Domain: trueachievements.com
Stories and comments across the archive that link to trueachievements.com.
Comments · 13
-
Re:*All* of them?!??
There were important differences, however, rather than hash that out I'll just give you the latest:
http://www.trueachievements.co...
It also includes the link to an official PDF.
-
Re:*All* of them?!??
Not exactly 'definitive' but a source: http://www.trueachievements.co...
-
Re:Finding cool stuff
http://www.trueachievements.co... as this thread illustrates, one person's gem is another's turd. Or the reverse http://www.trueachievements.co...
It's not over-thinking it, it's just basic common sense. A decade or so ago when I worked at a video store I had a massive following (turned out to be 50% of the business) because I recognized the simple fact that when someone asks for a recommendation, they don't want what you thought was good, they wanted what they think is good. Customer who comes in and loves b grade horrors isn't going to like Downton Abby, but they'll love Eight Legged Freaks. Games are no different. I can swear up and down that Bioshock, System Shock 2, and Masters of Orion 2 are some of the best games ever made - but if the person prefers RPGs they're not going to agree with me.
Not saying don't ask these types of questions but if you're going to ask the community about this sort of thing be more specific as overly broad questions serve no one but those seeking to argue.
-
Re:Finding cool stuff
http://www.trueachievements.co... as this thread illustrates, one person's gem is another's turd. Or the reverse http://www.trueachievements.co...
It's not over-thinking it, it's just basic common sense. A decade or so ago when I worked at a video store I had a massive following (turned out to be 50% of the business) because I recognized the simple fact that when someone asks for a recommendation, they don't want what you thought was good, they wanted what they think is good. Customer who comes in and loves b grade horrors isn't going to like Downton Abby, but they'll love Eight Legged Freaks. Games are no different. I can swear up and down that Bioshock, System Shock 2, and Masters of Orion 2 are some of the best games ever made - but if the person prefers RPGs they're not going to agree with me.
Not saying don't ask these types of questions but if you're going to ask the community about this sort of thing be more specific as overly broad questions serve no one but those seeking to argue.
-
Re:Spin it all you like guys ...
It's ok, I happily admit I'm the source of the investigations. Once the facts were confirmed http://www.trueachievements.com/n13475/xbox-one-privacy-connectivity-and-game-licensing.htm I immediately consulted the competition act and found possible violations of sections 45, 75, 77 and the competition bureau added in 78, 80, and 90.1
Then when I first heard the MSP phase out plans I consulted the official MS FAQ on xbox.com and found it contained a line about converted funds expiring after 1 year. I then emailed the details to the consumer protection agency and they had me call them to discuss the issue which was ended with "that's a very interesting scenario and does appear to be under our mandate - we will assign an agent to the issue and call you back if we require further details"
-
Re:The worst part about this
-
Re:No silly
As other replies to your post pointed out, "completed" on that site seems to mean 100% of achievements.
For example, for Mass Effect 2 the particular achievement that indicates story mode completion is this: http://www.trueachievements.com/a60985/mission-accomplished-achievement.htm .
-
Re:No silly
The sentiment behind the OPs comment is accurate. Difficulty != why people play games. Difficulty != fun. Just look at the stats on http://www.trueachievements.com/ and you'll see this article is completely bunk.
The Sims 3: http://www.trueachievements.com/game.aspx?gameid=3183 17k own it, less than 9% have completed it.
Wanted Weapons of Fate: http://www.trueachievements.com/WANTEDWeapons-of-Fate/achievements.htm 17k own it, more than 21% have completed it
LEGO Rockband: http://www.trueachievements.com/LEGO-Rock-Band/achievements.htm 17k own it, just over 1% have completed it.Similarly if you look at games with similar difficulties (by completion %) you get a range from 72 copies to ~60,000 copies.
If you look at the actual top adoptions for games you see a theme: Great storytelling with great graphics and relatively bug free games. Difficulty is all over the map in the top selling games.
-
Re:No silly
The sentiment behind the OPs comment is accurate. Difficulty != why people play games. Difficulty != fun. Just look at the stats on http://www.trueachievements.com/ and you'll see this article is completely bunk.
