Doom 3 System Requirements Revealed
The Llama King writes "The Houston Chronicle's Computing column has got the Doom 3 minimum system requirements. Biggest eye-opener: 384 MB of memory. Lots of mainstream PCs have been sold with 256 MB of RAM, so upgrades will be in order. RAM chip manufacturers should be salivating about now. You'll also need a 1.5-GHz processor and a GeForce 3 or Radeon 8500 graphics card or better."
is it just me or is anyone else suprised?
even the desktops i order at work come with more than the minimum requirements (1gb ram, 2.4+ processor, geforce 4 (or equiv)).
but i suppose this is minimum requirements...recommended will be much more.
Soo.. would a GF FX 5200 not be good enough?
Original Doom version would run on anything that could run Solitaire. This is progress?
When the first DOOM was released I had a few friends who said that needing a 486 PC just for a game was insane.
They upgraded after playing the game on someone else's PC.
Ooooh, you mean the Doom 3 interactive slide show? That sounds about right then.
yes, been when is the linux version coming? ;)
Except for video. Think my G400'll run it? :-P Ah well. X800, here I come!
Haida Manga
ive been wondering what those specs were gonna be. glad that my laptop can handle more than the minimum <(^^)>
FP?
When you consider how smooth alll the textures and modles look in the screen shots and trailer. I mean, the game will be multi-gig in size, have large maps, and an advanced engine. Besides that, who would have any other programs running while gaming int he first place? 384 megs of ram is what my 5 year old Mac came with, sureit's not fast enough, but anyone who uses OSX, Photoshop, or any 3dmodeling or does video editing knows a gig of ram goes fast.
What do you mean that video card doesn't exist yet????
Just built a system last fall, and you can't go wrong with a gig at these prices....now for the video card. If only they would come down to earth.
WTF? Over?
Now all i have to do is hang a sign from my neck saying "Will code for a Radeon 9800!"
with 1GB Ram, a Geforce 5700 256MB and an amd athlon xp 3200+ should be enough?
I won't spend $3000+ just to buy a new computer. You know id, some people have a life and don't spend their savings in a computer just for one game.
They are restricting their consumer base. Very smart, very smart.
I guess it is time to upgrade this 486 I use to play Doom II.
I would imagine that most gamers should have atleast 512 ram. This is the next gen of game engines, the systems needed should be more powerful.
I don't need to play another FPS, no matter how good the graphics might be... I wonder if PC game developers ever gave it a thought that the reason why PC sales are shrinking due to consoles is because you don't need to worry about system requirements - every game made for PS2 works with your off-the-shelf PS2 (the only exception I can think of is FFXI, where you need to buy the hard drive addon).
How about top-of-the-line Pentium3 CPUs? 1.5GHz definitely means a P4 or a similar Celeron, but weren't the 1.x GHz P4 cpus actually slower than high end P3 CPUs?
So I'm wondering if DOOM3 would work on a high-end P3 system as I have a dual CPU P3 system with a GeForce FX 5200 card.
Banu
You'll have my 486 when you pry it from my cold, dead fingers!
Is the Geforce 4 MX supported? I know that origionally Carmak wanted to require programable shaders, is that still the case, or did he relent and support the fixed function pipline that the Geforce 4 MX line inherited from the Geforce 2?
There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
My comp is pretty much exactly the minimum spec! Athlon XP 1533MHz, 512MB RAM and a Radeon 8500. I wonder if it can REALLY be played (i.e. no drop to 1 fps) at minimum details.
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How does this equate to an AMD64 chip? I know they can run 32bit apps, but how fast would a 2Ghz AMD64 chip run Doom3 vs a new Pentium 3.2Ghz?
;)) performance.
I still have a 1.2Gig AMD box at home with 512Megs RAM, and I want to know which upgrade path will give me better gaming (and email checking
TIA
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I can meet that. I'm just glad it didn't require 1 gig of RAM as the min. spec.
... should be fast enough! :-D
I just put together a gaming PC with an Athlon 2800, GeForce4 FX5500, 1G DDR3200 RAM, and an 80G 7200RPM hard drive. I mostly wanted to be able to play BF1942 with all my family, but once Doom3 comes out, I'll be able to handle it!. I just hope that it runs HL2 as well...
I just bought a new Graphics Card - The Radeon 9800 PRO with 256 megabytes of memory. You can snag one of these babies off of newegg.com for around $270, and it performs within a few frames per second of the 9800XT, which is still going for around $400. If you're looking to buy a new graphics card, I'd recommend this one - you get extremely nice performance out of this baby without spending a lot of dough.
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I'm betting that playing Doom 3 on the "minimum required" system will be the easiest way to force people to upgrade their hardware.
Hell, I have 1 GB RAM and a GF4600, and I'm fully expecting the performance to be bad enough to force an upgrade on my part...
Personally, even though my computer is from the dot-com era, I still have 384 megs of ram. And I'm sure I can pick up a 2.x gigahertz computer from retrobox.com for $200 (might even find one cheaper somewhere else).
Now all I have to worry about is that video card...
If you're upgrading, look for at least 128 MB of video memory in a card with Direct X 9.0 capability that installs into an AGP slot. Cards in the $150 to $200 range -- such as a GeForce 5900XT or a Radeon 9600XT -- will be a sweet spot
I thought doom 3 used OpenGL, not Direct X
Question time: I know the mac requirements will be different, but I just bought a dual 1.8 Ghz with an FX 5200, how badly does that vid. card suck? I have no clue when it comes to these video card models...
Am I right to assume that as a GF3 is the minimum, then the DX7 based Geforce 4MX will not be sufficient?
If true this should be interesting, some people screamed blue murder when they discovered (after not reading the box) that Thief 3 would not run on their MX. Will ID get slammed too?
I just mailed my Geforce FX 5900 back to the seller to have it repaired or replaced yesterday... here's hoping it gets back soon because I am not about to play D3 on my GF3 which is limping my system along now!
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..And we already got that news days ago. In fact it was mentioned by someone in a thread yesterday. The game's not overly demanding which is good.
Interestingly it will make for a nice benchmarking standard seem as its targeted for Linux too. Together with new versions of UT etc. I expect it to be part of the default measuring tape in the battle of performance gaming between Windows and Linux.
By the way anyone interested in benchmarks for games on 64 bit O.S.' should check out this site. Apparently Suse is the way to go. Beats Fedora and XP 64 bit version overall, and by a long way in some areas, and enen in some games! Now get moving on those drivers nVidia and ATI, especially ATI...
In fact, I would have been majorly shocked if it wasn't some reasonable amount as 386MB. No useful modern PC should come with less than 512MB and should really have 1GB. If someone doesn't need 512MB of memory, then they don't need that pentium 1Gz+ either.
I'll trade my little brother for a Radeon 9800XT before Doom3 hits the shelves! PLEASE!
Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
Oh.. so they really have plans for releasing it sometime.. that sounds grrrrrrrrrrrr8.. i really beleived DOOM 3 was doomed.
fifteen jugglers, five believers
I feel that the world will be an overall happier place if more people have more RAM.
Frankly, even if people may not realize it, they'll be *much* better off having more than 256 MB RAM. Dell etc. are definitely not benefitting their consumers by including only 256 mb ram in these behemoth computers people buy, especially if people are looking into doing serious photo editing, and DV. And if you are running XP, how can you expect to survive with 256? This is so frustrating...
P.S. Half-life 2 requirements, Gabe Newell:
Ideally, one should have a 2.4 Ghz processor, 512 MB of RAM, and a DirectX 9 enabled graphics card to fully partake in the title. Those with less powerful components shouldn't worry about upgrading unless their system specs fall below a 1.2 Ghz processor, 256 MB of RAM, and a DirectX 7 compatible graphics card.
Of course, when HL2 game was due to be publish 25 years ago, these requirements were insane.
------------------
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>But if you do need a new chip, unless you take joy in swapping out a motherboard or building your own system, Doom 3 is probably as good an excuse as any to buy a new PC.
Who the hell wrote that, a Mac user?
You don't buy a new fucking computer, you take it down to your local computer shop and get them to upgrade it if you don't want to do it yourself.
---- Take the Space Quiz!
What OS are going to be supported by the initial release? Is the first release a dual binary with Linux / Windows version? Will DOOM 3 run on a Win98 machine with the proper hardware? Does Direct X 9.0 support Win98?
Sorry for these "lame" questions. I am a bit out of date. Guess there is no hope of this running on my kick ass Voodoo 3 3500 eh? *wink*
I only look human.
My mother is a halfling and my dad is an ogre, so that makes me an Ogreling
Who needs a new sucky Gateway?
