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The Pressures on the Next Nintendo Console

With the launch of Nintendo's next-gen offering a little more than two months away, the importance that Nintendo is placing on this console is finally becoming apparent. Dyed-in-the-wool Nintendo loyalists and haters alike have both come to the same conclusion: if Nintendo is to stay a force in the non-portable console market, this system has to succeed. Along those lines, WhatEntertainment offers an editorial entitled Failure is not an Option. It explores the reality that Nintendo's failure would have repercussions on the industry as a whole. "Most of all I'm worried what this might do to the industry if it's a failure. In a landscape already filled with the carcasses of those that dared to try something new, and publishers more afraid than ever to try something a little different, the high-profile failure of a system that tried to put innovation and fun before graphics could be the final nail in the coffin of creativity." Meanwhile, GameInformer has a piece entitled Will Wii be Dissapointed Again? Billy Berghammer says what he doesn't want to say: the Wii could be another flop for Nintendo. From that article: "The launch price is low enough (outside of the $60 for controller costs) to avoid damaging my wallet the same way the purchase of a Xbox 360 or PlayStation 3 will, and the possibilities and promises from Nintendo somehow still keep me hoping for a bright future. But for now, the future is made up of many of the same promises and hopes I had when the N64 and GameCube were announced. I just hope I don't end up being disappointed once again."

341 comments

  1. Zelda, Mario, Rinse, Repeat by ACAx1985 · · Score: 4, Insightful

    As long as Nintendo continues the Mario, Zelda, (etc) franchises, their consoles will continue to sell with or without third party support. Fact is, their first party games are just THAT good.

    1. Re:Zelda, Mario, Rinse, Repeat by masklinn · · Score: 5, Insightful

      Indeed.

      Plus the Nintendo war chest that dates back from the NES era (remember kids: nintendo has never EVER lost any money, even on hardware sales, even for a quarter, even during the worst of the GameCube era) is humongous, and the DS Lite prints money after all.

      They can afford several more gamecube-level failures, especially since gamecube-level failures still nets them profits without even the need for first-party games.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    2. Re:Zelda, Mario, Rinse, Repeat by DorkusMasterus · · Score: 4, Interesting

      Well, I didn't read the article, but the the implication I get is not that Nintendo needs this to be a hit financially, as much as in the public opinion arena, to be a true contender in the console market in the future.

      I don't think anyone in their right mind could justify saying Nintendo is going to be in trouble (as a company) if the Wii disappoints. However, it is likely that if it doesn't sell well, and people generally don't adopt it well, that Nintendo may start to be seen as "the" handheld company, and not the "video game" company it is currently. Does that make sense? I just think it's deeper than financial. Sony's not going to fail if the PS3 fails. But it's games division, SCE, will be rocky. But Nintendo, as stated, will make a profit on each unit, ensuring Nintendo isn't going anywhere soon.

      But it may not be on people's radar unless they make Wii stick with gamers.

    3. Re:Zelda, Mario, Rinse, Repeat by masklinn · · Score: 3, Insightful

      Well, I didn't read the article, but the the implication I get is not that Nintendo needs this to be a hit financially, as much as in the public opinion arena, to be a true contender in the console market in the future.

      Whatever happens in the west, even if the Wii utterly fails, Nintendo will always be a "true contender" on the japanese market (especially with the success of the DS, Nintendo has become omnipresent there).

      Nintendo won't stop making consoles anytime soon, trust me on that one.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    4. Re:Zelda, Mario, Rinse, Repeat by Joe5678 · · Score: 1

      They can afford several more gamecube-level failures, especially since gamecube-level failures still nets them profits without even the need for first-party games.

      The HARDWARE costs nets them a profit, they still have R&D costs though.

    5. Re:Zelda, Mario, Rinse, Repeat by Anonymous Coward · · Score: 0

      The whole idea that "Nintendo has to do well this round or they are out" is ludicrous. Nintendo doesn's need to get 1st or 2nd place to stay in the game. They make a profit on each system sold, and do not require massive volumes to break even like Sony or MS (who sell their systems at a loss).

      Despite this odd opinion that people have that Nintendo "lost" the last console round, they still managed to make a boat-load of cash. Profit-wise Nintendo destroyed MS (which never broke even for the xbox overall) and were nearly the equal of Sony. Pretty damn good for a company everyone assumes will be soon going the way of Sega.

      Don't kid yourself; Nintendo is smart and focused, and they ain't going anywhere. They are not trying to conquer the market. They are clever enough to quietly sit back and rake in the profits while the two giants fight it out.

    6. Re:Zelda, Mario, Rinse, Repeat by grumbel · · Score: 1
      As long as Nintendo continues the Mario, Zelda, (etc) franchises, their consoles will continue to sell with or without third party support. Fact is, their first party games are just THAT good.

      On the NES, SNES and N64 Mario and Zelda games where awesome, however that time is long long ago. MarioSunshine and Zelda WindWaker on the Gamecube disapointed for most part. So did NewSuperMarioBros on the DS. Sure, none of those games where horrbile, but they where far away from the legendary status that those franchises earned in the old days. If Nintendo continues down that road I doubt that they could hold out for much longer.

      Nintendo might have realized that themself, since the DS doesn't sell because of Mario and Zelda, it sells for large part because of BrainAge, Nintendogs and similar new kinds of games.

      The days of Mario and Zelda are not numbered yet, but they have much less relevance these days already and are sold quite a bit less then Halo, GTA and friends.

    7. Re:Zelda, Mario, Rinse, Repeat by Chris+Burke · · Score: 4, Insightful

      The HARDWARE costs nets them a profit, they still have R&D costs though.

      Right, right. So they have to do well enough to recoup their R&D cost. The reason why having a for-profit hardware console is important is that it means the very first sale of their console starts paying off that R&D cost. This is why they were able to make all their money back and them some despite the "failure" that was the Gamecube. If they had tried selling their console at a loss, like Microsoft, then they would most likely have ended up losing money overall, again like Microsoft.

      Instead, they made money. And that was on what was possibly the least exciting most "me-too" Nintendo console ever.

      --

      The enemies of Democracy are
    8. Re:Zelda, Mario, Rinse, Repeat by antifoidulus · · Score: 2, Insightful

      Actually, in 2003 they DID lose money, but that was because the dollar took an (probably expected) nosedive versus the Yen. However, after that, Nintendo has been keeping much more dollars and euro on hand to avoid another fiasco.

    9. Re:Zelda, Mario, Rinse, Repeat by Tremor+(APi) · · Score: 1

      Certainly, but all that R&D cost is already on their books, and they haven't posted a loss, which means GC & DS made up for all of their R&D costs for the Wii, and then some.

      --
      [Z?]
    10. Re:Zelda, Mario, Rinse, Repeat by MindStalker · · Score: 0, Troll

      Not nessesarily, it depends upon how they did their accounting. Companies have dozens of ways to hide short term losses. Most likly they will continue to hide these loses untill the Wii starts raking in money.

    11. Re:Zelda, Mario, Rinse, Repeat by joshsisk · · Score: 3, Insightful

      "On the NES, SNES and N64 Mario and Zelda games where awesome, however that time is long long ago."

      There has only been one Zelda game and one Mario game since then. One game is not "long long ago".

      Windwaker was good, though not quite up to the standard of the N64 games. I never played Mario Sunshine, so I can't comment on it as a follow up to Mario World (or was it called Mario 64, I forget?).

      New SMB, however, was great fun! It's a retro-esque game, though, deliberately designed to be a succesor to the NES/SNES games... you can't really expect it to be a worthy follow up to Mario World/Mario 64/whatever it was called.

    12. Re:Zelda, Mario, Rinse, Repeat by moo083 · · Score: 1

      I agree with a lot of the points you make, but I'm going to disagree with you on New Super Mario Bros. I personally really like Wind Waker, although you are right that it is not legendary status like Ocarina of Time, but New Super Mario Bros. was one of my favorite Mario games in a long time. I really missed a Mario sidescroller and they hit the hammer directly on the nail. Also, you are ignoring Super Smash Brothers which was a HUGE hit on the GameCube, not to mention mario kart, and Madden, and Resident Evil 4 (which a lot of people liked on the GameCube more than any other console). Another thing: Halo and GTA are ONLY relevent in the US. USA != Earth! No one cares about either of these games to the same extent as they do in the US.

    13. Re:Zelda, Mario, Rinse, Repeat by Hitto · · Score: 1

      I feel there's a strong pressure on Nintendo. But, when the GC was released, I didn't really care about it because the original lineup was really, really, shitty. This time, I'm pretty excited to try out wii sports and a zelda that doesn't involve setting a direction on the boat, go cook dinner, and wait another twenty minutes until you arrive at your destination.

      But!

      You (and I as well) might have been disappointed by these latest titles, but I can tell you every casual gamer really didn't care. It's mario, he jumps on things, and if you've never played "the lost levels" and haven't spent your life in front of videogames, there is no difference between now and fuzzy childhood memories.

      Plus, I don't think icons like mario can die that easily. Maybe in a few decades, when the first-timers are all gone? Yeah, right, it also happened to bugs bunny and mickey mouse, remember? ;)

      It also means we're gonna be stuck with halo or gta, but it is good news to gamers who appreciate these kinds of games, and more money generated for the industry, so it's good news to everyone.

    14. Re:Zelda, Mario, Rinse, Repeat by Doytch · · Score: 5, Interesting

      I just think it's deeper than financial. Sony's not going to fail if the PS3 fails. But it's games division, SCE, will be rocky Huh? The only division in Sony that actually makes money is the Games division. The fact that every division in Sony is throwing their products onto the PS3 only shows that the PS3 is their only hope. Pioneer forced Sony out of plasmas pretty much by themselves, and Sharp is killing them in LCDs. Throw in the fact that the PS3 is incurring massive costs for Sony and you'll see that if the PS3 legitimately fails, Sony will be in big shit.

    15. Re:Zelda, Mario, Rinse, Repeat by Chris+Burke · · Score: 1

      That "Nintendo has never lost money on a console" is something of an urban myth.

      If you're going to say something is an urban legend, I'd at least expect a snopes link to support that. :P

      But I'd believe the GC lost money overall and it was made up for with GB sales.

      --

      The enemies of Democracy are
    16. Re:Zelda, Mario, Rinse, Repeat by hardburn · · Score: 1

      I can provide a link showing that they definately aren't loosing money on the GC. While you may or may not like to buy Nintendo's consoles, it's abundantly clear which company you'd want to buy stock in.

      --
      Not a typewriter
    17. Re:Zelda, Mario, Rinse, Repeat by Anonymous Coward · · Score: 0

      Well, to nitpick, you link does state that they were losing "single digits" on each console after the drop to $99, but yeah, the point basically stands more or less.

    18. Re:Zelda, Mario, Rinse, Repeat by Chris+Burke · · Score: 1

      Well, I knew they sold the GC above what it cost to make, the question at issue was whether they actually recouped all of their R&D costs, making the GC as a whole a profitable venture. The "operating income" metric they look at in the article only covers operating expenses, not R&D expenses.

      --

      The enemies of Democracy are
    19. Re:Zelda, Mario, Rinse, Repeat by 7Prime · · Score: 1

      Yeah, I'm gonna have to echo a strong dissagreement with you on those. The only game that pretty much, universally, dissapointed was Super Mario Sunshine. New Super Mario Bros was a smash hit, much bigger than even expected, with gamers thoroughly satisfied and rivitted by it's attention to keeping true to the original series, while adding more modern features. Zelda - Wind Waker, is a staple, noone's going to call that anything close to a failour or dissapointment. Certainly, everyone had some issues with it, namely the sailing, but the style and feel of it had more vitality than ever, showing that the small interface and gameplay issues could easily be avoided next time around. Once the screamers got over the cellshading and played the game for what it was, I've hear nothing but renounding praise. I'm a little sad that Majora's Mask was not praised quite as much, because I think it's the best game in the series, personally. Also, though it's not technically made by Nintendo, Zelda - Minish Cap also did wonders for the Zelda franchise, keeping it's handheld form alive and very well.

      The most important point is that these series have both displayed an on-going, if not increased amount of vitality and inspiration in recent years, something that one can not say for many similarly old series like Sonic or MegaMan (though I'm currently digging ZX). Follow that up with cameos in the very popular party and smash games, and you have two very active, very well respected frachises.

      I seriously don't think anyone can make any good case for either series' decline in any way, shape, or form.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    20. Re:Zelda, Mario, Rinse, Repeat by SuperRob · · Score: 1

      They most certainly did lose money. Virtual Boy was a collosal failure. That, however, is the only time, and it didn't impact their profitability as a company.

    21. Re:Zelda, Mario, Rinse, Repeat by hpavc · · Score: 1

      On the note of the $60 controller, does an other controller do what that (those) controllers do?

      Anyone see that Zelda fishing demo? That movement is unique. Imagine what a 3rd party controller will do. Ummm, its a little more than making a PS2/XBOX/N64-Clone controller I am sure.

      $60 doesn't sound bad at all to me.

      --
      members are seeing something, your seeing an ad
    22. Re:Zelda, Mario, Rinse, Repeat by Andrew+Kismet · · Score: 1

      They disguise that (and I honestly find it fair of them to) by classing the Virtual Boy in the GB/GBM/GBC group, before the GBA/SP.
      The original GameBoy's revenue alone probably covered all the R&D, manufacturing and advertising costs of THAT mistake.

    23. Re:Zelda, Mario, Rinse, Repeat by hardburn · · Score: 2, Insightful

      Remember that the three companies engineering and sell their consoles on very different models. Microsoft slapped the orginal X-Box together with whatever off-the-shelf PC hardware they could get from the lowest bidders. Microsoft did a little better job at engineering the 360, but it's still off-the-shelf PC stuff, for the most part. They sell both systems at a loss, but they also have massive cash reserves to protect themselves. So Microsoft's model is low fixed cost, low manufacturing cost, sell at a loss, absorb the loss until the other players in the market are squished.

      Sony is a big R&D company. They can manufacture most of the components for the PlayStation line themselves, so their manufacturing costs are low. They pour a lot into the intial R&D and, until the PS3, sold the unit at a profit. The PS1 looked like it was going to be initially sold at a loss in North America, but then RAM prices dropped, allowing them to sell at a profit by launch time. They had to recoup that big R&D loss, but as long as they sold a lot of units, they'd be OK. PS3 is something of a departure, in that it's sold at a loss and is tied to the company's overall Blue-Ray strategy. Sony can't afford for the PS3 to be flop, or even for it to just sell "pretty well". It has to be a smash hit or they'll never get their R&D cost back. So Sony's model is high fixed cost, low manufacturing cost (reletively), sell at a loss, make it up on licensing games.

      Nintendo spends comparitively little on R&D. Like Microsoft, they rely on third-parties to manufacture most of the components, but those components are usually specifically developed or modified for the console. They spend a lot of time keeping the manufacturing cost down (for example, the DS doesn't have a z80 processor like the Advanced does for playing old GameBoy games, which lowers manufacturing cost without loosing too many customers). So their model is low fixed cost, low manufacturing cost, sell at a profit, rake in more cash by licensing games.

      I have little doubt that Nintendo recouped their R&D cost for the GC before the $99 price drop. The system simply isn't that sophsticated. The Wii might be different, though, since it has such a wildly different controler design.

      --
      Not a typewriter
    24. Re:Zelda, Mario, Rinse, Repeat by Andrew+Kismet · · Score: 1

      Gah, GBP, not GBM. Game Boy Pocket, not Mini.

    25. Re:Zelda, Mario, Rinse, Repeat by grumbel · · Score: 1
      There has only been one Zelda game and one Mario game since then. One game is not "long long ago".

      Mario64 is ten years old, Zelda eight years. Since then there wasn't a single game I could name that was up to Nintendos old qualities. I think thats long enough for "long long ago". If you look back you will also find that between MarioBros3 and MarioWorld where around two years apart from each other, another two till YoshisIsland, then a year after that Mario64, etc., that is even ignoring StarFox, DonkeyKong and the rest of great games from the past. Nintendos hit rate was much higher a decade ago.

      Nintendo also hasn't disappointed just with those classic franchises, WaveRace64 is much better then WaveRace-BlueStorm on the Gamecube, StarFox got worse and worse with every release, DonkeyKong, haven't seen a great game with that eitehr, Pikmin had all the potential to be back at Nintendos old qualities, yet they ruined it via pretty obvious mistakes, not only once (time limit, game far to short), but twice (shitty underground levels, game still to short).

      New SMB, however, was great fun! It's a retro-esque game, though, deliberately designed to be a succesor to the NES/SNES games... you can't really expect it to be a worthy follow up to Mario World/Mario 64/whatever it was called.

      Yes, it was deliberatetly designed to not be a worthy follow up, thats why I don't like it much. It has been 12 years since we had an original Mario platformer on handheld and now all we get is a retro-game? What about a worthy continuation of the Mario series instead? MarioBros3 is still mindblowing in many aspects, I want something like that again, not just retro gaming and remakes (Mario64DS, MarioAdvanced, etc.).

    26. Re:Zelda, Mario, Rinse, Repeat by brkello · · Score: 1

      As long as Sega has Sonic, their consoles will continue to sell. Oh wait. I know this is crazy, but Nintendo can come out with Mario/Zelda/Metroid that run on the 360 or PS3.

      --
      Support a great indie game: http://www.abaddon360.com
    27. Re:Zelda, Mario, Rinse, Repeat by grumbel · · Score: 2, Interesting
      Plus, I don't think icons like mario can die that easily. Maybe in a few decades, when the first-timers are all gone? Yeah, right, it also happened to bugs bunny and mickey mouse, remember? ;)

      Still waiting for an all new Pixar rendered CGI Mickey Mouse motion picture... ;)

    28. Re:Zelda, Mario, Rinse, Repeat by rjung2k · · Score: 2, Informative

      "It has been 12 years since we had an original Mario platformer on handheld and now all we get is a retro-game?"

      If you think NSMB is nothing more than the original Mario Bros. games with prettier graphics, then the only conclusion I can draw is that you didn't play it for more than five minutes. The basic action might be old-school Mario run-and-jump, but the level designs, new powerups, and depth of gameplay (try getting all the star coins if you really want to prove your platformer chops) makes it great for both casual players and "hardcore" gamers.

      There are perfectly good reasons why NSMB is a record-breaking blockbuster.

    29. Re:Zelda, Mario, Rinse, Repeat by Chris+Burke · · Score: 1

      I have little doubt that Nintendo recouped their R&D cost for the GC before the $99 price drop. The system simply isn't that sophsticated. The Wii might be different, though, since it has such a wildly different controler design.

      *shrug* That's how I feel too, but then the AC called that into question, and suddenly my geeky need for facts kicked in. However I don't care enough to actually go searching for them, knowing they may be impossible to find (a breakdown between N's portable and home console units' profitability, that is. Might be in an SEC filing, might not).

      --

      The enemies of Democracy are
    30. Re:Zelda, Mario, Rinse, Repeat by AusIV · · Score: 1
      I second that. I bought a Gamecube, and I have four games for it.
      They are:
      Super Smash Brother's Melee
      Legends of Zelda: Four Swords Adventure
      Legends of Zelda: Wind Waker
      Legends of Zelda: Collector's Edition (which includes several Zelda games from past consoles).

      Notice any trends? So long as the Zelda games keep up the adventurous play they've always had, Nintendo will always have me as a customer. That said, with Twilight Princess coming out on both Gamecube an Wii, I figure I'll just buy the GC edition and wait for the next Zelda game to grab a Wii, hopefully the price will have gone down by then.

      Nintendo has always been able to create an atmosphere better than any other console I've ever seen. Microsoft and Sony go for great graphics, impressive physics, etc. but I've always been more impressed by the gameplay and ambiance of Nintendo's games than those of their competitors.

    31. Re:Zelda, Mario, Rinse, Repeat by EastCoastSurfer · · Score: 1

      I agree, been trying to collect all the stars for awhile now and it's not easy to do. In fact NSMB is exactly the way I like games nowadays. It's easy to sit down and play for 5 minutes or an hour and is the classic easy to play hard to master type of game.

    32. Re:Zelda, Mario, Rinse, Repeat by aardvarkjoe · · Score: 2, Insightful

      But, of course, at this point we really have no idea how good this new controller is going to be for playing games. If it ends up being used for a couple of gimmicky features and otherwise a standard-style controller would suffice, then I'd say that $60 is far too much.

      It looks as though the Wii is going to live or die based on how well the new controller works. If it turns out to be everything the hype is claiming, then you're right and nobody will mind paying for it. But otherwise, that price is going to be a real turn-off for many people. The $30 controller prices for last-generation consoles was bad enough.

      --

      How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
    33. Re:Zelda, Mario, Rinse, Repeat by Breakfast+Pants · · Score: 1

      "StarFox got worse and worse with every release"

      I a huge fan of Starfox on SNES, but even I agree it was before its time. Starfox definitely got drastically better when it came out on the N64.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    34. Re:Zelda, Mario, Rinse, Repeat by Breakfast+Pants · · Score: 2, Interesting

      From what I played at E3, Wii Sports is just a bucket of parlor tricks. Of course I only played the tennis game, but in that tennis game you can't even control where your characters move. I thought the swinging of the wiimote would emulate a racket, but it isn't like that at all. It is like you swing it, and it presses the hit button. If you twist as you swing, it presses the drop shot button. It isn't like you twist hard and it does a more severe drop shot, it is just gesture recognition. I was completely let down with the whole experience. I hope with time more people can do better with the controller, but I'm seriously doubting it.

      When everyone saw the controller they thought of sword games. From seeing how Red Steel has implemented sword play I am extremely depressed. It is about the equivalent of what you would get with a DS sword game (e.g. you literally draw gestures on the screen).

