Doom 3 for Linux Released
edawg writes Linuxgames reports that "the Linux edition of Doom 3 has been released by ID Software. Although it didn't ship with a Linux version on the install CD, its still nice to see they release Linux binaries around the same time as their first game patch. Here is Information directly from ID Software."
Trolling using another account since 2005.
I've always found *nix to be a lot better at properly utilising its hardware than Windows. This is not a Windows flame message(tm) it is what I've found in the past.
I wonder if Doom 3 can be successfully played on lesser hardware if played in linux...
Well, yes, but isn't that what the duct_tape_flashlight mod is for?
Beep beep.
Game patch for WIndows, Linux version. Can someone tell me what the difference is?
DUP and the really bad thing is that they are posted right after each other as seen here.
CmdrTaco + Normal Day = Dupe
/ 2122236&tid=127&tid=106
http://games.slashdot.org/article.pl?sid=04/10/04
CmdrTaco is like that boss we all had that swore he was the best in the world, but in fact he was approaching the worst... but you couldnt fire his incompotent ass because he is the head cheese
"When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
The ID release information suggests that ATI might finally get their finger out and are working towards decent Linux drivers. This would surely be a great contribution to Linux, even for non-Doomers ;)
Prosperity is only an instrument to be used, not a deity to be worshipped. Calvin Coolidge
from XP to linux is the lack of game developers support for linux, the rest of the software (excluding photoshop) that I use is free open sourced. Now both ID and Epic have released linux versions of their games. If valve and others follow suite, I will definately be switching OS sooner.
I swear! The editors cannot search, and shame on Taco since he knows better!
0 4/ 2122236&tid=127&tid=106
http://games.slashdot.org/article.pl?sid=04/10/
It isn't a lie if you belive it.
"the Linux edition of Doom 3 has been released by ID Software."
Who cares about Doom?! I've been playing Duke Nukem Forever here on GNU Hurd for months!
I got it yesterday. It performed a lot better (smoother looking) than on Windows, so I was happy.
Happy New Year, it's 1984!
I hope ATI keeps their promises about fixing their drivers. Cause when you kind of think about it, having Linux ro run perfectly on a $ 3000 Notebook with just the Graphics Card (ATI Mobility 9700 256MB) lagging !! that plainly sucks ! :(
What Sig
That surprises you? A significant portion of the Doom/Quake/Counter Strike playing world posts here.
Be sure that your X Server is set to 24 bit mode. 16 bit mode won't workie. Also, it uses OSS for sound output. So all of us ALSA users had better have OSS emulation. Hope those two things help.
Unstable Apps: Our Android Apps Don't Suck
Carmack could have been working for NASA or the US military, but instead he simply sits around coding violent computer games.
Seems that you should have taken another example...
Trolling using another account since 2005.
This ought to go a long way towards legitimizing Linux as a gaming platform. It's Doom 3, for god's sake. Hard to get bigger than that. As long as they're able to standardize installation across some of the most popular distros.
The coolest voice ever.
No AMD64 builds, no ATI support, no ALSA, stereo sound only. meh..
once again Linux seems to get the short end. Im was (and am) really pleased that iD was supporting Linux, but it seems that once again Linux is the afterthought. Stereo sound for Doom 3? It was fine for the original quake, throw on some stereo headphones and get scared stiff; stereo sound does not cut it with this game. No 64bit build? cut off Linux's nuts a bit more, why dont you?
time will tell, and maybe these things will come, but most of the time these things loose steam as the team loses motivation and counts $$$.
Isnt it easier to develop for Linux, and port to windows? This way everything works in Linux, and if it works in Linux it cant be that hard to tie into windows? Easier said than done, sure, but easier than porting from windows to Linux.
I hope they take time to polish the Linux release and do not half ass it.
|plastic....or gasoline?|
Wasn't GLQuake released more for the 3Dfx Voodoo cards? I owned a Virge GX and I definitely don't remember it being able to do much besides look goofy in PCWorld's 3D benchmark...
Please forgive my ignorance, but would I have to buy a seperate version for Linux, or does my serial number for the Windows version somehow allow me to download the Linux binary?
