(1) it's sad that you can't get a credit card since it's a trivial thing to do unless you're a complete deadbeat who has repeatedly shown his inability to keep a promise
I don't live in the US.
(2) it's sad that you spend your time playing with the boxes for video games, movies, and CDs.
Please point out where I have, at any point, said or implied that I "play" with the boxes.
I mean this in the nicest possible way: maybe you should consider leaving your mother's basement
How, exactly, is an apartment in the second story of a building a basement, and how can it be owned by my mother when I'm I'm renting it from people who are not my mother?
and getting a job so you can pay your debts, get a credit card
How would you know whether or not I have a job, and whether or not I have debt? Did I at any point talk about my job or how much debt I have or don't have?
and join the rest of the world.
That's pretty funny coming from someone who thinks a second story apartment is a basement. If you spent more time in the real world you might learn what a basement actually is. You might also learn that people who own retail copies of video games don't play with the boxes.
I don't think offensive messages are much of a problem in MMOs. It's so easy to just/ignore any asshat or spammer you come across in WoW. There actually isn't a whole lot of things you can do in WoW... I mean, things that could land you in prison for a while. There are serious offenses like buying gold and cheating, but those get your account banned.
The problem is not video games, the problem is the Internet. Go to messageboards and you'll find the exact same behavior there, especially on forums with lax rules. One popular forum that prides itself in being a mature and intelligent place is full of users who resolve most arguments with "well go suck dick you faggot," and it's perfectly acceptable. In WoW you have a much higher chance of getting into trouble by saying things like that in public.
What do you mean both points? If I don't have a credit card, I cannot buy from a place that requires a credit card. I'm sorry if reality is pretty sad to you, but that's how things are.
Do you play in the boxes? Make a fort when you have enough?
They sit on my shelf, the same way DVD movies and music CDs do. If you think you think there's something abnormal or strange about owning boxes for games, movies and CDs, you are seriously mistaken. I wonder if you ever leave your house.
I have the exact same problems, though I think the CPU usage bug may have been fixed (Steam could take 99% of the CPU when it was updating, for no apparent reason). When you start a game such as CS:S, Steam's problems become even more evident. There's just no end to the bugs, and some of them will probably never be fixed.
Correct me if I'm wrong, but the problem was not with the beta itself, but with Crackdown owners being unable to even download it, like they were supposed to? That's not the same thing as having a bug in the beta.
Are you just criticizing Microsoft because it's Microsoft? If Microsoft had not extended the beta or fixed the bug, would you have complained about that instead?
Final fantasy 7 was terrible. First of all, it was extremely linear. You couldn't venture off on many side quests, and you couldn't even get lost of make bad decisions on the main quest.
Like I said, it's not much of an RPG, so there's no point in judging it as if it were.
On the contrary, only a PC fanboy would make the absurd claim that PCs have less technical problems than consoles.
A more balanced opinion would be that PC's and consoles both have their strengths and weaknesses, and much of the controversy amounts to a difference in taste between the camps.
It might be balanced, but it would also be irrelevant and beside the point.
Your comment came off as trollish, fanboyish, and smacked of a lack of reading comprehension. That may not be how you intended it, but that's how it read.
Ah, so because I had an adverse opinion about PCs, I'm a troll. Who's really the fanboy, here?
Look at games like Halo. It's basically run, jump, and shoot. There isn't really an "environment" and the game play while for a while, is entirely linear and predictable.
Half-Life? System Shock? Thief? Duke3D? Far Cry? They all allow you to interact with the environment in some ways.
360 games are good single player games with absolutely no replayability. Once you finish Halo you hardly want to sit down and play it again from scratch.
How are old games any difference? Once you finish [insert old linear singleplayer action game here], you hardly want to play it again. Or maybe you do, because I've played many singleplayer games several times over. I recently played through Far Cry on realistic difficulty.
Contrary to popular fanboy legend, PCs are not magic devices that magically work exactly right unless the user is a fucking idiot. Maybe you'll figure that out once you have more experience with computers.
companies should really start to focus on gameplay
A common yet completely nonsensical statement. A myth. The truth is that developers have been focusing on gameplay for as long as videogames have existed. Modern games have excellent playability and gameplay.
