Well said. Smash Bros has always been about playing with friends, anyway. There's definitely something to be said for privileging gameplay on a more personal level.
Besides, if matches were to be "ranked," then there would have to be a standard setup. And that might be fine with some people, but it wouldn't be with others. There's no scenario where I could see Nintendo pleasing *everyone* without making a highly complex setup. Many Smash tourneys use the MLG rules, but even those evolve over time.
This way people will play against strangers for the simple reasons of testing their skill and/or increasing it. There will be no incentive to abuse the system.
Vista's just not as mature as XP is yet. For a good long while after XP's release many people, including IT folks, were saying "stick with Win 2000." They are now very comfortable with XP even as a dev platform. In time I expect the same will happen with Vista.
Yarr these days the gaming scene in Japan be filled with non-games like pira^H^Hlates and basic arrrithmetic. There be ads for this junk even in the trains.
Yeah... because Windows is impossible to use for anything serious T_T oh no wait it just requires taking the time to learn how to utilize another OS for software development, though I understand how most people can't be bothered to expand their skillset beyond what they pick up in the first couple of years after University. You end up with the case where 90% of developers think that if a square peg isn't fitting into the round hole, the answer is to just shove in a lot of really small square pegs because that's all they know how to use.
Having been a correspondent at E3 (and an OSU graduate, haha), I know exactly what you mean with the comparison. My comment was merely that "mind-boggling" isn't really the term that comes to mind with even a number like 50,000. "Impressive," sure.:-)
There's no other rational explanation. Especially if the meteorite was green. Though there's different kinds of kryptonite out there. For instance Superman is very allergic to red, although it doesn't kill him.... This is not off topic!:-(
Hmm nothing to say about the 3 skinny Brits, eh?:-P
P-A is hella popular; I'm not exactly surprised by the large number of attendees to their convention, especially since it's now quite well-established. I'm more interested in some comparison numbers for other cons...
d00d and like over 6.7 billion people live on Earth right now! And, omgz0r, there are like a bazillion stars in the universe! Indeed the numbers I presented of people gathering in one place for some event are meaningless in this GRAND SCHEME of things!1
Hmm... OSU's Horseshoe stadium seats over 100,000. MUSE sold out two 90,000-seat shows on one weekend at Wembley. 50,000 is awesome, and very successful, but it's not "omg my brain hurts I can't picture so many people."
Though, to put it in perspective, any info on how many people E3 2006, 2005, etc. saw show up?
If these hillbillies, as you put it, are so irresponsible that they require government intervention to replace parenting, then I think giving a kid "free reign" with a Playstation shouldn't be their top priority in the first place ^_^
Only the ipod can do advanced integration that is seamless from the car to the home to the bedroom. (even the wife if you buy a iGazim attachment) WHAT THE... seamless integration with the wife?... Just what exactly is an iGazim attachment and would one have to take his daughter to the doctor if she asks about getting one...
Okay so in other words you're not happy we frown upon what some consider ethnic slurs. Moreover, you think it's unfair to call Iran's regime totalitarian and sexist.... What is wrong with you?
Well you can randomly run into and see any of hundreds of thousands of players in GW at any point in time, but only as you go through outposts. Yes, it fragments the population, creating instances of towns and explorable areas and missions, but it does this in a "temporary" manner. And the economy, among other things is continent-wide in its effect, and does support transactions from all these players at once.
My point is that with GW's approach even though players are temporarily fragmented, they are not closed off from other players completely. In WoW you cannot play with just anyone else on Earth, but in GW you can. So in that sense it is "one world." And that's the sense I was dealing in...
I'm not saying GW is better or WoW is better or whatever. WoW's probably tackled a lot of other gameplay and immersiveness issues that GW never even attempted. I just don't know WoW well. All I can tell you is what GW does ^^
I'm not sure that what you're talking about is what I'm talking about, or what the story is talking about. The story I think is mostly about economy and economic transactions and such. GW handles those on a continent-wide level. As long as you're in America, you'll be affected by every "material" transaction in America.