Not that this question isn't entirely academic, because my Linux box isn't capable of running Doom 3 anyways, but I am just curious how they are handling this.
-Arthur
Cave ne ante ullas catapultas ambules
Erm...
I swear I saw this before.
Are you sure you own the IP to this post?
Online backup with Mozy, sounds like Ozzie, but more!
But since the Linux version doesn't care about copy protection, shouldn't ID release a patch that also allows the Win32 version to run without the CD? Make it so you have to have the CD and a valid key to apply the patch, but after that it works without it.
blakespot
-- Heisenberg may have slept here.
iPod Hacks.com
There's much easier access to low level resources in Linux than in Windows NT/2k/XP. This makes porting software and updating for major changes (like AMD64) harder but results in better timing and performance in many cases.
Linux will get a form of HAL layer eventually, but I would imagine this will be bypassable to keep the embedded developers happy.
As for if Linux performs better, I'd say there's not much in it. While Linux has some better code for various things, GCC doesn't produce the fastest code, some say Microsoft and Intel's compilers produce faster code.
I usually only get at most an extra 5fps in Linux over windows. Sometimes I get pretty much the same (negligible difference), or worse in Linux. So I doubt it would make any difference whatsoever in terms of playability.
Any mirror elsewhere?
Thanks,
M.
Let's suppose for a moment that your points are true; and that because of Doom/Quake/etc, 100 people have been killed worldwide in events like the one you menton.
Now, let's suppose that Carmack worked for "the US military" instead. He could have developed a new incredible cluster bomb, that was first tested en masse in Iraq and killed 1000s of people.
Never forget the Butterfly effect. You can NEVER predict what your actions may trigger as a result. I'm sure Einstein didn't see it coming when his nuclear research was used to build the nuclear bomb and killed 100,000 people in Japan during WWII.
I read Doom 3 I read Come-get-some department and I think Duke Nukem!
until all hell broke loose, then I hit alt-ctrl-~, did a ps -aux and hit kill -9 on everything I could find.
:-)
I think I must have been out of ammo or something, because it kept giving me stick about command not find.
I tried apt-get and still nothing.
No seriously, everything works fine, except all the PDAs on the base don't work right, because I guess linux on the PDA is a bit immature for the martian market
#hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
During the intro level, I get around 45 fps average in Linux, and 60 fps in Windows. My guess would be just that nvidia's Linux geforce driver hasn't had as much time put into it as their Windows one.
But I did notice it started up faster, and was smoother/faster in the menus in Linux than in Windows. And the whole computer wasn't slow for 30 seconds after I exited out of the game in Linux.
By the way, this story is a dupe, it was posted in the Games section yesterday (by a different submitter) so if you want more info check that out too.
WinXP Pro / Slackware 10
800x600 Medium Quality
AthlonXP 2800+
512mb ddr400
Geforce FX 5700 Ultra
WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
Well damn, the linux version of here I can't complain anymore. Oh wait, hey id where's the damn MAC port huh?? There's like 27 people waiting for it, chop chop!
id have ALWAYS used OpenGL for the graphics rendering. But they use DirectX for sound on windows, which is what will take time to convert to *nix..
I've heard this said before and wondered why they don't use a combination of SDL/Alsa/OpenGL to keep it cross platform. I've been doing that and have a single code base that compiles to Linux, Windows, and Mac with no nasty piles of #ifdef'ed code.
The Bolachek Journals
One thing I noticed that I like about the Linux client is that it doesn't require the CD to be inserted to play.
I already have my computer set up to use from my bed, with wireless mouse/keyboard etc, now there's one less CD I have to get up to put in!
WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
-Doom3 Linux binary released. by Timothy.
-Release of the Doom3 Linux version. by michael.
-Linux Doom3 finally released. by Cliff.
-A look at the socio-economics behind the Linux Doom3 release. by JKatz
-The Doom3 Linux server is included in the Linux Doom3 release. By CowboyNeal.
- Doom 3 for Linux Released. by CmdrTaco who doesnt even read his own stories.
/me whistles
5 8. shtml
http://lists.erps.org/archives/erps-list/msg043
>> Carmack could have been working for NASA or the US military, but instead he simply sits around coding violent computer games.
Military? Yah, he could be killing people for real. Geez.