Now you do!
486 processor operating at a minimum of 66MHz or any Pentium® /Athlon® processors
8 MB RAM
20 MB of uncompressed hard disk space
100MB of free hard drive space for the
Windows swap file (in addition to install space)
Seems like quite a jump for just one point.
I personally spec'd out the machines at my office, and all have 512mb of memory. I'm not sure why you'd need a gig of memory unless you were doing a great deal of image/video editing. For my users, 512mb is massive overkill, but it means that they should be able to use these machines for at least 5 years. (All they do is word processing and internet surfing.)
On the plus side, it means we're already compliant for Doom 3. Yay!
If you can find a bucket for your saliva due to excessive drool, wait a few months to buy the game/upgrades. Or just buy the game and deal with turning down graphics and slightly slower gameplay. It will always save a bunch of money.
The article's ultimate suggestion is to buy a new PC. For this game. Seriously.
It also suggests that just getting a new processor is not enough "unless you take joy in swapping out a motherboard or building your own system." I understand that your current motherboard may not support a 1.5GHz processor, but to the uninitiated, this sounds quite scary. It makes it seem like a new motherboard is always necessary for a new processor, which is clearly not the case.
Isn't this game projected to be released on PS2, XBox, or GameCube? This would cost $100-$150, cheaper if bought used.
Those hardcore gamers who are set on a new PC will buy one anyway. Those for whom this article would be informative are being given the wrong advice.
It will be worth it. When has Carmack ever done us wrong?
I want to delete my account but Slashdot doesn't allow it.
1.5 Ghz is for x86, what about the PPC? Whould a 1.25 Ghz G4 be enough?
384MB is so low. Lots of current games are already unplayable with high details on at 512MB. Planetside, SWG, DAOC and numerous others (tho mostly online games) are total lagfests without 1GB RAM already.
If you had asked my guess on reqs, it would've been something like 512MB, 2Ghz, GF4/Radeon9500. I'm surprised how low they actually are.
This should be considered a minimum for LOADING the game. I've played most of the first person shooters out there for the last few years. 256MB of RAM, or even 384MB is too little. Even with a nice graphics card your framerates will be very very low. I think if anyone wants to play and enjoy any of the games lately you'll need a minimum of 512, and even at that you'll need a gig to be comfortable. I think id is in a position where they can't raise the bar to 512 because they'd lose out on sales of people buying the game that had less. I think these people will purchase the game and realize they need more and go out and buy it.
I can't wait for my personal copy of a DRM-build operating system...
I love doom 3, sure, and i can't wait. But this news was the _least_ surprising, and is infact OLD NEWS, by at least 2 weeks, maybe even a month (i usually don't take too much notice with game system requirements..).
Before anyone comes out and says 'Doom ran fine on my 386', I'm going to state that you need a FAST 486DX2/50 to really play Doom. A slower 486 would work as long as there were not a lot of objects on the screen, and you scaled the screen down a little...but for pause-free, fragging action, you really need a 486/66 or a fast 50mhz computer.
I'm using a Voodoo Banshee card from 1998, you insensitive clod!
Now there are 2^1413123 FPS games, and it's old hat; is Doom 3 really worth it?
P.S. I don't think the system requirements are that steep; I've been able to meet them for over a year, and haven't upgraded much recently. (Just got a athlon 2400+ because the 2200+ was too hot)
When games announce the minimum requirements, they usually just mean a system that can just run the program but not they don't mean you can actually enjoy playing the game on such a machine. For example, Unreal Tournament 2004 minimum requirement is 256MB RAM but in practice, below 1GB you'll face paging that would slowdown the game every now and then. Now, 386MB for the minimum? That's in fact a huge requirement and I know of no other game with such a minimum requirements. If the guideline is 4 times the memory of the minimum system, that means you need something like 1.5GB RAM for a an acceptable gaming experience.
Just how good would these minimum requirements be? I've seen some software that will "run" in minimum situations, but it is really not worth a thing.
But how many people buy PCs now with only 256MB Ram? XP will run horrible on just that much. I recently bought a new PC. I got 512MB and an AMD3000+ for around $500. I could've gone with 256MB for a little less, but anything more than the cheapest PCs seem to come with more RAM now.
Does anyone have an older PC that they plan to play games on? Just how powerful will the recommended PC need to be? I personally doubt many people will be upgrading older PCs for game play. It is simpler to just buy a newer one now, as even the cheaper new ones are a siginificant jump.
Why don't they spec the cooling system or the time it will take to turn your system into a smoldering slag heap. I run a 2.8 w/ 512 and a radeon 9200 se w/128 and can't play Halo for more than an hour without my system running up against the lower end of over heating.
"Academicians are more likely to share each other's toothbrush than each other's nomenclature."
Cohen
I don't suppose half a gig of RAM will make up for being 0.1 GHz short and having a GeForce 2 instead of 3...
If only I had the cash to upgrade. Stupid kid, messing with my video games!
I know it's not a popular item for games, but does anyone know if Doom3 will support dual processors?
till I find out what the min requirements for Duke Nukem Forever are.
$80 GeForce FX 5200. Is an FX newer than a 3???
I have personally never been overly fond of ATI's support for DirectX over OpenGL. The reason is fairly simple...
OpenGL is more or less... well Open. It's available on a plethora of platforms. From Windows to several *NIX types to MacOSX to Linux.
DirectX? Well, that's Microsoft. You have to run Microsoft products to use it and that locks you into a Microsoft system. Let's see, it's availabe on Microsoft Windows and uh... Microsoft Windows and uh.. let me see, this is a tough one... Hmm... I know Microsoft Windows!!!
I vote Open over closed/proprietary with my dollars as often as I can. I want to see a PC market of choices, not a bleak one flavor, one size for 'all', one choice.
If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
Wait for the Xbox version to come out. An Xbox plus Doom 3 will set you back $200, plus tax. If you don't have anything against Microsoft's console, it's obviously the best choice.
Personally, I'm waiting for the Linux binary, since my Linux box it appears to have sufficient specs. I do regret that binary-only drivers (for my ATI or NVIDIA card) will probably be required.
Curmudgeon Gamer: Not happy
I thought Doom2 came out before Pentium.
... had ZERO to do with windows swap file.
And more importantly Doom2 was DOS based
Just being a pain in the arse.
1 gig ram, nVIDIA 5700LE, HDD gigs to spare, and a 2.5GHz AMD chip. So far, so good.
Linux support out of the box? No. That's what matters to me.
insecurity asks the wrong question irritation gives the wrong answer
Here's a good article on the technology behind Doom 3.
Essentially, it's geared towards a technology set that's already fairly well established. It relies heavily on normal mapping to produce seemingly high-polygon models when they're actually quite low-polygon. This is all done in OpenGL and not DirectX. Personally, I think it speaks highly of the ID developers that they can make an engine that looks so good on so many PCs.
To play Doom, I remember having to boot my 386 without loading the TSRs....
</old man voice>
*hits nearest young'un with cane*
-fragbait
They didn't want a public whinning about how much horsepower they need to run the game.
They want you to buy the game simply from the hype and then to discover when you get home you can't run the game.
I for one won't have that problem.
That's it? Where's the dual SLI-mode GeForce requirement? Where's the 2 gig of RAM? The quad of 5ghz Xenons. Xenonseses. es. ... Xeni?
Well, that was underwhelming at least. And I love the gasps of horror at 300+ something megs of RAM required. I had 256 megs of RAM in my dev box here at work and it was PAINFUL to have more than one or two major programs at once going. Slapped a cheap 512k stick in this puppy and it's flying nicely.
C'mon guys, you're mostly gamers. You should have at least 512 megs in your gaming rig. I mean, there are instances where someones Gamer ID badge was taken away for lesser crimes than this. Nevermind what the Geek Council would say.
BytesTemplar.com
"A 1.5-gigahertz Intel Pentium 4 chip or AMD Athlon 1500."
They should really say in who's terms they're recommending 1.5ghz. If it's 1.5 P4 then a 1.x ghz P-III with enough RAM and a good graphics card would prabably run it playable too.
sigaar
Upgrade for a game? Doesn't that increase the cost of the game? Games are expensive as it is, there's no reason they can't fit it in current common cases.
Games are made for people to play, not that people were made to play games. Games should fit current specifications, rather than demand more.
And then they wonder why sales are dismal.
Game consoles usually stay the same in each model, and games *must* work on them and cannot demand more. That's a good thing. It makes the developers do more with less. On PCs, people seem to do less with more. And that is a real problem.
Have you read my journal today?