Is the article linked to about creating 1000-man battles? Because server load would be far from the only issue. Exactly right when you say bandwith requirements. There's also the issue of RAM. Even loading into an area with 1000 engaged combatants would take FOREVER on anything other than the beastliest of computer systems.
With the Wii you are talking about one game -- Wii Sports. I think people buy consoles expecting to play more than just 1 game, even if they don't yet know what the other games will be. It's basically a truism. So, the point I'm trying to get across is it's not "game library" that's really making the Wii attractive. It's that whatever this game library is, the Wii will make it more enjoyable and accessible for this new audience.
As for you calling BS on why kids want a console, you maybe just know few young kids ^_^ I'm speaking from personal experience and have seen kids ask for a Playstation because a) their friends have it (what games they have doesn't matter because the kids either don't remember it or don't care) or b) they have seen ads for it. Yes there's always a game being played in these cases, but how this game stacks up against those on other consoles is very simply a non-issue.
A related point: about the only consideration parents make WRT game library when buying a console for their children is how age-appropriate (or how many age-appropriate) the games are. Neither the kid nor the parents really consider (nor can they) what has more "good" or "fun" games. And to be fair it maybe doesn't matter. Younger children (or parents) will hear of the big blockbuster titles, so they might have those, but they tend to have just as much fun with random Harry Potter games Ed, Edd, and Eddy games or what not.
So, while of course these folks intend to play games on their system the way people intend to watch movies on their HD DVD player, what the current game/movie library really is matters little compared to how affordable and accessible this entertainment happens to be. Anyway that's my view on things ^^
Hmm actually looking closer, I understood it far better than you did, it seems. Guild Wars is instanced for "monster-filled" areas. Not for anything else. The Slashdot story deals in large part with the game economy, and in Guild Wars this market economy exists and is driven by transactions across an entire continent (North America or Europe, for instance). I get the impression from the story that such is not the case for WoW.
WoW isn't the only MMO out there. Not all MMOs have numerous servers each supporting one single "world" with no way to move to the others. Guild Wars lets you play with anyone, anywhere, anytime in the world. Servers are specific to entire continents (with Asia fragmented into Japan, Taiwan, China, Korea), but people can group across those servers on a whim and play together.
Since GW is largely instance-based there might be fewer performance issues to deal with than with WoW in this regard, but my point is I just don't see how one would dedicate a "news" story to this topic when a popular title like GW has already tacked the issue.
Or did I totally misunderstand the topic altogether? It could be ^_^
But so what if you only listen to a song once a year? There's something to be said for having as much music available to you at all times as possible so when the mood to listen to a random song *does* hit you, you can do so without having to access your PC for it.
As for saying 1000 gigs of music is impossible to have without piracy or whatever, I encourage you to check out something like ocremix.org or vgmix or whatever. Lots of free-to-download music out there if you like that kind of stuff and know where to look:-)
No-one is talking about life-or-death necessity here. It's not like you can't breathe if your iPod holds less than 40 gigs. It's simply a matter of convenience. At the moment some devices offer the kind of convenience folks with large music libraries are looking for, while others aren't.
I only "carry around" the music I listen to regularly. It just happens to be a lot of music because I listen to it while at work. I might listen to as much as 25-30 hours of music a week this way. So, my Cowon's 30 gig HD is about 2/3 full as a result (though some of that is anime that I have on there for long plane flights or train rides or whatever).
It's not an ego thing at all... I listen to a lot of music. And yes I have the entire discography of a number of bands, but I really do like them a lot and have listened to every song at least once. But, I'm a big music afficionado.
With your reasoning 10 megabytes should be enough:-) pick and choose, pick and choose, yeah?
The less I have to constantly figure out what to delete to make room for music I *now* feel like listening to, the better. Convenience through technology:-)
Yes but who said that's what is expected in the first place? I'm not saying "omg wtf the iPod Touch doesn't have enough space for my 70 gigs of music!1!??" I'm saying that storage increase is IMO the most welcome improvement to the device at the moment. Disagree?
Well said. Smash Bros has always been about playing with friends, anyway. There's definitely something to be said for privileging gameplay on a more personal level.
