I found irony in this poster's complaint about others coining new terminology when he himself used the word "googleable" in his study of storage capacity trends.
That's what girlfriends are for : playing priests. You play a warrior or shaman and whack at things while she clicks heal, heal, shield, heal, heal, shield, heal, heal, shield. Rinse and repeat.
Incindentally, I now hate WoW and will use this opportunity to bastardly advertise my anti-Blizzard propaganda: http://www.redrival.com/hateown/
I hypothesized that Blizzard is just trying to keep players occupied; as proof, I wrote up a web page detailing my problems with their game and made a graph suggesting their design trends (based on their own patch notes).
If you read through that page and temporarily consider it as some level of evidence, it will explain why Blizzard is not responding to customer complaints the way they should. Bottom line: they are just trying to keep players occupied.
What distinguishes work from fun? What distinguishes game from real life?
What is a time sink? Are hobbies time sinks? Are they all fun?
If a player feels that they have to buy gold, that is an indicator of what they don't have time for. Buying gold is a quick fix, and sure, entire books can be written on what that does to everyone; however, I digress.
I personally blame Blizzard for designing their World of Warcraft game as a time sink. It is my belief that everything they do for the game ultimately requires their customers to remain nothing but occupied -- and that is their objective; to hang on to as many customers as they can until a new patch comes out that requires them to pay for it. Many players feel that their game is more work than game.
Having quit the game recently, I made a nifty little website with a list of complaints about WoW, including even a pretty pink graph using some real data. It highlights how Blizzard equates time with "worth" in the game. Anyone who doesn't have insane amounts of time to spend playing and "grinding" or "farming" shouldn't play it.
I would appreciate some comments re: the site from the WoW player community emailed to the adress listed on that page.
I may not have specificaly named gold farmers and poor state of affairs, waste of time in it but I certainly did use the theme as glue between thoughts -- and there is a climax -- private servers! Talk about saving time and obsoleting gold sales.
This would be my first post to slashdot, even though I have been wading through its contents and discussions for years. What got me motivated to even register a slashdot account was the slush of comments I read about this news posting -- the negative ones. The comments I was upset about all go along the lines of "there are warlords there" and "we should spend $100 on water purification technology instead". Such comments suggest that the commentators did not understand the actual problems the third world countries are facing.
Sure, we've (read as "USA") attempted to bring poor ignorant third world farmers into the new age of technology and mass production to help them avoid famine and sustain economic growth by sending them tens of thousands of modern diesel machinery - but these machines failed as their operators allowed them to run out of diesel fuel while running and missed out on important machine maintenance. Good natured attempts can end disastrously just as history has shown us over and over again. I am not sure what one of the slashdot posters was thinking by suggesting we send a $100 water purifier to "ignorant mud water drinking savages" -- by his logic, they would break it within a week.
No, the root of the problem is being addressed here with a $100 laptop...and that root is : lack of modernatization. Today's problems will still be here tomorrow, and the day after it, and the day after that. But over time, we all (hopefully) realize that problems are fixed through prevention so they don't occur in the first place. Education is the key here, and with that, modern technology being shared with the less fortunate.
And less fortunate they are. I just went to grab take-out food, and as the guy rang up my bill, I said "wait... add this bottle of soda too". He did as I asked.
Driving home, I began to think how $1.19 goes a long way in some places in the world.
Our economy is doing better because the president reclassified cybersquatting jobs under the manufacturing sector.
I like the google ads that pop up on that first page. "Xena warrior princess season 1"
I found irony in this poster's complaint about others coining new terminology when he himself used the word "googleable" in his study of storage capacity trends.
Here is a socialist approach to problem-solving : get rid of the problem; so, avoid this legal battle by not playing World of Warcraft.
I cite this web site as my irrational reasons why to quit WoW:
http://www.redrival.com/hateown/
It hurts people (and companies) hardest when you hit them in their pockets.
Someone should donate a few bucks to edit this professionally.
http://www.essayally.com/
World of Warcraft.
That's what girlfriends are for : playing priests. You play a warrior or shaman and whack at things while she clicks heal, heal, shield, heal, heal, shield, heal, heal, shield. Rinse and repeat.
Incindentally, I now hate WoW and will use this opportunity to bastardly advertise my anti-Blizzard propaganda: http://www.redrival.com/hateown/
I hypothesized that Blizzard is just trying to keep players occupied; as proof, I wrote up a web page detailing my problems with their game and made a graph suggesting their design trends (based on their own patch notes).
http://www.redrival.com/hateown/
If you read through that page and temporarily consider it as some level of evidence, it will explain why Blizzard is not responding to customer complaints the way they should. Bottom line: they are just trying to keep players occupied.
Time.
What distinguishes work from fun? What distinguishes game from real life?
What is a time sink? Are hobbies time sinks? Are they all fun?
If a player feels that they have to buy gold, that is an indicator of what they don't have time for. Buying gold is a quick fix, and sure, entire books can be written on what that does to everyone; however, I digress.
I personally blame Blizzard for designing their World of Warcraft game as a time sink. It is my belief that everything they do for the game ultimately requires their customers to remain nothing but occupied -- and that is their objective; to hang on to as many customers as they can until a new patch comes out that requires them to pay for it. Many players feel that their game is more work than game.
Having quit the game recently, I made a nifty little website with a list of complaints about WoW, including even a pretty pink graph using some real data. It highlights how Blizzard equates time with "worth" in the game. Anyone who doesn't have insane amounts of time to spend playing and "grinding" or "farming" shouldn't play it.
http://www.redrival.com/hateown/
I would appreciate some comments re: the site from the WoW player community emailed to the adress listed on that page.
I may not have specificaly named gold farmers and poor state of affairs, waste of time in it but I certainly did use the theme as glue between thoughts -- and there is a climax -- private servers! Talk about saving time and obsoleting gold sales.
This would be my first post to slashdot, even though I have been wading through its contents and discussions for years. What got me motivated to even register a slashdot account was the slush of comments I read about this news posting -- the negative ones. The comments I was upset about all go along the lines of "there are warlords there" and "we should spend $100 on water purification technology instead". Such comments suggest that the commentators did not understand the actual problems the third world countries are facing.
Sure, we've (read as "USA") attempted to bring poor ignorant third world farmers into the new age of technology and mass production to help them avoid famine and sustain economic growth by sending them tens of thousands of modern diesel machinery - but these machines failed as their operators allowed them to run out of diesel fuel while running and missed out on important machine maintenance. Good natured attempts can end disastrously just as history has shown us over and over again. I am not sure what one of the slashdot posters was thinking by suggesting we send a $100 water purifier to "ignorant mud water drinking savages" -- by his logic, they would break it within a week.
No, the root of the problem is being addressed here with a $100 laptop...and that root is : lack of modernatization. Today's problems will still be here tomorrow, and the day after it, and the day after that. But over time, we all (hopefully) realize that problems are fixed through prevention so they don't occur in the first place. Education is the key here, and with that, modern technology being shared with the less fortunate.
And less fortunate they are. I just went to grab take-out food, and as the guy rang up my bill, I said "wait... add this bottle of soda too". He did as I asked.
Driving home, I began to think how $1.19 goes a long way in some places in the world.