One thing the article doesn't mention -- what these requirements mean. If I meet the minimum requirements, will I have to play it at 640x480 with all of the bells and whistles off, or are those the minimum requirements for a good, immersive, full-on Doom 3 experience?
I hate to break it to you guys, but RAM makers are not going to make a fortune off of DOOM3 on the PC ... and neither are Id. The PC game is their showcase. They'll shift maybe 50K, maybe 100K boxes, but probably 50K with those ridiculous system requirements, and all those 50K will already have the card and RAM and processor that it needs, because they're the core gamers.
DOOM3 will do the big numbers on X-Box, and somehow it'll do it in 64MB on a GF3.
How is this even remotely Insightful?
You have the option to choose what categories you see. The AC can simply choose not to view Game stories, or if they do then they can expect to get a wide scope of game related stories based on reader submissions.
Awww, such is the life of the PC gamer! In the old days, people would complain about these things, but the truth is that I think PC gamers live for this! I mean, who here doesn't like having an excuse to go out and seriously upgrade your rig?
Heck, I'm not even planning to get Doom 3, and I get all jittery just thinking about upgrading my old box, which is way overdue. But I've learned to wait until the game comes out and real people play on real systems, before doing any upgrade. That way you can get the right hardware and avoid any unforeseen incompatibilities.
Awww, the life of a PC Gamer...
To the making of books there is no end, so let's get started
Wait wait wait a minute, Doom II's sys reqs were: /Athlon® processors
# 486 processor operating at a minimum of 66MHz or any Pentium®
Hmmm... my friend had a 486 33mhz setup that played Doom 2 just fine. Over the modem between the two of us it played great. It was just when he jumped on DWANGO that it really slowed everyone down.
Oh how I miss DWANGO. It's strange how few rejects you get in game when they actually have to pay for each minute they play.
Casual Games/Downloads
Is this like most software recommendations. These fucking companies say you need X to run it. And it will work, but it's so slow that you really need X*2? In other words I'm going to need a fucking gig of Ram to just to play a game?
Cool.
Slashdot, home of supporters of free software, free music, and free speech.Except for Moderators that disagree with you.
Another disinteresting story gets into slashdot.
;-)
Uuuh... sorry, but what part of "News for Nerds" don't you understand.
This is said firmly tongue-in-cheek, of course...
The right to offend is far more important than the right not to be offended. (Rowan Atkinson)
Look, these days, there will be 2 main types of people that will buy this game.
1) Oldskool die-hard Doom lovers. These people have been around long enough that the concept of hardware upgrades is nothing new to them. Chances are they will currently have good enough hardware for Doom 3, or they will take it for granted that they will need an upgrade before they buy the game.
2) Newskool FPS gamer kids. They take their gaming pretty seriously, and having the latest hardware is pretty much a competitive issue to them. If you find any of these guys with less than 512mb of RAM or a 3D card older than a GeForce 3, chances are they don't have the money to buy Doom 3 anyway.
The hardware requirements stated are really light for a game of that genre, especially considering the target market. I think the poster is rather off-target by insinuating that this is a problem.
Today's weirdness is tomorrow's reason why. -- Hunter S. Thompson
It's a shorthand way of saying "we expect pixel shaders v2.0". So my GF3Ti is right out.. (PS 1.1 == DX8 IIRC).
This is my Sig, this is my Gun. One is for Slashdot and one is for Fun.
The big thing about having less ram (aside from the obvious paging issues) is the game uses less sounds. Anything less than 512mb, and it uses (for example) 1 foot step sound rather than 10 different foot step sounds.
Ne Quid Nimis - All things in moderation
is that multiplayer gaming is limited out-of-the-box to 4 players...
Sure, they say modders can increase that number, but it seriously reduces the number of potential online opponents.
Back in 2001, when the first preview of Doom III got out, I decided to buy a new computer just for Doom III. It is a 1.2 MHz Pentium 4, 256MB of RAM and has a GeForce 3 (since that was the video card that Doom III was initally demoed in). Now I have to buy another freaken computer to play the real Doom 3!
That's a load of bullshit. Doom II played just fine on a 486/24mhz system with 4 megs of RAM. That's the system I had, and played with no problems. Plus it was a DOS game, so the Windows swap file wasn't needed. Did you just pull those stats out of your ass or what?
Minimum usually means the installer will let you install the game. The executable will let you launch the game. The engine will run the game, but will it be playable at an acceptable level? Usually the answer is no.
Will a GeForce 5900XT really be good enough to run Doom 3 at an acceptable level? (i.e. without putting all settings on minimum and a low resolution)
Actually, you mean uninteresting, not disinteresting.
Sheesh, you do have the bad grammer, but you don't care about Doom3, are you sure you really belong at this site?
I haven't read the article - and i wont. This line
RAM chip manufacturers should be salivating about now
is so fricking stupid. Minimum requirements are a joke and if Farcry needs 1GB, it is very funny how the headline says 384 would need an upgrade from 256MB - no serious gamer has less than 512MB. Sigh.
Bo-ring.
Now give me a good arcade game any day of the week and I'm interested. If it's a good flight sim I'll be lost to this world for the next 48 hours. But pretending you're Rambo and shooting up the place? Yawn...
And remember kids: Never trust a computer you can actually lift.
If you check out the screen shots on the doom3 website, the X-box graphics suck. Hard.
Of course I don't know if the maps will be the same and the gameplay, but when I play doom3, I want it to look pretty, and the X-box screen shots don't.
haha you poor suckers! Doom 3 will run 10 times faster than that on a 386 under software OpenGL...in Japan
Join Team Mozilla #38050 Folding@home
Come on guys, calm down. Doom II was also re-released for Windows 95 after it launched, which is probably where he got his stats.
If the past is representative of the present, you have to take the system requirements and double-it to get the game-play you really want. And when third-party add-ons arrive, you need to triple-it!
the day..my new bor grandson , many years ago when there was a rumour about a game called..what was it... o yes Half Life 2. I never did play that gam. Ohh..my arthritis
What is a 1.5Ghz processor anymore? A 1.5 Ghz P3 != 1.5 Ghz Athlon XP != 1.5 Ghz P4. This is very annoying, I wish they would just say "A 1.5Ghz Pentium 4 or similar processor".
I read the internet for the articles.
Then again it'll also run on a 733MHz intel with 64MB ram and a GF3-ish gfx card. Also known as the Xbox.
I guess buying an Xbox would be cheaper than upgrading a system in some cases (new motherboards, voltages, standards etc).
I'll certainly be playing DOOM 3 on my 28" from my comfy sofa 8)
I hope you're kidding. I mean, it freaking ships in a few weeks. Hundreds of people outside of id have seen it. It's been reviewed for Pete's sake...
My Systems
I can't help but wonder what longhorn will do to make it need minimum specs higher than even Doom3. I mean, will it be doing like 32X anisotropic filtering, 32X AA, trillinear filtering on turning windows in 128-bit color or something?
Sure, if you haven't upgraded in a while you'll either miss out or have to spend some money. Three words my friends, Deal With It. ;)
;)
This is the latest Id game. You know, GAME? Those things that push hardware developers into giving us more and more to meet the demand. If you don't want to upgrade fine, play Unreal Tournament. Seriously. No one is forcing you to play Doom3. You can always wait a year or two for hardware prices to come down and THEN upgrade. (This is what I do and it works great. I'm chronically two years behind the trends. This gives me cheaper hardware, cheaper software, lots of bug fixes and updated drivers to boot. w00t!
Let me hit a random site (rhymes with BlueEgg) and check some prices on some items...
-----
*A 1.5-gigahertz Intel Pentium 4 chip or AMD Athlon 1500.*
Albatron "PX848 Like Pro" ALi M1683 Chipset Motherboard - $37, free shipping
Intel Pentium 4/ 2.26 GHz 533MHz FSB, 512K Cache - Retail (includes fan) - $117, free shipping
-----
*384 megabytes of memory.*
Kingston ValueRAM 184 Pin 256MB DDR PC-3200 - Retail - $45, free shipping (get two if you don't already have 128 megs)
-----
*Two gigabytes of hard drive space.*
Delete some pr0n dude/dudette. $0
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*An nVidia GeForce 3 graphics card or better; or an ATI Technologies 8500 or better.*
SAPPHIRE ATI RADEON 9200SE Video Card, 128MB DDR, 64-bit, TV-Out, 8X AGP -BULK OEM - $47, free shipping
-----
Motherboard - $37
Proc w/ fan - $117
Memory - $45 (or $90 if you need two sticks)
Hard drive space - $0
Video Card - $47
---------------
Total - $246 ($291 if you get 512 meg of ram)
Two hundred fifty to three hundred bucks, assuming your power supply is up to it. Without shopping around at all. YMMV of course.
