Domain: misterorange.com
Stories and comments across the archive that link to misterorange.com.
Stories · 11
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Top 10 System Administrator Truths
Vo0k writes "What are your top ten system administrator truths? We all know them already, but it's still fun re-telling them. Stuff like "90% of all hardware-related problems come from loose connectors", even though you already know it's true, may save you from replacing the "faulty" motherboard if you recall it at the right time." -
Olmos Tells Fans: "Don't Watch Galactica"
Obiwan Kenobi writes "Edward James Olmos, in a meeting with a group of TV Critics, did something unbelievable: he pleaded with them to tell their readers not to watch the new Battlestar Galactica remake on the Sci-Fi Channel: 'I must say one thing and will say this very clearly, if you are a person who really has a strict belief in the original, I would not advise that you watch this program. It'll hurt them.'" -
The Hiring, Firing and Re-Hiring of Spider-Man
Obiwan Kenobi writes "Remember that rumor that Tobey McGuire was fired and Jake Gyllenhaal was going to be Spider-Man? Well, it's true. According to the LA Times, McGuire's unwillingness to reveal the extent of his back injuries from his last project (Seabiscuit) resulted in a huge power struggle that incurred the wrath of Universal president Ron Meyer (whose daughter is 'coincidentally' dating McGuire), a pissed off Sam Raimi, and a now-fired agent. Interesting read about the politics of making a big budget blockbuster." Really just a gossipy story frankly, but McGuire seems to be in for the sequel despite the back problems. -
Sam & Max in 3D
Obiwan Kenobi writes "I know we see game announcements everyday (especially with E3 in full swing), but this is a biggie: The Sam & Max Sequel, Freelance Police has officially been announced. This fantastic (and hilarious) game finally gets its 3D-outing. Check out the nice trailer and stop by the official site for concept art and more." The original game is one of my fondest game memories, and this looks pretty promising. -
Ethics and Video Game Reviews
Obiwan Kenobi writes "Online Journalism has an excellent article on video game reviewers and the ethics of such a position. It includes comments from the editor of gamespot and insights from well-known movie critics who are subjected to the same junkets that try to influence reviewers into writing good things about terrible products (or just mediocre ones). Inside I talk about my limited experience in video game reviewing and the influence free stuff can have."Obiwan Kenobi continues:
The junket used in the article as an example was Ubi Soft's recent Rainbow Six: Raven Shield launch, where the writers got to dress in SWAT garb and have a paintball battle against mock terrorists and disable a dirty bomb. Things like this happen all the time, even more so in the movie industry (which the gaming industry is quickly mirroring).
Not that I was a big-time reviewer or anything. Back in 1997 or so, I ran a small website of my own (hosted on my ISP webspace) called Obiwan Reviews. Since I was just getting out of high school and into college (read: broke), I reviewed Quake mods, such as AirQuake, Quake Rally, After the Fall and others. Soon I tried to spread my wings a little and get a gig at a real gaming site, which would give me the ability to review retail titles. I found that site, frag.com, and the position was given to me by Jonathon "ZyFly" Works after many requests. Though the site itself is no longer with us, the experience was certainly eye-opening.
Technically I only reviewed two retail titles, Tomb Raider 2 and the X-Men Quake mod. I also got Dungeon Keeper and its expansion, The Deeper Dungeons, though I never got around to writing about that one.
In my first "professional" review, I lavished praise on X-Men, which deserved about 75% of it, and the last 25% was, I fully admit (now that I'm nowhere near this "industry") given just because it was free and I'd never gotten a free game before. Yes, it was unethical as hell, but I was under the deluded thinking that if you trash a free game the free games stop coming. I wish I could tell you I knew better, but back then I did not.
An upshot of that bloated thinking came a week later when I got an email from the guys who made that X-Men mod. They thanked me for the kind words and the payoff for some of their hard work.
This is not something that a biased reviewer needs to hear.