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    35. Re:Zelda, Mario, Rinse, Repeat by Anonymous Coward · · Score: 0

      I beg your pardon,Sony is forcing Sharp to reduce prices like crazy especially in the LCD market in Asia

    36. Re:Zelda, Mario, Rinse, Repeat by grumbel · · Score: 1
      new powerups, and depth of gameplay (try getting all the star coins if you really want to prove your platformer chops)

      Try to get a 100 score in every level of Yoshi Island and you should have a pretty good idea of why NewSuperMarioBros just isn't on the same league.

    37. Re:Zelda, Mario, Rinse, Repeat by Eli+Gottlieb · · Score: 1

      In case you haven't noticed, Sonic the Hedgehog has practically become another first-party franchise for Nintendo systems. If you want to play Sonic Adventure 1 or 2, you really have no choices beyond Dreamcast and Gamecube, and the Gamecube versions come with extras like a multiplayer mode (SA2B).

      Sonic Heroes, a disappointment of a Sonic game since it relied on strategic use of Speed/Power/Fly rather than really cool chains of homing attacks, was the first to come out for all 3 current consoles (GCN, PS2 and X-Sox). Sonic Riders makes a "Sonic-styled" attempt at the "franchise character racing" genre, and succeeds marvelously. I expect it to put hoverboards on the map as racing vehicles, and has brilliantly tuned difficulty. It also came out for all 3 consoles.

      However, even those two games work best in their GameCube incarnations. They were designed that way, then ported to the other systems. Sonic is now a Nintendo hardware, Sega software character.

    38. Re:Zelda, Mario, Rinse, Repeat by SirSlud · · Score: 3, Insightful

      It is definately on the high end, which sucks. No argument here.

      But I've played around with it, in house, and I'm absolutely convinced that once developers start getting creative with it, watch out.

      There is a pattern emergin in many upcoming Wii games. I'm not sure if other people have noticed, but from a game design standpoint, a lot of games are focused on 'mini games'. Those familiar with the Warioware brand or the Monkey Ball brand I'm sure are aware of the term, but a startling number of games coming out for the Wii make minigames the core focus. And there is a reason. These games a comparitively low budget (development wise) exercises in order to find out what makes using the controller fun. I am pretty convinced that after the first round, or possibly second round, some game will come around that makes people smack their foreheads, going, "I never knew my favorite kind of game was more fun using this type of controller."

      A lot of work has to be done on the developer side to filter input from the controller, and to tune how to interpret the results of the accelerometers and the pointing device SDKs. Once that initial round of solidifying up your in-house Wii input library happens, I'm pretty convinced we'll start to see games that make you wonder why dual analogue is the defacto standard. Everytime I've played one of the Wii projects at work under development, I've resolved that I'm not even going to risk it; the Wii is getting pre-ordered the day Futureshop starts accepting them.

      Based on the surprise Splinter Cell announcement, and a few other late announcements, I think some game designers have realized that one analog and one pointer is better than two analogs.

      --
      "Old man yells at systemd"
    39. Re:Zelda, Mario, Rinse, Repeat by SirSlud · · Score: 1

      Yikes, btw, the wireless 360 controller is 50$ at bestbuy, the wired, 40$ .. what was that about 30$ controllers?!

      --
      "Old man yells at systemd"
    40. Re:Zelda, Mario, Rinse, Repeat by CronoCloud · · Score: 1

      So what incentive do third parties have to make more than a minimum amount of games for a Nintendo console if what the Nintendo fans do is buy the exact same first party games.

      Have you ever seen the N64/GC used market? There's no diversity in it, it's like every GC owner bought the exact same games. While with the PS2, you can even find some pretty obscure games used because of the fricking huge diversity of games and players.

    41. Re:Zelda, Mario, Rinse, Repeat by milkman_matt · · Score: 1

      The system simply isn't that sophsticated. The Wii might be different, though, since it has such a wildly different controler design.

      Good, I loved the GC and its games, used to play it at Best Buy for a few minutes whenever I went there for anything. However the controllers are half the reason I -hated- the system... NES, great controller, SNES even better, N64 had a godawful controller (IMO), and the GameCubes was even worse. I owned the first two, opted for a PS instead of the N64 and a PS2 instead of a GC. If the revolution actually has a nice controller that is as usable as it looks, I may look into it. It's novel to say the least.

      I mean you have to have a nice controller, the console can be ugly, you don't have to rely on it to play the games in the same sense that you do the controllers, you have to handle the controller, you don't have to handle the system.

    42. Re:Zelda, Mario, Rinse, Repeat by geminidomino · · Score: 1

      Offtopic:

      Actually, in 2003 they DID lose money, but that was because the dollar took an (probably expected) nosedive versus the Yen. However, after that, Nintendo has been keeping much more dollars and euro on hand to avoid another fiasco.

      I'm confused (I always have been confused by economics. The outcome always seems to be the exact opposite of what the math says it is).

      If they lost money when the dollar tanked vs the yen, wouldn't keeping dollars around be a BAD idea if it happened again? Wouldn't it make more sense to trade each of those dollars for 117 yen now, instead of getting stuck with them if/when the dollar "nosedives" to, say, 90 yen?

      (I don't know what a "nosedive" is in terms of currency conversions, etc. This is a sincere question)

    43. Re:Zelda, Mario, Rinse, Repeat by Anonymous Coward · · Score: 0

      They're only great games if your a 4 year old. Nintendo needs to stop rehashing the same game garbage and come up with something fit for human consumption not children. Nintendo's idea of great game title lineup consists of Pokemon, Nintendogs, Zelda Cart00n edition and Mario 4000. Yeah this is a real great A list of games. They need a car racing game and an FPS or something besides 10+ year old bodies that keep getting recycled. Come up with something new for a change Nintendogs.... I'd have more fun getting castrated than this.

    44. Re:Zelda, Mario, Rinse, Repeat by IpalindromeI · · Score: 1

      If it ends up being used for a couple of gimmicky features

      At least in the beginning, I'm sure there will be a lot of gimmick. It's brand new, so no one really knows the best uses yet. I just hope it gets popular enough to make it to the next round of games with lots of third party support. Then you'll really see some fun uses for it.

      Also remember that the "controller" is really two pieces, which can be bought separately: the remote ($40) and the nunchuck ($20). I think in the beginning, most multiplayer games will only use remotes, so you won't need more than one nunchuck for a while.

      --

      --
      Promoting critical thinking since 1994.
    45. Re:Zelda, Mario, Rinse, Repeat by IpalindromeI · · Score: 1

      Since you've actually used one, let me ask you a question. In another Wii story a couple days ago, someone pointed out that in the demo videos on Wii.com, the on-screen cursor has quite a bit of jitter. I didn't notice it when I watched them the first time, but after reading that comment I went back and watched again. You can see a considerable amount of cursor jitter in the Forecast Channel and Mii Channel videos. Have you experienced that when using it in person?

      --

      --
      Promoting critical thinking since 1994.
    46. Re:Zelda, Mario, Rinse, Repeat by joshsisk · · Score: 1

      "Mario64 is ten years old, Zelda eight years."

      Yeah but Mario Sunshine and Wind Waker didn't just came out - they came out several years ago, closer to the launch of the GameCube (2002, 2003?)... New games in both series are about to be released. If those are lackluster, then you mightbe fair saying that the franchise haven't been good in a long, long time... but 4 star games following 5 star games is not hard times.

    47. Re:Zelda, Mario, Rinse, Repeat by GweeDo · · Score: 1

      There has only been one Zelda game and one Mario game since then. One game is not "long long ago".

      That isn't exactly true. In the Zelda series we have had the Minish Cap and Four Swords Adventure since Ocarina of Time/Majora's Mask.

    48. Re:Zelda, Mario, Rinse, Repeat by joshsisk · · Score: 1

      True, I'm just refering to the core franchises releases though. Otherwise there would be liek 30 mario games to discuss...

  2. A little more than a month? by revlayle · · Score: 0, Flamebait

    Nov. 19 *minus* Sept. 19 *equals* TWO MONTHS. 200% is now considered a "little bit more"?

    No, I didn't read TFA, not after that line


    (ooooh Flamey Flamey -1!!)

    1. Re:A little more than a month? by Anonymous Coward · · Score: 0

      (and, yes I realize today is the 18th, like 30 seconds after I posted that... EGG ON MY FACE :) )

  3. Opinion of article.... by Aeron65432 · · Score: 4, Insightful
    Another flop? Did I miss something?
    "Nintendo reported that as of June 30, 2006 they have sold a total of 21.00 million Nintendo GameCube units worldwide."
    "With 32.93 million Nintendo 64 units sold worldwide..."

    They're not #1, but they are certainly a strong (read: profitable) second-place contender. I wonder what these flops are?

    1. Re:Opinion of article.... by Valharick · · Score: 3, Insightful

      Typically when someone talks about a Nintendo flop they like to pull out the Virtua Boy. Pretty much the one system Nintendo had that didn't do too well. Personally, I'd rather work for a company that sold 50M units in the black than one that sold 70M in the red.

    2. Re:Opinion of article.... by masklinn · · Score: 4, Informative

      Nintendo was actually 3rd place worldwide on the last generation... in unit sales (Microsoft shipped 24 million xbox)

      Of course, Nintendo trounced MS in Japan and got a damn huge lot of profits out of the gamecube era (hint: you're nearly the only game publisher for a 20million user base. Ohhh look, every single release gets a million sales!) while Microsoft lost $2billion in the process. But on shipped units count, they lost.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    3. Re:Opinion of article.... by ClamIAm · · Score: 5, Insightful

      I don't think you understand... Nintendo is always on the brink of failure. Yeah, they completely own the handheld console market. True, they don't lose money on hardware like Microsoft. Oh yeah, and they've only had one unprofitable quarter in their 100+ year history. But wait! No! They're doomed! (really)

    4. Re:Opinion of article.... by steveo777 · · Score: 2, Informative
      The OP was merely pointing out that none of Nintendo's systems have flopped... and that he did forget about the not so venerable Virtual Boy. *Sigh*

      So, even though their home console sold the least, they were the clear winners of the last generation with regards to profit. And I agree with your statement about their lack of 3rd party support.

      --
      This sig isn't original enough, it's time to come up with something witty...
    5. Re:Opinion of article.... by _xeno_ · · Score: 1

      Read the complete article. Billy Berghammer fairly clearly defines what he means as a flop: third-party developer support never really materialized.

      If you read through the article, it's fairly clear that he's a Nintendo fanboi. His concerns are essentially that the Wii will fail to gain developer support, and essentially float by on only Nintendo games.

      With the new control scheme, there's a very real risk that third-party developer support will never materialize and the Wii will suffer the GameCube's fate of not having enough games to really push it forward. If you're looking at one new Nintendo game every couple of months, that's not the most compelling reason to buy a console.

      His concern isn't that Nintendo won't make a profit, they almost certainly will. (It's Vladimir Cole who says we shouldn't buy the Wii because Nintendo makes a profit. Seriously.)

      Berghammer's concern is that developer support will fail to materialize and the Wii will be stuck with a small game library while most of the games are on one of the other consoles.

      --
      You are in a maze of twisty little relative jumps, all alike.
    6. Re:Opinion of article.... by sqlrob · · Score: 1

      Shipped or Sold? Nintendo reports in sold, not shipped.

      How many XBox are actually sold out of that shipped number?

    7. Re:Opinion of article.... by Anonymous Coward · · Score: 1, Insightful

      One thing that always has me curious is that the XBox numbers almost *always* say "unofficially estimated". The fact is, nobody really has any *real* Xbox sales numbers, because Microsoft doesn't share them. For instance: http://www.vgcharts.org/consworld.php . Who is the only one missing here? Microsoft is the only one that won't share. Makes me wonder. You should to.

    8. Re:Opinion of article.... by Stormwatch · · Score: 1

      If you count add-ons, the Famicom Disk System was not very successful either.

    9. Re:Opinion of article.... by Anonymous Coward · · Score: 0

      One thing that's always baffled me is how people can believe how far Sony is in the lead with the numbers they announce for PS2 sales/shipped.

      I personally have 4 different PS2 consoles (2 broken, 1 working, and 1 slim) due to malfunctions, and I know cousins, friends and co-workers with multiple PS2's as well due to shoddy lasers in the first generation of systems, and some people wanting to own the slim-line psTWO.

      MEANWHILE, even their best selling games aren't even close to selling at the same attach rate ratio as the xbox or gamecube, that's simply because there are not that many WORKING consoles in DIFFERENT households to warrant the purchase of any game on the same scale as the system.

      The numbers Sony produces when it comes to consoles sold has GOT to be inaccurate for developers. Not a complete lie by any means as I still believe they are the market share leader. But when I, and people I know, own multiple consoles, the race is much closer than it appears on paper.

      I only wish someone could inspect homes across the world to show how this console race has really turned out.

      How many of you out there own more than one PS2?

    10. Re:Opinion of article.... by Anonymous Coward · · Score: 0

      I'm lucky to still be on my launch ps2, I opened it up about 2 years ago to wipe off the laser and that's been it.

      You bring up something to consider, to be sure, but in the handheld market nintendo has been hardware refreshing for the past decade. Sony would be a lot closer in psp market share by the same token. The gap for sony is so immense I can't imagine the numbers would make that much of a difference.

    11. Re:Opinion of article.... by TiwazTyrsfist · · Score: 1

      So, I think the important things to remember are the following. A> PS3 games will be the same as PS2 games, with two exceptions. The graphics will be smoother. The games apparently take ten times as long to load. Final fantasy 13 will be FF 12 will be FF 14. Devil my cry 6 will be every bit as "good" as Devil may cry 3 and 4. Grand Theft Auto East St. Louis will play the same as Vice City. Only the graphics were changed, to get more hype. B> Wii will have new, unique games. Mario will be mario, but New mario brother doesn't play the same Super Mario bros., or Super Mario 64, or Super Mario Sunshine. It will be Mario, but also new. C> PS3 will have a short fall. You won't be able to get your $600 slow mobile for a month after it's initial release. Just like the Xbox 360. Wii will be easily available, you can go to the store at your convieniece and, Gasp of amazement, buy one without waiting all night. This isn't because people won't be buying a Wii, but because they (nintendo) will Actually MAKE enough for the demand level. So, once again, Nintendo will sell, but look like it's doing poorly because it will lack the media attention for causing riots over short falls. Meanwhile, Wii games will be new and exciting, while PS3 games will be as new and inovative as graphical update of FF7. Also, somewhat pertinant to this, Blu-Ray is the Betamax of High Definition DVD. So, look at the twelve movies available now, because the reprisent about 50% of all the movies you will ever be able to watch on the PS3.

    12. Re:Opinion of article.... by mamer-retrogamer · · Score: 1

      I think you meant to say: Nintendo, the beleaguered video game console maker...

      --
      Schrödinger's cat is not amused—maybe.
    13. Re:Opinion of article.... by DrWho520 · · Score: 1

      The main problem is the definition of failure. The definition of failure for Sony and Microsoft is vastly different than for Nintendo. Everyone thinks of the Sony/MS definition - market dominance/media purvasion/household presence. Nintendo does not need this. All Nintendo needs is one little box sitting in an 11 year olds bedroom hooked up to a standard 25" TV.

      - No need for buying special cables.
      - No need for buying a special TV.
      - No need to share special TV with dad on Sunday afternoon (for there is truly no greater use of a widescreen, HDTV with full surround sound than NFL Football in HD.)
      - No need for third party support.
      - Bonus if you have broadband, DS and old GC games.

      Guys, Nintendo knows the hardcore gamer does not want a Nintendo product. Its kiddy, its not 1337, its not edgy. So, Nintendo is not trying to cater to you anymore. You are really are a small portion of the market, or will be soon if Nintendo has anything to say about it. And even if the paradigm does not shift, the little engine that could will keep on chugging along.

      --
      The cancel button is your friend. Do not hesitate to use it.
    14. Re:Opinion of article.... by Anonymous Coward · · Score: 0

      if you sell ten thousand units and lose ten bucks on each one, and I sell five units and make $2 profit on each one, I am more successful than you, period.
      Unless your goal is to successfully lose money.

    15. Re:Opinion of article.... by HoboMaster · · Score: 1

      "(for there is truly no greater use of a widescreen, HDTV with full surround sound than NFL Football in HD.)"

      I disagree. The list is as such:
      1) HD porn
      2) HD hockey
      3) HD games
      4) HD football

      --
      Remember kids, tin foil doesn't work, so use LeadHat.
    16. Re:Opinion of article.... by Anonymous Coward · · Score: 0

      I believe HD hockey is God's greatest gift to mankind. To quote a post I read elsewhere - "When you first see a hockey game in HD your pants will be off so fast you will forget they were ever on"

    17. Re:Opinion of article.... by Perseid · · Score: 2, Insightful

      The PS2 was primarily just a graphical upgrade to the PS1. The controller is the same. Can you honestly claim that PS2 games play just like old PS1 games? Of course not. Innovation in games will take place on the PS3. And Nintendo's new controller does not inherently guarantee innovation any more than Sony's tilt function.

      And any console shortage is temporary. 360s were so rare for a while it was laughable. Now my local walmart has them everywhere. The same will be true of the PS3. There will be a shortage at first. Then the shortage will go away.

      Lastly, unless you're a temporal fugitive from the year 2008, you don't know how successful Blu-Ray or HD-DVD is going to be. Period.

    18. Re:Opinion of article.... by Anonymous Coward · · Score: 0

      I am on my second PS2 as well, the first died of a hardware malfunction I was unwilling to get repaired (it was also starting to fail in other annoying ways, and it seemed to us that buying a new one was probably cheaper and more reliable in the long run).

      As with the Playstation/PSOne, we opted for the second generation hardware, because it always has the first generation issues cleared up. I will certainly not be buying a PS3 until there is a PSThree or Slimline PS3, or whatever.

    19. Re:Opinion of article.... by alcmaeon · · Score: 1

      Another flop? Did I miss something?

      I'm with you on this. We have a GameCube, a PS2, an Xbox, and PC's, all for gaming. What do we play? GameCube.

      Now, let's think a little. In my mind, I have seen no compelling game that I would buy an Xbox 360 to play. All the games releasd are just rehashes of Xbox games, but I can't play SoulCalibur II on the 360. The PS3 intrigues me more, but Sony has been screwing up so frequently and so badly of late, that it will be a miracle if they can get this thing to market and working. If there is nothing new to play on the 360 and Sony can't get it's product out the door in a working configuration, does Nintendo even have to do anything to win other than ship working units? And Mario, of course?

    20. Re:Opinion of article.... by miyako · · Score: 1

      or for some of us...
      1. HD games
      2. HD Movies
      3. Widescreen movies without the letterbox
      4. Plain ol' Movies
      5. TV
      6. Doorstop
      7. source of random spare parts
      8. Coffee Table
      ... 100. Sports.

      --
      Famous Last Words: "hmm...wikipedia says it's edible"
    21. Re:Opinion of article.... by Anonymous Coward · · Score: 1, Insightful

      Microsoft shipped 24 million Xbox consoles is the same style of measure that Sony uses which is units shipped versus units actually sold.

      When viewed from the unit sold perspective, Nintendo is in second place.
      I do not have the data and I am too lazy to do a Google, but this is indeed reflected in actual sales numbers that can be publicly found.

    22. Re:Opinion of article.... by Lisandro · · Score: 1

      Sometimes i wonder if people who casts opinions about consoles on the net are retarded (Exibit A, with a very nice comment by the Penny Arcade guys).

          People, this is Nintendo. The company that has been making profit on every single console they sold since the NES days, even with the "flop" the N64 was. They've consistently been in the spotlight of console gaming while other companies appeared and dissapeared, and, to this day, have a virtual monopoly in the portable gaming market. And most important, they are the only company with a product in the works that has people geniunely interested in, instead being more of the same with flashier graphics. I don't like consoles, and i'm genuinely considering getting a Wii, specially at the price it has been announced.

    23. Re:Opinion of article.... by justchris · · Score: 2, Interesting
      That is a nice argument, but it has one serious flaw. Aside from the 360, the 5th generation is still going.

      Microsoft only reports shipped numbers, Nintendo only reports sold numbers. As of the release of the Xbox 360, Microsoft has stopped shipping original Xboxen. That shipped number will never increase. Nintendo, on the other hand, still ships the Gamecube, because the Wii has not shipped yet. They continual to outsell the original Xbox by 1000 to 1 in every region (and until March of this year, were outselling the 360 as well, but that was mainly due to production issues on Microsoft's part). By the time the Wii releases, chances are the number of GC units sold vs the number of Xbox units sold will be almost exactly the same.

      --
      just some guy
    24. Re:Opinion of article.... by catprog · · Score: 1

      What happens to the old handheld hardware. Probaly sold or given to someone else.

      --
      My Transformation Website
      Kindle Books http://www.catprog.org/rev
      Interactive CYOA http://www.catprog.org/st
    25. Re:Opinion of article.... by CronoCloud · · Score: 1

      I own three fully functional ones, one does nothing but run Linux, one is my personal game machine, the third sits in the living room for general use, it also had Linux installed, but it's there so I don' thave to cart #2 around anytime someone wants to play HSG on the big living room TV.

    26. Re:Opinion of article.... by Anonymous Coward · · Score: 0

      64dd ?

    27. Re:Opinion of article.... by Calinous · · Score: 1

      The unprofitable quarter was there only because of great fluctuations of the yen/dollar exchange rate (Nintendo builds the units for yens and sell them for dollars. When the dollar is weak compared to the yen, they get less yens for the same dollar

    28. Re:Opinion of article.... by westlake · · Score: 1
      But wait! No! They're doomed! (really)

      Nintendo has solid anchorage in Japan.

      The question is whether Nintendo cam hold its position in other markets like the states. This is probably the last generation of consoles that can succeed without a very strong HD component. Without a very strong online component.