Why would I want to buy a PS or Xbox? What can they offer that I can't already do?
They offer games that are not available for the PC, as well as simple gaming that isn't affected by the endless hardware and software problems of the PC.
And don't laugh, I personally know someone who spent _years_ playing the same map, taking the same route, climbing on the same ladder, crawling through the same duct, and jumping up and down in front of the same vent, because that's where he got the biggest score. Just the thought of _that_ kind of mind-numbing monotony makes me cringe, but he found it fun. There you go, it's illustration enough that more than one player type exists.
The map sounds like cs_assault, and the player sounds like he probably enjoys WoW as well.
Item placement determines how the map is played. In Quake, the rocket launcher is the most important weapon, so the team that controls the map's rocket launcher(s) has a great advantage. If the enemy can't get their hands on RLs, they're badly outgunned.
Claustrophobopolis (dm2): there are two rocket launchers, and one of them can only be accessed through a teleporter (unless you already have a RL, then you can rocket jump instead). The other rocket launcher is in the middle of a room elsewhere. If a team can prevent the enemy from using the teleporter or reaching the other rocket launcher, they win. It's a small map, and one of the chokepoints controls access to not just the teleporter, but also one of the corridors into the rocket launcher room, as well as red armor (the best armor in the game). So, the map's strategy is all about controlling the items.
There are also other considerations. If you place a rocket launcher somewhere but don't include ammo, it's much harder to camp the spot because you'll have to get ammo from somewhere else. And so on.
This is part of the ongoing trend to reduce the advantage of skill and make outcomes more random.
Playing a dynamic and possibly unpredictable map takes far more skill than playing de_dust for seven years non-stop.
Twitch is pretty much dead now that FPSs are designed for consoles
Console FPS games are designed for consoles.
Therefore the game designers add autoaim and weapon spread to make it less important.
They're added because the games are played with gamepads, which are not as good as mice. It's not a sinister conspiracy againts pro-players.
Map control requires great memorization and 3d visualization skills. You need to know where every chokepoint, every item spawn, every enemy spawn is, and be able to instantly visualize every route between any two arbitrary points on the map.
You make it sound so amazing and difficult, when in fact it's completely mundane. It doesn't take long to memorize a map from top to bottom, and visualizing it is not an issue when you've played it for several years.
Your argument seems to boil down to the fact that you want your FPS games to be rigid, predictable systems where everything can be calculated and measured for optimal efficiency and nothing unexpected ever occurs. God forbid that the game could place you in a situation where you are not exactly sure what will happen next. Can't have that.
Map randomization helps reduce multiplayer FPS from a legitimate competitive sport to just another amusement.
Honestly, I don't give a fuck about your e-penis e-"sports." I, like most people, play FPS games for my own amusement.
You are making a common yet foolish mistake by thinking that just because the French are Catholic their actions must be based on their religion and justified by its holy texts. This is obviously not the case. Following Christianity and doing something is not the same thing as doing something because of Christianity, and even then the action may be completely outside the religion's norms.
Who conducted the Crusades?
Who provoked the Crusades by initiating a holy war againts unbelievers? That minor detail is, for some odd reason, never mentioned anywhere. You'd think that the Crusades just appeared one morning without any particular reason.
Hitler invoked God and the Bible before he killed six million Jews.
Hey may or may not have done that as some point, but his actions were certainly not based on Christianity.
It's completely ridiculous to start a tirade against an entire religion.
Why? If the religion's central tenets and teachings advocate holy war againts unbelievers and the subjugation of women and so forth, why shouldn't I start a "tirade" againts it? Because somebody somewhere decided that if a codified set of beliefs is a religion, it's suddenly beyond criticism (unless it's Christianity, then it's okay to criticize or bash it)?
The problem is not Islam, it's sects of Islam. Just as most US Christians would disavow religious fundamentalists, these sects are not part of mainstream Islam.
Just because US Christians do this or that doesn't mean that Muslims also do this or that. They are not linked to each other.