Now please excuse me, I have to figure out what *ahem* files to delete from my hard drive.
One thing I really admire about Carmack's work is just how much graphics he can deliver per unit of hardware.
This is not a fluke. The pattern for all his previous engines is that the most intensive parts are coded in optimized assembly. The rest is coded in C. He admits to using some object oriented practices in his code but he still uses C. Even custom scripting support is reasonably efficient.
Id also designs the games themselves to be reasonably efficient. (When was the last time you saw a true outdoor scene in an Id game? Outdoor scenes have so far been modeled as a special kind of interior.)
In contrast the heavier games some people have mentioned use liberal amounts of C++, (which makes sense from a project management perspective) their custom scripting languages slow things down yet more, and they render scenes which are inherently hardware intensive. They can also deliver high quality graphics, they simply need more hardware.
Now I just have to add my voice to those who wish that more thought was put into the content of the games themselves - so many people spending so much fantasy time focused on raw evil is not healthy.
You must use a base 'e*10' logrithmic scale. If we multiply 2.718 by the last 'Doom Processor' Value, we get 1.8 GHz Since We have Magical Hyperthreading 2cpu's we need 434MB RAM (2.71828*8MB*10), but since Ram doesn't scale that way, just call it 318MB and require a graphics card that has the Extra (i.e. GeForce 3 has 64MB) 318+64=382 (close enough with the added processor GPU)
OK, I have to ask since I haven't seen it posted yet.
Are there Linux binaries included on the install CD? Am I going to have to run this "under" WineX (cedega)? I *really* want this game (and I've given id my money since the Wolf3d days...). The Windows machine I have back here have a VooDoo3 card in it - it can't run this (it's barely running Lego Racers 2).
This box is heavy duty, but only runs Linux:
$ uname -a
Linux aragorn 2.4.26-gentoo-r3 #3 Mon Jul 5 23:16:26 EDT 2004 i686 Intel(R) Pentium(R) 4 CPU 2.40GHz GenuineIntel GNU/Linux
$ cedega -version
Cedega 4.0-1
I'm not a prophet or a stone-age man,
I'm just a mortal with potential of a super man.
O' my crisp 55 Dollars and my beautiful wife..
I bid thee both farewell, atleast for a while..
Now, to my 55 Dollars this is for ever..
To my lovely wife, this is a short respite..
My hard earned money, gotta let you go..
To fill the Coffers of Carmack and ID-eo
So that he maketh new game engines and new bump mapped creatures
And I, cowering in the dark, salivating at the games new features..
And to my dear wife, I will see you soon
But first I have to kiss my double barrel shotgun and my precious ammo
Before I can warm the sheets next to you
For here cometh the Cyberdemon and I gotta runnoo..
Rapid Nirvana
I upped the memory on my office workstation when I started using Virtual PC's for testing. I was suprised to see a performance jump in increasing ram above 512Mb...I added two 1 Gb sticks, but I wonder what memory level above 512Mb caused the performance increase.
IIRC, Windows 2000 had a memory floor of about 256 mb, after which performance didn't improve much...with Windows XP it jumped to 512....now with Office, and service packs, and virus scanners and what have you, it appears to have creeped upwards a bit.
"Draco dormiens nunquam titillandus."
The Doom games were always a showcase for the engine's technology. It probably won't be for a year or two before developers that license the technology start hitting the full capabilities of the engine. When that happens, I look for the current minimum requirements to go up so plan accordingly for the games that will be built on the engine in the near future if you are going to upgrade your hardware. I think that the current recommended requirement will soon be the minimum when you see the next wave of games built on the technology that iD has created.
I have a Dell Inspiron 5100, 2.4 GHz, 784 RAM, 40 Gig HD, and a 64MB ATI Mobility Radeon 7500. How does that compare to the 8500 series? Am i SOL?
"Insert Sig Here"
Actually, doom didn't work too badly on my 386/33 at the time. At times it was a bit choppy, but clicking off detail mode or lowering the res helped that. Having a 2MB video card at the time was helpful too
Now playing Quake on my 486VX/100, that was a thing to be beheld...
What are the system requirements for the Xbox version?
{ya, I'm being funny}
"Draco dormiens nunquam titillandus."
Everyone knows that the increases in minimum requirements for a new game are done on a logarithmic scale.
oh, well GF3 *is* the min spec. we must be on the wrong tack then, they must be asking for something else in dx9 (ideas?) i think without PS2.0 you'll get much lower image quality anyway, plus the cards are slower of course. I expect GeforceFX is a realistic minimum really.
This is my Sig, this is my Gun. One is for Slashdot and one is for Fun.
I mean come on. we've heard this line befor: "sure it'll run on an X, but you wont get the FULL experience". Yadda, yadda, yadda. And of course the fact that certain brand names are being thrown around means nothing, right? OPEN YA EYES, BOY!
"Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
What are you people talking about? Those are just for the website.
Specifically, reading the text I quoted:
But if you do need a new chip
Sure, if you really have to change every single component it's better to get a new one. If you don't, then don't, just replace what you really need (in that case, the CPU and maybe the motherboard).
But why the hell do you have to buy new S-ATA drives just because your motherboard supports it? Mine also has a raid controller I've pretty happily ignored, should I format and reinstall everything I have just so that I can use it?. Should I buy Firewire components too simply because it has integrated Firewire ports to make sure I use them?
---- Take the Space Quiz!
Hey, the one from Winamp 2 to 3 was much worse.
Thank you, I'll be here all week. Try the veal.
Sailors. Oh man!
I'm pretty sure Doom 2 predated any Athlon by several years....
...It's only been 20, silly.
The extra memory might be used to store:
* More combinations of black, silver, and brown. Using primary colors would unfortunately require another 512MB.
* More darkness.
* An electrical simulation that emulates poor electrical conditions. This will be used to flicker lights on and off randomly.
* More wasted bullets.
* More random metal plating on the letters of the Doom logo.
* A somersault animation. When the Doomguy jumps, he'll backflip now.
* Crates. Lots of crates. With UAC logos on them for variety.
* Shiny metal pipes. Lots of them. At least one will explode as you walk by it; another will have steam coming out of it for a volumetric effect.
* At least one level will have you walking down a hallway only to hear a.) a human scream, b.) demonic growling, or c.) eerie whistling wind coming from an unseen source.
* A hidden TC of Barney Doom, for old time's sake. Destroy Barney in true 3D now.
* Did I mention black, gray, brown, and darkness?
How is this vaporware? There is a difference between vaporware and unreleased products.
Not everything is analogous to cars. Car analogies rarely work.
What do you think the odds are of Id whipping up a standalone app for D3 benchmarking? Something like the benchmarking in UT2003, but self contained? ***output*** Your system will play Doom3 at 60FPS at 640x480 with all effects set to LOW. You will probably experience some lag if you don't upgrade to at least xxx megs of RAM. You are on a dial-up modem. Don't even think about online multiplayer kid. ************
1) Oldskool die-hard Doom lovers. These people have been around long enough that the concept of hardware upgrades is nothing new to them. Chances are they will currently have good enough hardware for Doom 3, or they will take it for granted that they will need an upgrade before they buy the game.
Hmm, that's me - I was playing Doom on my ultra-expensive 100MHz 486 laptop, underway on a submarine in 1995.
But I have a life (and wife and kids) now! I certainly am NOT on the upgrade treadmill anymore. I might have asked for this game for Christmas or something, but there's no way in hell I'm getting expensive hardware upgrades just to play a game I won't have much time for anyway.
So scratch #1 off your (and IDs) list, unless they're stuck in a time warp.
There's no way in hell. Playing an FPS with a console-type controller instead of a keyboard is roughly equivalent to gouging out your own eyeballs, in terms of pain and frustration.
I remember the first time I tried Doom64 - UGH. Please. I'll stick to Mario, thanks.
Sure, there's bound to be a keyboard/mouse add-on for the XBox, but certainly not a cheap one. Factor in the karma burn for owning (nay, touching) an XBox and your effective cost has climbed far beyond that of a new CPU and some RAM.
...Whether my Maker is prepared for the great ordeal of meeting me is another matter.
Churchill
"Chances are they will currently have good enough hardware for Doom 3, or they will take it for granted that they will need an upgrade before they buy the game."
You, sir, are most definitely included in that list. My point was it comes as no surprise to you (or anybody in #1) that you'd need the appropriate hardware.
Today's weirdness is tomorrow's reason why. -- Hunter S. Thompson
And this is why I have an Xbox!