    29. Re:Opinion of article.... by ElleyKitten · · Score: 1
      The PS2 was primarily just a graphical upgrade to the PS1. The controller is the same. Can you honestly claim that PS2 games play just like old PS1 games?
      This RPG fan says yes. And it's not that I think RPGs don't innovate. The PS1 had some great innovative RPGs, like Valkyrie Profile, Star Ocean, and Chrono Cross which had very unique battle systems. The only PS2 RPG I've seen with innovative gameplay was Unlimited SaGa, which was absolutely painful.

      I was going to talk about some of the other genres I like, but then I realized that I don't even bother to play them on my PS2 anymore. The Cube has better platformers, and the XBox has better fighting and sports games, so I don't even look at the PS2 except for my RPGs.

      And Nintendo's new controller does not inherently guarantee innovation any more than Sony's tilt function.
      Nintendo put tilt function in Gameboy games, so Sony's is, by definition, not innovative because it's been done before. Nintendo's new controller is innovative, the question is whether it's good innovation or if everyone's just going to plug in their wavebirds and try to forget the "wiimote" ever happened. However, I don't think it will fail and I'm very happy that Nintendo is doing something besides the same old but prettier. Sony doesn't impress me. I've had almost every console since the NES, but I'm really not sure if I'll ever be getting a PS3.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    30. Re:Opinion of article.... by ClamIAm · · Score: 1

      Um, when you reply to someone's post, the general idea is to comment on something that the original post said.

  4. huh? by Anonymous Coward · · Score: 2, Funny

    quote: Dyed-in-the-wool Nintendo loyalists and haters alike have both come to the same conclusion: if Nintendo is to stay a force in the non-portable console market, this system has to succeed.

    Says who? Oh, someone on the internet. So it MUST be true.

  5. Bad style! [beep! beep!] by oc255 · · Score: 2, Funny

    "I am of course talking about the Wii (pronounced as we), which while perhaps being the strangest name ... [snip]"

    Alert, alert! They call it "THE Wii" when the Nintendo Wii style guide explicitly says to call it just plain "Wii". Deploy the style sentinel drones of doom!

  6. So the real news here is... by DorkusMasterus · · Score: 3, Insightful

    that of the big three, Microsoft seems to be in the most stable place currently. Now, I'm by no means an M$ fanboy, but it does seem that the analysts are correct in their looking at Nintendo as needing a solid hit out of the Wii, to have a future in the console market. (They will still be fine with handheld sales alone, of course). Same thing with Sony and their PS3 (excepting the haldheld market, as the PSP is still struggling to find a foothold anywhere). PS3 will no doubt sell well to loyalists and such, but will it be enough to keep the company making as much money as they did in PS2 and game sales?

    Only time will tell, but it's very interesting that this all places quite a bit on Microsoft's side, as they are going to be regarded as the "established" player in the market, come Christmastime, and with a well timed and measured price cut, they could be looking at a very good situation over there...

    I personally (and here's the fanboy side) hope the Wii does well. Even if it's not all we hoped, it's still someone trying to innovate in a market crowded with sequels, little improvements from generation to generation, and I hope they are rewarded for it. I think it will do much better than say, the Dreamcast. But, overall, it's going to be an interesting year from here on out to see where the consumer speaks with their wallets...

    1. Re:So the real news here is... by masklinn · · Score: 2, Interesting

      that of the big three, Microsoft seems to be in the most stable place currently.

      Uh... what? So basically, losing $2b on each generation of your console and not being able to get any decent foothold in japan is "a stable place" now?

      God, and there I thought that earning money meant you were in a stable position. The times, they are a-changing.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    2. Re:So the real news here is... by DorkusMasterus · · Score: 1, Insightful

      I replied to your previous comment on this as well. You're looking at things from a purely financial standpoint, whereas I see it as a "on the gamers' radar" standpoint.

      If Wii doesn't sell well, and for argument's sake, neither does the PS3, who stands to benefit in the minds (and living rooms) of the world? Microsoft.

      Again, that is not to say Nintendo won't make more money (because truthfully, Nintendo will hedge everything very well as they always have, with a great business-savvy, and be fine).

      Just to say that when consoles come out again, it will be like two years ago, when people were saying "PS3 will be the thing to beat" until specs and figures came out...

      Microsoft will be there with the "successful" consoles, (perhaps not in terms of profits, but in terms of perhaps brand loyalty, if anything), and Nintendo will have to "prove it" in terms of the system.

      Don't get me wrong. I love Nintendo, and hope the Wii is a success... I plan on getting one. And I DON'T have a 360. But I still think that MS is not trying to profit on the 360, at least the system itself. They're trying to build a brand that's successful with gamers and synonymous with fun/good product. And if Sony and Nintendo don't do that this generation, then Microsoft, by default, wins in that arena.

    3. Re:So the real news here is... by masklinn · · Score: 1

      Microsoft will be there with the "successful" consoles, (perhaps not in terms of profits, but in terms of perhaps brand loyalty, if anything), and Nintendo will have to "prove it" in terms of the system.

      Having to prove itself all over again is the position Nintendo's been in since the (relative) failure of the N64 and the successes of the PS and PS2.

      For Nintendo, this generation is more of the same, they're the challenger and they want to get back to the SNES era.

      My point is that Microsoft may look good as far as this generation goes (and i don't think so, their sales are far from impressive. They have interresting titles to be released before christmas though, so who knows), but nothing more.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    4. Re:So the real news here is... by tourvil · · Score: 1

      But I still think that MS is not trying to profit on the 360, at least the system itself. They're trying to build a brand that's successful with gamers and synonymous with fun/good product.

      Microsoft is trying to build a brand with gamers for the express purpose of making a profit. They knew up front that xbox 1 was going to be a net loss in the end, but what they were buying was mind/market-share. That was true for xbox 1, but you can be sure that they're going to do everything they can with the 360 to make a profit. What good is building a brand if it doesn't result in making you more money?

      And I think Microsoft has a real shot at making money with the 360. I don't have one, and I'm not sure if I'll get one (I haven't seen a "killer app" for it yet). But with the high prices on the PS3, and the added revenue from Live and Arcade, they have a good chance to turn a profit.

    5. Re:So the real news here is... by Chris+Burke · · Score: 1

      Microsoft is trying to build a brand with gamers for the express purpose of making a profit. They knew up front that xbox 1 was going to be a net loss in the end, but what they were buying was mind/market-share. That was true for xbox 1, but you can be sure that they're going to do everything they can with the 360 to make a profit. What good is building a brand if it doesn't result in making you more money?

      Sure, Microsoft is going to try to make money. It isn't clear to me that they actually expect to make money this time around. They may be happy with having a smaller (say < $1 bill) loss, and further establishing themselves in the market, in order to have a truly profitable 3rd console. As MS was saying with the Xbox, they are in the console market for the long haul. With their Windows/Office monopoly warchest, they can certainly afford to bide their time. If the Big N lost $2 bill on the GC, we probably wouldn't be hearing about the Wii. With Microsoft, it was all part of the plan.

      There's more for microsoft here than just making money from consoles. They're looking at the entire home entertainment market, and the DVD format wars, and the xbox is playing a strategic role here (though a less blatant one than the ps3). This is part of why I think they're willing to continue taking a loss on console sales, since for them it's just a sunk cost against the incredibly lucrative future of owning the living room.

      --

      The enemies of Democracy are
    6. Re:So the real news here is... by kabocox · · Score: 1

      Don't get me wrong. I love Nintendo, and hope the Wii is a success... I plan on getting one. And I DON'T have a 360. But I still think that MS is not trying to profit on the 360, at least the system itself. They're trying to build a brand that's successful with gamers and synonymous with fun/good product. And if Sony and Nintendo don't do that this generation, then Microsoft, by default, wins in that arena.

      You make a sound case that if Wii & PS3 don't sell well then MS would have to win. Here is something that you may not have thought of though. What if the leading 3 game systems come this Christmas are Game Cube, PS2, and Xbox rather than Wii, PS3, and 360? I know that's completly different from the geek/nerd POV. Only at /. would people actually consider buying all the systems. I'm personally going to buy the Wii this time around for the backwards compat. with the GC. I bought the PS2 for all the PS1 FF games that I could play. There are 4-5 GC games that I'd buy and play on the Wii and there are atleast 4 good playing Wii games coming out. I don't buy 10-20 games, I might only buy 5 games for a system so I pick what I know that I'll play 100+ hours on per game. PS2 has done it for me with FFX, FFX2, KH, & KH2. I really haven't needed much more than that. Wii will do it for me for all the "family games" that I can let my kids play or that I could have fun playing with them. That alone will be worth the purchase.

    7. Re:So the real news here is... by tourvil · · Score: 1

      I see where you're coming from, though I don't know if I agree that investors will continue to let Microsoft spend money on the xbox project if the 360 doesn't break even or better.

    8. Re:So the real news here is... by funkify · · Score: 1
      But I still think that MS is not trying to profit on the 360, at least the system itself. They're trying to build a brand that's successful with gamers and synonymous with fun/good product.
      This is sad but true. The 11-17 year old male demographic all think "Microsoft is cool" primarily because of Xbox. These are the masses of tomorrow.
    9. Re:So the real news here is... by GR1NCH · · Score: 1

      Maybe I'm missing something here...? I only know of one person that actually has a XBox 360. Why is everyone so convinced that MS is going to be successful? I feel like MS is losing this round already, despite its early launch. I'm sure someone will point to some sales numbers that say otherwise... but this launch seems less eventful than the GCN launch was.

      Then again I am one of the 21 million that have a GCN and love it. So maybe I'm just biased

    10. Re:So the real news here is... by Anonymous Coward · · Score: 0

      I personally (and here's the fanboy side) hope the Wii does well. Even if it's not all we hoped, it's still someone trying to innovate in a market crowded with sequels, little improvements from generation to generation, and I hope they are rewarded for it. I think it will do much better than say, the Dreamcast. But, overall, it's going to be an interesting year from here on out to see where the consumer speaks with their wallets. Because nintendo games aren't the same rehashes of Mario, Zelda and Donkey Kong right?

    11. Re:So the real news here is... by Anonymous Coward · · Score: 0

      Because nintendo games aren't the same rehashes of Mario, Zelda and Donkey Kong right?

      This is probably the single most mindless objection to Nintendo games. Apparently, if Microsoft released a tetris game with Master Chief in it, and then an RTS set in the Halo universe, you would also accuse them of constantly re-hashing Halo. Somehow, I don't think anyone with a functional mind will ever take your opinions seriously.

    12. Re:So the real news here is... by rjung2k · · Score: 3, Insightful

      "The 11-17 year old male demographic all think "Microsoft is cool" primarily because of Xbox. These are the masses of tomorrow."

      At least until they grow up, move out of their parents' home, get a job, get some responsibilities, get a wife and kids of their own. Then we'll see how much time they have left for Microsoft's hard-core gaming vs. Nintendo's pick-up-and-play casual nature...

    13. Re:So the real news here is... by Midnight+Thunder · · Score: 1

      This is sad but true. The 11-17 year old male demographic all think "Microsoft is cool" primarily because of Xbox. These are the masses of tomorrow.

      This true, but don't forget Nintendo is also trying to target non-gamers, in addition to gamers, of which there is a much larger demogaphic. If Nintendo wins in this approach, then they have won a lot more that the 11-17 year old male market you mention.

      --
      Jumpstart the tartan drive.
    14. Re:So the real news here is... by Deadguy2322 · · Score: 0

      What are you smoking to say that Nintendo is innovative in a world of sequels, when almost all the fucking make are sequels and spinoffs to Mario? WTF? You Mario-molesters fucking crack me up with this bullshit you spew.

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
    15. Re:So the real news here is... by lee1026 · · Score: 1

      Wait, why is being able to get a decent foothold on Japan important? I mean, the US market and the European market is far bigger.

  7. Look at sales of the DS by dividedsky319 · · Score: 4, Insightful

    I don't think anyone expected the DS to be as big as it has become. The same could turn out to be true for the Wii.

    Plus, BECUASE the DS has become so popular, I think that people will be a lot more willing to give the Wii a chance.

    Obviously only time can tell, but I think the DS's success is very important to the Wii...

    1. Re:Look at sales of the DS by DorkusMasterus · · Score: 3, Informative

      Mod Parent Up!

      I also believe that DS sales are going to really help the adoption rate of the Wii. People didn't take the DS seriously at first, and now, they're flying off the shelves. I think that people are seeing that Nintendo is not just being innovative to be wierd (okay, not ALL the time, at least), but really trying to push what we consider regular gameplay to be.

    2. Re:Look at sales of the DS by Anonymous Coward · · Score: 1, Insightful

      Something that was mentioned to me awhile ago was that Microsoft and Sony are working hard to capture the most "hard-core" 10% of gamers; a group of people that play a ton of games and purchase (potentially) over 50 games a year. The interesting thing is that these gamers require so much content that they will, likely, purchase any piece of hardware that comes onto the market. It seems to me that Nintendo is heavily targeting the people who will buy between 6 and 12 games a year and people who don't play games currently; if they're successful, I'd imagine that the Wii would sell 40 to 60 Million consoles worldwide in its lifetime and Nintendo would be super profitable.

    3. Re:Look at sales of the DS by MindStalker · · Score: 1

      Which is exactly why they are/have to sell the console at a profit. They can't assume their customers are going to buy more than a dozen games in its lifetime. So while they might even sell millions more consoles than xbox360 or PS3, they won't likly sell more games.

    4. Re:Look at sales of the DS by Tremor+(APi) · · Score: 2, Insightful

      I agree with that, certainly. I do think that Nintendo Wi-Fi has boosted the DS significantly, and I find it alarming that we aren't going to see any online-capable titles on Wii until 2007. The 360 is all about Live, which is doing really well for MS, even though they're really using Live as a giant profit machine. You get your 360 and your headset and hook up the ethernet cable and you're good to go. Built-in WiFi on Wii is a good move - it keeps you down to just the power and A/V cables because of the wireless controller, which makes it easier to set up, but it needs to offer that online capability ASAP, and with good quality games. I'm looking forward to Batallion Wars online on the Wii, and I'm hoping for online-capable Mario Kart, Mario Strikers, and Smash Bros. to be out in the near future as well.

      I see the Wii as a huge potential success for Nintendo; they can easily get up to 2nd place behind the 360 (the PS3 being very ready to flop, IMHO), and possibly even outdo the 360 if they succeed in drawing in non-gamers. The price point will be a big help on that front, but online capabilities are important; I want to be able to buy a Wii for mom and play some Wii tennis the day she unpacks it, or encourage a friend to buy a unit so we can go head-to-head online.

      With a non-online console, you go to a friend's house and play - if you buy your own, you get convenience, at the loss of the social aspect. With an online console, you've got a bigger incentive to buy your own unit, because it means you can play games with your friends from the comfort of your own sofa. When you're targeting non-gamers, you have to get them to want their own unit, not just want to casually use someone else's.

      --
      [Z?]
    5. Re:Look at sales of the DS by Babbster · · Score: 1

      Your analysis is off-kilter. If the Wii sells "millions more" than the Xbox 360 and the PS3 then it will be the third-party platform of choice, just as the PS2 has been. It would be in the hands of not only the die-hard Nintendo fans, it would be hooked up to the TVs of people who didn't buy a Gamecube.

      Further, it's not whether or not Nintendo "needs" to sell the Wii at a profit. It's about whether they "can" sell the Wii at a profit. If, for example, Microsoft's production costs for the Xbox 360 were $200, you can bet your bippy that they'd sell it for $250 and be happy to do so. While it's true that part of the reason they are selling consoles at a loss is to gain market share, the corollary to that is that they can't (or don't believe they can) gain said market share without selling their consoles at a loss.

    6. Re:Look at sales of the DS by painQuin · · Score: 2, Funny
      I think that people will be a lot more willing to give the Wii a chance

      All we are saaaaaaaayiiiiiiiing, is give Wii a chance....

      apologies to lennon.
      --
      A guilty conscience means at least you've got one.
    7. Re:Look at sales of the DS by MtViewGuy · · Score: 1

      I think sales of the Wii will be a lot higher than people think.

      For one reason: innovative gameplay. That unusual controller used by the Wii allows for a level of realistic user interaction quite a bit higher than what you get with the PlayStation 3 or Xbox 360 with their more traditional controllers. For example, can you imagine the astonishing level of realistic action with a future version of something like Soul Calibur when you can move the Wii controller so it works almost exactly like you are wielding a real sword?

    8. Re:Look at sales of the DS by grapeape · · Score: 1

      While im sure online play with the wii would gain a respectable following, I agree in them not making it the highest priority. Though I disagree that Nindendo=Kiddie it does equal family friendly IMHO and most xbox live experiences I have had were alot less than family friendly. I would imagine that nintendo wants to make sure they do it right. Nintendo has always tried have their consoles be a social experience a trend that started with the original party games on the n64, continued with the gamecube and should be fully realized with the Wii, while the gameplay experience online is basically unchanged with xbox and ps2 games, many of the gameplay methods demonstrated with the Wii would loose much their "fun" factor if the opponent wasnt physically there.

    9. Re:Look at sales of the DS by justchris · · Score: 1

      As an aside, according to Nintendo, the first online game will be Pokemon Battle Revoution, which is coming out in December in Japan. There has been no announcement on when the US will get this game, but it is likely that any game that comes after that should have the potential of online capability.

      --
      just some guy
    10. Re:Look at sales of the DS by frickendevil · · Score: 1

      Although i do know the sales of the DS are flying, and the sales of the PSP are flopping (btw I'm more of a nintendo fanboy then sony) but i just cant see any evidence for that anywhere where i live. I personally own a psp, and I love it, the screen is clear, ive got a few of my favourite movies, and best of all I can play homebrew on it without having to spend a small fortune on a flash cart that might not even have full functionality. I also study pharmacy at university, i have not seen a single DS there, but i know at least 10 people with psp's and I see many more. Lots of us play against each other, and etc and its great fun. Even the DS section of EBgames is smaller then the PSP.

    11. Re:Look at sales of the DS by Don_dumb · · Score: 2, Insightful
      I don't think anyone expected the DS to be as big as it has become. The same could turn out to be true for the Wii.
      EA certainly didn't expect it, only a month ago /. posted a story about EA complaining to Sony about the failure of the PSP (and probably their wasted development).
      I don't think the size of the DS' success was as much of a suprise as the fact that they were able to find a new market for consoles (if only portables). I dont think Dr Kawashima's Brain Training, has been given enough recognition for being a killer-app. The DS and more recently DS lite was the console parents brought for their kids under the child lobbying of "it will help me learn". But it would seem that the weekday morning TV & broadsheet newspaper coverage, and parents having a go that they themselves are buying DS and DS lites. The parents and previously non-games playing adults are buying the DS, (I wonder if anyone is doing a demographic study of who buys it, I reckon a much larger proportion of female owners than other systems). Part of the massive success of The Sims was that it didn't just appeal to gamers.

      If Nintendo has learnt anything from this it is that with less power, less overtly violent games, they can get a part of the public that Sony & MS dont consider. Judging by the marketing here (UK) they are doing just that, using Chris Tarrant (the middle aged Who Wants To Be A Millionaire host) and more twenty something women than men (always in bright, friendly environments), advertisng during the Friends .

      Like many people have pointed out Nintendo dont have to 'Win' the console battle, they dont even have to compete, MS & Sony can have the Madden & GTA playing (teenage 20-something crowd), Nintendo will have everyone else. And make profit.
      --
      If this were really happening, what would you think?
  8. Good call mods by Rendo · · Score: 0

    For calling the article Pressures on the next nintendo console instead of pressures on the Wii. Could easily be mistaken as the iron grip Nintendo has on this console war of gamers. ... Their dicks people, God.

  9. Same Arguments as DS had by MuNansen · · Score: 4, Insightful

    The same arguments that were made against the DS are being used against the Wii ("gimmicky," lesser graphics power, etc.) as that Game Informer article proves. He hardly even mentioned the DS. He also neglects to mention the Sony backlash, and the fact that we're now in a time where people are a bit tired of the graphics arms race between M$ and Sony, and would like something new. At least to a further extent than has been true for consoles in the past.

    That doesn't guarantee success by any means. There's just a lot of positive angles that the author was ignoring.

    1. Re:Same Arguments as DS had by SalaciousPucker · · Score: 1
      The handheld market is a different game. The market is younger and Nintendo launched the DS in the position they still have - the dominant player in handhelds. The only competition is Sony and the jack-of-all-master-of-none, that is the PSP, doesn't have the games to wedge into the GBA/DS space.

      The Wii is launching from a company that was once dominant has, on two successive cycles, lost market share - has sold less consoles. The technology is not just unimpressive, it's backwards and it doesn't have the price advantage to make it look any better than the 'big boys'. The only real selling point the Wii has over the competition is Nintendo's stable of games, and look where that has got them since the N64.

    2. Re:Same Arguments as DS had by Anonymous Coward · · Score: 0

      You disregard the console price so easily?
      I think N will sell very well because of low price to get into it as well as you said regarding available games for it.

    3. Re:Same Arguments as DS had by Bert64 · · Score: 1

      The handheld market isn't *that* young...
      The Gameboy was competing against the Sega game-gear in the 90s, and despite the obvious superiority of the game gear (colour screen etc), the gameboy still sold much better.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    4. Re:Same Arguments as DS had by generic-man · · Score: 1

      Most of the color systems had obvious inferiorities as well: lousy battery life (3 hours on 6 AAs), cost, size, and weight to name four.

      --
      For more information, click here.
    5. Re:Same Arguments as DS had by ArwynH · · Score: 4, Insightful
      The handheld market is a different game.