I noticed they are still using OSS instead of Alsa for the meantime and aren't supporting AMD64, so unfortunately we wont be able to say definately how great it runs in linux compared to windows at the moment.. because with OSS, its bound to be slower. The oxygen bar known issue would be pretty annoying too. Hopefully though this will spawn a massive amount of new linux games based on the doom 3 engine. Anyone feel like benchmarking to test at the moment?
Yes he did. He weighed the possible consequences of his actions against the possible consequences of his inaction (mostly, Nazi Germany getting it first), and decided reluctantly that it was the lesser evil.
Later in his life, he came to change his mind and regret his decision. Fortunately we had some real amoral go-getters like von Neumann and Kissinger around, so we didn't have to worry about needing that pansy Einstein, except for licensing his image to a score of motivational-merchandise manufacturers.
Where have we heard that before?
Actually, Einstein encouraged the US to develop an atomic bomb, because he feared the Germans were far ahead of the Americans. While he did not approve of its use, he saw the deterrent value of an atomic weapon, and was well aware that it would probably be used eventually.
It turns out the Germans had sqandered their lead in atomic research, allowing the Americans to develop and test an atomic bomb first. After Germany's collapse, and the realization that Japan would never surrender (fighting with religious fervor to the last man, woman and child), the Americans decided to use the weapon in the Pacific to force Japan to unconditional surrender.
The Linux binaries are a free download, but you still need to buy the CD that contains the rest of the game.
I'm well aware of all that. But one big-name release, done relatively quickly compared to previous Linux game releases, is a huge first step to providing the needed momentum.
The coolest voice ever.
what about the license terms?
ftp download equals free of charge?
\n.\n
I still remember the good days when we didn't have computer games, and thus no violence at all.
Friend of the Wise, Brother of the Brave.
That'd be funny, seeing as openGL support on VooDoo cards was a joke at best.
They ran Direct3D and Glide great, but openGL support was middling to none.
I'm glad they provide a bittorrent for it, their FTP server has been full for a while!
C-x C-c
Tried it today on slack 10, 2.6.7 kernel, 6111 drivers.
Got pretty much exactly the same timedemo benchmark as win32 (same box), although I could swear it felt smoother and sharper somehow.
I think I can coax a bit more out of it - I could with Linux Quake3.
Pity about the 5.1 sound - I really hope they get a patch for that soon as it's a big part of what makes the game fun.
For the record, it seems you have to be running X in 24bit mode - unsure if that was the case for quake3 too ?
Another thing, which would only apply to the small percentage interested - no editor support under linux.
No idea if this is planned for a future patch, but GTKRadiant now supports Doom 3 (without the render preview in the current build)
Still, kudos to id software for supporting Linux !
A slashdotting - you get the stick first and then the carrot !
This should get you playing in no time.
http://zerowing.idsoftware.com:6969/
I'm sure Einstein didn't see it coming when his nuclear research was used to build the nuclear bomb and killed 100,000 people in Japan during WWII.
He did not only see it coming, he recommended building the bomb, fearing nazi germany could reach its goal of contructing the uranium bomb first.
Life is just nature's way of keeping meat fresh.
As a nice companion to this Doom3 Linux release, there's also a Linux gaming benchmark article on Anandtech.com this morning:
9
http://www.anandtech.com/linux/showdoc.aspx?i=222
It's more of an AGP GPU on Linux comparison, but the information on some of the setup was, for a Linux newbie like me, a little informative. I had considered doing a Linux installation on my A64 gaming machine (using a separate hard drive) and installing some of the Linux versions of games that are mentioned in the article.
I'm curious, though -- do most of the mainstream game Linux versions come on the CD-ROM or have to be downloaded from the developer? Doom3, for example, requires the Windows CD for adding some files to the Linux installation. Enemy Territory is standalone. What about Jedi Knights: Jedi Academy, as mentioned in the Anandtech article? On the CD-ROM? Or a free download without requiring anything from the original Windows CD-ROM?
Anyway -- a good article. I enjoyed seeing information about gaming on Linux. Now, I just gotta get an Nvidia card so I don't have to struggle as a Linux newbie with the ATI driver installation.
