EA Pushes Sony on PSP, Price Cuts Possible
GameDaily reports that EA has been pushing Sony to be more proactive with the PSP. The software giant feels that Sony is 'letting the DS win' by failing to adopt an aggressive strategy for the handheld console. The article mentions a piece run on CNN's Game Over column, where Chris Morris talks about the possibility of a price cut by the end of the year. From the EA article: "'There is a price cut coming in the second half of the year,' said P.J.McNealy of American Technology Research. '[The PSP] has lost momentum. Nintendo has had a great run since it launched the DS Lite and Sony needs to regain some ground.' In the meantime, though, EA has been thoroughly encouraged by the DS and DS Lite and conversely discouraged by the PSP, to the point where the publisher is apparently reconsidering its strategy in the portable market."
I basically regret my PSP purchase. I've played a handful of games. The last game I played that I really enjoyed was Hot Shots Golf: Open Tee which was released a little over a year ago. Me and My Katamari was kind of fun, as were a few of the early games, but by and large I don't feel like I've gotten much in the way of games. What's coming up? Not much. The only two games I am looking forward to are MGS: Portable Ops and Gitaroo Man Lives! (which is supposed to be part re-release/port).
Compare that to my DS. Two or three Castlevania games. Mario Kart. Mario and Luigi: Partners in Time. Kirby. Yoshi's Touch and Go. Wario Ware. Phoenix Wright and Trauma Center. That's what I can think of off the top of my head. Then there is the upcoming Yoshi's Island sequel, the next Phoenix Wright, Mario vs. Donkey Kong, Elite Beat Agents, Kirby Squak Squad, another Castlevania, Legend of Zelda: Phantom Hourglass, and I'm sure more.
I feel my DS has been a great purchase and I've gotten tons of play time out of it. I've barely touched my PSP in the last year and I regret it's purchase.
Sony has delivered tons of games on their last two platforms. The PSP is just sitting there. Not many games so far. Not many coming. The seeming killer feature that is to come is old PS1 games.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
I don't know if there are any football games out for the DS already, but I've always thought that the touch screen would be a great way to do sports like football.
On the top screen you would see a normal 3D set-up of the football field with the two teams ready for the hike. The game would pause, and you'd have X seconds (or maybe unlimited time) to use the touch pad to draw out a game plan (as if you were drawing on a chalk board planning plays). You would have defaults and could save custom plays for quick recall, as well.
Once the ball is snapped, you would have the option of "getting dirty" and assuming the role of one of the players while the other players act out your strategy, or you could just let the AI handle it all.
"by failing to adopt an aggressive strategy" Sony has let Nintendo win the portable market? Or maybe it's the fact that the DS is an exciting new concept that is geared towards fun, while the PSP is just a rehash of the PS2 in portable form. Aggressive?! Sony HAS been aggressive -- PSP commercials and ads everywhere! I don't think I've seen any DS commercials on television, and the ads I've seen have all been online ones at gaming sites.
Any business major can tell them that success is dependent on the 5 P's -- product, price, place, promotion, people. PSP is same-old-same-old as any other handheld, Nintendo's product is innovative and has 2 screens, one of which is stylus-oriented. Talk about fun! Price -- the DS is quite a bit cheaper than the PSP. Promotion -- PSP beats the DS here from what I've seen. Place -- they're both pretty available... except newegg has been sold out of the DS since it came out! People -- the Nintendo people seem a little slow to jump on the latest graphics and such, instead orienting around fun... sometimes a little too kiddie-fun... but the DS is an example of fun triumphing over "omg megahertz!!!". The Sony people are bastards who put rootkits on music CD's and tout that people will buy their products even if there are no games for them.
A computer once beat me at chess, but it was no match for me at kick boxing.
Now if only they would start that on the ps3 so it comes out at a reasonable price!
But lunch-hour Mario Kart racing on our DS's have us hooked here in my office. People look at us like we're nuts when they walk in while we're saying stuff like "You nuked me you damn jerk...eat my red shells..." but we still have fun. The DS's never fail to draw attention, especially when they make three grown adults behave like we're 12 again.