      No, not really. Remember when the PSP was coming out how everyone was oo-ing and aah-ing the 'technologicaly impressive' PSP? I remember it well, mostly because I was one of the those posting replies to posts like yours, that stated Nintendo has had it and that those two screens, mic and touch screen were all gimics, especially when compared to the PSP which is 'more powerfull than the PS1'. Of course all I could say at the time was 'think of the possibilities!'. Now it's more or less a done deal and pretty much everyone accepts that the DS was a good idea. At least I haven't heard anyone call any of the DSs features a gimic in a while now.

      The technology is not just unimpressive...

      The controller is more impressive than two screen, a touch screen and a mic if you ask me.

      ...it's backwards and it doesn't have the price advantage...

      Backwards? I doubt it. It's specs might not look as impressive as it's rivals, but numbers aren't what define technology. For instance, from what I hear, it's power consumption is pretty minimal. This means very little heat and smaller compact device. In those respects it's light-years ahead of it's rivals.

      As for price, in Japan it's half-price of it's only rival. 250,000 compared to 600,000. I'd call that an advantage.

      In the rest of the world it's cheaper than the cut-down version of the Xbox and includes a game. That is also what I'd call a price advantage. Don't forget those are release prices, I suspect the difference will grow further into the cycle.

      ...than the 'big boys'

      Yes, the other consoles are a bit big aren't they...

      The only real selling point the Wii has over the competition is Nintendo's stable of games, and look where that has got them since the N64

      Looked at Nintendo's software sales recently? I'd say they've done pretty well for themselves. Considering they are one of histories most successful game makers ( and a lot of those games were post-snes), I say that thier catalog was worth quite a bit.

    6. Re:Same Arguments as DS had by SalaciousPucker · · Score: 1
      I worded that bad. I meant the people who buy & use portable gaming systems tend to be younger than the average console gamer, not that the markets maturity factors in.

      And, yes, Nintendo has dominated the portable gaming industry since the launch of original gameboy - for good reason. In every clash they have had the better product and that includes the DS vs PSP match up.

      I do think this market will expand greatly and get far more competitive in the next cycle. The stigma of gaming will fade (adults will play in public) and dual use devices (phone/ipod/gaming) will make it more prevalent & easier to carry for an adult than a Purple Gameboy of the past would be. The Zune will go against the Gameboy, eventually.

    7. Re:Same Arguments as DS had by fwarren · · Score: 5, Interesting

      I am a 40 year old programmer, been on computers since I was 15, never owned a game console, and have three kids.

      My youngest is out at his friends, he has played them all, XBox 360, Xbox, PS2, Gamecube, and N64. For playability, he likes the N64 the best.

      For the first time in my life, I am very tempted to put a game console under the chrismas tree. That would end up being a Wii as a family gift and a game for each of the kids.

      I am sure many less tech savy folks than me will go, "Oh, I know my kid has their heart set on an XBox360, but at $400.00, I can get this $250.00 Nintendo system, buy some games for it, and still come out with an Xbox 360. I am sure the kids will like the Wii."

      --
      vi + /etc over regedit any day of the week.
    8. Re:Same Arguments as DS had by Abcd1234 · · Score: 2, Insightful

      lousy battery life (3 hours on 6 AAs), cost, size, and weight to name four.

      Hah, for a second there, I thought you were talking about the PSP...

    9. Re:Same Arguments as DS had by MemoryDragon · · Score: 1

      The DS would have been roasted if Sony wouldnt have screwed up left and right. Sony is no thread for Nintendo in the handheld arena, but if Microsoft decides to enter that market, then I see a black future for the Nintendo cash cow unfortunately.

    10. Re:Same Arguments as DS had by Anonymous Coward · · Score: 0
      My youngest is out at his friends, he has played them all, XBox 360, Xbox, PS2, Gamecube, and N64. For playability, he likes the N64 the best.


      N64 is great....as long as you don't get bored of Golden eye. Then its all downhill.
    11. Re:Same Arguments as DS had by POKETNRJSH · · Score: 1

      The article was written to point out the problems with the Wii. I knew Billy back when he ran planetgamecube.com, I'm sure he wants the Wii to succeed. But haven't there been enough articles on what's good about the Wii?

    12. Re:Same Arguments as DS had by pilkul · · Score: 1
      The technology is not just unimpressive, it's backwards

      What? You're just completely ignoring the controller?

      Frankly, the Xbox360 and PS3 are the ones that have unimpressive technology. The main difference with the last generation is vast amounts of additional processing power that most of the time serve only to render the same old graphics at HD resolution. Nintendo, meanwhile, is innovating where it counts.

    13. Re:Same Arguments as DS had by justchris · · Score: 1

      Nintendo has already started changing that with the DS. Most recent polls show that the number one demographic buying DS' in Japan is women between the ages of 45-60. That's hardly the younger target market handhelds generally sell to, and would be one of the main reason the DS is spanking the PSP so hard. The PSP sells to everyone who would normally buy a handheld, the DS sells to..well, everyone.

      --
      just some guy
    14. Re:Same Arguments as DS had by Eli+Gottlieb · · Score: 1

      For playability, he likes the N64 the best.
      Damn right. My grandmother bought me an N64 9 years ago, back when it first came out. It still works, and I still use it sometimes. With the exception of replacing our two controllers, I tell a similar story for my Gamecube: bought it when it came out, still use it.

      Nintendo systems live a long, long time.

    15. Re:Same Arguments as DS had by Anonymous Coward · · Score: 0

      The N64 Goldeneye still remains the best FPS on a console ever.

    16. Re:Same Arguments as DS had by staticneuron · · Score: 1

      "No, not really. Remember when the PSP was coming out how everyone was oo-ing and aah-ing the 'technologicaly impressive' PSP? I remember it well, mostly because I was one of the those posting replies to posts like yours, that stated Nintendo has had it and that those two screens, mic and touch screen were all gimics, especially when compared to the PSP which is 'more powerfull than the PS1'. Of course all I could say at the time was 'think of the possibilities!'." It is still an impressive piece of hardware. The only issue was with the games, which they are only now getting around to fix it. As far as the PS3, the games will not be a concern because of the upswell and the support they have had from thier PS2 ensures that most of thier heavy hitters are comming out soonoer or later on the PS3. You can use that as a comparison to the support that the DS recieved because of its previous 10+ years of success with the gameboy line.....10+ years, thats a long time. So chances are it is about the games. The pick up and play style always lends more to a portable than a home console so it is really curious as to how this will play out. nintendo has not changed thier ideas on gaming since the N64. The ideas and gameplay has been echoed throught the GC and most likely continue to the Wii. The way the games are played might make a difference but the biggest will be how the game is structured. If the wii can come up with games that can change both we will have a killer system.

    17. Re:Same Arguments as DS had by 16K+Ram+Pack · · Score: 1

      I think that it could end up being a bit like Twister. Anyone can join in with the fun. I can see people getting into the Wii because of things like Christmas that you could have the whole family join in playing Wii Tennis.


      The xbox 360 is more about the hardcore gamer and that's fine. I don't see why the two can't co-exist.

  10. We'll know about abject failure pretty quickly by Jerf · · Score: 3, Insightful

    I think we'll know whether it's an abject failure pretty quickly, and it's probably not even worth worrying about this close to release.

    Just wait for the reviews about two weeks after the Wii has been released to the reviewers, after the novelty has had time to wear off and there's a better sense of whether the games are actually fun, or if the controller is just a useless gimmick.

    Right now, probably nobody really knows. The game devs and their testers are too close to the game to know whether it is any actual fun, and almost all of our reviewers have at most a few hours experience, all in the same day.

    I think we'll only know it's an abject failure if the controller simply becomes tiresome, or hard to use, or to sum it up "no fun" with real use.

    Otherwise, I'd expect the first Wii generation to look like the first DS generation, for the same basic reasons, and again for the same reasons, if you tried to determine the success of the DS based on that first generation you'd have been way off.

    Anyhow, of all the times to be worrying about whether the Wii is going to fail, this is really the silliest, when we're this close to release. Just wait and see.

    1. Re:We'll know about abject failure pretty quickly by cowscows · · Score: 2, Interesting

      A few weeks won't really be enough time to tell, because Nintendo won't be able to ship out the systems fast enough in that time frame. Every console launch is like that (except the xbox in Japan).

      The DS sold well at launch and was hard to find, even though there weren't that many great games available for it for a while. It was only months later, when better games started coming out, that the system really gained momentum. And then the DS lite made things even crazier.

      The Wii might be a smash hit right out of the gate, beyond all the fanboys picking it up. But I wouldn't be surprised if in general it starts out a little slow, but then ramps up as more interesting games get released. Especially if Nintendo is really going after the non-gamer market. They aren't going to buy a system based on hype, but eventually they'll see something at a Wii kiosk at Target that will catch their eye, and maybe try it and enjoy it enough to purchase one.

      --

      One time I threw a brick at a duck.

    2. Re:We'll know about abject failure pretty quickly by Jerf · · Score: 1

      We won't need a lot of systems to know if the controller is no fun; heck, ten shipped right now to the right people would do the trick.

      The word "abject" wasn't tossed in to my phrase "abject failure" to show my vocabulary; it's an essential part of my point. Dreamcast-failure takes months or years to show. Virtual-boy failure, another abject failure, takes days for the hype to go from stellar to hellish, once people actually get their hands on the system for real and the hype fades like morning mist in the light of day.

    3. Re:We'll know about abject failure pretty quickly by cowscows · · Score: 1

      Fair enough.

      --

      One time I threw a brick at a duck.

    4. Re:We'll know about abject failure pretty quickly by Jerf · · Score: 1

      You know, you can get your internet license revoked for refusing to take an post(er) and oppose it at all costs, regardless of what positions that forces you to take.

      Kudos. (No sarcasm. People could stand to be positive more often on the internet.)

    5. Re:We'll know about abject failure pretty quickly by cowscows · · Score: 1

      Hey FUCK YOU! I'll CRAM YOUR KUDOS RIGHT UP YOUR ASS! I'VE KILLED EVERYONE ELSE WHO'S DARED TO OPPOSE ME, AND YOU'RE NO DIFFERENT!

      umm.... NOOB!

      please don't take my internet license away. I'll be defensive and stubborn from now on, I promise. :(

      --

      One time I threw a brick at a duck.

  11. Portables? Innovative games? Japan? by interiot · · Score: 1

    In the hardware department, Nintendo has been the king of portables for a long time. And Nintendo seems like it'll always have Japan... Microsoft is (and should be) trying hard to break into Japan, but Nintendo is still a very firm #2 there.

    In the software department, Nintendo's first-party titles have routinely done very well.

    Nintendo also has somewhat of a niche in coming up with interesting control schemes... maybe they'd have less flexibility with this if they ever left the hardware market. But they have so many niches to fill that it's hard to see how they'd suddenly lose at all of them.

  12. Re:Bad style! [beep! beep!] by UbuntuDupe · · Score: 1

    Their style guide is boneheaded and doesn't seem to have had any input from a native English speaker. "Wii" just doesn't automatically parse, when heard verbally, as a proper noun. "I have Wii" "You mean, you have ... us?" "No, I bought a wii." "You bought away? You bought a wee ...?" "No, I bought a Nintendo Wii." "Oh, I see. Nice, short name there."

  13. Doom and gloom by urbanradar · · Score: 4, Insightful

    It seems to me that TFA is just trying to cash in on the current Wii frenzy. It's the old trick: Write something controversial, watch it get slashdotted before long, and watch the ad revenue flow in.

    Personally, I'm unconvinced. IMHO, the Gamecube failed due to two points. It was underpowered compared to the XBox and the PS2, but yet didn't have enough innovative features to really differentiate itself from the competition. And, secondly, there weren't all that many games for it. The N64, too, suffered from this.

    With the Wii, Nintendo has already taken care of those points upfront. Not only are we going to have tons of classic games from older consoles, a lot of vendors have also already pledged support for the Wii.
    And as for being underpowered, well, yes, the Wii isn't as powerful as the XBox360 and the PS3, but the sheer freshness of its gameplay and its innovative games should more than make up for it. Especially since the Wii is being marketed as the "console for everyone". If Nintendo's strategy works, a lot of people who wouldn't otherwise have bought a console will buy a Wii, and they won't care about sheer raw power. And neither will Nintendo fanboys.

    So I don't see why the Wii should suffer from the same problems as the N64 and the Gamecube.

    1. Re:Doom and gloom by 99BottlesOfBeerInMyF · · Score: 1

      Personally, I'm unconvinced. IMHO, the Gamecube failed due to two points.

      Ummm, so selling slightly fewer units than the Xbox and making money is a failure, while shipping slightly more and losing money is a success? I find your inherent statement that the Gamecube was a failure a little unreal... and I've never owned one.

      So I don't see why the Wii should suffer from the same problems as the N64 and the Gamecube.

      I certainly hope it suffers from the same widespread adoption and profit problems. I'm a very casual gamer and my perspective on these discussions is a bit different from the norm. I have an old PS2 that I occasionally play a game on. In the next few years I might pick up a newer console or I might not. Of the three new generation consoles, my decision will of course be made based upon which games run on which console and the price. Aside from that factor, the Wii is the only one that sounds interesting. I suspect I'm a lot closer to the average consumer than most people here.

    2. Re:Doom and gloom by Anonymous Coward · · Score: 0

      Again: the GameCube is significantly more powerful than a PS2. This is why so many games (Wind Waker, Metroid Prime, even Mario Kart) on the GameCube look totally awesome, while even the PS2 startup screen looks like ass.

    3. Re:Doom and gloom by urbanradar · · Score: 1

      Ummm, so selling slightly fewer units than the Xbox and making money is a failure, while shipping slightly more and losing money is a success? I find your inherent statement that the Gamecube was a failure a little unreal... and I've never owned one.

      It's certainly not *my* inherent statement. I'm perfectly aware that Nintendo always did very well financially, and personally, I've had lots of fun with my Gamecube. I consider myself a pretty casual gamer too, I simply don't find enough time to be gaming all the time.

      I was merely going along with the tone of the article, which suggested that the N64 and the GC had failed because they were picked up by relatively few gamers. It's TFA you should be arguing against rather than me.

    4. Re:Doom and gloom by 99BottlesOfBeerInMyF · · Score: 1

      It's certainly not *my* inherent statement.

      You wrote "the Gamecube failed because..." That certainly does include the inherent statement that the Gamecube did fail and you were the one who wrote it, whatever your intention.

      I was merely going along with the tone of the article, which suggested that the N64 and the GC had failed because they were picked up by relatively few gamers.

      I'm not sure just being agreeable is a valid justification. If you disagreed with that point in the article, you should have said so, rather than explaining reasons that might explain why the article is correct on that one point, but not on another. But, there is no reason to argue about it now.

    5. Re:Doom and gloom by Anonymous Coward · · Score: 0

      The PS2 has a number of games that look "totally awesome"--Shadow of the Colossus is just one example. That said, you're right that the GameCube is more powerful than the PS2, though by less than the margin we'd expect given that it was released a year and a half later.

    6. Re:Doom and gloom by urbanradar · · Score: 1

      Well, the subject of the article is the potential failure of the Wii, so I made a point about that and ignored the entire "the GC didn't fail!" argument, because it would basically have been offtopic. The story isn't about whether the GC and N64 were profitable or not, after all.

      But you're quite correct, not much use arguing about it. I'll cease now.

    7. Re:Doom and gloom by grumbel · · Score: 1
      Ummm, so selling slightly fewer units than the Xbox and making money is a failure, while shipping slightly more and losing money is a success? I find your inherent statement that the Gamecube was a failure a little unreal... and I've never owned one.

      The Gamecube might not have failed to make Nintendo money, but it did fail to capture the interest of third party companies. If the console is treated as if it doesn't even exist by some third parties than you can tell that something has to be wrong. And speaking about general game quality, I would say the Gamecube failed as well, there simply wasn't a Mario64 or Zelda:OoT class kind of game on the Cube, ResidentEvil4 was the only truely noteworthy game on the Cube. Last not least the Gamecube also didn't get much game releases the past year, so it basically died out even before the Wii was released, again not a good thing.

    8. Re:Doom and gloom by webrunner · · Score: 1

      The strange thing is, there's no real reason for the third parties to do that. Look at Soul Calibur 2: the Gamecube version was the highest selling of the three (probably due to Link), but SC3 was PS2-only. WOuldn't you stick with what sold you the most copies?

      --
      ADVENTURERS! - ANTIHERO FOR HIRE - CARDMASTER CONFLICT
    9. Re:Doom and gloom by KDR_11k · · Score: 1

      In fact, Shadow Of The Colossus looks so awesome the PS2 can't even handle it.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    10. Re:Doom and gloom by MemoryDragon · · Score: 1

      The gamecube back then failed for one reason, it did not have a dvd drive in it, this was a serious issue at a time, when dvds were a major selling point for a console. Nowadays it is different, everyone has 4-5 dvd drives in one way or the other at home, and HDTV while sold, has not caught on to the extreme that high resolution is that much of a selling point for millions of consoles. The N64 was a failure due to nintendos stubbornnes to use cartridges while everyone else already was using cd roms...

    11. Re:Doom and gloom by iroll · · Score: 1

      IIRC, it was also a notorious bitch to program for. RARE was one of the "rare" companies that put masochistic time into optimizing their games for the N64's strengths, and it shows--Conker, Goldeneye, and Perfect Dark are friggin' gorgeous N64 games, and Perfect Dark definitely pushes the N64 as far as it'll go. Nintendo, of course, did a good job too (Zelda and Mario64 are sweet) but a lot of 3rd party games just weren't as hot.

      --
      Repetition does not transform a lie into the truth. - FDR
    12. Re:Doom and gloom by poot_rootbeer · · Score: 1

      Look at Soul Calibur 2: the Gamecube version was the highest selling of the three (probably due to Link), but SC3 was PS2-only. WOuldn't you stick with what sold you the most copies?

      No, you'd stick with what makes you the most money. There's a difference -- especially if a console manufacturer offers you incentives to make your next title a platform exclusive for them.

    13. Re:Doom and gloom by Anonymous Coward · · Score: 0

      I'm an "everyone" category gamer. My last console was a SuperNintendo 100 years ago. Currently I'm satisfied by 10-minute stints with Flash games on the web. And I'm totally waiting for the Wii to arrive. Seriously... swinging a remote-control-golf-club in my living room? Virtual sword fights? Swinging a racket to kick Mario Sharipova's butt? I'm ALL over that!

    14. Re:Doom and gloom by ronanm · · Score: 1

      Ummm, so selling slightly fewer units than the Xbox and making money is a failure

      Will you people stop this crap. Nintendo weren't competing against MS they were competing against Sony - and they lost. For once and for all face it, it may have been the better system but the PS2 sold five times as many units as the Gamecube. I have no idea if MS met their targets with the Xbox but they surely took some consolation with the fact that they sold more (outside of Japan) than Nintendo.

      If Nintendo sell the same amount of Wii this time around and MS and Sony grow their markets, heck even if Nintendo retains its market share the Wii may still be a failure for the company. They state that the actual gamer market is quite small; they want to grow the market and they have these mythical non-gamer markets they are chasing after. Basically they want to sell a shedload more than the 106 million units the PS2 has sold. (Of course this might be marketing hype and they may only expect to sell 30 million units.)

  14. Failure by MBCook · · Score: 4, Interesting

    I agree it would be a terrible thing for the industry if the console were to fail, but it would be OK with me.

    I had an N64 and it was my favorite console of that generation by far. Some people say it "failed" because it didn't put The Big N back on top. I really enjoyed the thing, and I'm glad I bought it.

    I have a 'Cube and many people say it failed (or is close). I've bought FAR more games for the 'cube than my XBox and PS2. It was a great little system. I don't regret buying it at all.

    If the Wii fails, so what. I can afford to lose $250 on a console that that will only have a bunch of great games during it's life (Marios, Zeldas, Pikmins, Smash Brothers, etc.). That's OK with me. It will be sad, but I'll still love the games.

    Let's not forget that even if Nintendo's grand experiment fails (the controller) everyone could always use the "classic" controller for the rest of the console's life-span (not unlike the NES Zapper was basically forgotten about). The Wiimote can still be used for fun with light-gun games (and is worth it for me for that fact alone).

    The PS3 is $600. I'm not buying that until I'm dead sure there are tons of games I want for it. Even with the price drop that will have to happen by the time I buy it.

    The 360 is $400. It's not as worrying as the PS3 but that's still a fair amount of money.

    The Wii is $250, and worse case scenerio I can use it as a replacement 'Cube and have a few new fun games.

    The Wii may "fail" because it doesn't take over the industry or ends up in 3rd place, but I bet I'll still love it anyway.

    All that said, who do we think... objectivly... is the most likely to fail? The cheap one with the "gimmick", the expensive one that is more of the same, or the obscenely expensive one that currently seems like more of the same?

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Failure by thectrain · · Score: 1

      I dont think the Gamecube failed. It is exactly like all the other Nintendo systems(Minus the Virtual Boy). All there systems make money, and alot of it. Plus they always have the games that are pure fun, unlike the 340 hour Final Fantasy 15 game that will be on the ps3. I probably will be making Wii the one system i've bought since the gamecube purely for the Tennis game, and the guaranteed duck hunt sequel.

    2. Re:Failure by Anonymous Coward · · Score: 0

      The Wiimote can still be used for fun with light-gun games (and is worth it for me for that fact alone).

      It will be worth it to me for the two (so far) golf games announced.

    3. Re:Failure by Anonymous Coward · · Score: 0

      The 360 can be purchased for $299.

    4. Re:Failure by grumbel · · Score: 1
      All there systems make money, and alot of it.

      So does every Microsoft Windows release, however from a consumer point of view I still would call it a failure. In short I don't really consider it that important that the companie makes money, its of course a good thing when it does, since it means healthy business, but it might also mean that the consumer is getting ripped of.

