Domain: vgcharts.org
Stories and comments across the archive that link to vgcharts.org.
Comments · 121
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Re:Not surprising
And the XBox 360 hasn't hit 'any impressive milestone'... ? It has out-sold the PS2 in it's first 7 months, compared to the PS2's first 7 months. If that's not a sign that it's plenty successful, I don't know what is.
Vgcharts says your wrong buddy. Check out the links:
http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=X360&type=0
http://www.vgcharts.org/japconscomps.php?name1=PS2 &name2=X360&type=0&align=0 -
Re:Not surprising
And the XBox 360 hasn't hit 'any impressive milestone'... ? It has out-sold the PS2 in it's first 7 months, compared to the PS2's first 7 months. If that's not a sign that it's plenty successful, I don't know what is.
Vgcharts says your wrong buddy. Check out the links:
http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=X360&type=0
http://www.vgcharts.org/japconscomps.php?name1=PS2 &name2=X360&type=0&align=0 -
Re:Opinion of article....
One thing that always has me curious is that the XBox numbers almost *always* say "unofficially estimated". The fact is, nobody really has any *real* Xbox sales numbers, because Microsoft doesn't share them. For instance: http://www.vgcharts.org/consworld.php . Who is the only one missing here? Microsoft is the only one that won't share. Makes me wonder. You should to.
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Re:Wii launch date
and the Wii being a machine of lesser abilities hoping to cash in on casual and young gamers, you have to take more into account than release date. Even if SOny moves the PS3 relases date back to 2008, developers will still support it, and people will still buy it.
First off, I don't think the Wii is hoping to cash in on Young Gamers but that is besides the point; the Nintendo DS was a machine of lesser abilities hoping to cash in on casual and young gamers and it is leading (and extending its lead) in every market:
North America:
http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=2
Japan:
http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=2
(sorry, accurate European numbers not avaiable)
Nintendo may "win" in the short run, but I would bet money that the PS3 will soon generate more game sales, in terms of units sold and units sold per console.
Now, the DS has captured the casual and non-gamer market in Japan (and is starting to capture the same market in North America) and look how software sales have gone:
North America:
http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=3
Japan:
http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=3
Sure, some of what would be the PS3 market might buy a Wii, but most of them are not afraid to fork over big bills so they'll buy a PS3 when it comes out anyway
The thing that really bothers me about people who assume that the PS3 will be successful regardless, and Nintendo's strategy to broaden the gaming market is meaningless, is that they don't understand why the Playstation brand was so successful up to this point. The Playstation and PS2 catered to the mainstream market which is predominantely casual and non-gamers; when you consider that there is probably about 10 Million hard-core gamers (depends on your definition of hard-core) and you'd have to be pretty hard-core to spend more than about $200 (or maybe $300) on a console then it becomes clear that Sony is ignoring about 90% of the people they have sold their system to in the past.
the PS3 will be THE release of the year since it will be better (not adjusting for the crazy price, obviously), and it will be new. When it comes time to think about another generation of consoles, I bet we'll look back at the PS3 as the most popular of its generation ...
Much like the XBox and Gamecube were the release of the year in 2001, and both carried their more powerful hardware onto outselling the PS2 worldwide.
The truth is that the reasons why Nintendo is currently not the market leader in the home console market (they're the total leader, but that's not important) is that durring the end of the SNES generation and leading into the N64 generation they made several mistakes and Sony Capatalized on those mistakes; an upstart captured the market by producing a machine of lesser abilities hoping to cash in on casual market. As far as I can see, Sony has made some massive mistakes, including producing a $500/$600 system, alienating third party developers by screwing up the launch of the PS3 (not to mention the massive price, huge development costs, and Sony's insistence that games have to be of PS3 quality [in other words, those crappy looking games that made up 50% of the PS2's library are now not allowed to publish for the PS3]), and plain old hubris.
The way I see it is that the plague that has infe -
Re:Wii launch date
and the Wii being a machine of lesser abilities hoping to cash in on casual and young gamers, you have to take more into account than release date. Even if SOny moves the PS3 relases date back to 2008, developers will still support it, and people will still buy it.