Sports games with a touch interface might actualy me sorta fun.
Lay out your plays in the next foot ball game just by drawing them and things like that.
Personaly, I am still glad to see the PSP coming in well behind the DS. It showes that I am not alone in wanting a game system that plays games, and can make them interesting, NOT something that can do EVERYTHING!!! (oh, yah I guess we should include some games as well).
That said, I have a pretty short list of titles which are tempting me to consider buying a PSP:
- Ace Combat X;
- Pursuit Force;
- Killzone: Liberation;
- Metal Gear Ac!d (and MGA2)
If the PSP comes down to $150 or thereabouts, I might go for it.- White Knight of the Order of Mihoshi Enthusiasts
The PSP, while expensive, was absolutely an incredible system. Too bad Sony didn't care to use it.
Games? Most games suffer from the "portable" curse of generally being very bad products, but that's the developers' fault. A poor analog "nub" aside, this can partly be blamed on third parties, but Sony certainly didn't take any initiative here.
Video? UMD movies failed, of course. But for our own videos we have to deal with low-resolution files that can't be produced by a standard encoder because it uses non-standard headers, and then there's the weird naming scheme that's required. And there's no purpose behind these aggravations except to prevent consumers from using the system's abilities to its fullest extent. Aggravating your customers and preventing them from using your product doesn't win you any fans.
Music? It sounds very nice, but the interface is no better than the cheapest of MP3 players. It doesn't manage your music, but it doesn't allow directories deeper than one level, so you can't organize your music, either. A decent music player interface is *not hard*. They just didn't care.
Network features? How long did it take for a decent web browser? RSS feeds? RSS feeds *that allow you to save anything*? Having these is GREAT, but the fact that it took so long to get them shows us the issues Sony has. But how many games actually have decent online play? 90% of games that only support local play should be able to be played online.
Sony made some great hardware crippled by idiotic management. I feel insulted as a customer. Some where in Sony, there is some one with a lot of vision whose great leaps are constantly struck down by some moron. Find the moron and fire him, and Sony will be OK.
The same thing happened with the PS2. Great hardware crippled by a few moronic decisions (the almost-but-not-quite enough video memory and the absolute failure to make use of network or multimedia features spring to mind). Why should I believe the PS3 will be any different?
That's bad when even EA says you suck at what you're doing.
Sony needs to take a page from what Microsoft did today and open the PSP up to the indie and homebrew community with some good development tools at no cost or low cost. Years ago, Sony did something similar with the Yaroze program, though that was fairly limited. But right now the PSP is really hurting for games and attention in general. They have little to lose by embracing homebrewers rather than continuing the arms race to prevent homebrew software on the console. The PSP's been left for dead by the DS, so they really don't have anything to lose. If they can smoke out a few killer titles from out of nowhere plus the goodwill and publicity, it will be more than worth the trouble of some people playing pirated games on the PSP, which would happen anyway.
A price cut is always nice for the consumer, but the PSP really needs some great games. And a super easy and free direct from Sony way of getting TV shows and movies on the PSP would be great too. The iPod is kicking their butt in that department right now.
To the making of books there is no end, so let's get started
> "There's no doubt that EA has historically bet more on PSP. I think we were excited by the
> technology, but the consumers have proven that actually what they want is fun.
Lowering the price won't make the console more fun though. It will, however, mean that cheapskates like me who can't justify £150 ($283.139 in the US, including tax though)(for the unit with no games etc) might splash out.
I'll be purchasing a DS:Lite for my wife this Christmas. Partially because it has several games that I'd like to play, but mostly because she keeps bugging me about buying one. Ever since she saw a friend playing Brain Age and Mario Kart, she keeps requesting one. To put this in perspective, she doesn't game. Period. According to her, the console controllers are to complex and she absolutely HATES games like 'The Sims'. She sees games that are traditionally geared toward casual gamers as pointless. I've listed off what her main points of reasoning are.