IronChefMorimoto
I'm sure Einstein didn't see it coming when his nuclear research was used to build the nuclear bomb and killed 100,000 people in Japan during WWII.
From http://www.doug-long.com/einstein.htm:
"The physicist Albert Einstein did not directly participate in the invention of the atomic bomb."
"The atomic bomb related work that Einstein did was very limited and he completed it in two days during December 1941."
"Einstein's greatest role in the invention of the atomic bomb was signing a letter to President Franklin Roosevelt urging that the bomb be built."
"Einstein biographer Ronald Clark has observed that the atomic bomb would have been invented without Einstein's letters, but that without the early U.S. work that resulted from the letters, the a-bombs might not have been ready in time to use during the war on Japan"
"In November 1954, five months before his death, Einstein summarized his feelings about his role in the creation of the atomic bomb: "I made one great mistake in my life... when I signed the letter to President Roosevelt recommending that atom bombs be made; but there was some justification - the danger that the Germans would make them.""
well, he didn't have the concept of the atom bomb in mind when he published his wellknown formula E=mc^2. but when the germans seemed to be coming closer and closer to a working nuclear bomb, he still urgend roosevelt to push the american effort of developing and building one in order not to let the germans have this advantage!
jethr0
The Linux version only requires a P3 1.0GHz, while the Windows version needs a P4 1.5GHz (although with the P4's incredibly long pipeline, the difference isn't as big as you might think..)
:->
But look at the FAQ for a number of gotcha!s..
- No AMD64 build (this would have been sweet.. but, oh well.. not a showstopper)
- Won't run on ATI cards using the fglrx driver! I don't know.. is this the driver used by ALL ATI cards for Linux? If so, this is a major issue for anyone wanting to play the game on Linux..
- No 5.1 sound.. considering that the eerie sounds are a good part of what makes the game..
In all, I'll be sticking to using the Windows version of the game
I am the maverick of Slashdot
I mean, it looks nice enough given the right hardware but they've hardly been innovative in the gameplay stakes. Run down dark corridors and shoot things when they jump out at you.
The storyline isnt exactly gripping and I just found it got tedious very quickly.
Maybe I'm just jaded or something.
I hope to Dog HL2 turns out better.
Time is natures way of making sure everything doesnt happen at once.
Space is natures way of making sure it doesnt all happen to you.
I'm sure Einstein didn't see it coming when his nuclear research was used to build the nuclear bomb and killed 100,000 people in Japan during WWII
Actually, he was in favor of the U.S. developing an atomic bomb. In fact, I believe that he was the first one to suggest it to the president. It wasn't until after the war that he changed his views. See here
Am I the only one that thinks this is ass backwards?
Wasn't GLQuake released more for the 3Dfx Voodoo cards?
True, but later everyone got accelerated Quake , not only 3DFX chip owners.
Who is John Galt?
read Carmacks old .plan files and he slates DX in favour of OGL.
M$ own like 99.9999999999999999999999% of OGL now anyway, so they don't really care.
#hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
Meant in good spirits my ass. Just say it, you like being "that guy" (the one that must inevitably point out that Macs aren't the premier platform for gaming, even though it's not relevant, interesting, or even original).
Here's the response that you seem to have missed for the last few years (if not more):
"I have a Mac because it does the things I do primarily well. I'd also like to play some games on it because they are capable computers."
Why didn't you make the argument that Linux isn't for gamin as well? Oh, that's right, because this is about a game being released on Linux. Holy crap, they port games!
If you're going to be a platform bigot, you could at least bring your A-game. This half-assed, unoriginal, off-topic criticism of the Mac platform was stupid and you know it. It had nothing to do with being a Zealot, it has everything to do with you being a complete and utter moron.
Did you read the .nfo? The password is here
AWESOME!!!!
There were some new drivers released the other day.
I installed these applied the fedora patch and it runs just fine on a Radeon 9600. Not that fast mind you, but it certainly works.
BTW, if you are attempting to download, try the Bitorrent network, I pulled down the installer in about 30 seconds.
Curiosity was framed; ignorance killed the cat. -- Author unknown
Can an entire story be moderated down as redundant?
