Hundreds of dollars?
I know someone who has _at least_ 60 games illegally added to his console. At $50 per game, that's a $3000 loss to companies. If 333 people also mod and add 60 games, that's a million dollars. 333 is obviously a gross underestimation of the number of people throughout the US illegally using their mods.
Now many of the games would never have been bought otherwise, and the number of added games will vary, along with the cost, but my point is to show that your claim is quite misleading. A case like this acts as a deterrent beyond this one kid.
FYI, at 333,000 people modding and adding 60 games (I think more than a reasonable figure if you include the world), the industry is now at billion dollar losses.
This submitter reminds me of my step mom. She decided to cut her long hair off for a shorter style and demanded that her hair be thrown away after being asked if she would allow the store owners to use it(to sell or donate as a wig). Why the waste?? If you have something you won't use or can't implement (an idea), why keep it away from someone who will?
I installed XP on my EEE pc last year. Without some tweaking, the regular size windows XP partition is huge relative to the EEE's HD size. I didn't find it on the article or other posts; how big is the expected partition for EEEs with preinstalled XP?
I think you misinterpreted the article. It wasn't the fact that Xanga was unable to verify the 13 year olds' ages, it was the private information they allowed these users they KNEW were 13 years old or younger to post.
Re:which means you have to build off a franchise
on
Can Anyone Beat WoW?
·
· Score: 1
an MMO that could rival WoW:
Grand Theft Auto Online
Please TTWO, do it, and take my invested stock value up w/ it!
to put the QTC on the pen tip and leave the screen with ordinary touch sensation.
Hundreds of dollars? I know someone who has _at least_ 60 games illegally added to his console. At $50 per game, that's a $3000 loss to companies. If 333 people also mod and add 60 games, that's a million dollars. 333 is obviously a gross underestimation of the number of people throughout the US illegally using their mods. Now many of the games would never have been bought otherwise, and the number of added games will vary, along with the cost, but my point is to show that your claim is quite misleading. A case like this acts as a deterrent beyond this one kid. FYI, at 333,000 people modding and adding 60 games (I think more than a reasonable figure if you include the world), the industry is now at billion dollar losses.
"oh that? it's the water blender. you wouldn't want too big of chunks of water in the cooling system. good thing i got you out scottie."
This submitter reminds me of my step mom. She decided to cut her long hair off for a shorter style and demanded that her hair be thrown away after being asked if she would allow the store owners to use it(to sell or donate as a wig). Why the waste?? If you have something you won't use or can't implement (an idea), why keep it away from someone who will?
Yep http://www.davidsongifted.org/fellows/Article/Davidson_Fellows___2008_405.aspx
I installed XP on my EEE pc last year. Without some tweaking, the regular size windows XP partition is huge relative to the EEE's HD size. I didn't find it on the article or other posts; how big is the expected partition for EEEs with preinstalled XP?
I think you misinterpreted the article. It wasn't the fact that Xanga was unable to verify the 13 year olds' ages, it was the private information they allowed these users they KNEW were 13 years old or younger to post.
an MMO that could rival WoW:
Grand Theft Auto Online
Please TTWO, do it, and take my invested stock value up w/ it!