Price
Easy controls
Easy controls
Easy controls
Portability
Size
Fast loads and game play
Most importantly, FUN.
When the parents take the console away from the kid to play games of their own, thats a success...
Test your net with Netalyzr
How much you want to bet all of those factors to limit how you manage the media comes from the head of Sony-BMG and Sony-Colombia/Sony Pictures?
Get rid of those two "divisions" and then, and only then, you've gotten rid of the idiots that limit the full potential of great hardware.
[VODAK - Apply Directly to the Mouth!] [VODAK - Apply Directly to the Mouth!] [VODAK - Apply Directly to the Mouth!]
This original version of this story is about a week old, and the article fails to mention that Sony just publicly denied that a price cut would occur in the near future (URL:http://www.gamesindustry.biz/content_page.php ?aid=18944). While I think a price cut would help out a lot, its almost as if Sony could care less about recovering their market share, and almost seem to be just moving on to the PS3. While I bash the PSP as much as anyone else, I do have one, and it is nice for media. Also the recent DevHook with 2.71 firmware emulation is pretty cool (keeping homebrew capabilities while gaining access to the web browser, RSS, and all that fun stuff).
the price cut reports for the psp have been acknowledged to be false.
i ce-Cut-/pg/49/aid/61712
http://pspupdates.qj.net/Sony-Sorry-But-No-PSP-Pr
Seems like every discussion about the PSP has to turn into a "I love my DS" thread. And rightly so, so I'll say it: I love my DS. It has me spending on games like they're ale and whores, and I just can't get enough of it. I brought it to work one day and the next day 3 coworkers got one each. The thing is just fun and contagious, which is exactly what a console is supposed to be. The price is there, the games are there, the people to play with are there... Nintendo have a bona fide hit on their hands, while Sony pays the price for their arrogance. The fact that any thread about Sony ends up being about how awesome Nintendo is just drives the point home.
The perfect sig is a lot like silence, only louder
I got a v1.5 unit sortly after launch and for the most part I regret the purchase. Too big, too fragile, UMDs are a joke, memorystick pro duos are too expensive, and the battery life limits my primary use video playback from ripped video. On the other hand I love my DS and just bought a DS lite and use it in conjunction with the GBA micro all the time (using a play yan for MP3 and video playback).
As for cutting the price, is Ken "The PS3 isn't expensive enough" Kuratagi going to go along with this? Nore likely He'll raise prices and incorporate a UMD drive so DRMed that it can't read UMD discs.
The foot cannon, isn't effective enough! Get out the foot mass driver!
I carpool with a guy who's got a PSP, which is my only exposure to the machine. He replaced the firmware so he can run emulators of old consoles, as well as load his UMD games on a 2gig memory stick. I've had fun with it on the days when I ride and he drives--the new NCAA football is great. Crazy, though, that he had to hack the thing to make it "fun." That said, he's the only person I know with a PSP -- and I've run into several folks lately the DS and every kid's got a GBA. Seems to me that significantly dropping the price point would be the only way for Sony to catch up at this point. Personally, I can't wait for the Wii...
- Make all games and software memorystick-based; sell games on memorystick (for same cost or less than current)
- Uncripple video playback restrictions (which are frankly not that annoying, but its a principle thing)
- Add integrated videocamera and microphone. Add standard video chat software. Everyone wants a global WiFi videophone Sony, get on it.
- Add full Flash support
- Open up XNA-like development capabilities
If Jesus wants me it knows where to find me.
My GameBoy SP still function just fine, why would I throw $200 on another portable system and have to buy new game sin different format? True DS Lite is atleast copatible with GameBoy games, but my GameBoy still works! I'm not going to retire a gadget that functions properly for a novelty of 2 screens and a stylist. Worse yet Nintendo, nor any other console/gadget manufacturer, does not have any recycling program. If they want their consumers to upgrade hardware every 2-3 years, they should atleast be enviornmentally concious enough to recycle the old ones. Maybe even go as far as incorporating parts of their old consoles into the new hardware. It would lower manufacturing costs for sure. Right now there is simply no reason for me to switch.
