And this has any relevance to Vista's incapability to do translucency on those chips how? The GP's whole point was that E16 has been able to do the exact same thing for about 10 years now, and even on far less capable chips (think Voodoo1) than Intel's.
Last I checked, MS Office support in StarOffice was just as good/bad as it is in OpenOffice 2.0. I seriously doubt Microsoft would give anyone information about the MS Office formats -- this isn't exactly the days where WordPerfect and Lotus 1-2-3 rule the earth anymore.
I've never quite gotten what people mean by classifying operating systems in these two categories. Okay, it runs GNOME, office programs, and Firefox, isn't that enough to make it a desktop operating system? Hey look, it can run apache, sendmail, and bind, it's a server operating system too!
Seems to me it's just an operating system well-rounded for any task, and such vague categories don't really apply to it.
I believe you're asking how effective can the parity be when it's suspect to damage just as much as the original data?
If so, par2 already handles that. Each parity volume has one or more recovery blocks, and the program can detect when the parity blocks are damaged; it simply doesn't use the damaged blocks (unlike par1, the entire file is not rendered useless if it has good blocks in it).
You can't really pin blame on parity in general, you're really asking about how specific implementations handle it.
The problem with md5, is that it does nothing to repair broken data. It's great when you download something and find out it's bad so you try again, but for long-term data storage, knowing that your data is corrupt doesn't do you a whole lot of good. Which is why I recommended par2, it can both verify and (more importantly) repair data.
Whenever I back up important data, I use par2. If the disc has I/O errors, I just make a full image with dd_rescue (skips past bad blocks, whereas dd will just halt operation) and run "par2 verify" on it. If it's really important, I always verify the integrity no matter what (I've even done it on discs 2 days old, and sometimes, due to the reliability of CD/DVD-R media, it even has errors to repair).
There's advantages and disadvantages to both approaches. Though I believe recent bash versions actually will set an environmental variable that contains the raw command the user typed, so even if "rm *" gets the expanded version, it can still check the environment var for "rm *" and warn the user if they really want to do it.
Do you mean the market introduction and standardization of real 3D, analog sticks, 4 player gaming, trigger buttons, 3rd person camera controls, rumble, controller extension ports, and real 3D first person shooters?
Real 3D, like the Saturn and PSX were doing 2 years prior? Analog sticks, like several 2nd/3rd generation consoles? 4 player gaming like the NES (hey, Nintendo had prior art from an earlier system)? Trigger buttons like the SNES? 3rd person camera controls like many PSX/Saturn games? You have rumble dead-on, but controller extension ports weren't new. As for "real 3D first person shooters", do you mean like Doom (1993), or are you strictly talking consoles (which never got a half-decent FPS until Halo for Xbox)?
And for the games you listed, I would argue against your list, but that'd be purely opinion. (I think Mario 64 is great, the rest suck except for Starfox, but that was just an updated version of the original Starfox.)
I've seen so many people actually believe Miyamoto is in control of the franchises he created, I really believe your post to be sincere.
In reality, Nintendo executives are after profit no matter the cost -- well, actually, not that drastic, it seems that the Nintendo 64 blunder and the lack-luster GameCube popularity changed their minds, somewhat. The Wii was a gimmick with little benefit than a then-unique input method (well, actually, the whole motion sensing thing is nothing new, but it rarely appeared on consoles except for one or two Dreamcast games). They make games based around the input, and out comes Zelda Twilight Princess and Super Mario Galaxy. Not bad games by any standard, but they aren't exceptional. Miyamoto has every right to complain about lack of originality at Nintendo.
Actually, cheat codes exist and work very well with the Wii. It's just not very common yet until Datel allows Idiot Cheater to do it by inserting a $50 disc.
First off, existing GameCube libraries were expanded to support the Wii's few extra features. Secondly, the entire power of the hardware (full 3D and everything) is available to homebrew, but it just so happens that Joe Hacker in his basement doesn't usually come up with the same high-quality games you expect from the store.
Even better: because Star Trek is meant to be served as _entertainment_ and not an accurate representation of the future computers, aliens, society, etc.
Big explosions are more entertaining than a little hole killing everybody.
swapd sounds very interesting, thanks for mentioning it. I currently have 1GB of RAM and almost never swap; the swap partition is only 1GB, but it'd be nice to get rid of it:)
Exactly. This flaw, no matter whose fault, isn't going to make more pirated copies appear, or even more people to become pirates. Anyone that wants to pirate the films, isn't waiting for some security flaw in Amazon/Adobe software to allow them to do so.
There's been a few disasters in Microsoft marketing in the past, but their track record is usually rather successful. These short series of ads were a failure, I've heard one person ask me "Is that supposed to be their rebuttal against Apple?", and she uses Windows!
Well, they're trying to get their "Windows Mojave" thing to succeed.... but I admit, I don't really see how they can repair damages of Windows Vista purely in marketing.
heh, seems that I wasn't the only one thinking of par2. Make sure you use 100% redundancy, and make multiple copies of both the original data and the recovery blocks...
And this has any relevance to Vista's incapability to do translucency on those chips how? The GP's whole point was that E16 has been able to do the exact same thing for about 10 years now, and even on far less capable chips (think Voodoo1) than Intel's.
Last I checked, MS Office support in StarOffice was just as good/bad as it is in OpenOffice 2.0. I seriously doubt Microsoft would give anyone information about the MS Office formats -- this isn't exactly the days where WordPerfect and Lotus 1-2-3 rule the earth anymore.
