Slashdot Mirror


User: Quaunaut

Quaunaut's activity in the archive.

Stories
0
Comments
4
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 4

  1. We don't like sequels more... on Why Do We Prefer Sequels? · · Score: 1

    Publishers do. They see them as free ways to make easy money: And then milk that cash cow. I thought this was a known fact?

  2. Consumer Electronics Causing 'Death of Childhood'? on Consumer Electronics Causing 'Death of Childhood'? · · Score: 1

    I'm surprised the progressive mindset of the average Slashdotter is so blindly ignorant to their own apocolyptic notions merely because of a difference of how one was raised, and a few bad incidents.

  3. I'm calling bull-. on The Videogame Industry is Broken · · Score: 4, Insightful

    Biggest sack of crap I've heard of. Innovation happens quite often in games, and the only people who dare say that the industry only pumps out 'the same titles over and over' are those who don't understand how the entertainment system works. A music analogy was made before, about this article: The music industry is the current entertainment giant moneymaker. The main places to make cash in it pump out the same crap over and over- Gangsta Rap that focuses on the glamour, not the reality, pop stars who strip to sell records, and rock bands that use gimmicky riffs and lots of macho yelling, will always be a great place to make money. Does that mean its the best? No, of course not. Hence why there is a large indie scene, and why salsa music is still seen in Tower Records- people do buy it, just not in the large quantities of the other stuff. Sure, back in the day every developer tried to do something new...oh, wait. No, they never did. Developers have copied and copied to make money since the inception of the medium, its just that their getting better at it now to the point that at least when they copy, its still entertaining- and who is to say thats bad? Digressing, also note that much like the music industry, the games industry houses a very resourceful and powerful indie scene, that grows more every year- large independant works making it onto Steam is particularly encouraging thing(as they will all be seen by the millions amassed who play CS and CS:S until the sun arises the next day), and many of the larger development studios seem to be taking risks in places that they usually wouldn't. The large commercial success of more artistic titles, like Shadow of the Collossus, is occuring more often. And in the future, games like Assassin's Creed, Bioshock, and the entire existence of the Wii console(which people keep forgetting about, despite the fact that the average American has even been alerted to this new type of gaming system soon coming out on the market) almost ensure that innovation is not something that will be forgotten just because there is money to be made. Game Developers still make games- I don't know any suits just yet who know how to program, or know anything about art. I'm pretty sure were working just fine. :P

  4. I don't know about the rest of you all... on Why Sony is Ready to Self Destruct · · Score: 1

    ...but I don't see why everyone is bashing the PS3. Out of the main consoles, XBox came out with almost nothing big and new and exciting in terms of games(Oh, another Call of Duty, more big franchises, oh my God a Halo 3 trailer that reveals NOTHING.), Nintendo came with tons and tons of nice gameplay stuff, but no major series other than their big 3(which didn't save Nintendo in the GameCube generation), and then theres the PS3, with new info on the controller(motion sensor ftw), Darkhawk(which uses it), FFXIII(its 3 versions), Heavenly Blade, etc etc. Saying Sony is gonna die merely because of price or their current business styles is rather pretentious- people said the same about the PS2...and we all know what happened there.