Domain: anetforums.com
Stories and comments across the archive that link to anetforums.com.
Comments · 9
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Re:That is great news! But..
Yes, because Microsoft is just bending over backwards to support it's customers when they have problems. It's not like anyone has to google through forums to find solutions for windows problems because Microsoft's support is SOOOO outstanding.
I'll give you a supporting example. Microsoft quicky stopped supporting their own Force Fedback Pro joystick after Windows 98 (no full drivers thereafter), .
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Re:I tried this...Antivirus Issues
I think there is a setting in the registry to change the OS from server to workstation. It is also discussed here how to do it.
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Mod parent upWhy was this related off topic?
I had the same thought. Five minutes on even a newbie forum should have resulted in the general UPS answers that are dominant at the moment.
Product of a few minutes on google.
It is one thing to ask
/.'ers to do tech support for truly difficult problems. But this one should have been managable by the people at any friendly computer repair center.You know, digg might be on to something with the ability to mod stories up or down.
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Re:if you want a gaming machine get a ps2 or xbox
You really like your Xbox huh?
1) You just know that I'm right. =P The reason this is an issue is that it's the primary bottleneck on the Xbox. Faster GPU means nothing if it's sitting there waiting for its data half the time. GameCube has huge bandwidth between the CPU and GPU, and the memory chosen for GameCube specializes in quick seek time. Meaning that developers may optimize to the hardware to a great degree.
2) Whatever. I honestly don't care if my sound is in 4.1 Dolby Prologic 2 or 5.1 Dolby Digital. They sound nearly identical to me. (I did check on this though, and you are correct, in that it's not 2.1... it's 5.1, but only 4 or 5 out of the 6 5.1 channels are actually used, bringing it down to the level of Prologic II). My last word on this subject, as I think that the sound on both consoles is perfectly adequate, and has absolutely nothing to do with the subject at hand.
3) Your friends have no problems with crashing. Mine do. Your word against mine, I honestly don't care. But other people do have these problems. I'm most certainly not going to buy an Xbox to win a stupid argument online.
4) Ever play Metroid Prime? Or Metal Gear Solid? Or Eternal Darkness? Show me an Xbox game with better load times.
5) Rogue Squadron III pushes about 14 to 15 million polys per second. Halo 2 pushes something like 7 or 8 million per second. The thing is that Bungie REDUCED the poly count from Halo 1 to Halo 2 in favor of more effects. Factor 5 upped both the poly counts and the effects. Asserting that my assertion that Rogue Squadron III has a higher poly count is wrong is just plain WRONG. Deal with it. =P (honestly, I don't know why I'm still debating this with you after that comment).
GameCube is firmly in second place in worldwide sales. The reason being that Xbox's lineup is VERY American, while GameCube has a nice mix of Japanese/American games, as well as a whole whack of games not available elsewhere (Baten Kaitos, Zelda, Mario, Metroid, Starfox, Eternal Darkness, Resident Evil, Crystal Chronicles, Tales of Symphonia (in the US), etc.) (While Xbox really just has Halo to call its own, relying on empty promises of better graphics to sell systems).
Being that this will probably be my last post on the subject, I will just say that my original post was referring to the fact that the Xbox's hardware does not seem to be gaming oriented in the slightest. I think if you take a careful look at the hardware, it's in plain sight that the design choices made were out of laziness rather than any desire to squeeze more power out of the system. It's designed to be a general purpose computing machine. GameCube was designed purely to play games. I think I've shown that as well as I can without digging through hundreds of google queries to find the links I need to absolutely prove my claims. You can say "You're just plain wrong" all that you want, but I don't think your views on this are any more valid than mine as it stands. I could get more links to prove my claims, but this is again in the territory of "not caring enough to bother". I honestly don't care if you think that I'm an idiot and the Xbox is clearly the superior console. -
Re:if you want a gaming machine get a ps2 or xbox
You really like your Xbox huh?
1) You just know that I'm right. =P The reason this is an issue is that it's the primary bottleneck on the Xbox. Faster GPU means nothing if it's sitting there waiting for its data half the time. GameCube has huge bandwidth between the CPU and GPU, and the memory chosen for GameCube specializes in quick seek time. Meaning that developers may optimize to the hardware to a great degree.
2) Whatever. I honestly don't care if my sound is in 4.1 Dolby Prologic 2 or 5.1 Dolby Digital. They sound nearly identical to me. (I did check on this though, and you are correct, in that it's not 2.1... it's 5.1, but only 4 or 5 out of the 6 5.1 channels are actually used, bringing it down to the level of Prologic II). My last word on this subject, as I think that the sound on both consoles is perfectly adequate, and has absolutely nothing to do with the subject at hand.
3) Your friends have no problems with crashing. Mine do. Your word against mine, I honestly don't care. But other people do have these problems. I'm most certainly not going to buy an Xbox to win a stupid argument online.
4) Ever play Metroid Prime? Or Metal Gear Solid? Or Eternal Darkness? Show me an Xbox game with better load times.
5) Rogue Squadron III pushes about 14 to 15 million polys per second. Halo 2 pushes something like 7 or 8 million per second. The thing is that Bungie REDUCED the poly count from Halo 1 to Halo 2 in favor of more effects. Factor 5 upped both the poly counts and the effects. Asserting that my assertion that Rogue Squadron III has a higher poly count is wrong is just plain WRONG. Deal with it. =P (honestly, I don't know why I'm still debating this with you after that comment).
GameCube is firmly in second place in worldwide sales. The reason being that Xbox's lineup is VERY American, while GameCube has a nice mix of Japanese/American games, as well as a whole whack of games not available elsewhere (Baten Kaitos, Zelda, Mario, Metroid, Starfox, Eternal Darkness, Resident Evil, Crystal Chronicles, Tales of Symphonia (in the US), etc.) (While Xbox really just has Halo to call its own, relying on empty promises of better graphics to sell systems).
Being that this will probably be my last post on the subject, I will just say that my original post was referring to the fact that the Xbox's hardware does not seem to be gaming oriented in the slightest. I think if you take a careful look at the hardware, it's in plain sight that the design choices made were out of laziness rather than any desire to squeeze more power out of the system. It's designed to be a general purpose computing machine. GameCube was designed purely to play games. I think I've shown that as well as I can without digging through hundreds of google queries to find the links I need to absolutely prove my claims. You can say "You're just plain wrong" all that you want, but I don't think your views on this are any more valid than mine as it stands. I could get more links to prove my claims, but this is again in the territory of "not caring enough to bother". I honestly don't care if you think that I'm an idiot and the Xbox is clearly the superior console. -
Re:XP SP2 is awesome - leads to blue screen
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Re:Windows of course!
This guy is a complete troll, at the very least NT4 server and workstation are the exact same product with one very small difference, the registry is slightly different. for more info
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ActiveNetwork Forums
You may want to try the Active Network Forums.
It's run based off a site that is dedicated to technical information of Microsoft Products, and the forums tend to be a good place to ask questions and get some results. As with any forum, there'll be a fair bit of chatter, but overall it's pretty good.
Check it out. -
How old is this?
How old is this?
Some of those articles go back to 98, and yes it's been on /. several times.
Microsoft are going to use an SQL-based filesystem, and only offer hierarchical (old skool) file access though an NTFS abstraction layer. Essentially, there will be a copy of MS-SQL server bundled with the OS, which will always be faster than any SQL database running on top of the OS, which is really going to piss off Oracle.
This feature was originally planned of Blackcombe, but it was decided that another iteration was needed before then. Hence Longhorn.
And I didn't even bother to read the article.