I've never quite gotten what people mean by classifying operating systems in these two categories. Okay, it runs GNOME, office programs, and Firefox, isn't that enough to make it a desktop operating system? Hey look, it can run apache, sendmail, and bind, it's a server operating system too!
Seems to me it's just an operating system well-rounded for any task, and such vague categories don't really apply to it.
I believe you're asking how effective can the parity be when it's suspect to damage just as much as the original data?
If so, par2 already handles that. Each parity volume has one or more recovery blocks, and the program can detect when the parity blocks are damaged; it simply doesn't use the damaged blocks (unlike par1, the entire file is not rendered useless if it has good blocks in it).
You can't really pin blame on parity in general, you're really asking about how specific implementations handle it.
1. 100%
2. No
3. No (though if all the par2 files are intact, I could reconstruct it given a long time)
The problem with md5, is that it does nothing to repair broken data. It's great when you download something and find out it's bad so you try again, but for long-term data storage, knowing that your data is corrupt doesn't do you a whole lot of good. Which is why I recommended par2, it can both verify and (more importantly) repair data.
CDs aren't burned for commercial distribution, they're pressed.
Whenever I back up important data, I use par2. If the disc has I/O errors, I just make a full image with dd_rescue (skips past bad blocks, whereas dd will just halt operation) and run "par2 verify" on it. If it's really important, I always verify the integrity no matter what (I've even done it on discs 2 days old, and sometimes, due to the reliability of CD/DVD-R media, it even has errors to repair).
unbreakable encryption bitches. I'll sell licenses of it for only $500 a seat!
There's advantages and disadvantages to both approaches. Though I believe recent bash versions actually will set an environmental variable that contains the raw command the user typed, so even if "rm *" gets the expanded version, it can still check the environment var for "rm *" and warn the user if they really want to do it.
Holy crap, there's GUI FTP clients?
Eh, huh? What blunder?
PlayStation massively outsold the N64.
Do you mean the market introduction and standardization of real 3D, analog sticks, 4 player gaming, trigger buttons, 3rd person camera controls, rumble, controller extension ports, and real 3D first person shooters?
Real 3D, like the Saturn and PSX were doing 2 years prior? Analog sticks, like several 2nd/3rd generation consoles? 4 player gaming like the NES (hey, Nintendo had prior art from an earlier system)? Trigger buttons like the SNES? 3rd person camera controls like many PSX/Saturn games? You have rumble dead-on, but controller extension ports weren't new. As for "real 3D first person shooters", do you mean like Doom (1993), or are you strictly talking consoles (which never got a half-decent FPS until Halo for Xbox)? And for the games you listed, I would argue against your list, but that'd be purely opinion. (I think Mario 64 is great, the rest suck except for Starfox, but that was just an updated version of the original Starfox.)
I've seen so many people actually believe Miyamoto is in control of the franchises he created, I really believe your post to be sincere.
In reality, Nintendo executives are after profit no matter the cost -- well, actually, not that drastic, it seems that the Nintendo 64 blunder and the lack-luster GameCube popularity changed their minds, somewhat. The Wii was a gimmick with little benefit than a then-unique input method (well, actually, the whole motion sensing thing is nothing new, but it rarely appeared on consoles except for one or two Dreamcast games). They make games based around the input, and out comes Zelda Twilight Princess and Super Mario Galaxy. Not bad games by any standard, but they aren't exceptional. Miyamoto has every right to complain about lack of originality at Nintendo.
Well, considering both Obama and McCain are left-wing...
Is this possible to do on DD-WRT for wireless connections?
I'm trying to read the manpage (on my Debian box), and it's confusing me...
Actually, cheat codes exist and work very well with the Wii. It's just not very common yet until Datel allows Idiot Cheater to do it by inserting a $50 disc.
Inconceivable!
First off, existing GameCube libraries were expanded to support the Wii's few extra features. Secondly, the entire power of the hardware (full 3D and everything) is available to homebrew, but it just so happens that Joe Hacker in his basement doesn't usually come up with the same high-quality games you expect from the store.
Well, no you don't. The best DRM is when the key is not handed out, and thus no content can be played!
Even better: because Star Trek is meant to be served as _entertainment_ and not an accurate representation of the future computers, aliens, society, etc.
Big explosions are more entertaining than a little hole killing everybody.
swapd sounds very interesting, thanks for mentioning it. I currently have 1GB of RAM and almost never swap; the swap partition is only 1GB, but it'd be nice to get rid of it :)
Exactly. This flaw, no matter whose fault, isn't going to make more pirated copies appear, or even more people to become pirates. Anyone that wants to pirate the films, isn't waiting for some security flaw in Amazon/Adobe software to allow them to do so.
And Microsoft has never been bad in marketing.
There's been a few disasters in Microsoft marketing in the past, but their track record is usually rather successful. These short series of ads were a failure, I've heard one person ask me "Is that supposed to be their rebuttal against Apple?", and she uses Windows!
Well, they're trying to get their "Windows Mojave" thing to succeed.... but I admit, I don't really see how they can repair damages of Windows Vista purely in marketing.
heh, seems that I wasn't the only one thinking of par2. Make sure you use 100% redundancy, and make multiple copies of both the original data and the recovery blocks...
In a way, it's also projected into a 1-dimensional stream of bits.