First off, I don't think the Wii is hoping to cash in on Young Gamers but that is besides the point; the Nintendo DS was a machine of lesser abilities hoping to cash in on casual and young gamers and it is leading (and extending its lead) in every market:
North America:
http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=2
Japan:
http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=2
(sorry, accurate European numbers not avaiable)
Nintendo may "win" in the short run, but I would bet money that the PS3 will soon generate more game sales, in terms of units sold and units sold per console.
Now, the DS has captured the casual and non-gamer market in Japan (and is starting to capture the same market in North America) and look how software sales have gone:
North America:
http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=3
Japan:
http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=3
Sure, some of what would be the PS3 market might buy a Wii, but most of them are not afraid to fork over big bills so they'll buy a PS3 when it comes out anyway
The thing that really bothers me about people who assume that the PS3 will be successful regardless, and Nintendo's strategy to broaden the gaming market is meaningless, is that they don't understand why the Playstation brand was so successful up to this point. The Playstation and PS2 catered to the mainstream market which is predominantely casual and non-gamers; when you consider that there is probably about 10 Million hard-core gamers (depends on your definition of hard-core) and you'd have to be pretty hard-core to spend more than about $200 (or maybe $300) on a console then it becomes clear that Sony is ignoring about 90% of the people they have sold their system to in the past.
the PS3 will be THE release of the year since it will be better (not adjusting for the crazy price, obviously), and it will be new. When it comes time to think about another generation of consoles, I bet we'll look back at the PS3 as the most popular of its generation ...
Much like the XBox and Gamecube were the release of the year in 2001, and both carried their more powerful hardware onto outselling the PS2 worldwide.
The truth is that the reasons why Nintendo is currently not the market leader in the home console market (they're the total leader, but that's not important) is that durring the end of the SNES generation and leading into the N64 generation they made several mistakes and Sony Capatalized on those mistakes; an upstart captured the market by producing a machine of lesser abilities hoping to cash in on casual market. As far as I can see, Sony has made some massive mistakes, including producing a $500/$600 system, alienating third party developers by screwing up the launch of the PS3 (not to mention the massive price, huge development costs, and Sony's insistence that games have to be of PS3 quality [in other words, those crappy looking games that made up 50% of the PS2's library are now not allowed to publish for the PS3]), and plain old hubris.
The way I see it is that the plague that has infe -
Re:Wii launch date
and the Wii being a machine of lesser abilities hoping to cash in on casual and young gamers, you have to take more into account than release date. Even if SOny moves the PS3 relases date back to 2008, developers will still support it, and people will still buy it.
First off, I don't think the Wii is hoping to cash in on Young Gamers but that is besides the point; the Nintendo DS was a machine of lesser abilities hoping to cash in on casual and young gamers and it is leading (and extending its lead) in every market:
North America:
http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=2
Japan:
http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=2
(sorry, accurate European numbers not avaiable)
Nintendo may "win" in the short run, but I would bet money that the PS3 will soon generate more game sales, in terms of units sold and units sold per console.
Now, the DS has captured the casual and non-gamer market in Japan (and is starting to capture the same market in North America) and look how software sales have gone:
North America:
http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=3
Japan:
http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=3
Sure, some of what would be the PS3 market might buy a Wii, but most of them are not afraid to fork over big bills so they'll buy a PS3 when it comes out anyway
The thing that really bothers me about people who assume that the PS3 will be successful regardless, and Nintendo's strategy to broaden the gaming market is meaningless, is that they don't understand why the Playstation brand was so successful up to this point. The Playstation and PS2 catered to the mainstream market which is predominantely casual and non-gamers; when you consider that there is probably about 10 Million hard-core gamers (depends on your definition of hard-core) and you'd have to be pretty hard-core to spend more than about $200 (or maybe $300) on a console then it becomes clear that Sony is ignoring about 90% of the people they have sold their system to in the past.
the PS3 will be THE release of the year since it will be better (not adjusting for the crazy price, obviously), and it will be new. When it comes time to think about another generation of consoles, I bet we'll look back at the PS3 as the most popular of its generation ...
