Domain: dextrose.com
Stories and comments across the archive that link to dextrose.com.
Stories · 9
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Xbox Hypervisor Security Protection Hacked
ACTRAiSER writes "A recent Post on Bugtraq claims the hack of the Xbox 360 Security Protection Hypervisor. It includes sample code as well." From Bugtraq "We have discovered a vulnerability in the Xbox 360 hypervisor that allows privilege escalation into hypervisor mode. Together with a method to inject data into non-privileged memory areas, this vulnerability allows an attacker with physical access to an Xbox 360 to run arbitrary code such as alternative operating systems with full privileges and full hardware access." -
More PSP Impressions, Loading Times Examined
ACTRAiSER writes "Lik-Sang.com once again took a close look at a new toy for gamers: the Sony PSP. The loading time for several games seems to be quite long." From the article: "Loading time and battery life seem to be the big factors which decide about the PSPs success or failure in many gamers eyes right now. While we can't comment on the battery life as of yet, latest reports from Japan about loading times on demo units that actually have access to the games are as follows..." -
First Nintendo IQue Reviews
Major Payne writes "I have found two reviews for the exclusively in china released Nintendo IQue Player which is capable of emulating Nintendo64 as well as SNES Games hardwarewise. English one is located over at Dextrose.com and is a bit more technically advanced than the German one. Both reviews are very detailed though and interesting to read. I also think those two are the world first reviews for this new hardware and there is also some interesting leads on how to hack the device to make it even more interesting to the rest of the world." -
Reverse-Engineering Consoles
shpoffo writes "In relation to the recent /. article i thought i'd give people a heads-up on some more console info. For those of you with the time, interest and know-how there are a few really good resources around for reverse engineering most of the major video game consoles such as Jeff Frohwein's site for the Gameboy. There's others for the N64 here and here, Dreamcast, Playstation, TurboGraphix, Genesis, and the Nintendo." -
Source for N64 Emulator Released (sort of)
An anonymous reader pointed us a a wired news article where you can read that the authors of the UltraHLE N64 emulator has had its source code released. The article talks about Nintendo considering Legal Action against the authors of the emulator, as well as the Sony/Connectix suit and the fact that another company is working on a Playstation emulator for windows. Update: 02/12 03:51 by CT : My bad. The source code wasn't actually released by the authors- the code is a disasembled bit posted by someone else. It doesn't compile. Will the real UltraHLE authors take the hint? Update: 02/13 03:04 by S : The code has been removed, although anyone could make it again with REC. In the mean time, Dextrose has an UltraHLE-on-Linux Howto which reveals that the combination of UltraHLE-Wine-Linux is faster than the original UltraHLE-Win98: with Zelda running at 21.3 fps under Linux versus 19.6 under Win98. -
Source for N64 Emulator Released (sort of)
An anonymous reader pointed us a a wired news article where you can read that the authors of the UltraHLE N64 emulator has had its source code released. The article talks about Nintendo considering Legal Action against the authors of the emulator, as well as the Sony/Connectix suit and the fact that another company is working on a Playstation emulator for windows. Update: 02/12 03:51 by CT : My bad. The source code wasn't actually released by the authors- the code is a disasembled bit posted by someone else. It doesn't compile. Will the real UltraHLE authors take the hint? Update: 02/13 03:04 by S : The code has been removed, although anyone could make it again with REC. In the mean time, Dextrose has an UltraHLE-on-Linux Howto which reveals that the combination of UltraHLE-Wine-Linux is faster than the original UltraHLE-Win98: with Zelda running at 21.3 fps under Linux versus 19.6 under Win98. -
UltraHLE Source code
Well, it seems a person nicked GossiTheDog has released the sources of UltraHLE (a good Nintendo 64 emulator). It's written in C++. This person has released the source to see a Linux port and to see this emulator still "alive". Anyone or any group to port it to Linux with SVGA/DGA/GGI support?. You can also find instuctions of how to run UltraHLE under Wine. Enjoy. -
UltraHLE Source code
Well, it seems a person nicked GossiTheDog has released the sources of UltraHLE (a good Nintendo 64 emulator). It's written in C++. This person has released the source to see a Linux port and to see this emulator still "alive". Anyone or any group to port it to Linux with SVGA/DGA/GGI support?. You can also find instuctions of how to run UltraHLE under Wine. Enjoy. -
Demo-Coding on n64
florian goersdorf writes "a few weeks ago people at slashdot were talking about the upcoming game-console projectX and their hopes that it will be a 'open' system so that they can code it. i haven't seen anything about it, but with a new hardware, the 'Z64' everybody can make *security-backups* of their expensive games on an included zip-drive..... aaaaaaand the guys are also doing good-old DEMO coding/competions for the nintendo 64. a good starting point for stuff like that is Dextrose.com *that* sounds really cool..." I'm not going to really comment on the hardware, but demo coding for an n64 really appeals to me for some reason.