station Silicon Valley, but they should have included Ogre Battle 64. Easily one of the ten best N64 games, well-known or not.

    --
    ...but is it art?
  50. Zelda, Mario, and Moneybags by Trevin · · Score: 2, Insightful

    I don't play video games that much and never owned a gaming console, but the rumors about the new Revolution are enough to make me seriously consider getting one. If I do, there are just a few N64 games I've played that I would definitely want to see on the new system (whether emulated or ported):

    Legend of Zelda: The Ocarina of Time
    Legend of Zelda: Majora's Mask
    Super Mario 64
    Mario Golf
    Mario Kart
    Monopoly

    Of those titles, Monopoly is the one I've played the most. I enjoy games that don't have a large learning curve and that can be completed in a single evening.

    I would also like to see Super Mario from the SNES on the Revolution. I kind of got addicted to that many years ago.

  51. Tetris 64! by badmonkey · · Score: 1

    Greatest tetris game ever - the 4x4 silver and gold blocks were awesome.

    1. Re:Tetris 64! by mink · · Score: 1

      The best trick in that game was to rotate a piece into place that caused all the blocks on the screen to become 1x1s and then fall filling any holes and then forming as many silvers as it could (or were they gold in that case?).

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  52. Rush 2: Extreme Racing USA by inkdesign · · Score: 2

    Little late here, but gotta weigh in.. That game was super fun, especially the stunt mode.

  53. Goldeneye == Rare == Microsoft == 360 by aka_big_wurm · · Score: 1

    I dont know if they could do Goldeneye Rare is now owned by MS and people have alreay talked about Goldeneye and Perfect Dark comming to Live Arcade.

  54. wipeout 64 by Anonymous Coward · · Score: 0

    but with better grafics but the same
    pjysical reality (stop on a slope and your
    vehicle will slowly roll backwards).
    will try for 15 sec lap on the first course again.:P

  55. Man by Nazmun · · Score: 1

    It'd be so awesome, like playing counterstrike all over again but with lower tv resolution.

    --
    Hmmm... Pie...