Besides, if matches were to be "ranked," then there would have to be a standard setup. And that might be fine with some people, but it wouldn't be with others. There's no scenario where I could see Nintendo pleasing *everyone* without making a highly complex setup. Many Smash tourneys use the MLG rules, but even those evolve over time.
This way people will play against strangers for the simple reasons of testing their skill and/or increasing it. There will be no incentive to abuse the system.
Vista's just not as mature as XP is yet. For a good long while after XP's release many people, including IT folks, were saying "stick with Win 2000." They are now very comfortable with XP even as a dev platform. In time I expect the same will happen with Vista.
Yarr these days the gaming scene in Japan be filled with non-games like pira^H^Hlates and basic arrrithmetic. There be ads for this junk even in the trains.
Yeah... because Windows is impossible to use for anything serious T_T oh no wait it just requires taking the time to learn how to utilize another OS for software development, though I understand how most people can't be bothered to expand their skillset beyond what they pick up in the first couple of years after University. You end up with the case where 90% of developers think that if a square peg isn't fitting into the round hole, the answer is to just shove in a lot of really small square pegs because that's all they know how to use.
Having been a correspondent at E3 (and an OSU graduate, haha), I know exactly what you mean with the comparison. My comment was merely that "mind-boggling" isn't really the term that comes to mind with even a number like 50,000. "Impressive," sure. :-)
Hmm.. no way it's largest. Comic Con breaks 100,000 easy. That's kinda geeky too.
There's no other rational explanation. Especially if the meteorite was green. Though there's different kinds of kryptonite out there. For instance Superman is very allergic to red, although it doesn't kill him. ... This is not off topic! :-(
Hmm nothing to say about the 3 skinny Brits, eh? :-P
P-A is hella popular; I'm not exactly surprised by the large number of attendees to their convention, especially since it's now quite well-established. I'm more interested in some comparison numbers for other cons...
d00d and like over 6.7 billion people live on Earth right now! And, omgz0r, there are like a bazillion stars in the universe! Indeed the numbers I presented of people gathering in one place for some event are meaningless in this GRAND SCHEME of things!1
Hmm... OSU's Horseshoe stadium seats over 100,000. MUSE sold out two 90,000-seat shows on one weekend at Wembley. 50,000 is awesome, and very successful, but it's not "omg my brain hurts I can't picture so many people."
Though, to put it in perspective, any info on how many people E3 2006, 2005, etc. saw show up?
If these hillbillies, as you put it, are so irresponsible that they require government intervention to replace parenting, then I think giving a kid "free reign" with a Playstation shouldn't be their top priority in the first place ^_^
Ohhhh, ok now it makes sense. Well actually that's quite cool.. is it still available?
Okay so in other words you're not happy we frown upon what some consider ethnic slurs. Moreover, you think it's unfair to call Iran's regime totalitarian and sexist. ... What is wrong with you?
Well you can randomly run into and see any of hundreds of thousands of players in GW at any point in time, but only as you go through outposts. Yes, it fragments the population, creating instances of towns and explorable areas and missions, but it does this in a "temporary" manner. And the economy, among other things is continent-wide in its effect, and does support transactions from all these players at once.
My point is that with GW's approach even though players are temporarily fragmented, they are not closed off from other players completely. In WoW you cannot play with just anyone else on Earth, but in GW you can. So in that sense it is "one world." And that's the sense I was dealing in...
I'm not saying GW is better or WoW is better or whatever. WoW's probably tackled a lot of other gameplay and immersiveness issues that GW never even attempted. I just don't know WoW well. All I can tell you is what GW does ^^
I'm not sure that what you're talking about is what I'm talking about, or what the story is talking about. The story I think is mostly about economy and economic transactions and such. GW handles those on a continent-wide level. As long as you're in America, you'll be affected by every "material" transaction in America.
Is the article linked to about creating 1000-man battles? Because server load would be far from the only issue. Exactly right when you say bandwith requirements. There's also the issue of RAM. Even loading into an area with 1000 engaged combatants would take FOREVER on anything other than the beastliest of computer systems.