The Sims 3: http://www.trueachievements.com/game.aspx?gameid=3183 17k own it, less than 9% have completed it.
Wanted Weapons of Fate: http://www.trueachievements.com/WANTEDWeapons-of-Fate/achievements.htm 17k own it, more than 21% have completed it
LEGO Rockband: http://www.trueachievements.com/LEGO-Rock-Band/achievements.htm 17k own it, just over 1% have completed it.Similarly if you look at games with similar difficulties (by completion %) you get a range from 72 copies to ~60,000 copies.
If you look at the actual top adoptions for games you see a theme: Great storytelling with great graphics and relatively bug free games. Difficulty is all over the map in the top selling games.
-
Re:No silly
The sentiment behind the OPs comment is accurate. Difficulty != why people play games. Difficulty != fun. Just look at the stats on http://www.trueachievements.com/ and you'll see this article is completely bunk.
The Sims 3: http://www.trueachievements.com/game.aspx?gameid=3183 17k own it, less than 9% have completed it.
Wanted Weapons of Fate: http://www.trueachievements.com/WANTEDWeapons-of-Fate/achievements.htm 17k own it, more than 21% have completed it
LEGO Rockband: http://www.trueachievements.com/LEGO-Rock-Band/achievements.htm 17k own it, just over 1% have completed it.Similarly if you look at games with similar difficulties (by completion %) you get a range from 72 copies to ~60,000 copies.
If you look at the actual top adoptions for games you see a theme: Great storytelling with great graphics and relatively bug free games. Difficulty is all over the map in the top selling games.
-
Re:No silly
The sentiment behind the OPs comment is accurate. Difficulty != why people play games. Difficulty != fun. Just look at the stats on http://www.trueachievements.com/ and you'll see this article is completely bunk.
The Sims 3: http://www.trueachievements.com/game.aspx?gameid=3183 17k own it, less than 9% have completed it.
Wanted Weapons of Fate: http://www.trueachievements.com/WANTEDWeapons-of-Fate/achievements.htm 17k own it, more than 21% have completed it
LEGO Rockband: http://www.trueachievements.com/LEGO-Rock-Band/achievements.htm 17k own it, just over 1% have completed it.Similarly if you look at games with similar difficulties (by completion %) you get a range from 72 copies to ~60,000 copies.
If you look at the actual top adoptions for games you see a theme: Great storytelling with great graphics and relatively bug free games. Difficulty is all over the map in the top selling games.
-
Re:Wait, what did Sony just said
Here's an example of what I mean:
Gears of War - absolutely huge title, ~71.5% of 360 gamers have started it. Yet only ~18.6% of those who have it also started the 'Hidden Fronts' DLC.
M*cro-transactions are also a bit of a red-herring. They often are able to rack up large dollar values but there's very little information as to whether there's large scale adoption overall or whether a small group of people are spending an inordinately large amount on a single title. Take Age of Empires Online as an example, using the same data set ~2.2% players have started the game. ~16.4% of those have started the 'Greek' premium pack ($20), ~6.2% the 'Egyptian' premium pack ($20) and ~0.2% the 'Crete' booster pack ($10).
Disclaimer: these numbers will be somewhat skewed as some may have purchase the game or DLC but never 'started' it ie: earned an achievement in it. And is also skewed to those who go after achievements. Sample size, 154,336. Sourice: http://www.trueachievements.com/
-
Re:The Sims
This is just idiotic. "FPS and strategy games rarely interest girls" and this is based on?
I looked at my friends of the female variety on http://www.trueachievements.com/ and of the 661 games they had and more importantly spent a lot of time with, there were all sorts of titles from Civilization Revolution to Dynasty Warriors and Fallout/Bioshock/Gears/Borderlands/Zombie games galore. I did notice a far wider variety of games in their collections than I'd see in a typical guys collection but no apparent avoidance of any particular genre. My gf's favourite game is Bioshock and owns 30% FPS 55% RPG/Adventure 15% Mario titles. Obviously this isn't scientific data (nor is the OP's claim of 50% female gamers).
People play games as a social outlet and as a way of experiencing a good story, those are the games that are successful no matter what the gender.