Much like the XBox and Gamecube were the release of the year in 2001, and both carried their more powerful hardware onto outselling the PS2 worldwide.
The truth is that the reasons why Nintendo is currently not the market leader in the home console market (they're the total leader, but that's not important) is that durring the end of the SNES generation and leading into the N64 generation they made several mistakes and Sony Capatalized on those mistakes; an upstart captured the market by producing a machine of lesser abilities hoping to cash in on casual market. As far as I can see, Sony has made some massive mistakes, including producing a $500/$600 system, alienating third party developers by screwing up the launch of the PS3 (not to mention the massive price, huge development costs, and Sony's insistence that games have to be of PS3 quality [in other words, those crappy looking games that made up 50% of the PS2's library are now not allowed to publish for the PS3]), and plain old hubris.
The way I see it is that the plague that has infe -
Re:Wii launch date
and the Wii being a machine of lesser abilities hoping to cash in on casual and young gamers, you have to take more into account than release date. Even if SOny moves the PS3 relases date back to 2008, developers will still support it, and people will still buy it.
First off, I don't think the Wii is hoping to cash in on Young Gamers but that is besides the point; the Nintendo DS was a machine of lesser abilities hoping to cash in on casual and young gamers and it is leading (and extending its lead) in every market:
North America:
http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=2
Japan:
http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=2
(sorry, accurate European numbers not avaiable)
Nintendo may "win" in the short run, but I would bet money that the PS3 will soon generate more game sales, in terms of units sold and units sold per console.
Now, the DS has captured the casual and non-gamer market in Japan (and is starting to capture the same market in North America) and look how software sales have gone:
North America:
http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=3
Japan:
http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=3
Sure, some of what would be the PS3 market might buy a Wii, but most of them are not afraid to fork over big bills so they'll buy a PS3 when it comes out anyway
The thing that really bothers me about people who assume that the PS3 will be successful regardless, and Nintendo's strategy to broaden the gaming market is meaningless, is that they don't understand why the Playstation brand was so successful up to this point. The Playstation and PS2 catered to the mainstream market which is predominantely casual and non-gamers; when you consider that there is probably about 10 Million hard-core gamers (depends on your definition of hard-core) and you'd have to be pretty hard-core to spend more than about $200 (or maybe $300) on a console then it becomes clear that Sony is ignoring about 90% of the people they have sold their system to in the past.
the PS3 will be THE release of the year since it will be better (not adjusting for the crazy price, obviously), and it will be new. When it comes time to think about another generation of consoles, I bet we'll look back at the PS3 as the most popular of its generation ...
Much like the XBox and Gamecube were the release of the year in 2001, and both carried their more powerful hardware onto outselling the PS2 worldwide.
The truth is that the reasons why Nintendo is currently not the market leader in the home console market (they're the total leader, but that's not important) is that durring the end of the SNES generation and leading into the N64 generation they made several mistakes and Sony Capatalized on those mistakes; an upstart captured the market by producing a machine of lesser abilities hoping to cash in on casual market. As far as I can see, Sony has made some massive mistakes, including producing a $500/$600 system, alienating third party developers by screwing up the launch of the PS3 (not to mention the massive price, huge development costs, and Sony's insistence that games have to be of PS3 quality [in other words, those crappy looking games that made up 50% of the PS2's library are now not allowed to publish for the PS3]), and plain old hubris.
The way I see it is that the plague that has infe -
Re: Nintendo is different under Iwata.
Anyway, the point that you missed is that the PS3 is in the same position that the DS was, and that the Wii is in the same position that the PSP was.
Not really, first off Nintendo is a well known and trusted product in the market; they may not be the market leader but I challenge you to go out into the general public and ask people if they know what Nintendo makes (and the answer is games). Nintendo didn't inherit the position of market leader with the Nintendo DS simply because the Gameboy Advance was so dominant, and you can't count on a company repeating their success (see: SNES, N64, and Gamecube); what drove sales of the Nintendo DS was software:
Japan:
Software http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=3
Hardware http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=2
North America:
Software http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=3
Hardware http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=2
As you see, the DS is selling better than the PSP (in particular in Japan) because there is more software that people want. Now, I know you'll answer with the circular logic that the PS3 will have the most Third Party support because it will sell the most and thus it will sell better than the other systems, but that isn't true. The PS3 is in a difficult position because it is releasing a year after a console (XBox 360) which is doing very well in one region (North America), is performing at an adequate rate in another (Europe), is about to release several high quality second generation games, and is $100 (or $200) less expensive then the PS3; at the same time the Wii seems to have captured the imagination, hearts (and possibly wallets) of most of the Hard-Core early adopter market.