The fglrx driver is the only driver which provides 3d support for anything newer than a radeon 9200. The specs for cards up to (and I beleive including) 9200 were released and there is 3d support using open source drivers.
Yes, the ATI problem is a major issue, but at this point, we are used to getting the shaft from ATI.
I've got a mind like a steel trap - it's got an animal's foot stuck in it.
http://lists.erps.org/archives/erps-l ist/msg04358.shtml
All those moments will be lost in time, like tears in rain.
Thanks a lot ID. I bought Quake ]I[ for Linux (aluminium tin edition) and will buy a copy of Doom 3 as soon as you actually ship a Linux boxed set. In the mean time, I'll play the demo and leave my download tracker running.
PS, thanks for using modern technology, as always, even for your downloads.
- Michael T. Babcock (Yes, I blog)
Is this the OS port that makes the game fun?
-Bullseye
I havent verified it yet but Cedega IIRC did fully support the game. In face full sound worked and all that other jazz that we expected but did not get in the full release for Linux.
Yeah, well it was posted by CmdrDupe.
Probably the video drivers here, which in reference to games is definately an important factor. Perhaps the parent was talking more about the overall picture? My laptop sucks for games anyways (no 3d video card), but I would definately say that it handles very nicely under load in comparison to windows (I can have a full GUI, Thunderbird, FireFox, GAIM, and a GCC compile running at the same time without nasty lag or jerking while switching between).
Windows definately seems to do better at many times when putting pretty stuff on the screen, but Linux multitasks much better overall on this rig (2.6 kernel, Celeron 800, 256MB RAM, crappy Trident video and sound).
OK, I've been waiting for it to come out. Now I want to vote with my wallet. Hopefully a buying surge (even a small one) will show some linux support.
Anyone else?
Does ID have an online store?
AB HOC POSSUM VIDERE DOMUM TUUM
It IS a very boring game.
10 Wander about in corridors, see nothing, turn on flashlight/lower weapon, something scary pops out of the wall, get killed because you can't use your gun.
20 Wander about in corridors, see nothing, DON'T turn on flashlight/lower weapon, something scary pops out of the wall, shoot at the place where the scary thing was last you got killed and hope you hit something.
30 GOTO 10
It's bloody pretty though (when you can see anything).
Do we have one yet?
now that we have the patch and linux client, how about the SDK?
I tried the windows version, today the linux one, same fps, but i found the linux one somewhat faster and smoother, i can't say why... But my psychologist told me that i shouldn't care...
Wondering why i am doing so strange posts? I am trying to get a "+5,Flamebait" or "-1,Insightful" rating.
thanks for thinking of linux.
Parent is nowhere near being insightful. Id games have always used OpenGL. Please moderators, if you aren't sure, at least moderate as 'interesting' instead of 'insightful'.
I'd love to play it, I even emerged it, but I don't think my poor 128mb card can handle 24-bit @ 1920x1200 :p
;)
I suppose 16-bit is too 1998, but it's good enough for me
Doom 3 gets boring as hell after about 20 minutes...
So how does this go towards showing the Linux market as a viable option if I have to go out and buy a Windows version anyway? Won't this artificially inflate the Windows numbers?
I'm not a nerd. I'm a geek. Nerds make more money.
Why should Linux to Windows be easier than Windows to Linux
Because it is easier to move to a functional superset than to a functional subset. In other words all implemented features are available and you have a working matching game at an earlier date. However you can not ship at this point. You still have to add the "enhancements" like 3D sound to the Windows version. The prior posters point is more of a accounting trick than a practical point. It may actually be counterproductive since it may delay the release of the Windows version, the version that pays the bills. Even id says that Linux versions do not make sense from a business perspective, that they do them merely because they think it is cool. That is in reference to the client, the server is an entirely different story. For the servers Linux makes a lot of business sense.
A while ago in Game Developer Magazine id stated that the Linux versions do not make sense from a business perspective and that they do them merely because they think it is cool to do so. Of course they are referring to clients not servers.
Sure, it's off topic, and has nothing to do with the article, and its probably not even funny! In fact it's so far off, that I would use my 5 points to mod it down, but I can't use them here now.