Every new pc game has tougher requirements. And I think they downplayed these specs. I'm sure to run the game at an acceptable framerate requires a much more powerful processor and graphics card. I'd rather buy a keyboard and mouse for my xbox if I really felt I needed them rather than upgrading a computer just to play a few PC games.
Yeah thjey should just have said 256mb of dual channel DDR. That ought do it!!
That wasn't a typo.
[Insert horror music here.]
BytesTemplar.com
Are the levels going to be the same, and will I still be able to get a map by hitting Tab? If so, I might buy a new computer just to play the game just to relive the original DOOM experience.
-russ
Don't piss off The Angry Economist
Mac Requirements:
A PC. D'oh!
The next comment I write will be ready soon, but subscribers can beat the rush and see it early!
People upgrading due to Doom3 requirements will cause no more than a tiny blip on the radar of memory manufacturers.
PC gamers represent a tiny fraction of machines (compared to businesses and normal consumers), and most hard-core gamers likely already have 384MB.
The only thing this requirement will cause is a lot of disappointed 13-year olds whose computer that Ma and Pa just bought him is not up to snuff.
I was talking specifically about the Mac cards and those interfaces. Graphics cards for a while on the mac supported ADC and VGA only. No DVI. So if he had purchased an ADC LCD from Apple, his new card wouldn't be able to work because he would need an adapter which also provides energy for the display (one of the features of the ADC interface). I didn't want him to be left out of a nice LCD because his new video card wouldn't support it.
I am defenseless. Use your button. Mod me down with all of your hatred.
*FOOOOOOOMMMMM* What's that? It's the sound of the joke flying right over your head.
The hardware req's are still just a fraction of what it'll take to run Longhorn when it come out
please! Doom in any of it's form deserves its own icon. Quake is not the only thing id has ever done.
3) Oldskool die-hard gamers that are willing to sacrifice looks for performance. I still run everything at 640x480. Doom3 should run fine on my older hardware with those settings.
Not to mention the ubiquitous yet entirely inadequate Intel "Extreme Graphics" found in nearly all big-name desktops. Even "high-end" systems ship with the barely adequate FX5200. Video card upgrades will be required of almost all stock brand name desktops.
to upgrade that ape nosed buck nigger that brings you ID nerds your mountain dew and doritos while you play warcraft 3 for 72 hours straight.
aka, Karim, the flat nosed nigger
snoogins.
What I can't figure out is why after upgrading it, I now have another machine that looks exactly like my computer did two months ago. It's got me stumped.
The last story had peple saying it'd be Radeon 9800's and huuuge CPUs.
While it makes sense considering id always pushed the envelope on latest hardware (like 486 to pentium), those were usually drastic changes in hardware and performance. The difference between a 1.5 and 3 ghz CPU, even though one is twice as fast as the other, is minimal in immediate performance for most hardware & games of today.. so to think people will run out and buy entirely new ystems (going from 1ghz to 3 will need a new mobo & CPU of course as well as RAM) is a bit overestimating how much people want to play this.
I'm a programmer, so I of all people know what I need in terms of CPU, and to be honest, my computer I purchased 2 years ago (Athlon 1800) can run anything I throw at it, even the latest games.
It's good to see that it'll still run on systems that're 2-3 years old!
We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
try again - longhorn won't be out until at least 2007, and many are saying 2008 or later. But even at its most optimistic, 2007-2004 = 3 years. :)
I think in 3 years, all current computers will be obsolete, with the possible exception of some 64 bit machines.
If anyone doubts that 64 bits aren't the wave of the near future, just look at all the digital cameras and DV camcorders being sold today. People will want to do digital things with that digital media, and 64 bits allows for that to happen faster (in some cases, just allows it to happen). 32 bits is dead, it just doesn't know it yet, much like the wasp body that doesn't know the head has been gone for hours.
Lastly, after seeing the "suggested" specs for a longhorn machine, nothing out there will run it yet. So, all machines will be replaced in 3 years anyways, provided anyone upgrades. (Heck, according to Infoworld, there's still a large contingent of win95/98 machines out in the corporate world. I personally know of 1 50K+ employee company where that is a true statement.)
The cesspool just got a check and balance.
I hope this was a joke...
64x64 texture?? 1996 called, they want their textures back. Usually High Res texture are at least around 512x512 at 32 bits, so around 8 megs per tetxures, a bit higher than 16k.
Most of the memory used nowadays are for textures. That's why videocards have 256/512mb ram now alone, mostly for the framebuffers and textures.
I won't even respond to the rest of your post =) You've obviously never written a multimedia/game application.
I want an awesome game. I want awesome grapics, with awesome rendering, great lighting, 3d shadows, incredible monsters made of a gabillion triangles. And I want the game to have no "jaggies" so it's smooth as glass at 1280x1024 with 60fps. Oh, and 5.1 surround sound with real time effects and echos and reverb.
/sarcasm
What? I can't enjoy this on my $299 Walmart PC? FUCK YOU iD SOFTWARE! WTF? YOU GUYS CAN"T CODE.
I just replaced my Dual P3-667 system with a P4-3.2. I priced out going dual P4 Xeon or Opteron, but it was *so much* more expensive to get even close single-CPU performance out of a dualie system than just going semi-high end P4.
I liked my dual system's ability to remain responsive even when loaded, but I found that there was little that took advantage of dual processing and as the system aged, single-CPU performance became pretty important in a new system.
It's too bad Intel and AMD don't make their plain desktop processors capable of at least 2 way, and saved the MP "tax" for 3+ CPU systems. Hopefully the next time I go through this exercise we'll have dual-core CPUs available that give the advantages of dual CPUs without all the added cost.
Windows XP certainly would be a part of that 384MB. However, instead of Java, consider memory required for 3-D data structures, AI data structures, sound buffers, UI widget structures, etc., all of which go beyond the frame buffers and texture memory. As software gets more sophisticated, it has its way of nickle-and-diming your RAM to death.
-- "Makes Little Debbie look like a pile of puke!" - Moe Szyslak
Sure the RAM is high and probably not needed (especially if u have "the greatest fucking video card"... That said the video card requirement isn't that high. A Geforce 3 or ATI 8500? I picked up an ATI 9200 card a couple of months ago for $100 at retail.
The fact is these guys are giving specs that are *gasp* going to make their game look good. They aren't interested in seeing their several years of development work chug at 20fps. And none of their customers are either.
RAM is cheap, the video cards you need are cheap. I don't see the problem here...
The 384mb is NOT used for storing frame buffers, that is nowadays part of the graphics card (and has been since the dawn of PCs).
The 1.5ghz cpu is used to make things react in real time in a realistic manner, people expect lights to flicker and boxes to move when you shoot them etc - realtime physics engines don't come cheap specification wise.
The Memory is used to buffer up the textures and models, which are then passed to the graphics card for utilisation - there is no need to shove ALL the data through the AGP bus for every frame however, so your 32mb of data per frame throughput seems reasonable.
If you want postage stamp sized 64x64 texture icons you will be fine, but I prefer to have hires detailed textures mapped onto detailed meshes.
You ARE right in that the games doesnt NEED it, but since every generation of computer has increased in spec, the expectations in people minds have also increased.
Have you just stepped out of a time warp?
liqbase
I have a dual G5 2.5GHz PowerMac w/ GeForce 6800 Ultra on order. I assume this will be "up to spec..." The question is when will the Mac version be delivered?
blakespot
-- Heisenberg may have slept here.
iPod Hacks.com
Anyone else having problems with the doom site in Linux? Using Firefox with flash installed as usual, the popup flash site doesn't open fully. :/
Pete jumped out.
Who was left?
the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff
Will Doom 3 work with any 3d cards that have open source drivers? I am tired of nvidia and ATI. I had an i845G which rocked but probably doesn't have enough power.
I am going to build a new PC for doom 3 and myth, so now is the time to find a good video card.
OK. Just want to really quickly disspell some inaccuracies in your post, probably the result of believing Slashdot anti-Microsoft FUD.
try again - longhorn won't be out until at least 2007, and many are saying 2008 or later
Many on Slashdot are saying this -- many who have absolutely no frame of reference and no idea what they're talking about. Microsoft has always said Longhorn would be out in 2006. As far as I know, they're still saying 2006 and they're right on track for 2006, based on the work they've been showing. Expecting a machine to run two years from now is NOT absurd.
the "suggested" specs for a longhorn machine,
What you're talking about...the absurd specs of 4 GHz, terabyte of hard drive, etc...were disspelled as soon as Slashdot "reported" them. Right now, the recommended specs for a development build of Longhorn -- DEVELOPMENT, mind you, not "just running it" but actively writing, debugging and profiling software -- are 1.6GHz and 1GB of RAM, and suggested DirectX 9 support with 64MB of VRAM. Nearly identical speed to the Doom 3 requirements with a nice ram boost.