And they didn't consider it viable because they couldn't do it. They even proved that they couldn't do it with the Gamecube.
I don't see your point ... The Gamecube kicked the PS2's ass in terms of processing power and the graphical quality of most of its games; at the same time the Gamecube had similar performance to the XBox, while selling for far less and still making a profit on each system sold. The fact that Nintendo didn't sell as many systems as the PS2 is more a sign that gamers (in general) don't care that much about graphics; a point that is also well demonstrated in the N64 vs. Playstation Generation, the Gameboy vs. Everyone else, and the Nintendo DS vs. the PSP.
Those are old games. What about the new games? Oh, BTW, that's meant to cater to the old Nintendo fanbase, the guys who haven't played games in years, not the current one.
Well, it apeals to me (I'm 26 and my brother sold my snes when I was 14, I never owned a Genesis or a turbographix 16) and I still play new Nintendo games. Nintendo has also commited to having new development on the Virtual Console (although details are kind of sketchy at the moment; which shouldn't be too much of a problem because, between all of the systems on the VC, Nintendo should have plenty of games to release for at least a year).
And what else? If all Nintendo can provide to the fanboys are a few first-party franchises, with the rest of the system being designed for non-gamers, how is that not dismissive of the fanboys? "They'll buy it anyway, who cares!"
How do you figure that there will only be a "few first-party franchises"? Nintendo (in the first few months of the system's life) will have released a Metroid, Mario, Zelda and a Smash Bros.; Ni -
Re: Nintendo is different under Iwata.
Anyway, the point that you missed is that the PS3 is in the same position that the DS was, and that the Wii is in the same position that the PSP was.
Not really, first off Nintendo is a well known and trusted product in the market; they may not be the market leader but I challenge you to go out into the general public and ask people if they know what Nintendo makes (and the answer is games). Nintendo didn't inherit the position of market leader with the Nintendo DS simply because the Gameboy Advance was so dominant, and you can't count on a company repeating their success (see: SNES, N64, and Gamecube); what drove sales of the Nintendo DS was software:
Japan:
Software http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=3
Hardware http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=2
North America:
Software http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=3
Hardware http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=2
As you see, the DS is selling better than the PSP (in particular in Japan) because there is more software that people want. Now, I know you'll answer with the circular logic that the PS3 will have the most Third Party support because it will sell the most and thus it will sell better than the other systems, but that isn't true. The PS3 is in a difficult position because it is releasing a year after a console (XBox 360) which is doing very well in one region (North America), is performing at an adequate rate in another (Europe), is about to release several high quality second generation games, and is $100 (or $200) less expensive then the PS3; at the same time the Wii seems to have captured the imagination, hearts (and possibly wallets) of most of the Hard-Core early adopter market.
And they didn't consider it viable because they couldn't do it. They even proved that they couldn't do it with the Gamecube.
I don't see your point ... The Gamecube kicked the PS2's ass in terms of processing power and the graphical quality of most of its games; at the same time the Gamecube had similar performance to the XBox, while selling for far less and still making a profit on each system sold. The fact that Nintendo didn't sell as many systems as the PS2 is more a sign that gamers (in general) don't care that much about graphics; a point that is also well demonstrated in the N64 vs. Playstation Generation, the Gameboy vs. Everyone else, and the Nintendo DS vs. the PSP.
Those are old games. What about the new games? Oh, BTW, that's meant to cater to the old Nintendo fanbase, the guys who haven't played games in years, not the current one.