This put me in the mindset that "everything is great, just tell em what they want to hear." That way I could get in the industry and be loved by all! Or...so I thought.
After Tomb Raider 2 dropped on my doorstep, I played it for a few days and was very disappointed. Terrible clipping, clunky controls, sometimes buggy levels and graphics. Not that it was all bad, I still had a good time with a few levels, but the majority of the game was a misfire.
But this didn't stop me from hyping it up, telling everyone it was the greatest thing to come out yet.
A week or so later I got another email. Not from the developer, but from a reader. And he was pissed.
While I don't have the email any longer, I certainly remember the gist of it: He bought the game and he saw through my candy-coated review in about thirty minutes. He had trusted my words and was out $50 thanks to me.
I felt terrible and conflicted. I wasn't sure I wanted to review any more at all, considering that I knew there would be others who would purchase titles based on my words. And if those words were false, who was gaining here? The studios producing the titles or myself? The guilt was tough, but the review had ran and a retraction of my gushing paragraphs would mean that nothing I did from then on would be taken seriously. Not that those who purchased TR2 because of my review would do so any longer, but hey, I've got the rest of the readership to worry about.
After some soul searching and mid-terms, I made my decision.
That was my last review for frag.com, and my last video game review. Though I have since written hundreds of movie and DVD reviews, I still look back on those reviews for a free humbling experience any time I need one.
The points that are brought up in articles like the one at Online Journalism are very much factual. If you let yourself be taken in by the free food, games, flights, and gala of a modern-day junket, your reputation is at stake. Roger Ebert has since stopped letting movie studios pay for anything in regards to press gatherings and interview sessions, and I highly commend him for it. Everyone else would be happy to throw a few hundred loving words toward a bad movie because they got to shmooze with the stars and eat an expensive meal alongside them.
This thing happens all the time.
Trust me, I know. -
Ethics and Video Game Reviews
Obiwan Kenobi writes "Online Journalism has an excellent article on video game reviewers and the ethics of such a position. It includes comments from the editor of gamespot and insights from well-known movie critics who are subjected to the same junkets that try to influence reviewers into writing good things about terrible products (or just mediocre ones). Inside I talk about my limited experience in video game reviewing and the influence free stuff can have."Obiwan Kenobi continues:
The junket used in the article as an example was Ubi Soft's recent Rainbow Six: Raven Shield launch, where the writers got to dress in SWAT garb and have a paintball battle against mock terrorists and disable a dirty bomb. Things like this happen all the time, even more so in the movie industry (which the gaming industry is quickly mirroring).
Not that I was a big-time reviewer or anything. Back in 1997 or so, I ran a small website of my own (hosted on my ISP webspace) called Obiwan Reviews. Since I was just getting out of high school and into college (read: broke), I reviewed Quake mods, such as AirQuake, Quake Rally, After the Fall and others. Soon I tried to spread my wings a little and get a gig at a real gaming site, which would give me the ability to review retail titles. I found that site, frag.com, and the position was given to me by Jonathon "ZyFly" Works after many requests. Though the site itself is no longer with us, the experience was certainly eye-opening.
Technically I only reviewed two retail titles, Tomb Raider 2 and the X-Men Quake mod. I also got Dungeon Keeper and its expansion, The Deeper Dungeons, though I never got around to writing about that one.
In my first "professional" review, I lavished praise on X-Men, which deserved about 75% of it, and the last 25% was, I fully admit (now that I'm nowhere near this "industry") given just because it was free and I'd never gotten a free game before. Yes, it was unethical as hell, but I was under the deluded thinking that if you trash a free game the free games stop coming. I wish I could tell you I knew better, but back then I did not.
An upshot of that bloated thinking came a week later when I got an email from the guys who made that X-Men mod. They thanked me for the kind words and the payoff for some of their hard work.
This is not something that a biased reviewer needs to hear.