The misbehavior of Muslim immigrants and their offspring in Europe and elsewhere has been exhaustively documented, and even official statistics show that they commit disproportionate amounts of crime (rape and gangrape in particular). And who assassinated Theo van Gogh and forced Ayaan Hirsi Ali to live the rest of her life with bodyguards? Who riots, ambushes police officers and burns buildings and cars in France? Who just rioted in Malmö, Sweden? Who marched in London and declared "behead those who insult Islam"? What sparked the Cronulla riots in Australia? Who assassinated random Christians after the Pope made his speech?
The examples are endless, and prove that Muslims certainly don't belong in civilized society. But Slashdotters, instead of trying to prove otherwise, just mod people down, as usual.
Hmm. Considering that this was modded troll, does the moderator believe that the barbaric culture you described is not barbaric at all, and/or that all cultures are exactly equal regardless of customs, beliefs and level of technology? I can only assume that the moderator must hold these beliefs, since he so vehemently opposes everything the OP said.
Actually there's nothing mysterious about the nature of the enemy, but it wouldn't be politically correct to say what it is.
I don't live in the US.
Please point out where I have, at any point, said or implied that I "play" with the boxes.
How, exactly, is an apartment in the second story of a building a basement, and how can it be owned by my mother when I'm I'm renting it from people who are not my mother?
How would you know whether or not I have a job, and whether or not I have debt? Did I at any point talk about my job or how much debt I have or don't have?
That's pretty funny coming from someone who thinks a second story apartment is a basement. If you spent more time in the real world you might learn what a basement actually is. You might also learn that people who own retail copies of video games don't play with the boxes.
I don't think offensive messages are much of a problem in MMOs. It's so easy to just /ignore any asshat or spammer you come across in WoW. There actually isn't a whole lot of things you can do in WoW... I mean, things that could land you in prison for a while. There are serious offenses like buying gold and cheating, but those get your account banned.
The problem is not video games, the problem is the Internet. Go to messageboards and you'll find the exact same behavior there, especially on forums with lax rules. One popular forum that prides itself in being a mature and intelligent place is full of users who resolve most arguments with "well go suck dick you faggot," and it's perfectly acceptable. In WoW you have a much higher chance of getting into trouble by saying things like that in public.
They sit on my shelf, the same way DVD movies and music CDs do. If you think you think there's something abnormal or strange about owning boxes for games, movies and CDs, you are seriously mistaken. I wonder if you ever leave your house.
I have the exact same problems, though I think the CPU usage bug may have been fixed (Steam could take 99% of the CPU when it was updating, for no apparent reason). When you start a game such as CS:S, Steam's problems become even more evident. There's just no end to the bugs, and some of them will probably never be fixed.
Not all of us have credit cards. Besides, I like owning the boxes.
Correct me if I'm wrong, but the problem was not with the beta itself, but with Crackdown owners being unable to even download it, like they were supposed to? That's not the same thing as having a bug in the beta.
Are you just criticizing Microsoft because it's Microsoft? If Microsoft had not extended the beta or fixed the bug, would you have complained about that instead?
Like I said, it's not much of an RPG, so there's no point in judging it as if it were.
FF7 is a terrific game, no matter what you compare it to. But yeah, it's not much of an RPG, if you want to compare it with games like BG and Fallout.
On the contrary, only a PC fanboy would make the absurd claim that PCs have less technical problems than consoles.
It might be balanced, but it would also be irrelevant and beside the point.
Ah, so because I had an adverse opinion about PCs, I'm a troll. Who's really the fanboy, here?
It's an utterly indisputable fact that PCs are more susceptible to problems than consoles.
How could I possibly be a console fanboy? I own or have owned a C-64, Amiga 500, NES, PSX, GameCube, Xbox, GBA and various PCs (for gaming purposes).
Yeah, clearly I'm a console fanboy.
I'm not a fanboy of either console. What are you talking about?
Oh, wait, you're not talking about anything, you're just trolling.
Half-Life? System Shock? Thief? Duke3D? Far Cry? They all allow you to interact with the environment in some ways.