The article is entirely wrong, because Sony has a highly aggressive strategy!
What could be more aggressive than implying that all your customers are morons?
"The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
Ironically right about now those division are probably wishing like all hell that people were pirating UMD movies. At least it would mean they were being used!
-- I'm not a pessimist, I'm a realist. It's not my fault that life sucks so much. --
Cyberball 2072.
Part of the super midway games compilation. I played that game like a million damn times in the arcades. I love playing against the computer, and I've been considering getting a second PSP just so I can play other people. Yes, I know there are alternative ways to play (MAME + kailera), but for simple ease-of-use, the PSP + Cyberball is great. Of course, the little analog nubbin sucks balls. But I've gotten used to it... but no so used to it that I don't scour eBay looking for arcade units for sale nearby.
I've got other games for it, but they don't get played much.
Save the Music; Save the World at http://www.TuneTriever.com (Our latest Android game)
Let's get a couple of things straight:
- If the PSP is no fun at the moment, how about EA actually making some fun games?
- There are 122 games released for the DS
- There are 147 games released for the PSP
- For the DS: 18 are bad, 69 are okay to good, 33 are great (backed up by media reviews and users)
- For the PSP: 7 ar bad, 87 are okay to good, 52 are great (backed up by media reviews and users)
Look it up:
http://www.metacritic.com/games/psp/scores/
http://www.metacritic.com/games/ds/scores/
- The PSP has shipped(not sold) 20 million units worldwide
- The DS has shipped(not sold) 21 million units worldwide
etc etc etc.
Look, I have a PSP and I play the the games I have and they are fun. I'm starting to feel that the people that moan about game being crap on the PSP are complaining about the ripped pirated games they play on their 1.5 handhelds. You know, the ones missing assets, sounds, movies and models.
The same thing happened with the PS2. Great hardware crippled by a few moronic decisions...
While I agree with your take on the PSP, it can't be ignored that despite the PSP suffering the PS2 itself was incredibly successful, despite a few feature shortcomings like you mentioned - I actually don't think lack of online focus was much of a probelm with the PS2, it was too early for that.
So you have a console with good hardware that died in the market (PSP), hardware that was OK that did great in the market (PS2). I think it's hard to predict how well the PS3 will do based on readings from those, as it depends on a lot of factors - and some initial abilities point to Sony being more open about user generated content on the PS3, which is I think important as that was a giant reason why the PSP did so poorly. Also a number of the games coming out for the PS3 do look rather promising so I don't think they are ignoring that angle the way the PSP was ignored.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
The added bonus of course is you can still play all your old GBA games on the go, and I was surprised that the DS-L isn't much bigger than an SP (larger than 1, but smaller than 2 side by side).
Duos have actually come down in price, the standard price for 512MB sticks is now $38. 1GB for $68. Quite competitive with other formats.
Worse graphics? Thats because developers have been trying to jam 3D graphics down the throats of gamers ever since the PS1. Even the recent New Super Mario Bros game for the DS has 'jaggy' polygons. Fewer levels = cheap attempt by developer to cut costs. (They bitch about lack of space, get the UMD as a storage media and cut back on levels? Wtf? They're not developing games to be fit onto a NES cartridge!) No one wants to hear crappy sounds come out of their portable system in public, thats embarassing. And no, we've never wanted a handheld that came close to consoles. (If we did, we'd all be playing games on PDAs, which were years ahead of the DS complete with a touch screen.)
"We don't want to play the same games we play at home, we want to play 2D sidescrollers. and puzzle games"
The PSP has games that aren't ports?! Really? Like what? The PSP doesn't have any serious 2D side scrolling games that to rival Mario (or even Sonic) and there is a sheer lack of puzzle games (Lumines is no Tetris-killer and theres nothing that comes close to the DS's Brain Age games.)