Hey freaks: now you're ju
Not ME, of course, but SOME people...
Come and see the violence inherent in the system!
I don't think you know what you're talking about. I played UT2003 PERFECTLY FINE with a 800mhz AMD Duron 384MB of RAM and a Geforce 2 MX400. I'm serious. Pretty much default settings, 800x600 resolution on a Linux box running a 2.6 kernel. I don't know what shooters you've been playing but if you're talking about Deus Ex 2, that game was simply poorly designed. If Carmack says something is minimum I would trust him.
Also relevant- I ran the Doom 3 leak on the windows partition of the same box, and it ran at about 15 fps with all the graphics options turned off, at low resolution. That was a leak of the game that's two years old now and I'm sure they've made a lot of progress on improving performance on low end boxes. I have no doubt in what Carmack said.
So what are the Recommended requirements? I shutter to think.
My parents bought a Compaq with only 128mb, it was unusable until i put another 128 in to bring it to 256. 256 is really the minimum for WinXP machines.....
Memory, to me, is the most cost effective upgrade....but its also where the cheaper computers skimp out on.
FarCry will tide me over for the FPS-scary-monsters-in-the-dark type game for a while. And it was free with my AMD64 processor/motherboard.
Doom was great. Didn't need any more till Quake 2. FarCry beat them to the punch.
Maybe in 2006 I'll feel like taking another crack at this type of game.
There was an article about this in the September issue of PCGamer, they interviewed the lead programmer at id about the sort of computer you'd need to run, and a little about the way the game works, and how it affects what will increase performance or not. PCIe won't do you any good, neither will a 64-bit processor, neither will a cool sound card, as all sound-processing is done by the CPU. Other random facts: on 64MB video cards, textures are downsized, on 128MB video cards, everything runs at full resolution but compressed, and on a 256MB card, everything is full quality except for compressed specular and diffuse textures. Robert Duffy also quoted 512MB of ram as being ideal, and 1GB being the benchmark for running the game in Ultra Quality.
And for those of you keeping score, a GeForce 6800 edges out a Radeon X800 by just a little bit. =D
And how much, at that time, would you have payed for that 486 system?
Yeah, today is looking a little more accurate, eh?
unf.
$5 / month hosted VPS on linux = awesome!
I was able to get a development copy of Longhorn running on a P3 750 w/ 192M RAM. Required shutting down useless services, WinFS, and other crapola, and it ran perfectly fine.
Now I'll be able to run Doom 3 and Longhorn on the same system!
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
Man look at those system reqs, I was wondering when someone would produce a really good FPS using Java.
(+1 Funny) only if I laugh out loud.
Use matrox at work, they don't make fast 3d chips anymore, but the picture quality and stability is great.
You need good picture qaulity and stability to fend of all those law suits you'll be getting in a few years time.
thank God the internet isn't a human right.
I bet your desktops have a GeForce 4 MX, not a true GeForce 4. The MX versions are essentially rehashed GeForce 2. I would bet that most work desktops don't actually meet the graphics card requirements (or that even if they meet them the game would play like crap). Aside from graphics cards, most modern business desktops would probably do just fine.
Yeah, so they are made by the same company, but we could at least get a decent image :)
Dream the day dream.
That's what I'm going to do.
so 384 is actually pretty low.
when the slasdotters with girlfriends get 'grounded' because we bought a new computer and didn't tell them until they found the credit card statement.
My favorite quote:
[so]: UMMMMMM
[so]: is this game really worth all of that?
[me]: you don't understand.
[so]: it was ok when I thought we were only buying a $50 game, but now that we have to buy a $1300 computer or spend that much in upgrading one we already have, that is going to be one expensive computer game, not to mention finding space for a new computer, electric, and we've ran out of ports on our switch.
Little does she know that the new computer's almost bought...I've just got to go pick it up. Now to just get some more OT this month to pay for it....
I disable sigs...do you?
Got an Athlon XP 2400+ (1.93Ghz, Barton core) with 512 MB of ram and the RADEON 8500 LE (64 MB VRAM).
Doom 3 beta ran like shit (7fps, dropping to 2 sometimes).
Okay, I was partially joking, so I can understand your points. Please try to understand mine: this game shouldn't require this much memory to run - unless, of course, they're using some fantastic new form of rendering.
Usually High Res texture are at least around 512x512 at 32 bits, so around 8 megs per tetxures, a bit higher than 16k.
Um, 512 x 512 = 262144 * 4 bytes/pixel = 1048576 ~ 1MB per texture.Okay, so that's just off by a factor of 8. But then you say:
That's why videocards have 256/512mb ram now alone, mostly for the framebuffers and textures.Which just contradicts your earlier point. If I've got 256MB on the video card, that's ~ 2 framebuffers and 200 textures on the card, not in main memory.
Having developed FPS games, I'm kind of skeptical of your 512x512 texture claim. Granted, you'd use these for large objects, but generally speaking, you want to minimize the size of tiles because of the problem with memory bandwidth: if you've only got 32MB per frame, that's 32 1MB textures you can render per frame.
There are different algorithms for rendering 3d scenes, and I've found that the difference in time and memory requirements between them can vary by an order of magnitude. The 384MB requirement makes it look as if they've chosen a less-optimized, more generalized approach for the sake of developing the game on time, rather than producing the most efficient rendering. (Insert Duke Nukem forever joke here...)
The society for a thought-free internet welcomes you.
Yes.
I remember playing aoom on my friend's 486/25 with 4mb of RAM. We borrowed 4mb out of his dad's machine, bringing it down to 4mb itself- his dad never noticed, and Doom played far better. This was still an evil sin, however.
What we call folk wisdom is often no more than a kind of expedient stupidity.-Edward Abbey
Ok, I got an athlon 2000+..(supposed to run like 2GHZ)......does this mean I need to upgrade since it only runs at like......*hip shot guess* 1.2ish ad apparently that FX5200 needs to get out the door as well. speaking of which...I have heard good things about the 5900xt (I just don't have 500-600 bucks for a vid card...especially when pci express is on its way)...can anyone really tell me if its a decent card?
Exactly. I (heart) Epic for putting Linux binaries on the disk for UT2004. Even though there's no official support, it's a great PR move.
And it wasn't really a beta, it was more for demonstrating at E3, probably late alpha quality. It probably had debugging enabled too.
Since that time Carmack will have been working on optimisations. He's also worked out render paths for graphics cards from shit-hot down to pure shit. I would expect he would have started with the most complex and worked down from there, cutting stuff out. So what you saw before may have not yet been optimised for low-end graphics cards like yours.
Also, while 64 MB will just about cut it, it really is the weak point of your setup. Invest in a card with at least 128 MB, one of the current crop of mid range will probably be the sweet-spot price/performance wise - and won't break the bank.
I am NaN
Can you believe this guy just called a 1.5ghz processor and geforce3 a "riced out box"? Get real!
I bought a 1.3ghz processor and geforce2 almost 3 or 4 years ago, and they were already mid-range at that point. I think I spent about 150$ on the geforce2, maybe less.
These minimum specs are very low, and probably ARE the specs for 30fps at 800x600.
Talk all you want about gameplay over graphics, but thats not what the FPS genre is about, especially not from ID. If you want gameplay, go play Counter-Strike on the 1998 Half-Life engine. If you want graphics, that's what you buy Doom3 and a "rice out" 50$ 1.5ghz processor for.
Doom played best on a Pentium 90mhz+. You could not tell the difference on anything faster than a 166mhz. This is especially true when there were a lot of monters on the screen while playing 4-way coop. No 486 had silky smooth frame rates in that scenario.
Tibooks users everywhere demand to know! Seriously, does anyone have any input with regards to this? I am doubting it, but one can hope, no?
The author of the original article is a twit. Either that or he's intentionally scaremongering. I think he really wants a job writing in the finance pages.
Consider the opening line:
If there's a gamer in your life, chances are you've noticed some strange behavior since last week.
If there's a gamer in your life, he has a way better computer than the system specs. There's no need to say "Look out! You'll need to upgrade big time!"
It's also full of gems like this, about video card upgrades:
It's also where computer makers, looking to cut corners on mainstream systems, often wimp out.
Wowee mister wizard! You've managed to establish that when you buy a PC in a bundle, you get sucky components! It's also worth noting that these sucky components don't run *yesterday's* games either, never mind today's! So if you're in the least bit interested in playing Doom 3, I'd bet dollars to donuts that you *don't* have a Dell with the cheapo onboard video processor.
