I think that the 5th proposition is the most important. I think that he could even go farther to argue that the threat isn't nearly as important as the enhanced performance. Earlier in the comments people have mentioned dreaming about their favorite FPS (Counter-Strike here) and performing better the next day. I've personally heard tons of anecdotal evidence (ie... people telling me) that sleeping on a problem will help you solve it or become better at it.
I think the authour could remove the threat events from the paper and get an interesting result.
The threat simulation theory of dreaming is expressed in the form of six propositions, each of which is empirically testable. The propositions can be summarized as follows:
1. Dream consciousness is an organized and selective simulation of the perceptual world.
2. Dream consciousness is specialized in the simulation of threatening events
3. Nothing but exposure to real threatening events fully activates the threat simulation system.
4. The threat simulations produced by the fully activated system are perceptually and behaviorally realistic rehearsals of threatening events.
5. The realistic rehearsal of these skills can lead to enhanced performance regardless of whether or not the training episodes are explicitly remembered.
6. The ancestral environment in which the human brain evolved included frequent dangerous events that constituted extreme threats to human reproductive success. They thus presented serious selection pressures to ancestral human populations and fully activated the threat simulation mechanisms.
I ain't sayin' you don't need "professional" help, you might have other problems, but not for some nightmares. And to label it bordering on psychotic? Psychosis means problems with reality, not dreamality. If you dream a little green man whispering to kill your family, watch fewer horror movies. Wake up and see it hop into your backpack to torment you for the day? Seek professional help.
Not to say that there isn't a better way, but common sense and reality are often at odds. Hence, the need for the scientific method - which I've always felt is just a highly structured way of allowing someone to admit that they were wrong about something.
Don't be silly, everyone knows that Corporations are held to the law, they just have a harder time of it. That's why we've created special, more convenient laws for them!
People keep forgetting that Xbox live: Gold isn't about demos. You don't have to pay for the demos, you can get the free. A week later than those who are paying for the service that connects you to other people online to play games.
If computer games were real, I'd be running around in the dark, listening to repetitive electronic music, and munching as many little yellow pills as possible.
Look the best way to rear your children can be found right here. If you follow those instructions TO THE LETTER. You'll never have any problems with. Application of number 7 is especially useful for inspiring confidence in yourself.
That's not entirely a joke though, since Xbox can link up with your (windows-based) PC quite readily. They just don't have an actual hand held game device peripheral.
I'm sensing a business plan here, plug a free, alternate version of something M$ doesn't want to succeed until they show up to bribe you. It's remarkably similar to the old business plan of creating a startup with a product better than something M$ already offers and wait for them to buy you out and let your former company (now a div of microsoft) flounder and collapse.
Finishing the original Silent Hill, with the bad ending, was the first real emotional response I ever got from a game. "Holy shit" comes to mind as being spoken aloud, alone at night. It's endings didn't screw around with 'moral choices' and 'ethical dilemmas.' If you were able to unravel enough of the nooks and crannies to actually save the others, you got the 'good' endings. I should say 'successful' endings since that first, 'bad' ending was the best I'd ever seen.
As that horn whispered into the fog, you realize that Silent Hill beat YOU.
Silent Hill 2 has so far been the only game that I've played where about 2/3 of the way through it I actually began to feel like I (the human player, not the character) was being manipulated by some demon they'd cursed my PS2 disk with at Konami's satanic factories.
I think that the 5th proposition is the most important. I think that he could even go farther to argue that the threat isn't nearly as important as the enhanced performance. Earlier in the comments people have mentioned dreaming about their favorite FPS (Counter-Strike here) and performing better the next day. I've personally heard tons of anecdotal evidence (ie... people telling me) that sleeping on a problem will help you solve it or become better at it.
I think the authour could remove the threat events from the paper and get an interesting result.