The PSP has not delivered, plain and simple. UMD's have PLENTY of memory to create PS1-sized games, yet we get SNES/Genesis sized games. The screen is IDEAL for side scrollers... which haven't materialized. Sony proclaims a GBA/DS killer... and fires cannonballs at Nintendo hiding in underground fortified, multi-tiered, reinforced, booby-trapped bunkers. (The Game Gear gave the Gameboy a run for its money.) Memory sticks are a flop for all but the homebrewers, unless you travel a lot, theres no reason to shun your DVD player for a UMD version of a movie and lets face it; the advertising campaign is extremely confusing. (Talking dust balls? Grayscale colors? "PSP"? What are they advertising a new cleaning product?)
The DS wins soley for one underated gaming franchise, Advance/Famicom Wars. When Famicom Wars a basic strategy game made the jump to the GameBoy Advance it became amazing. Advance Wars and Advance Wars 2: Blackhole Rising were the main reasons I bought a GBA and when Advance Wars: Duel Strike came out, I bought a DS. I personally cannot wait for the next installment in the series.
And the difference? The PS2 was price competative with a decent game library, assisted by a large back catalog of previous-generation titles. The fact that it was the first of that generation to market probably helped, too.
Funny, that sounds familiar...
Yes, it sounds like the PS3 with one new variable - a higher price. What you and I do not know and cannot know is what price point is "price competitive".
Since thce 360 is only $100 less than an equivilent PS3 but includes a new HD video player, it's questionable that the PS3 is not in fact as price competitive as the 360. Now the 360 sales have been in a slump (stacks and stacks of them sitting at my local Best Buy and the ps2 is still outselling it) so possibly the PS3 will have the same issues, but the PS3 will also have a much larger and more diverse back catalog to rely on along with free online play as compared to the yearly fee for the equivilent level of service with Live, not to mention the ability to play HD video out of the box which is indeed a factor in my early purchase.
$500 is indeed expensive but most 360's were going for far more than that on eBay for all of December, so there is precedent for at least a million or two selling quickly at that price.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
So, what do they offer that justifies the $100 price gap? Well, I'm sorry to say it, but HD is not, IMHO, a feature your average consumer cares about. HD uptake has been dismal, and your average middle-income family does not have an HD capable set, and won't for years (not until HD sets are in the $500-$600 range, if you ask me). And HD on a non-HD set is basically pointless.
That's not so; millions of people have HD ready sets. What most of them do not have is HDMI - thus the $500 PS3 model and the studios disabling of the ICT flag.
I am not entirely willing to say that HD on a non-HD set over component cables would not look somewhat better than DVD, it wouldn't be by much though I agree.
Free online play? Okay, that's pretty handy. However, the value of this service is really dependant on my next point, that being...Launch lineup. I think the only way Sony will be able to avoid the stagnation that's plagued the 360 is to offer an absolutely *stellar* launch lineup. Tied with free online play, I could see them achieving some amount of success, and gobbling up a decent chunk of the market that the 360 is competing for. OTOH, given what we've seen with the PSP, I'm not holding out a lot of hope, here.
I totally agree this is key as well. If there are no comelling games all the other features do not matter.
However the PS3 has a lot better shot at this than the PSP did - the PSP was trying to break into a market that game companies were not sure they could relly do taht well in, so developer support was much more minimal. A lot more publishers are more confident of the PS3 doing well and so are putting a lot more resources into the platform.
To my mind the current launch titles look actually a little better off than the PS2 had, where basically SSX was the best thing around for some time. Resistance: Fall of Man looks to be a good game (mostly going by the developers there) and a few other titles show promise.
The 360 has some comeplling titles as well now (like Dead Rising) so it should be an interesting Christmas season.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I forgot to mention one other feature that helps justify that price gap - PS2/PS1 support. A lot of people have those platforms so to a degree the sucess of that feature will help determine the success of the console.
"There is more worth loving than we have strength to love." - Brian Jay Stanley