The interesting thing is that I don't think he's actually all that clueless. What I think is that he's got half a dozen ads for computer stores surrounding his article, and that he thinks he'll get more if he boosts sales.
Bad reporter! Bad!
"No problem. I have the capacity to do infinite work so long as you don't mind that my quality approaches zero."-Dilbert
You "shutter" to think? I believe you mean "shudder", right?
I don't think Id is planning for everyone to run out and buy Doom III now. I think he's releasing it as a technology demo (as Quake III was) and then will market it to gaming companies as the ultimate way to create their games.
Are you on crack? Of course they want everyone to go out and buy doom 3, and trust me, it will happen.
Just because they license their engine out doesn't mean the original game they release with said engine is just a "technology demo". They're still trying to make an awesome game, quake 3 was by far my favorite of all the quakes. Doom 3 should be a killer one-player experience, which was their goal. Seriously, it looks scary as hell.
Now of course their ultimate goal, financially, as a company, is to license the engine and make serious bucks from it. And they deserve to, hell they spent 4+ years coding the damn thing. But that's not "the real secret". They want to release a killer game, why not license out the engine on the side, if it kicks ass and they can make tons of money off it?
Since the lead time on new games is at least a year, "common" computing should pretty much catch up in the interim.
It's WAY more than a year, even if the engine and dev tools are already completely done for you.
Joseph?
Biggest eye-opener: 384 MB of memory. Lots of mainstream PCs have been sold with 256 MB of RAM, so upgrades will be in order.
Oh, that's alright.
RAM chip manufacturers should be salivating about now. You'll also need a 1.5-GHz processor and a GeForce 3 or Radeon 8500 graphics card or better."
Oh, that's alright.
Or, for a couple hundred bucks, it will run on a console, right?
Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
At least if the performance delta between the PC version and the console version is anywhere near what we had with Halo!
;)
I mean, a $200 box running the game at 2x the framerate, that's gotta be the bargain of the year...
Ummm, anyone else bothered by the fact that there is a joke about shooting our President in this thread. Political issues aside the man is still the President and jokes or comments about shooting him are not funny.
The latest Doom 3 beta played alright on my Athlon XP 2500+ with 512MB of DDR PC2700 with my Sapphire ATI Radeon 9600 XT. Although the framerate dropped very low during some firefights I don't think it ever really reached the point of "unplayability". Just FYI.
Creative Demolition
Have you guys heard the Doom 3 theme? There is a clip of it posted on the Doom 3 website. Anyone notice any similarities to it and Tool's Lateralus?
I just had to upgrade my wife's computer to a DX9-compatible card for Everquest, and people are talking about 9200 as the minimum ATI card for Half Life 2... so I don't see how these specs are particularly unexpectedly high.
A 66MHz Athlon?
What?
-- Give him Head? Be a Beacon? :P)
(If you can't figure out how to E-Mail me, Don't.
AHA! This is the killer app needed to get 3D Mice to go mainstream!
But Maaa! Everyone else has a
But I have a life (and wife and kids) now! I certainly am NOT on the upgrade treadmill anymore. I might have asked for this game for Christmas or something, but there's no way in hell I'm getting expensive hardware upgrades just to play a game I won't have much time for anyway.
Yeah, but it costs a lot less then it used to (a good game ring can be built for under $1000 instead of $3000). Plus, the system improvements are starting to slow to a crawl (last year's machines are only 25% slower then this year's machines).
Thanks for pointing out D3 does use C++ and is the first Id engine to do so.
I know Carmack isn't anti-OOp, but he is very concious of performance and I'll openly speculate that he waited to leverage C++ until now for that reason.
I also wish that more of the licensees using Id engines were onboard with multi-platform support. There's really little excuse not to compile a couple extra binaries when the core engine supports it.
I took a look at this, and cringed. I knew my stuff was out of date (it was upper-midrange in 2001 when I bought it), but I never thought it was this bad. All my stuff is at or just below the minimums (1.5 Ghz, 128m RAM, GeForce2, more than enough HD space). Unfortunately, it is a Dell, based on RDRAM. I looked around, and the cost just to upgrade the memory would be around $500! I also put together a motherboard/CPU/memory/video card combo (correct me if I would need to replace more of those items to "convert" to DDR SDRAM) for only about $200 more. Please someone tell me I am wrong somewhere here!
That's right, I read at +2 and post at +1. Not even I care what I have to say.
It was a fucking joke. "-1 Flamebait?" Geez, I even referenced Barney Doom for the old players around here. I've been a Doom fan longer than a lot of you have been playing Counterstrike.
Pull your head out of your ass. I look forward to the reverse meta-moderations on this one.
so roughly 23 times the clock speed and 48 times the ram. That does seem a little ... excessive.
Reinvent the wheel only at either a lower cost, greater effectiveness, or your own personal enrichment and satisfaction.
oh no, a threat from a slashdotter...i'm sure the secret service is trembling
It's 10 PM. Do you know if you're un-American?
$5 / month hosted VPS on linux = awesome!
Maybe John Carmack got the GF4 MX working on the NV20 path (Geforce 3) by using its limited pixel shader support. So maybe a GF4 MX is the minimum GPU that uses vertex shaders and makes DOOM 3 "look good."
I couldn't find any good information on NVIDIA's site, but here's one review that compares the GeForce4 MX with the GeForce2 Ti (including a little info on pixel shader support): MSI GF4MX420, GF4MX440 and GF4MX460 Video Cards Review
TO START
PRESS ANY KEY
Where's the 'ANY' key? I see Esk, Kitarl, and Pig-Up...
STFU bitch : Getting him shot would be doing him a favour.
Here I was in a BestBuy store with $200 bucks left after Xmas, pretty much sure Half Life 2 was arround the corner. I had two options: the 9600SE at $130 and the 9600XT at $200 (altought the 9600PRO had the best cost/benefit radio it didn't include the HL2 cupon). I thought the 9600SE was the vanilla version in a new package (the reguar 9600 was sold out and no longer in production) so I bought it.
I have regreted that desition many times but not as hard as today, the 9600SE turned out to be the "9600 cripled", the regualar 9600 with a 64 bit memory interface(all the other 9600's got a 128 bit mem. interface), it's DX9 performance is abysmal and it's DX8 performance is below the Radeon 8500's. To make matters worst the 9600XT is $150 this days!
Now I'm forced to upgrade it in order to play D3. So this is the telltale kids: "Don't buy that brand new Video Card "variant" without reading reviews and benchmarks first!.
16,777,216 comments ought to be enough for any forum!
Are you tired of slashdot's editors? Check out anti-slash!
/.'s already low signal to noise ratio, you can force /.'s editors to come clean about their ethical lapses, and have a great time doing it!
While you're there, check out the database tool here. With the database tool, you can quickly gain karma by reposting highly-moderated slashdot posts, and secure the +1 bonus for future jihad operations.
By decreasing
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jihadi_31337
"Hmm, that's me - I was playing Doom on my ultra-expensive 100MHz 486 laptop, underway on a submarine in 1995.
But I have a life (and wife and kids) now! I certainly am NOT on the upgrade treadmill anymore. I might have asked for this game for Christmas or something, but there's no way in hell I'm getting expensive hardware upgrades just to play a game I won't have much time for anyway.
So scratch #1 off your (and IDs) list, unless they're stuck in a time warp. "
So you're Oldskool, but your waning enthusiasm demonstrates that you're no longer die-hard.
Best keep #1 on the list.
T&K.
Political language
I get where Eric_Cartan_South_P is comming from. I hate gamers who bitch about high specs, yet want full eye candy, especially when they are cheap or have no skills to upgrade their own box without running to Dell support or some shit. So calm the fuck down, he was just blasting lame gamers with lame gear who bitch.
I just realized that my 3 year-old OEM-built comp's mobo takes RDRAM. Oh fuck.
And then I remembered about the magic of eBay, where you can get 2x512MB of never-used RDRAM for about $100.
So between that and nvclock + a chipset cooler, I just might be set until I can save up for a dual Opteron "because I want to splurge" machine.
I'm crossing my fingers that the Mac system requirements will say "G4 1.25 GHz." And I'm sure Id is too...Mac users are much less likely to dump their systems for a game, and 1.25 was the top end model from a year ago.
I think the top line G4 when the G5s were announced was a 1.42 GHz G4.
..The logo on the front page for this story is incorrect as it's a Quake3 logo, not Doom3. :P
"Dude, your getting screwed!"
try www.riceboypage.com for the 411 on that.