How are old games any difference? Once you finish [insert old linear singleplayer action game here], you hardly want to play it again. Or maybe you do, because I've played many singleplayer games several times over. I recently played through Far Cry on realistic difficulty.
Contrary to popular fanboy legend, PCs are not magic devices that magically work exactly right unless the user is a fucking idiot. Maybe you'll figure that out once you have more experience with computers.
Again, you can't play games for the PC that have not been released for it.
A common yet completely nonsensical statement. A myth. The truth is that developers have been focusing on gameplay for as long as videogames have existed. Modern games have excellent playability and gameplay.
They offer games that are not available for the PC, as well as simple gaming that isn't affected by the endless hardware and software problems of the PC.
The map sounds like cs_assault, and the player sounds like he probably enjoys WoW as well.
Item placement determines how the map is played. In Quake, the rocket launcher is the most important weapon, so the team that controls the map's rocket launcher(s) has a great advantage. If the enemy can't get their hands on RLs, they're badly outgunned.
Claustrophobopolis (dm2): there are two rocket launchers, and one of them can only be accessed through a teleporter (unless you already have a RL, then you can rocket jump instead). The other rocket launcher is in the middle of a room elsewhere. If a team can prevent the enemy from using the teleporter or reaching the other rocket launcher, they win. It's a small map, and one of the chokepoints controls access to not just the teleporter, but also one of the corridors into the rocket launcher room, as well as red armor (the best armor in the game). So, the map's strategy is all about controlling the items.
There are also other considerations. If you place a rocket launcher somewhere but don't include ammo, it's much harder to camp the spot because you'll have to get ammo from somewhere else. And so on.
Playing a dynamic and possibly unpredictable map takes far more skill than playing de_dust for seven years non-stop.
Console FPS games are designed for consoles.
They're added because the games are played with gamepads, which are not as good as mice. It's not a sinister conspiracy againts pro-players.
You make it sound so amazing and difficult, when in fact it's completely mundane. It doesn't take long to memorize a map from top to bottom, and visualizing it is not an issue when you've played it for several years.
Your argument seems to boil down to the fact that you want your FPS games to be rigid, predictable systems where everything can be calculated and measured for optimal efficiency and nothing unexpected ever occurs. God forbid that the game could place you in a situation where you are not exactly sure what will happen next. Can't have that.
Honestly, I don't give a fuck about your e-penis e-"sports." I, like most people, play FPS games for my own amusement.
Who provoked the Crusades by initiating a holy war againts unbelievers? That minor detail is, for some odd reason, never mentioned anywhere. You'd think that the Crusades just appeared one morning without any particular reason.
Hey may or may not have done that as some point, but his actions were certainly not based on Christianity.
Why? If the religion's central tenets and teachings advocate holy war againts unbelievers and the subjugation of women and so forth, why shouldn't I start a "tirade" againts it? Because somebody somewhere decided that if a codified set of beliefs is a religion, it's suddenly beyond criticism (unless it's Christianity, then it's okay to criticize or bash it)?
Just because US Christians do this or that doesn't mean that Muslims also do this or that. They are not linked to each other.
The misbehavior of Muslim immigrants and their offspring in Europe and elsewhere has been exhaustively documented, and even official statistics show that they commit disproportionate amounts of crime (rape and gangrape in particular). And who assassinated Theo van Gogh and forced Ayaan Hirsi Ali to live the rest of her life with bodyguards? Who riots, ambushes police officers and burns buildings and cars in France? Who just rioted in Malmö, Sweden? Who marched in London and declared "behead those who insult Islam"? What sparked the Cronulla riots in Australia? Who assassinated random Christians after the Pope made his speech?
The examples are endless, and prove that Muslims certainly don't belong in civilized society. But Slashdotters, instead of trying to prove otherwise, just mod people down, as usual.
Hmm. Considering that this was modded troll, does the moderator believe that the barbaric culture you described is not barbaric at all, and/or that all cultures are exactly equal regardless of customs, beliefs and level of technology? I can only assume that the moderator must hold these beliefs, since he so vehemently opposes everything the OP said.