The threat simulation theory of dreaming is expressed in the form of six propositions, each of which is empirically testable. The propositions can be summarized as follows:
1. Dream consciousness is an organized and selective simulation of the perceptual world.
2. Dream consciousness is specialized in the simulation of threatening events
3. Nothing but exposure to real threatening events fully activates the threat simulation system.
4. The threat simulations produced by the fully activated system are perceptually and behaviorally realistic rehearsals of threatening events.
5. The realistic rehearsal of these skills can lead to enhanced performance regardless of whether or not the training episodes are explicitly remembered.
6. The ancestral environment in which the human brain evolved included frequent dangerous events that constituted extreme threats to human reproductive success. They thus presented serious selection pressures to ancestral human populations and fully activated the threat simulation mechanisms.
I call bullpatootie.
I ain't sayin' you don't need "professional" help, you might have other problems, but not for some nightmares. And to label it bordering on psychotic? Psychosis means problems with reality, not dreamality. If you dream a little green man whispering to kill your family, watch fewer horror movies. Wake up and see it hop into your backpack to torment you for the day? Seek professional help.
Not to say that there isn't a better way, but common sense and reality are often at odds. Hence, the need for the scientific method - which I've always felt is just a highly structured way of allowing someone to admit that they were wrong about something.
I could be wrong though...
They should attend a conference for that.
Don't be silly, everyone knows that Corporations are held to the law, they just have a harder time of it. That's why we've created special, more convenient laws for them!
NEWSFLASH! Due to RADIATION emanating from a VENUS SPACE PROBE that EXPLODED, the formerly DEAD are now... NOT! More at 11.
People keep forgetting that Xbox live: Gold isn't about demos. You don't have to pay for the demos, you can get the free. A week later than those who are paying for the service that connects you to other people online to play games.
If computer games were real, I'd be running around in the dark, listening to repetitive electronic music, and munching as many little yellow pills as possible.
Look the best way to rear your children can be found right here. If you follow those instructions TO THE LETTER. You'll never have any problems with. Application of number 7 is especially useful for inspiring confidence in yourself.
Head explodes
I think I saw that code posted somewhere else on the net...
They might also be forced to cease distribution of any product that still used the code in question.
Manufacturing Consent by Noam Chompsky
In other, highly related news... New Scientist examines why people are in general more rude and abusive online.
I'm envisioning blue ribbons with two loops...
Makes you think about doughnuts, uncooked ramen noodles and the hilarity of pot references...
This sounds similar to how the Great Firewall works, instead of ip blocking, it filters and replaces censored sites.
Windows CE...
That's not entirely a joke though, since Xbox can link up with your (windows-based) PC quite readily. They just don't have an actual hand held game device peripheral.
I'm sensing a business plan here, plug a free, alternate version of something M$ doesn't want to succeed until they show up to bribe you. It's remarkably similar to the old business plan of creating a startup with a product better than something M$ already offers and wait for them to buy you out and let your former company (now a div of microsoft) flounder and collapse.
Or by saying entrenched in the market, as opposed to uncrackable DRM.
Does using your iPhone to trigger a bomb count?
I won't give you a hell yeah for ODF, a better example is I give you Microsoft Java.
Finishing the original Silent Hill, with the bad ending, was the first real emotional response I ever got from a game. "Holy shit" comes to mind as being spoken aloud, alone at night. It's endings didn't screw around with 'moral choices' and 'ethical dilemmas.' If you were able to unravel enough of the nooks and crannies to actually save the others, you got the 'good' endings. I should say 'successful' endings since that first, 'bad' ending was the best I'd ever seen.
As that horn whispered into the fog, you realize that Silent Hill beat YOU.
Silent Hill 2 has so far been the only game that I've played where about 2/3 of the way through it I actually began to feel like I (the human player, not the character) was being manipulated by some demon they'd cursed my PS2 disk with at Konami's satanic factories.
The utter despair I felt when I sunk 47 hours into Xenogears to find I was unable to beat the last boss without pumping up my combo skills.