      With Gamecube its of course different, but I would consider that as a failure as well, since it simply didn't delivered what I had hoped for, namely great first parties and plenty of third parties (Zelda, Mario where medicore on Cube, third party gaming took place on PS2 and XBox for most part). I don't feeld like being ripped of with the Cube, since it had great hardware at a great price, with Wii on the other side the hardware power hasn't raised much, the price however has.

    5. Re:Failure by SetupWeasel · · Score: 1

      So does every Microsoft Windows release, however from a consumer point of view I still would call it a failure.

      Your license to judge the relative success of anything has been revoked.

    6. Re:Failure by MBCook · · Score: 1

      Someone always posts that. It's idiotic. You have buy a memory card ($40) or a hard drive($100), plus XBox Live ($50). That is $390 to $450 depending on which way you go for storage. That also doesn't include things like the wireless controller (which the Wii comes with) for comparison, or the price of games (the Wii comes with a game, the 360 doens't), etc.

      You can not buy a usable XBox 360 for $300.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    7. Re:Failure by boskone · · Score: 1

      for $399 you get an xbox with a HDD and a wireless controller, headset (how much more will PS3 games be if they have to each include a headset, ala SOCOM, which was $10 more, HD Component audio cables, etc. XBOX live is indeed an additional cost (for Gold), but it's optional, and you get some features for free in Silver, so I guess you have to decide what you need. So far, Xbox Live is unique in the market IMHO, and while not perfect at all, is a unique value.

      I agree, you are going to spend 400-450 for a nice xbox setup, so you can "get going" with the Wii for much less $$$. It is however, much less than a PS3 (per the rumors) when you get similar accessories.

      I think that many folks will buy either an Xbox or a PS3, and many of them will buy Wii's as secondary or "the kids'" consoles. YOu'll also get a lot of casual gamers if done right.

      Lastly, I think if I had younger children, I would lean towards Nintendo as a gaming platform for them, as it has a more friendly attitude.

      Just my two cents.

    8. Re:Failure by poot_rootbeer · · Score: 1

      Let's not forget that even if Nintendo's grand experiment fails (the controller) everyone could always use the "classic" controller for the rest of the console's life-span (not unlike the NES Zapper was basically forgotten about).

      The Zapper was at least bundled with (some) NES consoles. The Classic Controller will not be. If developers wouldn't even sustain an active library for a device that came with the system for free, what hope is there for an add-on device that players would have to pay extra for?

    9. Re:Failure by Moofie · · Score: 1

      OK, maybe I'm missing something.

      Take wiimote.

      Rotate 90 degrees counterclockwise.

      BAM! Classic controller. ABAB select start to your heart's content.

      --
      Why yes, I AM a rocket scientist!
    10. Re:Failure by MBCook · · Score: 1

      I think they called it the "classic controller". It looks like an SNES pad with two thumbsticks attached, and it's what you would use to play N64 or SNES games (since the Wiimote doesn't have enough buttons). If you look around you'll find pictures of it.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    11. Re:Failure by Moofie · · Score: 1

      I guess it depends on how "classic" you need to be. The wiimote copies the layout of the original Nintendo controller pretty well.

      Time will tell. I'm definitely curious to fool with one. It's the only new console I'm even remotely interested in.

      (hah! The pun!)

      --
      Why yes, I AM a rocket scientist!
    12. Re:Failure by GeorgeMcBay · · Score: 1


      The Zapper was at least bundled with (some) NES consoles. The Classic Controller will not be.


      IIRC, the Wii can use the GameCube controller as an alternate for the 'Classic Controller'. Of course, not everyone who buys a Wii will have owned a GameCube but its probably a large enough number to get support, even if the new 'Classic' controller doesn't sell that well.

    13. Re:Failure by ronanm · · Score: 1

      I think it's very altruistic of Nintendo to go to all this trouble to replace peoples' Gamecubes. Won't their 3rd party developers will be really pissed off when they find out?

      I don't own a Gamecube, I'm one of these weirdos who don't own a games console. I was really excited about the Wii but at the price they're charging, (£179 ~$290before VAT,) I'm no longer going to be an early adopter. I think most of the people who are saying "Eeek" at the price are those who don't have your love of the 'cube.

      For us noobs, purchasing any games console is a risk. The Wii is a pig in a poke, we know next to nothing about it. We don't know what the graphics are going to look like, we don't know the speeds of the CPU/GPU, we don't know if the 3rd parties are going to exploit the new remote, etc, etc...

        At the price they're charging, (higher than expected,) more people are going to adopt a wait and see attitude and *if* enough people are waiting for the console to prove itself then developers aren't going to be selling enough games and the Wii will truly become the Gamecube V2.

    14. Re:Failure by Anonymous Coward · · Score: 0

      I'm sorry... how big is the hard drive that the Wii comes with? The memory card?

      I also didn't realise that XBox Live was necessary to play games.

      The fact that the controller is wired vs. wireless hardly makes the system unusable.

      It's funny... my Gamecube didn't come with any of that stuff either, but I have a lot of fun using it.

  15. Re:It costs a Wii bit too much by aleksiel · · Score: 1

    yeah, but you forget that microsoft subsidizes a lot of the cost of an xbox to drive nintendo down, and they can get away with it because microsoft (and sony) both have other sources of incomes. they can stay afloat with their numbers. nintendo only does games. they have to make a profit on everything they sell in order to not shrivel and die.

  16. Re:It costs a Wii bit too much by EmperorKagato · · Score: 1

    How can you compare specifications that you do not have?

    --
    ----- You know you have ego issues when you register a domain in your name.
  17. clarification by the+computer+guy+nex · · Score: 1, Informative

    "Microsoft is (and should be) trying hard to break into Japan"

    Microsoft barely spent a dime on pre-360 release marketing in Japan. There were reports of gamers going to stores to buy Xbox1, seeing the 360, and thinking it was just an Xbox1 with a new look.

    Microsoft only started marketing in Japan a few months ago when it was confirmed that Sony was having major pushbacks in dates. Even then it wasn't much.

    Truth is Japan has some of the most brand-loyal customers in the world. They will buy a Japanese console over an American one even if it is far inferior. In America I don't think I've met a person who will buy the 360 over PS3/WII simply because it is based in the US.

    1. Re:clarification by Anonymous Coward · · Score: 0

      I'm amused to still see the "japan brand loyalty fact" being thrown around. If that were true, why is the iPod selling so well in Japan?

    2. Re:clarification by Anonymous Coward · · Score: 0

      "Truth is Japan has some of the most brand-loyal customers in the world."

      Yes.

      "They will buy a Japanese console over an American one even if it is far inferior."

      NO.

      "In America I don't think I've met a person who will buy the 360 over PS3/WII simply because it is based in the US."

      I have, both in the coming generation and in the last.

    3. Re:clarification by soft_guy · · Score: 1

      In America I don't think I've met a person who will buy the 360 over PS3/WII simply because it is based in the US.

      No, but there are lots of people who will not buy it just because it is Microsoft.

      --
      Avoid Missing Ball for High Score
    4. Re:clarification by Anonymous Coward · · Score: 0

      If you're a subscriber, have a look at this guy's posting history. Rah rah Microsoft!

    5. Re:clarification by rossifer · · Score: 1
      Truth is Japan has some of the most brand-loyal customers in the world.
      Correct.

      They will buy a Japanese console over an American one even if it is far inferior.
      Incorrect.

      Sure, the Japanese are just about as xenophobic as a red-state voter, but they'll buy an Apple iPod over a Samsung MP3 player any day of the week and twice on Sunday. You had it right the first time: the Japanese are brand-loyal consumers.

      Regards,
      Ross
    6. Re:clarification by Deadguy2322 · · Score: 0

      Samsung is Korean, asshat. If there's one country the Japanese would happily see disappear, it's Korea. By the way, put your fucking signature in the signature are, you egotistical fuck. If I care who posted a comment, it's right above it. Your name adds nothing to your thoughts, and I deactivate signatures to allow the comments to flow like a conversation. Fuckheads like yourself screw that up. So go die in a fire.

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
    7. Re:clarification by dougzer0 · · Score: 1

      Japan isn't as xeonophobic as you claim. They love the iPod above domestic DAPs, for instance. They didn't like the Xbox because they didn't like the Xbox, not because they didn't like the US. They *love* the US. They're just fussy about their consumer goods.

    8. Re:clarification by McFadden · · Score: 1

      A large part of the Xbox's problem was that it was just too damn big. I live in Japan. I have a designated space in my tiny living room which I can give over to games consoles, DVD players, cable box and various other bits and pieces that need to sit under the TV. Buying an Xbox would have required an extension to my apartment.

    9. Re:clarification by rossifer · · Score: 1

      I notice the Japanese aren't buying Sony MP3 players either, but then you wouldn't want to be bothered by the actual argument, now would you?

      Didn't think so. But thanks for playing.

      Oh, and by the way, you just made my day (or night, as it were :) It's a little sad that there are people like you in the world but fantastically wonderful that I don't know anyone like you. I'm not normally one to laugh at another person's misfortune, but ha! ha! about your personality!

      Most sincere and warm regards,
      Ross

  18. oh .. but we will have them! by Frag-A-Muffin · · Score: 1

    FTFA:

    There are so many people out there that love to buy the new Madden release or the latest Final Fantasy sequel that it's difficult to believe that Nintendo can change their mind or be a success without them.

    Ummm .. but we will have them. (or in the case of FF, we probably will have them. Square-Enix is in a love fest with nintendo these days)
    Madden is coming to the Wii. And in fact, will probably be the first (American) football game I buy since like '98. After reading that developer interview over at IGN, I'm quite excited about play this game! It's a very long read, but it sounds like it'll be a lot easier to play. Running with the ball, I'll be able to straight arm a guy to my left, and at the same time, juke to the right, and it'll be as easy as flicking my wrist. Something we all probably do already when playing video games!!!

    --

    AirSpeak - http://itunes.com/apps/AirSpeak
    1. Re:oh .. but we will have them! by $mooth · · Score: 1

      ...and it'll be as easy as flicking my wrist. Something we all probably do already when playing video games!!!

      Dude, what kind of games are you playing????

    2. Re:oh .. but we will have them! by FatherOfONe · · Score: 0, Troll

      Yes, Nintendo will actually have Madden and FF games. Now, when they get compared to a PS3 running at 1080i, and people see the difference between 480i and 1080i(1080P later), they will spend the extra cash for the PS3. You are starting to finally see it around the web with pro Wii game reviewers looking at games like Tony Hawk on both systems and saying things like "The wii version looks like a kids game compared to the PS3". Yes $500-$600 is expensive, but that price will fall and when the price difference between the Wii and PS3 start to close, the older hardware choices of the Wii will become more and more of a factor.

      I will agree that Nintendo will have the kids 10 and under locked up as they always do, but to honestly think they are going to compete in the 12 and older crowd is wishfull thinking at best. Or you have been reading too much Digg and Slashdot. Does that mean the console will fail? Who really knows, but when electronic arts sells a vast majority of their titles on the 360 and PS3, they will start to think twice about the next version of their software for Nintendo.

      I personally believe Mario and Pokemon are enough to carry the system, but then again I wouldn't be surprised to see Nintendo go the way of Sega and just start making software. Yes the may make money on their hardware, but they make a TON more money on their software. Think about it this way, what console has ever came out a year after it's competitor with far worse hardware and done well? Now when you factor in that the price is around the same as the 360 (add the $60+ for the second controller) and it doesn't look great for Nintendo to make any serious inroads.

      Again, I don't see any doom and gloom for Nintendo. They OWN the 10 and under crowd and those families with children that span the 10 and under crowd. That is something that both Micosoft and Sony seem to be forgetting. I personally think that Sony will end up owning the high end market because 1080P,greater storage and better performance coupled with great 3rd party support almost alway wins the high end market. Nintendo will own the 10 and under gamers as always AND Microsoft will have made some inroads in to Sonys marketshare by getting a console out a year early. The question remains if those 360 owners will also get a PS3, and if they do will they buy the PS3 version of Madden because it is better. If so then the 360 sales will be hurting over the next few years and Microsoft will have to rush their next version of hardware like they did with the 360.

      --
      The more I learn about science, the more my faith in God increases.
    3. Re:oh .. but we will have them! by KeiichiMorisato · · Score: 1

      I'm sure that PS3 1080P will look great on a standard definition TV. Where's that link showing that only 10%-20% of the population has adopted HDTV.

      And I think you're a little bit behind the times or have been brainwashed by Microsoft's and Sony's "Hardcore gamer / Adult gamer" marketing scheme. The GC and DS have been praised as THE party systems and adults play them all the time. Heck, in my group of friends, each couple has at least one DS and the GC is the machine that gets all the attention from guys AND girls.

      Again Microsoft's and Sony's strategy to point out Nintendo as a "kids machine" is aimed at the "I wanna be soooo hardcore and cool crowd" which is usually the 12-23 crowd, and unforutnately, they fall for it.

    4. Re:oh .. but we will have them! by rjung2k · · Score: 1

      "Now, when they get compared to a PS3 running at 1080i, and people see the difference between 480i and 1080i(1080P later), they will spend the extra cash for the PS3."

      For an extra $350? I'm putting my money on "Not bleepin' likely."

    5. Re:oh .. but we will have them! by IpalindromeI · · Score: 1
      Now, when they get compared to a PS3 running at 1080i, and people see the difference between 480i and 1080i(1080P later), they will spend the extra cash for the PS3.

      They'll see the difference in the store, comment on it to the sales associate who will say, "Yeah, that PS3 looks great in high-definition." Then the customer will say, "Oh, HD. I don't have an HDTV because I can't afford $1000 for a television. How does it look on a regular TV?" "Um, about the same the others." "I see."

      I doubt they'll spend the extra cash for the HDTV as well.

      Now when you factor in that the price is around the same as the 360 (add the $60+ for the second controller)

      Ha, this is the best thing I've read today. Let's please be logical. If you add a second controller for the Wii, you have to add one for the 360. So here's the breakdown:
      Xbox360
      • $300 for the base system (I'll be generous and choose the cheapest)
      • $50 for an extra controller
      • $40 for a memory card
      • $60 for a game (you did want something to do with it, right?)
      Total: $450

      Wii
      • $250 for the base system
      • $60 for an extra remote and nunchuck (or just $40 if you only need an extra remote)
      • $0 for a memory card because it comes with a flash drive for saves, plus each remote has some memory for portable saves
      • $50 for a game (even though it comes with Wii Sports, that's kind of a throw-away game)
      Total: $360 (humorous coincedence?)

      Also, the Wii comes with WiFi connectivity built-in, but it's $100 for a 360 WiFi adapter. And if that's not enough, you can add more memory to the Wii with standard SD cards or USB flash drives, currently going for about $15-20 per Gb. The Xbox360 memory card is $40 for only 64Mb, which is about $625 per Gb.

      Now you may have other reasons to like the 360 over the Wii, but price is not even close. So yeah, that will make a big difference to casual gamers and non-gamers maybe thinking about getting a system.
      --

      --
      Promoting critical thinking since 1994.
    6. Re:oh .. but we will have them! by FatherOfONe · · Score: 1

      You do realize that more than 50% of ALL TV sales over the last 5 years have been HD. The people who can afford a "new" console more than likely have an HDTV.

      Again, if you believe that Nintendo has much market share above the 10 year olds then you are drinking the Nintendo Koolaid. Look at the N64 and the Cube and tell me that the majority of the owners didn't have children in the home under 11...

      --
      The more I learn about science, the more my faith in God increases.
    7. Re:oh .. but we will have them! by FatherOfONe · · Score: 1

      Yep and when the price difference is $200 or $100, then what will you do? What if the price was the same? You are obvously a Wii fan and would probably never buy a PS3, and this isn't a surprise around here on slashdot or digg, but the reality of it all is that the only thing the Wii has going for it is a very expensive controller that may or may not catch on. If it doe It is still going to cost a family over $300 when you add in the second controler and that is expensive for a lot of families. Granted, it isn't $600, and that is a saving grace, but I would be worried that all it takes is a serious price cut from Microsoft and Sony and the Wii starts to look very "last gen". If you take the attitude that graphics and processing power really don't matter that much, then why buy the new system?

      In all seriousness what warranted this new console from Nintendo? They could have just released the weird controllers for the cube? The graphics are not that much better and the processor isn't that much better.

      As my main point, Nintendo will OWN the 10 and under crowd and that will save them, but when you come out with a new console that is barely better than the last generation consoles and it definately not on the same par as the current next generation consoles, that says a lot about Nintendos ability to develop. Hence the guys article is spot on. The Wii fans around here may mark me as a troll, and trust me I am actually a Nintendo fan, I have owned quite a few and might own a Wii because of Mario and Pokemon, but their "New" console doesn't really excite me at all.

      --
      The more I learn about science, the more my faith in God increases.
  19. Profitability and Competition by thesaint05 · · Score: 1

    At the risk of sounding like a Nintendo apologist, I think the WhatEntertainment editorial is a little drastic. As long as Nintendo continues to churn a profit on just about every machine they make, they're going to continue doing the things they do the way they want to do them. In the more recent history, Nintendo has generally been the one to do something different first (with the exception of Microsoft with XBox Live). Looking at the DS as an example, the first games that came out were crap and gimmicky and I'm honestly expecting the exact same thing with the Wii launch. It depends entirely on the publishers though, and that's where the risk for Nintendo comes in. You'll generally see innovation in most industries where there is competition. So, even if in the doomsday scenarios Nintendo no longer creates consoles but moves to a software only shop for the non-portable consoles, MS and Sony will still be around to provide innovation. Even if you take Nintendo out of the equation this round, Microsoft is already doing something different with the Xbox Live Arcade on the 360 then has been done before, including on the Xbox. It just looks as if Sony is the only one without any originality the past couple of cycles (I could be mistaken here, feel free to correct). Putting Nintendo back into the equation, they are already spurring innovation by prompting Sony to put some sort of motion sensing capabilities into their controllers (evidenced by the last minute inclusion into some of the E3 demos). What I love is everyone is pointing out what will happen if Nintendo fails, and according to Billy, fails again. Failure depends on who's doing the judging and from a profitability standpoint, Nintendo succeeded where the other two did not. What nobody seems to be asking is what could happen if Nintendo "succeeds." And in a way you could look at it that they already have succeeded in that they've prompted Sony to mimic an aspect of their design, or if Sony had thought of it before, then prompting them to at least include it in this generation as opposed to the next or never having included it all.

    1. Re:Profitability and Competition by jizziknight · · Score: 1
      It just looks as if Sony is the only one without any originality the past couple of cycles (I could be mistaken here, feel free to correct).
      Well, let's see... there was the DualShock and now the DualShake. There was the Emotion Engine. Oh, and backwards compatability (on a console. We all know the GB/GBA has been doing it for years). There were also the discs instead of cartridges (What this SegaCD you speak of?). The list just goes on and on!

      Of course, I'm being sarcastic.
      --
      Everything I say is a lie. Except that... and that... and that, and that, and that, and that... and that.
    2. Re:Profitability and Competition by thesaint05 · · Score: 1

      I thought the N64 had the Rumble pack first? Once again I could be wrong. DVD based console is probably right, which was a big misstep by Nintendo with the Gamecube, and basically having it act as a DVD player. They were first in those areas. I was honestly speaking more in terms of PS2 and on because I basically see it as the XBox 360 as the current generation with the Xbox, GC and PS2 as the last generation.

    3. Re:Profitability and Competition by jizziknight · · Score: 1

      I think you might have ducked when those came at you. Most of those things were done on something else first. I don't think Sony has really done anything original. You can count the DVD thing if you want, but I see it as a natural progression, not something Sony thought of. I didn't mind the GC not having full sized DVDs. They seem to have managed to fit just as much content onto those tiny discs. Maybe not in the way of cut-scenes/FMV, but I don't really care so much about those. Yes, the N64 had the rumble first, the SegaCD had the disc first, the N64 had the analog stick first, etc., etc.

      --
      Everything I say is a lie. Except that... and that... and that, and that, and that, and that... and that.
    4. Re:Profitability and Competition by leland242 · · Score: 1

      Did Sega or Atari have the CD first? There was that wacky add-on to the Jaguar that used CD's - I'm not sure when that was.

      Did the Turbografx 16 have a CD option?

      And of course, don't forget the Phillips (CD-i?) thing with those terrible unlicensed Zelda games :)

    5. Re:Profitability and Competition by sdsichero · · Score: 1

      "Looking at the DS as an example, the first games that came out were crap and gimmicky and I'm honestly expecting the exact same thing with the Wii launch." Which games are you talking about? I think a lot of that can be applied to every system. Personally I love Zookepper and Meteos...

    6. Re:Profitability and Competition by thesaint05 · · Score: 1

      Spiderman? Ridge Racer? The Urbz? Tiger Woods PGA Golf? Asphalt (arguably)? The reason I say more gimmicky is the different control scheme of the DS, and the urge to do just unique, if not necessarily FUNCTIONAL controls. There were some good games, but most of them didn't come until a little bit after launch.

    7. Re:Profitability and Competition by BenoitRen · · Score: 1

      The XBox Live service wasn't anything new. Sega already had a paid online network known as SegaNET for its Dreamcast. In Europe, it was a free community service known as DreamArena.

  20. Oh noes, the sky is falling! by Pluvius · · Score: 1

    In a landscape already filled with the carcasses of those that dared to try something new, and publishers more afraid than ever to try something a little different, the high-profile failure of a system that tried to put innovation and fun before graphics could be the final nail in the coffin of creativity.

    Yeah, if the Wii fails, who's going to make interesting games like Katamari Damacy and Shadow of the Colossus?

    Oh, wait.

    Rob

    1. Re:Oh noes, the sky is falling! by Anonymous Coward · · Score: 4, Funny

      I loved those games! Sony really knows how to develop good ones.

      Oh, wait.