Well, it apeals to me (I'm 26 and my brother sold my snes when I was 14, I never owned a Genesis or a turbographix 16) and I still play new Nintendo games. Nintendo has also commited to having new development on the Virtual Console (although details are kind of sketchy at the moment; which shouldn't be too much of a problem because, between all of the systems on the VC, Nintendo should have plenty of games to release for at least a year).
And what else? If all Nintendo can provide to the fanboys are a few first-party franchises, with the rest of the system being designed for non-gamers, how is that not dismissive of the fanboys? "They'll buy it anyway, who cares!"
How do you figure that there will only be a "few first-party franchises"? Nintendo (in the first few months of the system's life) will have released a Metroid, Mario, Zelda and a Smash Bros.; Ni -
Re: Nintendo is different under Iwata.
Anyway, the point that you missed is that the PS3 is in the same position that the DS was, and that the Wii is in the same position that the PSP was.
Not really, first off Nintendo is a well known and trusted product in the market; they may not be the market leader but I challenge you to go out into the general public and ask people if they know what Nintendo makes (and the answer is games). Nintendo didn't inherit the position of market leader with the Nintendo DS simply because the Gameboy Advance was so dominant, and you can't count on a company repeating their success (see: SNES, N64, and Gamecube); what drove sales of the Nintendo DS was software:
Japan:
Software http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=3
Hardware http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=2
North America:
Software http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=3
Hardware http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=2
As you see, the DS is selling better than the PSP (in particular in Japan) because there is more software that people want. Now, I know you'll answer with the circular logic that the PS3 will have the most Third Party support because it will sell the most and thus it will sell better than the other systems, but that isn't true. The PS3 is in a difficult position because it is releasing a year after a console (XBox 360) which is doing very well in one region (North America), is performing at an adequate rate in another (Europe), is about to release several high quality second generation games, and is $100 (or $200) less expensive then the PS3; at the same time the Wii seems to have captured the imagination, hearts (and possibly wallets) of most of the Hard-Core early adopter market.
And they didn't consider it viable because they couldn't do it. They even proved that they couldn't do it with the Gamecube.
I don't see your point ... The Gamecube kicked the PS2's ass in terms of processing power and the graphical quality of most of its games; at the same time the Gamecube had similar performance to the XBox, while selling for far less and still making a profit on each system sold. The fact that Nintendo didn't sell as many systems as the PS2 is more a sign that gamers (in general) don't care that much about graphics; a point that is also well demonstrated in the N64 vs. Playstation Generation, the Gameboy vs. Everyone else, and the Nintendo DS vs. the PSP.
Those are old games. What about the new games? Oh, BTW, that's meant to cater to the old Nintendo fanbase, the guys who haven't played games in years, not the current one.
Well, it apeals to me (I'm 26 and my brother sold my snes when I was 14, I never owned a Genesis or a turbographix 16) and I still play new Nintendo games. Nintendo has also commited to having new development on the Virtual Console (although details are kind of sketchy at the moment; which shouldn't be too much of a problem because, between all of the systems on the VC, Nintendo should have plenty of games to release for at least a year).
And what else? If all Nintendo can provide to the fanboys are a few first-party franchises, with the rest of the system being designed for non-gamers, how is that not dismissive of the fanboys? "They'll buy it anyway, who cares!"
How do you figure that there will only be a "few first-party franchises"? Nintendo (in the first few months of the system's life) will have released a Metroid, Mario, Zelda and a Smash Bros.; Ni -
Re: Nintendo is different under Iwata.
Anyway, the point that you missed is that the PS3 is in the same position that the DS was, and that the Wii is in the same position that the PSP was.