Cray XD1
Won't run on ATI cards using the fglrx driver! I don't know.. is this the driver used by ALL ATI cards for Linux? If so, this is a major issue for anyone wanting to play the game on Linux..
ATI drivers suck under windows and linux, that is ATI's problem, not idSoftware's.
ATI drivers suck under windows and linux, that is ATI's problem, not idSoftware's.
:->
I didn't say it was id's fault. All I'm saying is you can't just d/l the Linux binaries and expect to start playing. There are some serious issues that would prevent this..
Of course, anyone who bought a vid card specifically for Doom 3 would have already bought an nVidia 6800 series card, but that's another story
Personally, I was interested in running the binaries, particularily for benchmarking purposes, but with my 9800 Pro card.. I can't.
I am the maverick of Slashdot
Monkeys. Lots and lots of monkeys with high UIDs. And mod points.
Will this work with user-created mods? For example, can I download the infamous flashlight-duct-tape mod and make it work on linux, or is that mod going to only work on Windows? (I don't know the format of how mods work - are they distributed as snippets of executable binaries?)
Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.
... for it to come out for os x. I'm gonna be waiting for a while.
I've got everything installed properly but all I get is a black screen. Any ideas?
fglrx is used by R300 (that is, Radeon 9500 through 9800) and newer cards. Older cards can use the DRI driver included with X.
The lack of support for fglrx is understandable: it's unusable due to poor speed and bugs. If you want to game on Linux you really need an nVidia card (unfortunately).
I am using the latest fglx drivers with X.org for Mandrake 10.1
/lib/modules/fglrx/build_mod .. /etc/X11/XF86Config-4 to xorg.conf (backup your xorg.conf first)
Here is some guidance Copied and pasted from some forum I visited when having issues...
BEGIN QUOTE
yeah i also am using slack 10 and my graphic card is 9600 pro
here is how i did it
1. download the ati drivers, make sure you get the xfree 4.3 ones.
2. open terminal.
3. su
4. cd into directory containing the drivers you just downloaded
5. rpm2tgz fglrx****.rpm
6. installpkg fglrx****.tgz
7. cd
8. sh make.sh
9. cd
10. sh make_install.sh
11. fglrxconfig
12. rename
13. reboot or restart x server
14. open terminal
15. glxinfo it should say near the top direct rendering YES. (which means hardware opengl working)
END QUOTE
I must saying being able to use both my monitors in Linux finally is Swa-friggin-eet!
Netcraft confirms it
iD has always done this with the windows version after several patches. They only have the copy protection in the codebase for the first several versions of the software. But I doubt they'll remove the serial number requirement.
I think Quake 3 lost the CD protection around version 3.12 or 3.17 or something like that. It was the same with Quake 2. CD protection always goes bye bye in the Windows version in a later patch.
Keith D.
Oh c'mon mods, that guy deserves at least a +1 funny
As the subject says. Quake 1 and quake 3 used bytecode. Quake 2 used libraries (DLL and ELF). Doom 3 uses libraries _and_ scripts. Since the SDK hasn't been released yet, I assume the flashlight mod is a script... poke around, you might be able to hack it into working. It's more likely to be because of the patch rather than the OS.
-ReK
md5sum -c reality.md5
reality: FAILED
md5sum: WARNING: 1 of 1 computed checksum did NOT match
I use the pistol-flashlight mod, and I have no problems. In fact, I was able to simply copy over the pak file addons that I use (some new SFX, a gore mod, pistol flashlight and a chaingun tweak) and they all work.
STOP MISUSING APOSTROPHES, YOU MORONS!!!
Unfortunately, copy protection mechanisms add to system overhead and frequently require obnoxious permission levels.
When gaming in Windows, I ALWAYS grab a noCD crack because I absolutely refuse to run my games with full Administrative rights. There is no legitimate reason whatsoever to require that a game have full Admin rights to run, but game publisher execs seem to think that it's a great idea to force a completely artifical requirement that goes against the recommendation of every competent Windows security expert out there.
Also, "works" has no apostrophe.
STOP MISUSING APOSTROPHES, YOU MORONS!!!
What you will get is the Windows retail CD plus a Linux installer CD and the count goes toward Linux gaming.
Liberals call everyone Nazis yet they are the closest thing to it.