    2. Re:Oh noes, the sky is falling! by Anonymous Coward · · Score: 0

      I still don't understand why people lump Shadow of the Colossus together with Katamari. They're in completely different classes altogether. For one, Katamari is playable...

    3. Re:Oh noes, the sky is falling! by Manmademan · · Score: 1

      Who modded this insightful? Shadow of the Colossus was developed by a wholly owned subsidiary of SCEA. It's not third party. Same with Gran Turismo, SOCOM, the Ratchet and Clank Games, Killzone, and some other very highly rated properties.

    4. Re:Oh noes, the sky is falling! by Pluvius · · Score: 1

      I actually mentioned them because they were different; I didn't want my examples to sound redundant.

      Rob

    5. Re:Oh noes, the sky is falling! by Pluvius · · Score: 1

      Who developed those games is irrelevant, besides. My point was that creative games are being made right now, and they will continue to be made whether or not the Wii succeeds.

      Rob

  21. different market by Anonymous Coward · · Score: 0

    Just because Nintendo doesn't have the best history, "taste" for the hardcore gaming demographic, doesn't mean it wasn't highly successful in other markets. If you take any one that has a GameBoy or a DS (best selling handhelds) under the age of 18, I'm safely going to say, they probably have a GameCube in house.

    Just because 30 year olld gamers don't flock to it (like myself) doesn't make it a failure, just in that demographic...and ultimately, get that younger market, they'll grow up - just like we did...

  22. This always happens by Anonymous Coward · · Score: 0

    Consoles, like pretty much everything in life, never really live up to their potential. They always cost a little too much, never have all the games you want, and the games they do have are never quite right... Wii will be the same. Welcome to reality.

    For instance, lets look at the DS, which is my favorite console right now. It's good, but it doesn't live up to it's potential. It doesn't let you play GBA games multiplayer, meaning I'll basically never get to play Zelda 4 Swords. It hardly has any online games, and MarioKart online got boring the minute people figured out snaking. It doesn't have a single RTS game. I can only play Metroid Prime Hunters in short bursts, it's not comfy enough. The games are too expensive - Tetris is somehow more expensive than Titan Quest on PC.

    Basically, consoles always sit in that 6/10 to 8/10 slot, like everything else. The cube was a 7, the DS is an 8, the saturn was a 6...

  23. Re:It costs a Wii bit too much by SalaciousPucker · · Score: 1

    Yes, we don't know the exact specs yet, Nintendo hasn't released them for good reason. As I understand it the processor on the Wii is made by IBM and is 800Mhz or less, single core. That is 2002 technology. That's not even in the same ballpark as the competition, each of which use 3.2Ghz multi-core processors.

  24. $60 unreasonable price for controller? by LoverOfJoy · · Score: 4, Insightful

    I keep seeing these jabs on the price of the Nintendo controller (both parts). I can understand the disappointment. After the prices for x360 and ps3 people are looking to Nintendo as cheap affordable fun. Add on to that, Nintendo is well-known for making great party games and seem in a position to continue that so multiple controllers for a nintendo system seems a given. Given all that, is anybody seriously surprised by the price of the controllers? Sure, they probably could have taken a loss or a smaller profit by pricing the pair for $50 (35 and 15?) but is that typically the place to have lower profit margins? You're going to pay $50 for a wireless x360 controller and likely at least that much for a ps3 one. Why would anyone expect to see less for a two component wireless controller that probably has more state of the art technology in it? I wish they released a wii bundle with an extra controller rather than a game but I can see why they went the other way. To me, this is just further evidence that they will be successful. Financially, they'll make money. And because the wii is so much cheaper to develop for, they don't even need to have a HUGE install base for developers to continue giving support. Developers don't need to sell as many to make all their money back and then some. Finally, if the games are frequently $10 cheaper it won't take long before you've saved enough from the games to pay for the $10 more expensive controllers.

    1. Re:$60 unreasonable price for controller? by Mabonus · · Score: 1

      Actually, I don't believe that we're going to need all that many $60 controllers. If you look at the videos all of the great party games work just fine with the standard wiimote - the nunchuk attachment is only used for the serious long format games, like Zelda and Metroid. I'd be surprised if I ended up with any more than 2 nunchuk attachments. So then, with the XBox 360 wireless controller at $50, $40 for the nintendo controller looks like a steal.

    2. Re:$60 unreasonable price for controller? by LoverOfJoy · · Score: 1

      I haven't heard enough details on the party games to know one way or another, but you may have a point.

      There will still be quite a few 2 player games that require both, though. I know that the Wii Madden game will have a fun 4 player feature (two on two) that will require both. Not that everyone who gets the game will use that feature much (or they may tell their friends to bring their own controller).

    3. Re:$60 unreasonable price for controller? by IpalindromeI · · Score: 1

      The controller price I'm most annoyed at is the "classic" controller. It doesn't have motion sensing, it plugs into the remote, so it doesn't have its own wireless stuff, and it probably runs off of the remote's power, so wouldn't need a battery or anything. It's basically just a plastic shell with simple electronics for the buttons. They could have easily sold that for $10. It just seems a bit ridiculous to charge $20 for such a simple piece of plastic. Hopefully, I'll be able to use my existing Gamecube controllers instead so I don't have to buy it.

      --

      --
      Promoting critical thinking since 1994.
  25. Cost is low in comparison to real life by hattig · · Score: 1

    My Wii money has just been spent on a new Power Shower after my current one blew up. Add on top both the plumber and electrician fees (plus the likelihood that the latter will require that I install an up-to-date fuse box) and the cost is quite significant. A Wii + some games is what I'd rather have spent the money on.

    Quite honestly I don't see Nintendo not selling their consoles now. The issue is Nintendo's long-term strategy - will they continue to drive the Wii in the marketplace, unlike what they did with the Gamecube? It's all very well selling some 10m consoles by the end of 2007, but that's no use in 2010 if you only shifted another 5 million because you neglected to keep the console price competitive and publicised, and all the third party publishers dropped away and the Premium PS3 costs $299.

  26. Re:It costs a Wii bit too much by GreatDrok · · Score: 4, Interesting
    This is a console with about the same horsepower as the original XBOX (technology circa 2002) with a new age powerglove for a controller, all selling at a premium price. This thing will be a museum piece long before it reaches the traditional console end-of-life cycle. It's just not worth it.

    I don't know how you figure that out. Unlike the Xbox versus Xbox 360 you can directly compare the performance/power of the Wii against the Game Cube. The GC was only barely less powerful than the Xbox and certainly more powerful than the PS2. The Wii is pretty much a GC with 3x the clock speed on both CPU and graphics while being fully backwards compatible so it will be able to perfectly play GC games many of which are very good so there is a large library of available games to buy and be reissued.

    No-one is going to argue that the raw compute power of the Wii is pretty far behind the 360 and PS3 but it really doesn't matter if none of the games really do much new. The 360 and PS3 are nothing but the evolution of the NES, nothing new, just more power. Nintendo defined the current controller structure and the Wii redefines it.

    Judging by the number of people queuing up to pre-order the Wii this last weekend I think it is going to be very successful.

    --
    "I have the attention span of a strobe lit goldfish, please get to the point quickly!"
  27. Re: PS2 was Weakest... by trdrstv · · Score: 5, Insightful
    It was underpowered compared to the XBox and the PS2,

    Incorrect. The PS2 was the least powerful contender this time around (after the Dreamcast dropped out fo course) The only thing the GC didn't have hardware wise over the PS2 was disk capacity, since they went with mini DVDs, and not DVD9's. For a good comparison of capable graphics, play RE4 for each.

    I don't understand the 'Graphics Arms Race' much as The PS2 was technically inferior to both the GC, and X-box yet the PS2 had the largest user base. The PS1 was inferior to the N64 (except for disk / cartrige capacity) yet the PS1 sold more. The DS is weaker than the PSP, yet is sells more. The Gameboy was weaker than all competitors, but crushed the competition.

    Clearly 'power' =/= greater sales. There is more to it than that.

  28. Re:It costs a Wii bit too much by SalaciousPucker · · Score: 1
    IT is easy to compare cause they are sticking with ATI/PowerPC. The Gamecube had a 485Mhz PowerPC processor and the Wii will supposedly have one about 800Mhz or less. How is that tripling the power?

    It's funny that Nintendo has declared a monopoly on innovation. Why? Cause you can download games and play online? Cause they have a controller that responds to motion? These things have been done before and they aren't going to change things. It will be fun for a game for most and won't have longevity. It's a gimmick.

  29. Just an informal show of hands.....? by Anonymous Coward · · Score: 0

    Reply "Wii" to this thread if you have one pre-ordered or intend(o) to buy one before Xmas.

    1. Re:Just an informal show of hands.....? by KloA · · Score: 1

      wii (iiiiiii)

  30. Re:It costs a Wii bit too much by Anonymous Coward · · Score: 5, Informative

    As I understand it the processor on the Wii is made by IBM and is 800Mhz or less

    Actually, all we know about the Wii's GPU (code name Hollywood) and CPU (code name broadway) is that they're custom built processors manufactured using a 90nm SOI CMOS process; the process is the same process which was used on the PowePC 970 processors (the G5) which came in single and dual core configurations and ran between 1.5GHz and 2.5GHz. We have heard from ATI that the graphics demonstrated at E3 were just "The tip of the iceburg".

    Recently, in an interview with UBIsoft about RedSteel, it was reported that UBIsoft did not recieve Wii hardware until 2 months before E3 and they did not have time to complete the artistic upgrades before the demo had to be ready for testing (most developers require 4-6 weeks of testing a demo prior to E3); this meant that the E3 demo was more representative of what was running on Gamecube hardware than what the Wii can do. Now, I'm not arguing that the Wii is a technological marvel but it is not incapable of adequate graphics ( http://media.wii.ign.com/media/821/821973/img_3914 539.html ),

    The one thing I will say about your "under 800MHz remark" is that I know for a fact that EBgames was publishing the fake IGN specs and received a nice visit from Nintendo's laywer; now they publish the same specs Nintendo does. Matt from IGN was either lying or believed a lie.

  31. Will it run Linux? by billstewart · · Score: 1
    So it's nice that it'll run all these games and such, but will the design be open enough to run Linux on it? Sounds like the processor is pretty fast, though neither the Nintendo website nor Wikipedia said how much RAM it has (there's 512MB of flash storage, but there's USB so you can easily add more.)

    Imagine a game called Beowulf for it....

    --

    Bill Stewart
    New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
    1. Re:Will it run Linux? by MindStalker · · Score: 1

      Its got a decent graphics card, but its processor would certainly suck for normal computing uses. I may be wrong but it probably would be slower than an XBOX 1 for emulated PC software.

    2. Re:Will it run Linux? by John+Harrison · · Score: 1

      Given that the xbox used an x86 chipset and the Wii will use another Power-derived design it seems that your comment is trivially proven true.

    3. Re:Will it run Linux? by ronanm · · Score: 1

      Somebody in another tread stated that the wii was based on circa 2002 hardware. Well, IBM had 64bit windows running on Power-chipsets by 2002, they also had 64bit Linux running a couple of years before that.

      So in answer to the GP post, there is no technical reason why it shouldn't be able to run Linux. It's really just a question of how much Nintendo has done to stop you.

    4. Re:Will it run Linux? by John+Harrison · · Score: 1

      I took "emmulated PC software" to mean x86 Windows. You are free to interpret it more liberally. I'm sure lots of xbox modders are running the PowerPC version of NT on their xbox1.o.

    5. Re:Will it run Linux? by ronanm · · Score: 1

      You are free to interpret it more liberally.

      Thanks. At the moment without any real facts about the system we're all just expressing our own personal biases. (One of) Mine is that that x86 Windows software will probably run faster using the Wii CPU than the xbox celeron based CPU. (I'm not saying that the Wii can run windows, just that the processor will be good enough.)

      Of course I know next to nothing about the Wii CPU except that IBM generally make really nice processors. (The rest of the company tends to let them down.) It really depends on how work IBM and Nintendo have done to customize the CPU to the Wii - I'm guessing some but not enough to make linux/windows sluggish.

      The spec of the cpu comes down to how much Nintendo wanted to spend and whether they asked IBM for an order of 5 or 20 million units. If we're lucky they asked for 20 million at $50 each.

    6. Re:Will it run Linux? by John+Harrison · · Score: 1

      (The rest of the company tends to let them down.)

      Huh? What are you saying about me???? :)

  32. Re:It costs a Wii bit too much by Anonymous Coward · · Score: 0

    "Nintendo defined the current controller structure and the Wii redefines it."

    Yep, I can't imagine playing games without my PowerGlove.

    If you want to give credit to those who don't deserve it, Sega had the brilliant idea of, "More than two buttons!" first, therefore, Sega is responsible for defining the current controller structure.

  33. Re:Bad style! [beep! beep!] by SoapDish · · Score: 1

    Sure, it may sound odd to say "I love Wii", or "I have a Wii", but in terms of syntax it works. Any native english speaker's brain should think "A noun refering to a third party has to go there. Therefore Wii is an object".

  34. Failure of Nintendo predicted for over a decade. by Maul · · Score: 2, Insightful

    The failure of Nintendo has been incorrectly predicted by game magazines and other "journalists" for well over a decade... more like 15 years now that I think about it. It always is supposedly right around the corner. It started in the 90s when Nintendo was late to the North American 16-bit market and hasn't let up since.

    Nintendo is still around making consoles after all this time. Maybe because they know how to make a profit without having to necessarily be the top-seller.

    --

    "You spoony bard!" -Tellah

  35. the controller has me worried by taxman_10m · · Score: 1

    There was video from last week's announcement of a guy demonstrating bowling in Wii Sports. He was making the point that it's so great because "hey look, I'm standing in front of the TV and actually making bowling movements to bowl, just like real bowling!" That certainly has a cool factor, but having to jump up from my seat and flail about to play a game is going to get old fast. It seemed to me that the demo/ad for Red Steel also had a guy jumping off his couch to play. I really hope I can sit in a chair and play games. If I can't make all the necessary controller movements sitting in a chair without bobbing and weaving side to side, I'll be more inclined to go with an XBOX 360 over the Wii.

    1. Re:the controller has me worried by Anonymous Coward · · Score: 0

      The best would be if you could control a game just by sitting on the couch and eating Cheetos, huh? Then you wouldn't have to do anything extra!

    2. Re:the controller has me worried by pembo13 · · Score: 3, Interesting

      I suspect the surgeon general disagrees with your comment.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    3. Re:the controller has me worried by nlawalker · · Score: 1

      Watch some more of the videos. While it seems that Wii Sports has you stand up to play, it's largely an "ice-breaker" for the console: A pack in with simple character design, but most likely great control designed to showcase what the Wii does best. It's a discussion piece, a fun little party game, something to get your parents and grandparents to pick up and try. Many of the gameplay videos showing players is exaggerated to play to people who aren't as interested as those that follow the game industry closely. It jumps up and says "look at this, you actually have to move around!" The fact that games like this CAN be developed with this new control design is exciting. Look at the gameplay for Metroid, Zelda, Excite Truck, Project Hammer, Mario, etc. You can sit and relax just like every other video game you play. The controllers are generally pretty sensitive: wrist flicks seem to do it with most movements. However, you may be sitting slightly more upright in a more active stance so your arms are free to move a little bit, rather than vegging on your recliner with an Xbox style controller propped up on your leg.
      As for people worried that holding their arms in front of them is going to be tiring after a while, someone else in a thread on a previous topic made an excellent point that sitting down with no game in front of you and pressing buttons on a controller gets really old and tiring in just a minute or two. Most of us haven't yet tried the actual Wii remote with an actual game. The distraction will likely cause you to ignore any minor discomforts. Plus, I don't think that you will have to sit there like a puppet with your arms fully out in front of you anyway; you can rest your elbows or forearms on chair arms or on your legs.

    4. Re:the controller has me worried by Pi_r_ed · · Score: 1

      From what I understand, you can get the same effect from a small motion as you can with a larger one, provided you do it right. So you can replace a large swipe, just by swinging it a few inches, while, say, sitting in your favorite armchair. I dont think Nintendo would want to exclude players that have physical problems, and I know they wouldn't want to keep away senior citizens. After all, they're making a big deal about attracting everybody, and plenty of their videos show older people playig Wii Sports and Music.

      --
      My name would be Pi_r_[]ed, but this stupid thing wouldn't allow it. Well, at least now you know.
    5. Re:the controller has me worried by mark-t · · Score: 1

      Spoken like a true couch potato.

    6. Re:the controller has me worried by spiderworm · · Score: 1

      "There was video from last week's announcement of a guy demonstrating bowling in Wii Sports. He was making the point that it's so great because "hey look, I'm standing in front of the TV and actually making bowling movements to bowl, just like real bowling!" That certainly has a cool factor, but having to jump up from my seat and flail about to play a game is going to get old fast."

      Nah, not for me. I need the exercise.

    7. Re:the controller has me worried by rolofft · · Score: 1

      You might check out Eye Toy. It's a lot of fun and makes you sweat.

      --

      "Give a man a fish and he will ask for tartar sauce and French fries!"

  36. well.. by dolson · · Score: 1

    If you let the fear of failure stop you from making the purchase, you're contributing to the potential failure.

    If you want something to succeed, you need to be a part of it. It's a little bit of the chicken-and-the-egg, but if you really think about it, 3rd party support isn't going to happen unless there's a market. The market will come if people believe in this console, and believe me, I haven't been so excited about a gaming system since I got my TurboGrafx 16... I'm sure I'm not the only one.

    Step out in faith that good things will come, and they will. Many developers have already confirmed things that we had thought, cheap development, great controls, etc. Everything points to success. I think Nintendo is doing everything right, despite the things that might make some people complain. Really, the only thing I can do is buy the Wii and hope that everyone else does too. If we all do, then it will be a success. But if nobody buys it because they're afraid they'll drop off the map, then it's our own undoing.

    I just can't see it failing, and if I'm wrong, then I'm wrong. But I have faith in it.

    You can't guarantee that any new product will succeed. It's a risk that you as a consumer have to take.

  37. What is #1? by Admiral+Frosty · · Score: 1

    I think there is some confusion as to what a success would entail for Nintindo. People cry that the the Gamecube and N64 were not the most popular console, and thus a failure. What their missing is that success in the game business is not a popularity contest, it's a question of profitability and games.

    Both consoles made loads of money and sported top of the line games. The only way Nintindo has failed is with their relitivly smaller library of games , due to the lack of third-party devs. But even this is being rectified, what with the two largest publishers (EA and Ubi) heavily on-board the Wii.

    I predict success.

  38. Re:It costs a Wii bit too much by Anonymous Coward · · Score: 2, Informative

    The Gamecube had a 485Mhz PowerPC processor and the Wii will supposedly have one about 800Mhz or less. How is that tripling the power?

    So the 1.5 GHz Pentium 4 MP that was (said to be) about as powerful as the Pentum 4 3GHz was only 1.5 times as powerful as my Pentium 3 1GHz? What about the Pentium 4 Duo, since it runs at the same speeds that Pentium 4s ran at in 2002 it is no more powerful than that?

    The fact is that modern CPU cores are getting 4 or 5 times the performance per cycle that they got on older cores; the 2.5 GHz G3 cores (the same core that was in the Gamecube) that are in the XBox 360 and PS3 are probably not as powerful as a PowerPC 970MP running at 2.5GHz.

    Also, do you have a source of that less than 800MHz remark (one that goes to either a developer with a Wii dev kit or to Nintendo themselves)? No, all you have is a rumor that was posted on IGN by an editor who openly says he "Hates Nintendo" and has spent the past 5 years bitching about how he wants to be the editor for the XBox channel; a nice "unbiased" source.

    It's funny that Nintendo has declared a monopoly on innovation. Why? Cause you can download games and play online? Cause they have a controller that responds to motion? These things have been done before and they aren't going to change things. It will be fun for a game for most and won't have longevity. It's a gimmick.

    Do you know what the #1 selling videogame systems were in holiday season 2004 and 2005 were? If you said PS2, PSP or Nintendo DS you'd be very wrong. The best selling game systems were the atari-classic 25 in one game systems that were sold at toy stores. Do you know why they sold so well? Because gamers who grew up with the Atari and NES are having children and wish to share these games with their children, and at the same time children under the age of 12 can not play modern games very well. The virtual console will be huge to tons of people simply because they know the games and want to play them again.

    The Wiimote may be similar to motion controllers, light guns and other input devices that have been tried in the past; but none of these previous attempts had been made by one of the largest game publishers in the world, who is currently riding the success of another platform that was dismissed as a gimick, who has billions of dollars to ensure that it won't flop.

  39. Re:It costs a Wii bit too much by Anonymous Coward · · Score: 0

    The mhz myth is really pervasive isn't it.

  40. Re:It costs a Wii bit too much by jizziknight · · Score: 2, Insightful
    The Gamecube had a 485Mhz PowerPC processor and the Wii will supposedly have one about 800Mhz or less. How is that tripling the power?
    Clock speed isn't everything. You need to turn in your nerd card. Also, where are people getting this 800MHz BS from anyway? Unless something changed very recently, Nintendo hasn't released the final specs other than that the chips are made using a 90nm process.
    --
    Everything I say is a lie. Except that... and that... and that, and that, and that, and that... and that.
  41. nintendo is more profitable by grapeape · · Score: 1

    Nintendo's profit levels are higher than the games divisions of both Sony and MS combined. Nintendo claims it has never sold a console at a loss (though I dont see how the DSLite can be cheap enough to manufacture to do that). There are already several time more 3rd party companies for the Wii than it did for the Gamecube, the unique controller also assures that many of the 3rd party titles will be exclusives or at least have exclusive features. Nintendo is not at threat, but nice job on the fud. Even if the console flopped completely (which I dont see concidering that I see more posts about people buying it than any other console) their handheld division still generates enough to warrant another go at the console market.