Not really, first off Nintendo is a well known and trusted product in the market; they may not be the market leader but I challenge you to go out into the general public and ask people if they know what Nintendo makes (and the answer is games). Nintendo didn't inherit the position of market leader with the Nintendo DS simply because the Gameboy Advance was so dominant, and you can't count on a company repeating their success (see: SNES, N64, and Gamecube); what drove sales of the Nintendo DS was software:
Japan:
Software http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=3
Hardware http://www.vgcharts.org/japconscomps.php?name1=DS& name2=PSP&type=2
North America:
Software http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=3
Hardware http://www.vgcharts.org/usaconscomps.php?name1=DS& name2=PSP&type=2
As you see, the DS is selling better than the PSP (in particular in Japan) because there is more software that people want. Now, I know you'll answer with the circular logic that the PS3 will have the most Third Party support because it will sell the most and thus it will sell better than the other systems, but that isn't true. The PS3 is in a difficult position because it is releasing a year after a console (XBox 360) which is doing very well in one region (North America), is performing at an adequate rate in another (Europe), is about to release several high quality second generation games, and is $100 (or $200) less expensive then the PS3; at the same time the Wii seems to have captured the imagination, hearts (and possibly wallets) of most of the Hard-Core early adopter market.
And they didn't consider it viable because they couldn't do it. They even proved that they couldn't do it with the Gamecube.
I don't see your point ... The Gamecube kicked the PS2's ass in terms of processing power and the graphical quality of most of its games; at the same time the Gamecube had similar performance to the XBox, while selling for far less and still making a profit on each system sold. The fact that Nintendo didn't sell as many systems as the PS2 is more a sign that gamers (in general) don't care that much about graphics; a point that is also well demonstrated in the N64 vs. Playstation Generation, the Gameboy vs. Everyone else, and the Nintendo DS vs. the PSP.
Those are old games. What about the new games? Oh, BTW, that's meant to cater to the old Nintendo fanbase, the guys who haven't played games in years, not the current one.
Well, it apeals to me (I'm 26 and my brother sold my snes when I was 14, I never owned a Genesis or a turbographix 16) and I still play new Nintendo games. Nintendo has also commited to having new development on the Virtual Console (although details are kind of sketchy at the moment; which shouldn't be too much of a problem because, between all of the systems on the VC, Nintendo should have plenty of games to release for at least a year).
And what else? If all Nintendo can provide to the fanboys are a few first-party franchises, with the rest of the system being designed for non-gamers, how is that not dismissive of the fanboys? "They'll buy it anyway, who cares!"
How do you figure that there will only be a "few first-party franchises"? Nintendo (in the first few months of the system's life) will have released a Metroid, Mario, Zelda and a Smash Bros.; Ni -
Re:again?
XBox vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=XB& name2=PS2&type=3
XBox 360 vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=X360&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=PS2&type=3
XBox vs XBox 360
Hardware http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=3
I know you're just the AC Sony Fanboy Troll, but in North America the XBox 360 is performing in the same sales range (Hardware wise) as both the PS2 and XBox were at the same point in their life; software wise the XBox 360 is selling far more software then either the PS2 or XBox did after 9 months. I have no love for the XBox (or XBox 360) but only a fool would not see that it will be the platform to beat in North America; with Microsoft's lock on good simulation soccer games it could take a big chunk of the european market as well. Sony is going to lose a large chunk of their market share this generation, the only real question is how much they are going to lose? -
Re:again?
XBox vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=XB& name2=PS2&type=3
XBox 360 vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=X360&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=PS2&type=3
XBox vs XBox 360
Hardware http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=3
I know you're just the AC Sony Fanboy Troll, but in North America the XBox 360 is performing in the same sales range (Hardware wise) as both the PS2 and XBox were at the same point in their life; software wise the XBox 360 is selling far more software then either the PS2 or XBox did after 9 months. I have no love for the XBox (or XBox 360) but only a fool would not see that it will be the platform to beat in North America; with Microsoft's lock on good simulation soccer games it could take a big chunk of the european market as well. Sony is going to lose a large chunk of their market share this generation, the only real question is how much they are going to lose? -
Re:again?
XBox vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=XB& name2=PS2&type=3
XBox 360 vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=X360&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=PS2&type=3
XBox vs XBox 360
Hardware http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=3
I know you're just the AC Sony Fanboy Troll, but in North America the XBox 360 is performing in the same sales range (Hardware wise) as both the PS2 and XBox were at the same point in their life; software wise the XBox 360 is selling far more software then either the PS2 or XBox did after 9 months. I have no love for the XBox (or XBox 360) but only a fool would not see that it will be the platform to beat in North America; with Microsoft's lock on good simulation soccer games it could take a big chunk of the european market as well. Sony is going to lose a large chunk of their market share this generation, the only real question is how much they are going to lose? -
Re:again?