With the Wii you are talking about one game -- Wii Sports. I think people buy consoles expecting to play more than just 1 game, even if they don't yet know what the other games will be. It's basically a truism. So, the point I'm trying to get across is it's not "game library" that's really making the Wii attractive. It's that whatever this game library is, the Wii will make it more enjoyable and accessible for this new audience.
As for you calling BS on why kids want a console, you maybe just know few young kids ^_^ I'm speaking from personal experience and have seen kids ask for a Playstation because a) their friends have it (what games they have doesn't matter because the kids either don't remember it or don't care) or b) they have seen ads for it. Yes there's always a game being played in these cases, but how this game stacks up against those on other consoles is very simply a non-issue.
A related point: about the only consideration parents make WRT game library when buying a console for their children is how age-appropriate (or how many age-appropriate) the games are. Neither the kid nor the parents really consider (nor can they) what has more "good" or "fun" games. And to be fair it maybe doesn't matter. Younger children (or parents) will hear of the big blockbuster titles, so they might have those, but they tend to have just as much fun with random Harry Potter games Ed, Edd, and Eddy games or what not.
So, while of course these folks intend to play games on their system the way people intend to watch movies on their HD DVD player, what the current game/movie library really is matters little compared to how affordable and accessible this entertainment happens to be. Anyway that's my view on things ^^
Hmm actually looking closer, I understood it far better than you did, it seems. Guild Wars is instanced for "monster-filled" areas. Not for anything else. The Slashdot story deals in large part with the game economy, and in Guild Wars this market economy exists and is driven by transactions across an entire continent (North America or Europe, for instance). I get the impression from the story that such is not the case for WoW.
WoW isn't the only MMO out there. Not all MMOs have numerous servers each supporting one single "world" with no way to move to the others. Guild Wars lets you play with anyone, anywhere, anytime in the world. Servers are specific to entire continents (with Asia fragmented into Japan, Taiwan, China, Korea), but people can group across those servers on a whim and play together.
Since GW is largely instance-based there might be fewer performance issues to deal with than with WoW in this regard, but my point is I just don't see how one would dedicate a "news" story to this topic when a popular title like GW has already tacked the issue.
Or did I totally misunderstand the topic altogether? It could be ^_^
Ah, good choices ^_^ I have always been partial to The Wingless myself.
OCRemix has released a 4-disc Final Fantasy VII album recently... I ought to check it out.
But so what if you only listen to a song once a year? There's something to be said for having as much music available to you at all times as possible so when the mood to listen to a random song *does* hit you, you can do so without having to access your PC for it.
:-)
As for saying 1000 gigs of music is impossible to have without piracy or whatever, I encourage you to check out something like ocremix.org or vgmix or whatever. Lots of free-to-download music out there if you like that kind of stuff and know where to look
No-one is talking about life-or-death necessity here. It's not like you can't breathe if your iPod holds less than 40 gigs. It's simply a matter of convenience. At the moment some devices offer the kind of convenience folks with large music libraries are looking for, while others aren't.
I only "carry around" the music I listen to regularly. It just happens to be a lot of music because I listen to it while at work. I might listen to as much as 25-30 hours of music a week this way. So, my Cowon's 30 gig HD is about 2/3 full as a result (though some of that is anime that I have on there for long plane flights or train rides or whatever).
It's not an ego thing at all... I listen to a lot of music. And yes I have the entire discography of a number of bands, but I really do like them a lot and have listened to every song at least once. But, I'm a big music afficionado.
Yeah that's what the second bit of my comment referred to ^_^
BTW you can't play bowling on a 360 but you can jam on a guitar, hehe. All the consoles are attracting new audiences with new, intuitive UI.
With your reasoning 10 megabytes should be enough :-) pick and choose, pick and choose, yeah?
:-)
The less I have to constantly figure out what to delete to make room for music I *now* feel like listening to, the better. Convenience through technology
Yes but who said that's what is expected in the first place? I'm not saying "omg wtf the iPod Touch doesn't have enough space for my 70 gigs of music!1!??" I'm saying that storage increase is IMO the most welcome improvement to the device at the moment. Disagree?