  42. Question by lobsterGun · · Score: 1

    Will be be able to use the controller on any USB ready device..like, say, my PC?

    1. Re:Question by Anonymous Coward · · Score: 0

      Considering that the controller doesn't use USB, the answer is a resounding "no." Please, do a little research about the technology before making yourself look like a fool.

    2. Re:Question by Mr.+Hankey · · Score: 1

      Perhaps, if you have a USB bluetooth adapter.

      --
      GPL: Free as in will
  43. All we are saying by huckamania · · Score: 1

    ...is give Wii a chance...

  44. Re:It costs a Wii bit too much by tepples · · Score: 1
    If you want to give credit to those who don't deserve it, Sega had the brilliant idea of, "More than two buttons!" first

    The original Sega Genesis controller had the same number of buttons as the NES controller, where C, B, A, Start on the Genesis corresponded roughly to A, B, Select, Start on the NES. It was Nintendo who brought the +Control Pad, comfortable shoulder buttons, and analog thumb sticks to video game consoles.

  45. Lateral thinking by monopole · · Score: 1

    What is interesting is the lateral thinking that Nintendo is doing on all levels. It's not just the fun factor and the targeting of women, older gamers and families. It's the recognition that Moore's Law doesn't dictate that more power is the only option. Nintendo is focusing on making smaller cheaper consoles to exploit advances in technology, just as they have with the DS Lite. The DS is compact, elegant, and innovative. Sony on the other hand is focusing on more power at the cost of everything else, resulting in big shiny behemoths like the PSP and the PS3, brutally powerful but musclebound.

  46. Enormous pressure due to fanboi hype by jchenx · · Score: 3, Insightful

    IMHO, one of Nintendo's biggest pressures (and arguably their largest problem too), will be the hype generated by all the Nintendo fanbois. They are hyping the Wii as if it's the biggest thing EVER for gaming. All you need to do is read the buzz being generated here and on all sorts of gaming forums. There's a lot of "Nintendo can do no wrong" sentiment, which is very, very dangerous.

    I want the Wii to succeed, but I don't like to be told by fanbois that it will (or "wii-ll") succeed, without them or myself even having tried out the console ourselves. I still have a lot of doubts, such as how sensitive the control will be, whether or not I'll get tired after a period of time, how long it takes me to adjust to, and more importantly, just how much "more fun" Wii games are, versus titles on other platforms.

    I think it's healthy to be skeptical, but it seems like everyone brings up these valid points, a Nintendo fanboi shoots them down, saying that it's not going to be a problem, bashing all the other consoles, and claiming that Nintendo games have a monopoly on fun games. Puh-lease! This is starting a very dangerous precedent.

    Don't get me wrong, I like what Nintendo is doing with the Wii, and I will get one this year. But you Nintendo fanbois need to back down a bit and let people have their doubts. Like or not, we're all going to get the real story once the dang thing ships.

    --
    -- jchenx
    1. Re:Enormous pressure due to fanboi hype by Shados · · Score: 1

      Its not really fanboys that did the hypes... Since until the Wii, nintendo had a very narrow line of followers, with everyone worshipping Sony.

      The big issue here, is that a lot of people (not just fanboys) were mislead. Or were hopeful. With Sony screwing up so bad, and Microsoft not being the most popular company in the book, a lot of people were almost praying the Wii would be great, almost making Nintendo's business model for them... And if what people were expecting had been true, Nintendo would have -crushed- the market. But Nintendo, in its attempt to "make a profit from the hardware from the get go", screwed up insanely. And now, while the Wii -probably- will be a success, its not a surefire bet anymore.

  47. Failure? What Failure? by LWATCDR · · Score: 1

    I am pretty sure that Nintendo has made more money off the GC than Microsoft has off the XBox. I have a GC and a PS2. Over all I enjoy the GC games more than the PS2 games. I am going to get a Wii but have no real interest in the PS3 or the 360. Maybe when they come down to $199 I will pick one up.
    I thought that making money was how you win? In that case Nintendo has a winner with the GC.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    1. Re:Failure? What Failure? by trdrstv · · Score: 1

      To date the Nintendo made a profit on the Gamecube through most of it's life cycle. Microsoft on the other hand has yet to recoup over $4 billion in losses in X-box1, Live, and the 360. Their nearest internal estimate (as reported by gamespot) is 'They will be profitable in 2008'.

    2. Re:Failure? What Failure? by MobileTatsu-NJG · · Score: 1

      "I am pretty sure that Nintendo has made more money off the GC than Microsoft has off the XBox."

      My sister's lemonade stand made more money than the XBOX.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  48. single controller is a mistake by Lord+Bitman · · Score: 3, Insightful

    They include gimicky sports games which nobody would ever want to play except to try out the new controller, but only include one controller so you can't even do that decently. For $250, you get a bill for $60, which you can either use to buy a decent single-player game (meaning the bundled game was an interesting waste of plastic), or buy a second controller.

    --
    -- 'The' Lord and Master Bitman On High, Master Of All
    1. Re:single controller is a mistake by Scrameustache · · Score: 1

      Not a mistake, a calculated move.

      They leave the store having spent 250 + taxes, but...
      They'll be back... and they'll bring more money! Yay!

      --

      You can't take the sky from me...

    2. Re:single controller is a mistake by LazyPhoenix · · Score: 1

      Um, yeah, I'm going to have to go ahead and disagree with you there.

      As someone who hasn't had a console since N64, and with a young family, Wii Sports is the game I'm most interested in. I love that Nintendo is including tennis, baseball, and golf right out of the box (heck, as a golfer, I'd buy the thing just for the golf!) in a format that will be fun to play together? And my guess is that before you bought a second "wiimote" you could pass the controller around...

      Sure, other games are going to be the big attraction for lots of folks, but, to me, Wii Sports looks like a great introduction to the system.

    3. Re:single controller is a mistake by Anonymous Coward · · Score: 0

      Flamebait?

      1, some people buy consoles to play by themselves.
      2, how's this different than the other consoles? Except on the PS3, the game might cost even more than $60, and neither the PS3 nor 360 include a bundled game.

    4. Re:single controller is a mistake by Lord+Bitman · · Score: 0, Troll

      You seem to be agreeing there.
      People who want Wii sports will want two controllers.
      People who want one controller will not want Wii sports. (if you claim to be a counterexample, you're a liar)

      --
      -- 'The' Lord and Master Bitman On High, Master Of All
    5. Re:single controller is a mistake by Maserati · · Score: 1

      Oh god, the golf market. Nintendo is going to sell a lot of these things; US$3 billion is spent on golf equipment every year. For a 3rd-party controler, how about a set of sensors you put on your actual clubs and swing at a light plastic ball ? Then somebody is going to model real equipment and make a hardcore golf sim. High-end training programs will cost hundreds of dollars and sell like hotcakes. The auto enthusiast market pays for the development of the next Gran Turismo. the high-end golf market will support truly expensive software.

      There will probably be over a million Wii that never play anything but golf.

      --
      Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
    6. Re:single controller is a mistake by baconfish · · Score: 1

      I'm sorry - but Wii Sports looks like a BLAST! Have you seen that boxing game? Heck - I'd be surprised if I get a Wii and ONLY a Wii at launch. I'm really looking forward to Wii Sports (plus the Wii Play with the Air Hockey and Duck Hunt) With my busy work schedule I don't have time for epics anymore. Boxing looks like so much fun.

  49. Thank you... by Ruud+Althuizen · · Score: 1
    With the launch of Nintendo's next-gen offering a little more than two months away
    Yeah, just you start rubbing it in. The waiting is bad enough as it is without stuff like this.
    --
    **TODO** Steal someone elses sig.
  50. Re: Hardware power hasn't raised much? by trdrstv · · Score: 1
    Ok, Let's assume that you forget the increase in the RAM, Processor, and GPU beteen the GC, and the Wii since you are less than impressed with them. for $250 you get a Wii, with 1 nunchuck, and a game. Let's compare that with the contemporary equivilant:

    $100 - Gamecube

    $35 - Wavebird (Even though it is lacking many of the Wiimote's features, a closer comparison would be $50 for the 360 wireless controller since it is both wireless and has rumble)

    $35 - Broadband Adapter (Wii has free Wifi built in)

    $35 - 1024 Memory card (Don't need to buy it as a Wii has 512 megs of internal flash RAM, which is = to a 8192 block memory card).

    $50 - Game

    Already there is your value for the $250. Now start adding the Value added with the extra Hardware, the Channels, the Free online play, Backwords compatibility, the Virtual Console, and the usefullness/ uniqueness of the controller...

  51. Even if it dies, it will live on within our hearts by RyoShin · · Score: 1

    ...or some BS like that.

    Whether or not the Wii succeeds is not the point in the long run; the Wii is going to have a massive impact on Gen 8 and beyond, regardless.

    Because of this new interface and these "gimmicky" controls, people are going to realize that we've been using basically the same pad we have been since the NES, only with more buttons and joysticks. The Wiimote is an almost radical redesign of what gaming input is, and it's going to create one hell of a wave. We can already see the tide rising as Sony hauled ass to offer some sort of tilt technology within its "DualShake" mere months, if not weeks, before E3.

    Because of the Wii, as well as the DS, consumers will be less and less content with your basic "sit on a couch and press buttons" formula. Even if the motion technology isn't used in the future, something else will replace it- a built in camera, a light sensor, a frikken' laser beam, or something else.

    The Wii, as with the DS, is also going to extend gaming into the homes of non-gamers. As the DS got female gamers and parents interested with games like Nintendogs and Brain Age, the Wii will become inticing as an "alternative" workout, with games like Wii Sports. (We will see some sort of work-out "game" before the end of 2007, mark my words.) At the very least, it will chip away at the gamer stereotype as lazy blobs that sit on the couch while playing.

    So, even if the Wii fails, its footprint will stay for a long time.

  52. Wi + $60 = Wii by rAiNsT0rm · · Score: 3, Insightful

    Let me begin by saying I used to be a Sony playtester and a reviewer, I also was running a Revolution/Wii website until a week ago. I went from excitement and enthusiasm in the Wii, not fanatical fanboi stuff - just happy that at least one company "got it," to pretty much not caring at all. A normally priced console that offered a fun experience accessible to everyone and doesn't engulf my entertainment system with its presence. Or so I thought.

    As more and more details appeared, my excitement level dropped rapidly. I'm a jaded reviewer so my excitement level generally peaks at a 3 or 4, and the Wii had me at a 5 or a 6 which is pretty rare. Then to find the console will be $249 (and Nintendo then has the nerve to hype the fact that they are making profit on each Wii) and come with just one controller. Wi + $60 = Wii. Bringing the total to $310. Then for families and those who bought into the four player experience hype, we have $430.

    The launch lineup isn't spectacular, and the control of Zelda and Red Steel have both been constant issues and received multiple redesigns *after* the games were well on their way to completion... not a good thing, especially when a 1st-party title can't get it right. In addition the sensor bar is small but still a drag.

    Nintendo is resting way too much on the success of the DS and I think they may be in for a surprise. There haven't been any great DS releases in some time, with many of the top rated games being launch titles or pretty close to it. I think the Wii will sell out of its stock for Christmas and the next couple shipments but I think it will then taper off. Mario Galaxy doesn't do it for me personally and while it will help pick up sales down the road there isn't a whole lot on the radar still.

    I still hope it does well because I think Sony and MS need to learn a bit of a lesson and bring gaming back around from a pure money-making venture into a *fun* and diverse money-making venture, instead of the next gangsta-simulator, racing, FPS now with 20% more polygons!!!!

    --
    http://teasphere.wordpress.com - A little spot of tea
    1. Re:Wi + $60 = Wii by Anonymous Coward · · Score: 0

      As more and more details appeared, my excitement level dropped rapidly

      To be honest, much like Christmas, when you anticipate something (and get excited) when all is said and done you will probably be disapointed. I don't think you're really disapointed by what Nintendo did, but more you're disapointed that Nintendo didn't do what you wished they would do.

      Then to find the console will be $249 (and Nintendo then has the nerve to hype the fact that they are making profit on each Wii) and come with just one controller.

      Nintendo, actually, didn't say they were making a profit on each Wii; Perrin Kaplin said that Nintendo was breaking even on each Wii and expected to be profitable from the start (off of game sales and accessory sales). The one controller thing may be a disapointement, but I don't think anyone was expecting two controllers. Personally, I was expecting the Wii (with one controller) For $249 (Canadian), what I got was $279 with Wii sports (which is pretty good, and less than I spent on a Gamecube); the reason the Wii is so "expensive" for Americans is that (because of their economic policy) the American dollar has been underperforming since about 2001.

      The launch lineup isn't spectacular, and the control of Zelda and Red Steel have both been constant issues and received multiple redesigns *after* the games were well on their way to completion... not a good thing, especially when a 1st-party title can't get it right. In addition the sensor bar is small but still a drag.

      Personally, I was quite encouraged by this because it shows that both Nintendo and Ubisoft are looking at perfecting the controls of their games. With how new the Wiimote is (as a control method) I would be disapointed to see developers stick with their first attempts at mapping conventional games to the new controller.

      Nintendo is resting way too much on the success of the DS and I think they may be in for a surprise. There haven't been any great DS releases in some time, with many of the top rated games being launch titles or pretty close to it. I think the Wii will sell out of its stock for Christmas and the next couple shipments but I think it will then taper off. Mario Galaxy doesn't do it for me personally and while it will help pick up sales down the road there isn't a whole lot on the radar still.

      So which of these 2006 titles was not a big game for the DS?
      Mario Hoops 3-on-3
      Starfox Command
      New Super Mario Bros.
      Brain Age: Train Your Brain in Minutes a Day
      Big Brain Academy
      Metroid Prime: Hunters

      ZOMG these games are SO close to launch, they were released like 2 years after launch ...

    2. Re:Wi + $60 = Wii by Marc_Hawke · · Score: 1

      Yeah...only shipping with one controller is a HUGE let-down for me. After all that hype and marketting how could they do that?

      I (of course) have theories on why, and they all come down to the $250 price point.

      When they announced the name they made a big deal about playing with friends, and even showed the controller being the 'i'. However, they didn't specifically say, "We will ship with multiple controllers."

      What they did specifically say was, "The Wii will cost no more than $250."

      Then, when it came down to the wire, they had to choose.

      It could have been that things just cost more than they expected so they just cut back. It could have been that the Wii-mote by itself can't handle most games and that everyone ended up designing for the numchuck. So, instead of two Wii-motes, we get a one, and a numchuck.

      What-ever happened, the console with more than one controller ended up being more that $250, so they chose to break the unspoken promise rather than the implied one.

      --
      --Welcome to the Realm of the Hawke--
    3. Re:Wi + $60 = Wii by Wdomburg · · Score: 1

      Then to find the console will be $249 (and Nintendo then has the nerve to hype the fact that they are making profit on each Wii) and come with just one controller. Wi + $60 = Wii. Bringing the total to $310. Then for families and those who bought into the four player experience hype, we have $430.

      And even including four controllers and a game, they'd still be price competitive with the 360 and significantly cheaper than the PS3. Huh. Funny. Almost like it's a reasonable price.

    4. Re:Wi + $60 = Wii by Maul · · Score: 1

      It seems that Nintendo has failed to live up to the expectations of unrealistic fanoys. They haven't failed to live up to my expectations. I expected a console and a single controller for $249. I didn't expect a pack-in game (even if it is just the Wii sports title) either. I'm a Nintendo fan, but I don't think Miyamoto is the Messiah like some people obviously do.

      Nintendo never promised $199. They promised no more than $250. Wishful fanboy thinking is what spread the $199 and even super-unrealistic $149 pricepoints all over the net. So what if Nintendo is profitable on each console sold? They are still cheaper than the competition (even with the costs of a 2nd. controller for every system taken into account). This means they will make enough money to continue producing software for those who buy the console... even if they aren't the overall #1 seller. Just like with the Game Cube.

      Nintendo never promised multiple controllers with the machine either. No console is shipping with more than one nowadays. Yes, their controller is the most expensive (though to be fair, $60 for a controller is really the controller and the nunchuck addon, not just the simple controller), but they also have the most unique controller. $430 for the 4-player experience is roughly the same as a 4-player experience for the XBox 360 would be (if you buy basic 360 package and 3 standard, wired 360 controllers from a retailer like EB). Both would still be cheaper than a Playstation 3.

      and the control of Zelda and Red Steel have both been constant issues and received multiple redesigns *after* the games were well on their way to completion...

      I can't speak about Zelda, but every comment I've heard about the latest control scheme for Red Steel has been (from people who have actually played it), overall, positive. The biggest complain I've heard is that it is somewhat hard to aim if you are too close to the screen. I'll have to take their word for it since I don't have exclusive insider access to the Wii.

      There haven't been any great DS releases in some time, with many of the top rated games being launch titles or pretty close to it.

      I would have to disagree. I'm pleasantly surprised with the DS I bought earlier this year, especially since I thought Nintendo was smoking crack when I first saw the thing.

      --

      "You spoony bard!" -Tellah

    5. Re:Wi + $60 = Wii by MemoryDragon · · Score: 1

      There has been a draught of good new releases on the DS lately, yes, but the momentum on the DS has picked up very late, so we are in the middle of this hole caused by the slow start of the DS even worsened by the usual summer hole. The linup for the end of the year looks good however. New Zelda, Hotel Dusk, Another Phonix Wright, etc.... I dont think we will have the current situation again in another year. (it is not so bad, because, there has been a starfox and a super mario 2d jump and run release, it is mostly the third parties which still play catchup somewhat)

    6. Re:Wi + $60 = Wii by BumBiscuit · · Score: 1
      Then to find the console will be $249 (and Nintendo then has the nerve to hype the fact that they are making profit on each Wii) and come with just one controller. Wi + $60 = Wii. Bringing the total to $310. Then for families and those who bought into the four player experience hype, we have $430.

      Disappointment with the price point I can understand. Disappointment with there only being a single controller included -- which admittedly you're not making as big an issue as some others here -- I don't get at all.

      I don't recall any game console in the last decade being packaged with more than one controller. In fact, the last console I bought that had two controllers was the original NES, and in that case the second controller was only included because R.O.B. the robot needed buttons to press. For every gamer out there who plays with family and friends, there are a couple dozen that play solo exclusively. It makes no sense at all to require these people to pay extra for an additional controller.

      The trend of console makers not including a pack-in, on the other hand, has always left a bad taste in my mouth. No doubt it's also burnt a great many uninformed parents on Christmas morning, when they suddenly realized that their expensive present for Billy didn't even come with a game -- or worse, came with a demo disc that rubbed Billy's nose in all the fun his friends with more clued-in parents were likely having at that very moment. I'm personally happy to see the return of the bundled game, and I suspect its inclusion will both generate goodwill for Nintendo, and be much more effective at making the Wii appear a good value than a second controller would.

      --
      Ceci n'est pas une sig.
    7. Re:Wi + $60 = Wii by rAiNsT0rm · · Score: 1

      Just a quick note. Actually I had the chance to play the Revolution in two different stages. Once in the very beginning when it was a modified GC with a large sensor bar and once when it was in a fairly finished form but still no speaker in the remote. I also had the chance to speak directly with a Nintendo employee tied to large retail accounts, and we spoke about the kiosk designs and space concerns as well as price at the time (about 4 months back) While he was somewhat vague it basically boiled down to $200 for the console and a controller and a pack-in and $250 for two controllers and a pack-in with some extra enticement such as a free download. That seemed perfectly reasonable, and still does.

      Nintendo never promised anything, it was all speculation, and I'm completely familiar with that aspect of gaming and new product launches. What is flat out B.S. is to rename you product "Wii" and use TWO controllers in every promo video standing for the "i's" and then pull them last minute to include only one. What also angered me was a press release I received that basically talked up how Nintendo was making a profit on their consoles from the start. WTF? That isn't news, marketing, or hype, that is being pretty damn brazen in my eyes.

      Zelda controlled terribly initially, it still may. Red Steel was a complete mess. Ubi has done a lot of work, but mark my words Red Steel will be a dud. It will sell OK due to it being the only game like it but it will fade quickly and be happily forgotten. Zelda, I'm not sure of. We'll see. But there is nothing that should raise a big-ass red flag quicker than the *creator* having HUGE control issues on their new console based solely around control. Many people like to overlook this or give Nintendo too much credit for the revamp... they put it out there at E3 as it was and what was there was not good.

      The DS will turn around software-wise, I wasn't implying it wouldn't, what I am saying is that long droughts of quality releases is nothing new to Ninty and it is their Achillies Heel. It is also no stranger to Sony or MS, but instead of just writing it off as being one of the gang they could really strive to clean up here and work to have a steady stream of quality titles spaced well instead of these "seasons" of gaming we have now that sort of mimic Hollywood.

      It's all good, and I'm not Bashing Nintendo or anyone else... all I'm saying is that it has been a disappointment and what could have been we'll never know. I do think $310 is pushing it and $430 is too much for what it is.

      --
      http://teasphere.wordpress.com - A little spot of tea
    8. Re:Wi + $60 = Wii by RRRobotHouse · · Score: 0

      Don't forget that the standard A/V cable is being shipped with the Wii. I would think that there are a fair amount of us out there with devices that can handle a component input which drastically improves the display of graphics on a TV. I would assume that's another $30 to $40.

