One of the big problems is proprietary 3d kernel drivers. This limits the number of people who would be involved with it. Installing proprietary drivers is an annoyance, and then they don't always work properly either.
However, there are some good GPLed 2d games. Battle for Wesnoth is one. Another one that is good is crossfire
The real reason for the slow adoption of GNU/Linux is the
RTFM wanabee hacker crowd that hangs out in places like linux.com scaring newbies away with comments like "if you don't want to learn go back to windows" If we did not have them, then adoption would go much faster.
Legality does not equal morality. Anyone who has taken some history lessons should know this. Copyright is not that old. It does not predate the printing press.
Unfortunately, sometimes people become so entrenched in the current reality, that they stop seeing the possibilities.
Businesses are not the only ones who need convincing, users who make unauthorized copies of proprietary copyrighted works also need to be convinced. Probably more so since they make up a great deal of the population. In the end, users can demand the four freedoms, and then businesses will have to comply or die.
Since principles are important to you, let me offer a bit of advice, take from it what you will.
1) Make your music available in.ogg format, many free-software zealots are too lazy/morally opposed/lawful to install the mp3 playing plug in. Good example, fedora core 4 does not come with mp3 playing capability installed by default due to patents.
2) Use a Creative Commons http://creativecommons.org/ license on the music, preferable by-sa, put some of the tracks up on op sound.
3) Aggressively advertise
4) Consider taking commissions/requests for pay.
5) Consider ads for you website. Don't put too many ads however or the site becomes unreadable.
The only good games are free software. That way, if the game is buggy or does not do what you want, you can get the source code to change it until it does what you want. You can also change the graphics and sound files.
The whole problem with the game industry, is you do not get the source code with those games and they often do not run on a free operating system. This makes it very difficult to fix the bugs yourself after the game has come out. The other reason games cost so much to make is because they do not share the source code with each other like they should. They are being too competitive to their collective detriment.
Here is a good game.
http://www.wesnoth.org/
However, there are some good GPLed 2d games. Battle for Wesnoth is one. Another one that is good is crossfire
The real reason for the slow adoption of GNU/Linux is the RTFM wanabee hacker crowd that hangs out in places like linux.com scaring newbies away with comments like "if you don't want to learn go back to windows" If we did not have them, then adoption would go much faster.
Legality does not equal morality. Anyone who has taken some history lessons should know this. Copyright is not that old. It does not predate the printing press. Unfortunately, sometimes people become so entrenched in the current reality, that they stop seeing the possibilities. Businesses are not the only ones who need convincing, users who make unauthorized copies of proprietary copyrighted works also need to be convinced. Probably more so since they make up a great deal of the population. In the end, users can demand the four freedoms, and then businesses will have to comply or die.
Since principles are important to you, let me offer a bit of advice, take from it what you will. 1) Make your music available in .ogg format, many free-software zealots are too lazy/morally opposed/lawful to install the mp3 playing plug in. Good example, fedora core 4 does not come with mp3 playing capability installed by default due to patents.
2) Use a Creative Commons http://creativecommons.org/ license on the music, preferable by-sa, put some of the tracks up on op sound.
3) Aggressively advertise
4) Consider taking commissions/requests for pay.
5) Consider ads for you website. Don't put too many ads however or the site becomes unreadable.
The only good games are free software. That way, if the game is buggy or does not do what you want, you can get the source code to change it until it does what you want. You can also change the graphics and sound files. The whole problem with the game industry, is you do not get the source code with those games and they often do not run on a free operating system. This makes it very difficult to fix the bugs yourself after the game has come out. The other reason games cost so much to make is because they do not share the source code with each other like they should. They are being too competitive to their collective detriment. Here is a good game. http://www.wesnoth.org/