Domain: gifpaste.net
Stories and comments across the archive that link to gifpaste.net.
Comments · 10
-
Re:Grammar
Learn all about the amazing apostrophe here
-
Re:Ah, the days of tetris
tetris animated gif
tetris rl
-- gid -
Re:Really warranted?
How may I ask did you turn off the swap file? I've tried doing this and XP was nice enough to turn it back on, informing me it has done it for performance reason or some other such bs. I even tried to make it a small fixed size, and XP resized it for me.
-
Re:Linux vs Windows performance
And the whole computer wasn't slow for 30 seconds after I exited out of the game in Linux.
And that is my main complaint about Windows. The REQUIRED swap usage. I have a gig of ram in this machine, it should rarely have to touch the swap file. But it does a lot, and I currently am using 335 megs of swap on this relatively fresh Windows XP install. When I start up Doom3 and play a bit it's smooth, but when I exit my computer is unusable for the standard 30 seconds or so.
I've tried all sorts of things to eliminate the swap file, make it a fixed size, remove it entirely etc, but XP just re-enables and auto-adjusts it for me anyways.
It like it's pushing programs to swap to make lots of memory available in case it even needs the ram for anything... but the problem is the memory is always kept available for programs "just in case". But since this is always the case, the memory is never used.
This is probably ideal for low memory situations, but not for users with lots of ram. Am I missing some hidden setting meant for people with plenty of ram?
-- gid -
Re:Finally.That's what really annoys me about XP. I have a gig of ram, so I shouldn't NEED a swap file, right? If you turn off swap, windows turns it back on for you. If you specify a fixed swap file size, XP is nice enough to automatically bump it up for you.
When I have my dual head desktop up and running with my development environment, I'm already sitting at 341 some odd megs of swap currently. So when I start up a game or something, everything else gets pushed to swap. So I have NO CHOICE by to sit there and chew on swap. I've tried all sorts of tweaks to no avail.
When I double my RAM awhile back to a gig, I never noticed a single different in performance, and I'm pretty observant about that. Unless you use programs that use tons of ram at once, you'll probably never notice much of a performance increase above 512 meg, so that seems to be the magic ram point right now. Hopefully Long Horn will this program, but I'm not holding my breath.
old screenshot showing what I mean
Just for comparison, my linux box never even touches the swap file:total used free shared buffers cached
PS. I love how the useless "ecode" tag eats spaces. Above shows 0 used megs of Swap.
Mem: 758 750 7 0 189 180
-/+ buffers/cache: 380 377
Swap: 512 0 512 -
Re:Power Management...
Can you tell when I started running fvcool? BTW, there's also vcool for windows, that's helping as well, although in windows, the temperature only dropped 7 deg C, not 21 deg C like my linux box.
Thanks for the link, I always thought there was something about Athlon's that made them run unnecessarily hot. :) -
Re:I can't wait!
No sense in going to all that trouble. Just get one of these cables. I think Belkin makes them.
-
game sounds!
Here's my small collection I was able to dig off my hard drive real quick. Hopefully my cable modem can keep up as this article is past it's prime.
mancubus.wav is from doom2
ironman.wav is from war craft 2 I believe? Maybe waybe warcraft 1 since the date is 1997 on it, not sure when WC2 came out...
godlike.wav, rampage.wav, and monsterkill.wav are all from Unreal Tournament, extracted from the data files with quite a bit of effort awhile back. The sounds in the data files were reversed and had something else weird done to em if I remember correctly.
My favorite are probably the qtest (quake test) sound effects, certain player death and hurt sound effects that were rather commical, and really added to the game I thought, but never made it into the actual game, probably because they didn't want dying to be funny? :)
Check out qtest/quake3.it, with winamp it's a song made purely out of quake1 sfx. -
Re:Ah, here we go
-
Re:Not good enough
Incremental backups using rsync
It's actually what I use to back things up. It's just my personal data after all. Sure it's not perfect, but it's way better and cheaper than anything else I've found/tried. The original poster meant double hard drives rsync as a means to back up personal data, the just like CDR's are used. No one in their right mind would ever back up their company's data to CDR's. Use tape, or the incremental backups as above.