The subject said Pixel Shaders 1.1, but my comment clearly referred to Vertex Shaders. My comment is probably nonsense anyway.
TO START
PRESS ANY KEY
Where's the 'ANY' key? I see Esk, Kitarl, and Pig-Up...
I feel sorry for the poor game tester they made use a minimum spec machine to go through the entire game...
You know what would be funny? A website that posts minimum spec benchmarks on all the popular games. Would be interesting to see what game makers think "minimum" actually means.
These minimum requirements make me wonder about how much level of detail will be stripped out of the Xbox version. I know the Xbox doesn't have to run a full featured OS like XP, but still... I'm glad I'll be playing the PC version!
I still don't understand why an OS would need 1GB of RAM..... WTF is it doing with all that memory(and processor speed)? Crunching numbers to help find a cure for cancer?
wbs.
Huh?
So what's the big deal? Most of Doom 3's target audience had more than 384MB of RAM, GeForce3/Radeon 8500, and a gig-and-a-half processor sometime in 2001.
Expecting to play such a game on a craptacular OEM desktop box, especially one made more than about two years ago, is unrealistic.
Welcome to the world of Minimum System Requirements as determined by the Marketers.
Don't upgrade your systems until you find out how much stuff you really need.
The ______ Agenda
Minimum requirement : Having the console and the money.
I expect the typing police to hit any second now...
"... mainframe had 32K, and the tube was black and green ..."
You had memory? Why, back in my day, all we had was a bunch of people standing around flipping knife-switches. Tube?!? We didn't have no stinking tubes! We had a stone tablets hooked up to a steam-driven hammer! And you didn't hear us complaining, let me tell you! We were happy for what we had!
Matlock? Matlock!? Is that one of those new-fangled tele-vision thingies? Why...
dragonhawk@iname.microsoft.com
I do not like Microsoft. Remove them from my email address.
Why do so many people confuse Doom 1 and 2's specs?
:)
Doom 1 and 2 both had identical specs and identical engines, the only difference (in the end at version 1.9) was the wad file they processed.
Doom required 4mb of ram and ran on a lowly 386 DX if I recall - SX may have worked but they used that dos4gw extender which might have meant dx only, not sure.(as did all the cool games then - syndicate anyone?)
Oh and yes Doom 2 was virtually unplayable with 4mb on the last level as it had too many monsters due to them spawning from romero's severed head - 8mb of ram was like night and day difference
It didn't need a windows swap file, 3.11 was all the rage then, but I think 95 was either on it's way or just out
NOTE: your post is still funny but please an Athlon in Doom 2's day? hah!
The g
Like everyone else, I'm getting excited about doom 3. However, I'm curious whether there's a video ram requirement. My box is just up to spec (p4 2ghz, 512mb ram, gf3 ti500) but my video card is a bit weird... geforce 3 with only 64mb ram. Anyone know if this is going to impair my ability to make the most of my box for playing doom 3?
--ReK
md5sum -c reality.md5
reality: FAILED
md5sum: WARNING: 1 of 1 computed checksum did NOT match
Not that I enjoy blowing more dough on hardware, but I wish D3 required more hardware. I'm tired of seeing the latest hardware (ie. Geforce 6800, Radeon X800, 3.4GHz+ CPUs) go to waste. The Doom3 engine will enjoy at least a 2 year life span. So why not have the initial product require the cutting edge hardware? I think the jaw dropping graphics will inspire many more people to upgrade. I know, I know it makes more economic sense to cater to the greatest common denominator.
I've see the screenies and the trailer and am very impressed by the next-gen graphics that the engine will deliver. I'm sure there's some scaling of the quality based on the hardware in the PC, so texture and shader detail will be lost if only the minimum requirements are met and if you're running with the latest and greatest then you can enjoy the game in all its gory glory. However, consider, if Carmack and team were able to define higher requirements, perhaps 2.5GHz, 512MB and DX9 support, then imagine what a leap in quality we could enjoy. This point has already been brought forward by a couple of reasonable gamers, but the type person that's going to go out and buy Doom3 is either going to have a mid-range to high-end PC or will be looking forward to upgrading in order to be apart of the experience.
and they'll all be swapped out with S3 Virges
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
for two reasons:
1. More people with more ram means less ram for me (i.e. higher prices)
and 2. People, especially in America, are cheap. Very cheap. And they buy cheap ram. Very cheap ram. Very bad cheap ram. Then they don't use it. Until it's time to install Windows XP again. Then winnt.exe uses their ram. All of it. Including the cheap, bad ram. And then it blows up. And they want to know why. And they want me to fix it. And they don't want to buy more ram. Because they already did that. Bad ram, but ram, nonetheless. These are not happy people.
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
Give Golden Eye or Perfect Dark or even Conqor's Bad Fur day (the FPS sequences) a try, and you'll see what I mean. The hard part is having auto aiming, but not making it so things get cheap. Now that I think about it, Rare's the only one's I've seen do that right (unless Metroid Prime wasn't Rare, I don't think it was, but I'm too lazy to look).
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
Syndicate :) :D :) :D
Seeing how you spell Macintosh I can clearly see that you are not a Mac user. If you were you would surely know this: Game companies normally make sure that titles, once ported to the Mac will run so shitty that the minimum requiremnts effectly double. Of course this won't be stated on the package, which will read like: Minimum G3, 256 MB.
Yes, I own a very old Mac and am filled with bitterness ...
And in some parallel dimension Microsoft might have a perfect track record for meating deadlines.
As far as I know, they're still saying 2006 and they're right on track for 2006,
Yup, no miracle with postponing some more hard to implement features (at least hard to implement for Microsoft) to the later Blackcomb release.
But, yeah, I'm pretty sure by 2006 they'll have some smoke and mirrors presentation for people like you :)
Well, still no need for me to try it here ;) But seriously: Did you play networkgames aginst real people or only for yourself against the bots? Are frame rates still good enough to get frags with more than 5 people in a big room all firing their weapons?
It's called civial disobitiance.
It's thie differance between not repliying to spam or a letter offering you the chance to win $1 million, and forwarding all the spam and letters to someone who really needs to think about the problem.
thank God the internet isn't a human right.
When the memory overhead for just the Windows XP OS, firewall and anti-virus closes in on 200 megabytes, it's hardly a Christmas miracle that entry-level PC's now need 512 megs of RAM, and run nicer with a full gigabyte!
Goddamned kids! Get off my lawn!
According to InfoWorld in Jul 2003, Longhorn was to be released in 2005. Sometime after that, I think in the 4th Quarter of 2003, they stated Longhorn would release in the first half of 2006, and I believe the latest date is second half of 2006. There's also widely publicized data on feature reductions in Longhorn, to enable them to maybe make the 2006 date. It doesn't take a rocket scientist to see that the 2006 date may be a bit too agressive (or maybe it does). I personally wouldn't be surprised to see Longhorn ship in 2Q or 3Q of 2007, if not later. Security is, after all, job 1 at MS now, and they have such a stellar record with it... take, for example. XP SP2, delayed yet again.... Yep, MS will surely ship Longhorn in 2006. They said so in early 2004!
There's also the issue of MS release schedules. MS does not do a release more often than every 2 years. Since I believe they're still planning on the "new" XP release, that implies that Longhorn would be no earlier than the end of 2006. Granted, this is conjecture, but has held true so far.
What you're talking about...the absurd specs of 4 GHz, terabyte of hard drive, etc
That was a dual-core 4Ghz CPU btw, and probably necessary to be able to do anything with the original WinFS busily collating and searching all that data. Hardware requirements will be directly affected by the reduced feature set that will actually ship with Longhorn, and I don't wonder that some of the feature clipping will be purely to reduce hardware requirements.
Take WinFS with network share information, somehow that just screams large amounts of RAM and disk space to me. Remove it, and that requirement is seriously reduced, as likely happened within MS once they realized what that actually meant. I'm not surprised that was moved to the vapor BlackComb, which is actually the new, true Longhorn, while Longhorn becomes more like XP. The further this progresses, the more I'm reminded of the never achieved Cairo....
Anymore FUD you wish to discuss/disprove?
The cesspool just got a check and balance.
before upgrading or buying a PC for DOOM 3 try waiting for it to come out... then you're probably going to find someone who wants to show the game off to you, after you watch and see the game running pretty smooth ask for specs...also remember there is HL2 around the corner
ZDaemon. Trust me, Doom II Deathmatch (and CTF(!)) is far from dead.
I'm the guy with the unpopular opinion
i sure won't since i won't be running it in anything else but linux son of a flatulent baboon!
insecurity asks the wrong question irritation gives the wrong answer