This put me in the mindset that "everything is great, just tell em what they want to hear." That way I could get in the industry and be loved by all! Or...so I thought.
After Tomb Raider 2 dropped on my doorstep, I played it for a few days and was very disappointed. Terrible clipping, clunky controls, sometimes buggy levels and graphics. Not that it was all bad, I still had a good time with a few levels, but the majority of the game was a misfire.
But this didn't stop me from hyping it up, telling everyone it was the greatest thing to come out yet.
A week or so later I got another email. Not from the developer, but from a reader. And he was pissed.
While I don't have the email any longer, I certainly remember the gist of it: He bought the game and he saw through my candy-coated review in about thirty minutes. He had trusted my words and was out $50 thanks to me.
I felt terrible and conflicted. I wasn't sure I wanted to review any more at all, considering that I knew there would be others who would purchase titles based on my words. And if those words were false, who was gaining here? The studios producing the titles or myself? The guilt was tough, but the review had ran and a retraction of my gushing paragraphs would mean that nothing I did from then on would be taken seriously. Not that those who purchased TR2 because of my review would do so any longer, but hey, I've got the rest of the readership to worry about.
After some soul searching and mid-terms, I made my decision.
That was my last review for frag.com, and my last video game review. Though I have since written hundreds of movie and DVD reviews, I still look back on those reviews for a free humbling experience any time I need one.
The points that are brought up in articles like the one at Online Journalism are very much factual. If you let yourself be taken in by the free food, games, flights, and gala of a modern-day junket, your reputation is at stake. Roger Ebert has since stopped letting movie studios pay for anything in regards to press gatherings and interview sessions, and I highly commend him for it. Everyone else would be happy to throw a few hundred loving words toward a bad movie because they got to shmooze with the stars and eat an expensive meal alongside them.
This thing happens all the time.
Trust me, I know. -
Star Wars Origami
Obiwan Kenobi writes "This has to be the strangest thing I've run across in quite awhile. Star Wars Origami features about a dozen pieces of Star Wars vehicles and characters complete with diagrams on how to make them yourself. And just when I thought this was an anomaly, the links section includes all kinds of great Star Wars Origami, such as this one (dubbed Stare Wares) and this one featuring a wicked Destroyer Droid complete with the shiny metal finish." -
Doom Archive Reopened
Obiwan Kenobi writes "Computer game history buffs rejoice: Lee Killough's Doom Archive has been reopened at John Romero's site. Its been offline since 1998, when it was handed to Romero to look after, and has finally resurfaced. The info inside is priceless, if a bit Romero-centric, but who can deny the nostalgia of downloadable alpha versions, beta screenshots (complete with wild health meters) and the original Doom Press Release where the game tagline reads "Doom-the sanest place is behind a trigger."" -
Top Ten Most Collectible Video Games
Obiwan Kenobi writes "Gamespy has a new article up on the Top Ten All Time Rarest Video Games. This wacky list includes such gems as Chase the Chuck Wagon and Bubble Bath Babes, the only NES game with nudity (square nipples, anyone?). Makes me wonder what the top ten rarest PC games are..." -
Unfinished Adventures
Obiwan Kenobi writes "Just Adventure has an interesting article on unfinished games that were nixed in mid-development. Amongst the casualties are incomplete trilogies, an off beat 20,000 Leagues Under the Sea game, Blizzard's ill-fated Warcraft Adventures and the Star Trek title "Secret of Vulcan Fury."" -
One DVD To Rule Them All
Obiwan Kenobi writes "In a gala event last night New Line Cinema revealed their Lord of the Rings: The Fellowship of the Ring DVD Plans. This includes a 2-disc version on August 6th (in both Pan & Scan and Widescreen, click here for box art), and a special 4-hour, R-rated cut of the film debuting in a 4-disc set on November 12th. While the August release includes some nifty features, it's the four disc version, with the longer cut and three audio commentaries, that really gets the drool flowing." Now that's what I'm talkin about!