XBox vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=XB& name2=PS2&type=3
XBox 360 vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=X360&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=PS2&type=3
XBox vs XBox 360
Hardware http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=3
I know you're just the AC Sony Fanboy Troll, but in North America the XBox 360 is performing in the same sales range (Hardware wise) as both the PS2 and XBox were at the same point in their life; software wise the XBox 360 is selling far more software then either the PS2 or XBox did after 9 months. I have no love for the XBox (or XBox 360) but only a fool would not see that it will be the platform to beat in North America; with Microsoft's lock on good simulation soccer games it could take a big chunk of the european market as well. Sony is going to lose a large chunk of their market share this generation, the only real question is how much they are going to lose? -
Re:again?
XBox vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=XB& name2=PS2&type=3
XBox 360 vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=X360&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=PS2&type=3
XBox vs XBox 360
Hardware http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=3
I know you're just the AC Sony Fanboy Troll, but in North America the XBox 360 is performing in the same sales range (Hardware wise) as both the PS2 and XBox were at the same point in their life; software wise the XBox 360 is selling far more software then either the PS2 or XBox did after 9 months. I have no love for the XBox (or XBox 360) but only a fool would not see that it will be the platform to beat in North America; with Microsoft's lock on good simulation soccer games it could take a big chunk of the european market as well. Sony is going to lose a large chunk of their market share this generation, the only real question is how much they are going to lose? -
Re:again?
XBox vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=XB& name2=PS2&type=3
XBox 360 vs PS2
Hardware http://www.vgcharts.org/usaconscomps.php?name1=PS2 &name2=X360&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=PS2&type=3
XBox vs XBox 360
Hardware http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=2
Software http://www.vgcharts.org/usaconscomps.php?name1=X36 0&name2=XB&type=3
I know you're just the AC Sony Fanboy Troll, but in North America the XBox 360 is performing in the same sales range (Hardware wise) as both the PS2 and XBox were at the same point in their life; software wise the XBox 360 is selling far more software then either the PS2 or XBox did after 9 months. I have no love for the XBox (or XBox 360) but only a fool would not see that it will be the platform to beat in North America; with Microsoft's lock on good simulation soccer games it could take a big chunk of the european market as well. Sony is going to lose a large chunk of their market share this generation, the only real question is how much they are going to lose? -
Re:Oh for the love of"The DS has sold (not shipped) 21 million units worldwide."
Also you state the PSP has more games, but that doesn't paint the whole picture. The PSP currently has only 3 titles that sold over 1 million copies worldwide and the DS has 13. One of which (English Training) isn't even a game, so it wouldn't show up on Metacritic.
The PSP had UMD movies that were lower resolution copies of Movies that were not playable on anything else; cost more then a DVD of the same movie, and usually had fewer extras due to lower disk capacity. The DS has a wider variety of games, and other Software that appeal to broader demographics.
-
Metroid's popularity died in Japan
Sadly, none of the recent GBA or Gamecube games have sold well in Japan. See: http://vgcharts.org/worldtotals.php
Metroid Prime: 120,000 units
Metroid Fusion: 180,000 units
Metroid Prime 2: 70,000 units
I can understand why the Prime games haven't sold, because the Japanese market has the whole "FPS games are scary and confusing" thing going on. But Metroid Fusion and Metroid: Zero Mission were very much in the style of the old 2D games. -
Re:What a crock...
Well, the Sega Genesis had a bit of a resurgence in Japan, if I recall. The console's popularity in the U.S. boosted its popularity in Japan.
Also, the Nintendo DS itself has had somewhat of a resurgence. If you look at the weekly charts, the DS had a strong launch, but was slowly declining to PSP-level sales. Then, around the end of 2005 and the beginning of 2006, it really started to catch on.
See: http://vgcharts.org/japconscomps.php?name1=DS&type =0
It's really hard to predict where cultural phenomena will happen. -
Re:What a crock...
Psst. The 360 is doing WORSE than the original Xbox did in Japan. Graph (pops)