    9. Re:Wi + $60 = Wii by nEoN+nOoDlE · · Score: 1

      Oh yeah? Well I bet every single one of your predictions is wrong. Your talk about it being too expensive is off base seeing as how it's still going to be the cheapest console on the market when it comes out. The controllers are what, $10 bucks more than the competitor's controllers? So a new XBox360 - just the core system, plus 3 more controllers comes out to $450 and that doesn't even include the game. Add the game and that's $510 for the total. With your estimate of the console with 3 more controllers coming to $430, that's still $80 bucks less than the 360 for pretty much the same package (although you could argue you're getting a technically better system with the 360, I'll argue that the controller functionality on the Wii makes for a better system). Let's also not forget that that $430 is still $170 less than a bare bones PS3 with 1 controller and no games. I don't understand how it's news to you that you have to buy extra peripherals and games with your console these days, being a Sony tester and gamer. I remember being disappointed that the N64 came with only 1 controller and I had to buy more, but that's just how it goes these days, and that's how it's been since the PS1 came out.

      Also, your argument that Nintendo has some nerve admitting to actually making a profit off the console is ridiculous. Nintendo doesn't have a music and electronic division that could subsidize their game division for years while they gain marketshare. They also don't have a monopoly on operating systems and office products on desktop computers. They're a pure game company and as such don't have the money to spend losing hundreds of dollars on every console when they're ALREADY the lowest priced in the group. For a more detailed discussion on how ludicrous your argument is, I'll bring your attention to this post.

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
    10. Re:Wi + $60 = Wii by hkmwbz · · Score: 1
      Your post has a lot of flamebait. For one, Nintendo never "hyped" that they would not lose money on the console itself. They just stated the fact that they wouldn't. How could they? It's their only source of revenue. And in fact, Perrin Kapland stated that they would only just break even to begin with.

      Unlike Sony and MS, Nintendo can't afford to lose money like that.

      So basically, it would be two controllers and more than $300, or one controller and $250. The latter is clearly better, since you aren't stuck with an extra controller if you don't need one.

      Yes, I was disappointed, because I thought it would be $200, but you are just being lame about it.

      As for Zelda having "constant issues", that's not what people who tried it hands-on said. The "multiple redesigns" I don't know about, but it's not a big deal. You are just being a troll again.

      Wow, so Mario Galaxy doesn't do it for you personally! Yes, that must mean that it will "taper off"!

      Geez, read this comment and stop trolling.

      --
      Clever signature text goes here.
    11. Re:Wi + $60 = Wii by ooze · · Score: 1

      1. Controllers for other consoles are 40$ too
      2. For other consoles the games cost 60$
      3. Without nunchuk, which isn't used for the multiplayer games I have seen so far, the Wii controller is 40$ too
      4. You will buy 3 additional controllers at maximum for the Wii, most likely only one
      5. You will definitely buy much more games for the Wii, which come at 40$
      6. If you don't buy more games for the Wii, you won't care about the additional controller too, or wouldn't buy a Wii in the first place

      So, I can absolutel not understand how such a consumer friendly, and actually more affordable price decision by Nintendo can get flamed that much. But well, that's what most business decisions are made anyway: Look at the number you see immediately, compare greater than and lower than, and then take the lower number on buys and the higher number on sells. Any 5 year old can reason on that level. The scary thing is, that is how the world is run: with the reasoning of 5 year olds.

      --
      Just because I can imagine doing a hippopotamus, doesn't mean I'd like to do it.
    12. Re:Wi + $60 = Wii by rAiNsT0rm · · Score: 2

      Well you seem to know it all, but the truth is that I was *SENT* a Nintendo press release that was an entire page hyping the fact that they were making a profit. So sorry to burst you all-knowing bubble, but to me that is B.S.

      Microsoft did some big backpedaling before its launch too and they got beat down for it, Nintendo is not immune to it either. No matter how much you like a company, their product, or their decisions, they are not infallable. They can make mistakes and bad decisions. IMO they have here. Two controllers, even if it meant losing the speaker, packed in with a game at $250 would have still been profitable... and in fact was exactly what I *personally* discussed with a Nintendo retail specialist MONTHS before any prices or speakers had been talked about.

      I have played Zelda. The control was awful, it has indeed had constant issues and is like a pair of jeans with 10 different colored patches on them at this point. Can it still be good? Sure! Was it a smooth development that embodied the new console and control scheme? Nope, not even close. The control has been a nightmare and has seen countless revisions, that is never a good sign in game development... especially a AAA 1st-party title. Wake up.

      Name two other solid games on the radar for the Wii set to release about the same time as Galaxy. I'll wait. Intial sales will be good, taper off, Mario will release, sales will pick up, sales will taper off, rinse repeat. That is how every console has gone for ever. All I'm saying is that Nintendo has the ability to finally end this cyclical nature and it would be very beneficial to the game industry and for gamers... but what do I know? I've only been there. Do you want games to be like Hollywood? Summers filled with junk games, huge gaps for the run up to Christmas, etc. Step outside your world and maybe try to see a bigger picture, or *gasp* try to understand where someone else is coming from.

      I can afford the thing if it was $600, I could afford it even at substantially more... it seems you can as well... that's great give yourself a round of applause, now realize that to the average family of four this will be a major outlay of cash, much more than it needed to be. To them it was never a question of 360 vs. PS3 vs. Wii. The Wii is basically their only choice and they aren't comparing it to anything but their pocketbooks. Mass appeal comes with lower prices. The games are expensive, the console is moderately priced (a bit high for what it is though), the controllers are expensive. This is not how you win mass appeal. The DS is $129 and games are $29.99 that is in the realm of mass appeal, $400 and $50 games is not.

      I am no troll, nor am I flamebaiting, I am someone who has a good bit of insight to this industry and is not happy with how this shook out compared to what I have personally heard and been told in the months leading up to this point. I never *expected* anything.

      --
      http://teasphere.wordpress.com - A little spot of tea
    13. Re:Wi + $60 = Wii by hkmwbz · · Score: 1
      Yawn.

      Nintendo stated that they just would break even at $250 at launch.

      People praised the Zelda controls from a few days ago.

      There are plenty of interesting games on the way for Wii.

      Wii is not $400, but $250. Yes, games are $50, but so what?

      You are just full of it.

      --
      Clever signature text goes here.
    14. Re:Wi + $60 = Wii by rAiNsT0rm · · Score: 1

      Thanks for your terribly great insight on the matter, gee how I was wrong... Unfortunately *I'm* the one who was a member of the press and still receive thes ethings called "press releases" and the one that sits by my desk right now is directly from Nintendo and spends the entire sheet describing the profitability of the Wii from the get-go. Must have been a mirage, or a really powerful dream that made it appear... now if only I could make much better things materialize.

      I've played Zelda, I've played Red Steel, I've Played Metroid on the modified GC in NYC... of all three Metroid played the best and was the most intuitive. Easily seen by th efact that within minutes everyone "got-it" whereas that was not the case with Zelda or Red Steel. The constant redesigns are of course going to improve upon it... that is the point of a complete redesign, however to go back on a *finished* game and do a control redesign is a very bad sign. It always has been always will. A game like this needs to be built *around* the controls not the controls around the game. But you know more than me, so I must be wrong again.

      Please define "Plenty of interesting games," I mean excitetruck has the word "excite" in it's title so it must be exciting! Tony Hawn downhill was a bore, excitetruck was interesting but fun for about 10 minutes and more of a quarter-muncher arcade game in the vein of Waverace. Maybe Trauma Center is your cup of tea, it isn't mine and not many Americans either based on the DS sales. Galaxy and Zelda will sell well, that's a given. Red Steel will be a decent 1st-gen attempt at swordfighting/FPS but it will quickly be eclipsed and forgotton upon the first real releases.

      Oh, and the prices? $250 + 60 + 60 + 60 = what? Oh yeah $430. Just as I said, not everyone will need 4 complete control setups but a family of four or those who would like to enjoy the capabilities even without the nunchucks will be $250 + 40 + 40 + 40 = $370 still awfully close to $400, and pretty high for what you get. Sure buying an Xbox and 3 extra controllers will cost you too, but it isn't marketed that way. Do you need 3 extra controllers? Nope. Will families and groups want them, yep. Could it have been a fair bit cheaper? Yep. Such as $250 for the console a pack-in and two controllers (only one nunchuck even) + 40 + 40 = $320. Much closer to $300 than $400 and much more affordable and likely to be bought en-masse.

      As I said before wasting even more time on this, it will all come out in the wash... we shall see real soon how goes it. Come back and reply then, either a big "In your face!" or a "Whoops, yep I was wrong" if it makes you feel better.

      --
      http://teasphere.wordpress.com - A little spot of tea
    15. Re:Wi + $60 = Wii by hkmwbz · · Score: 1
      Sigh. So much irrelevant crap in your post..

      Redesign: Finished game? Zelda isn't finished. And changing the controls isn't "redesigning" the whole game.

      Prices: Again, you are claiming that people need four controllers. You are talking crap, end of story.

      --
      Clever signature text goes here.
  53. Hissssss... by tepples · · Score: 1
    MarioKart online got boring the minute people figured out snaking

    So why don't you snake back? Otherwise, you're a scrub. If you're worried about disconnecting losers, snake only during one lap so that the race appears close.

    1. Re:Hissssss... by Anonymous Coward · · Score: 0

      Because it hurts my fucking thumbs.

      By the way, 11 thousand posts? You better have some infectious disease that means you can't talk to real people.

  54. Dissapointed again? by Anonymous Coward · · Score: 0

    I don't see what was so dissapointing about N64 and Gamecube. they wer teh awsome.

  55. Re:Bad style! [beep! beep!] by oc255 · · Score: 1

    Yeah, I thought exactly the same thing when I was reading the guide. I paused, used sample sentences (as you did) and concluded that the style guide would be universally ignored (as they did).

  56. There are lots of 3rd party Xbox controllers by rsilvergun · · Score: 1

    here. Nintendo's tech is new and patented. You won't see third party controllers, or if you do they'll be priced the same as the offical Nintendo one (or more). So yeah, Sony and Microsoft gamepads aren't cheap, but if you just need a cheap pad for a few hours of Multiplayer, you can get one (eventually).

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  57. We have Nada 3! by rice_burners_suck · · Score: 0, Offtopic

    If all you do is sit around and play Nada 3 on the Nintendo all day, then you have a boring life... But there's hope! Instead of playing Nintendo this winter, have an adventure in Israel, free. Taglit-birthright israel with Sachlav Educational Experience. Registration is right NOW, and will close in less than a week. If you're eligible (click the link to find out), you can have an amazing and uplifting experience in Israel this winter, instead of playing Super Mario Brothers or Nada 3 or whatever the newest Nintendo game is. Hey, this post ain't offtopic: I used the words "Nintendo" and discussed the finer points of Super Mario Brothers, and that's definitely on topic. Astute readers will notice my reference to "Nada 3", an allusion to a television commercial. Do you know which commercial it was? Heh heh heh...

  58. Anyone else think of War Games? by blueZ3 · · Score: 3, Interesting
    But rather than compete with them head-on in what can only be described as a graphical arms race, Nintendo are going to win the war by not taking part

    Interesting game, professor. The only way to win is not to play.


    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com
  59. $60 For a remote+nunchuck isn't bad at all by Cadallin · · Score: 1
    People aren't thinking about what's in these things: You've got a wireless controller, for which the going rate with the competition is $50, motion sensing acceleromters and a 1MP CCD sensor (to aid in motion tracking and possibly unannounced features). If that doesn't add up to $60 in value (less than a brand new game for the 360!) then I don't know what to say to people. Do I wish it were less than that? Sure! But I can definately believe that I'm getting my money's worth.

    SD cards for extra memory is also a big deal. For the $40 dollars I could go out and buy a 64MB memory card for my 360, I can get a 2GB SD card from Newegg for my Wii. I like to see that as a very nice trade-off. I may pay a little more for controllers for a Wii, but I'll pay a heck of a lot less for memory cards.

  60. Re:Even if it dies, it will live on within our hea by Blakey+Rat · · Score: 1

    The Wii, as with the DS, is also going to extend gaming into the homes of non-gamers.

    Will it? How do you know?

    As the DS got female gamers and parents interested with games like Nintendogs and Brain Age, the Wii will become inticing as an "alternative" workout, with games like Wii Sports. (We will see some sort of work-out "game" before the end of 2007, mark my words.) At the very least, it will chip away at the gamer stereotype as lazy blobs that sit on the couch while playing.

    And what about the Dance Dance Revolution pads that are available for current gen consoles? Or the workout program-on-DVD for Xbox? (Yourself Fitness.) Did those chip away at anything?

    Lot of speculation going on in this post.

  61. game informer? by Lehk228 · · Score: 1

    i bought a copy once, game informer is one of the shittiest gaming rags i have ever read. so take anything they publish with a grain of salt

    --
    Snowden and Manning are heroes.
  62. It can't be a failure. by kinglink · · Score: 1

    Look at it this way, Finacially it can't be a failure, it makes money out of the box on day 1. Critically it's already a success in most ways. The only thing that might happen is less third party support but it already looks to have strong third party support.

    The Nintendo won't fail, and if they can make money on day 1 then this is the best for them because they can continue working on the system rather worrying about how to make money off of the consumers. Retro gamers are returning to the table for the system, old school gamers are hyped about even newer nintendo innovation like in the old days, and the new school gamers are suprised and wondering how it will work.

    It's a win win win situation for Nintendo. Even more interesting is Sony's response (the "motion sensative ps3 controller") shows that even if the system fails a lot of the best ideas will live on. Wavebird led the way to this generations "all wireless". N64 helped create the 3d that we take for granted today. The DS will probably make the PSP2 have touch screen. They might not be number 1 but their innovations remain. Even look back to the Death of Atari, no one thought console games even had a life, it was all arcade still and now we have almost no arcades left. Nintendo doesn't do everything in the industry but they are a standard and everything they do will waterfall down to all consoles at some point.

    1. Re:It can't be a failure. by Anonymous Coward · · Score: 0

      Right... because it was free to develop the technology, right?

      Sorry, if they don't sell 30-40 million of these during its lifecycle it WILL lose money. Nintendo is a big company and has quite a bit of overhead. They cant just make their money off the hardware sales, its important for them to get as many units out there in order to get the software licensing to make back their dev costs.

    2. Re:It can't be a failure. by kinglink · · Score: 1

      Actually look at the numbers, They have shared them already. On Day 1 after shipping the inital batch they will be in the black for production. They will have some red probably with advertising that will start near christmas but they have shown that they will make a profit per system, because even if the system costs 240 per unit to make at 250 per unit they are making a profit.

  63. I'm going to buy a Wii by MadJo · · Score: 1

    and that'll be my first home console since the days of the NES that I'll buy.
    Now I've had my share of handhelds (Sega Gamegear, GBA, and now the DS (phat)), but I've never had a home console since the NES. And I will be buying myself a Wii.

  64. The real winner for this generation is... by NinjaFarmer · · Score: 5, Funny

    IBM. IBM won this generation hands down. They managed to convince not one, but three major companies to bankroll their R&D for brand new top of the line chipsets. So, here is the story as I've managed to put together so far:

    IBM: Alright, we seem to be falling a little behind on our high end chipsets, and we need to develop something new and spazzy. Hm... phone rings

    Sony: Hey IBM! Were starting to develop a new console and were interested in developing a new chipset for it.

    IBM: I know JUST what you need. You want the biggest baddest most powerful chip ever created. You want more power, speed, and flexibility than anything seen before. I'm telling you, 8 cores! Eight!

    Sony: Power hm.... I don't..

    IBM: cutting in This will be the fastest chip in the world! Your box will be more powerful than a supercomputer! How can you say no to that!

    Sony: Hm... Ok were sold. We'll send our guys over to work out the details hangs up

    IBM: Alright! That problem solved (idiots). Hm... Maybe Microsoft will be interested in something similar. Calls MicrosoftYo Bill!

    Microsoft: Hey wazzup!

    IBM: Well... I'm not supposed to tell you this but... let me let you in on a little secret about what Sony is up to...

    A minute later
    Microsoft: Hm... it sounds a little expensive, but we've gotta match them in power. Hm... maybe if we got our system out waay ahead of them.... How about we help develop an earlier version of your super processor, and we'll say that you really don't need a supercomputer to run games. That works. Alright deal.

    IBM: Alright! I'll talk to ya later! Hangs up

    IBM: I wonder what my pool would look like full of Benjamins. Man I can't believe those dupes agreed to bankroll our superchip. Now... it seems like our high end embedded processor could use a boost. Now what idiot will pay for the fastest and most energy efficient chip ever created.... Well now those guys at Nintendo might actually do it. Yea... They'll jump right on it, just as soon as they see the cost estimate for Sony and Microsoft... hehe.

    IBM dials the phone
    IBM: Yo Shiggy! Have I got a deal for you! I'm not really supposed to tell you this but... Sony and Microsoft are in the works to develop the most powerful chip ever created. Why don't you take a look at the materials here... emails Nintendo a set of documents. The cost estimates is very prominantly displayed throughout the documents

    Nintendo: Hm... That's pretty impressive. But I don't think we can do that. It is awefully expensive....

    IBM: That's no problem! In fact, I had something else in mind for you! Here let me send it over. This set of emails contains documentation on a chipset based on previous technology, but still very advanced. The word 'savings' can be seen repeatedly throughout the documentation

    Nintendo: Wow! This is just what we wanted! Its perfect! Those fools at Sony will never know what hit them (hehe what a waste of money). Hangs up

    IBM: Hehe... heh... dials on the phone Hey Bob and Sons construction? Yea hey! Yea the pool is awesome. In fact, that's why I called... No no, nothing's wrong with it, in fact... I want to expand it. Yea... Olimpic sized doable? Great.

    1. Re:The real winner for this generation is... by Rayonic · · Score: 1

      The Xbox 360 doesn't have the same kind of CPU as the PS3. The 360 has kind of a souped-up super G5 3-core system. The PS3 kinda has 1 G5 and 7 math-coprocessors (the cells).

      Game-performance-wise, they come out vaguely even. But they are from two seperate research projects.

    2. Re:The real winner for this generation is... by Anonymous Coward · · Score: 0

      Olimpic sized doable?

      Olimpic? Is that what they call the special Olympics now?

  65. Re:It costs a Wii bit too much by EmperorKagato · · Score: 1

    Most likely he was reading this article in Wikipedia at the time.

    --
    ----- You know you have ego issues when you register a domain in your name.
  66. Was all for the Wii now I'm not so sure. by Is0m0rph · · Score: 1

    I think I will get one to put in my RV and let my son play his Gamecube games and a few Wii games on the road with us. I'm not as thrilled about it as I once was. Hype is starting to wear off I guess. That and thinking a Wii with a second controller and a decent game will be around $360 it's not that great of a deal financially. I bought a 50" HDTV a month ago and decided to pick up a 360 to take advantage of it. Now after playing a ton of Test Drive Unlimited with it's smooth Live integration, great graphics, etc. and Live Arcade games like Geometry Wars and Marble Blast I'm pretty much satisified with my gaming system now.

  67. Over Reacting by TheZorch · · Score: 3, Interesting

    Where has this guy been? Nintendo isn't in any serious financial crisis. If any game company is in serious trouble its Sony. The Gamecube wasn't a failure nor was it a money looser for Nintendo. They had their niche market and it made them money, and the DS is outselling the PSP by the truckloads. Also, the Wii was cheaper to manufacture than both the XBox 360 and PS3.

    No, Nintendo is nowhere near being in dire straits. What planet are you from!?

    --
    Michael "TheZorch" Haney
    thezorch@gmail.com
    http://thezorch.googlepages.com/home
  68. Re:Even if it dies, it will live on within our hea by rjung2k · · Score: 1

    "And what about the Dance Dance Revolution pads that are available for current gen consoles? Or the workout program-on-DVD for Xbox? (Yourself Fitness.) Did those chip away at anything?"

    No, because those were optional controllers; people have been historically reluctant to buy optional add-ons for their game systems, and developers have been reluctant to create games that use those add-ons as a result.

    The wiimote and the Nintendo DS touchscreen are standard. That removes the biggest obstacle for owners and developers to try the new schemes, which increases their impact.

  69. -1, Troll by drinkypoo · · Score: 1

    I didn't read the first article. Not interesting. I love to complain, though, so I read the second one, and found out that it was pure bullshit.

    From the article, and the summary: "But for now, the future is made up of many of the same promises and hopes I had when the N64 and GameCube were announced. I just hope I don't end up being disappointed once again." Well, let's talk about what disappointed him.

    He complains first about the high cost of games for the N64. Then he complains about the fact that the 64DD never made it out. Then, he complains about the gamecube:

    Many promises were made including online via modem and broadband adaptors, SD card support, wireless controllers, and innovative gameplay with connectivity via the Game Boy Advance. I was beyond excited.

    That's interesting. The only one of those things that didn't come true was the SD card support. Sure, the online and GBA link functionality weren't widely used, but you can't blame Nintendo for the lack of enthusiasm on the part of third-party publishers. The GBA hadn't proven itself to the same degree it has today, and you're going to see a lot more handheld-console linking with the DS-Wii.

    Here's the real kicker, though:

    Even though the following year and beyond saw releases of Nintendo stars such as Super Mario Sunshine, The Legend of Zelda: Wind Waker, F-Zero GX, and Metroid Prime, the GameCube ended up being a failure.

    Failure? A FAILURE? The only console in years to be sold at a profit from day one. The console that spawned some of the best-loved games of all time. A failure?

    Now he pisses and moans about, of all things, system specifications. "The system is under powered in comparison to both the Xbox 360 and PlayStation 3. Technically it's a beefed up GameCube." Who gives a shit? This guy's sole gaming console at one time was the N64; if he bought that, obviously he wasn't concerned about having a system that could do everything. Who cares if the Wii is the fastest thing around? When I had my Amiga 500, back when they were still on the market, I could do things with my little 7.whatever MHz processor that people with 33MHz 486DX systems could only dream of. It's not about the power, it's how you handle it. I'd rather drive a 200HP Lotus than a 500HP american muscle car, thanks. It's got a better power to weight ratio. (Actually, I wouldn't FIT in one, but the point stands.)

    Anyway, Billy Berghammer is a raving moron, or he's being paid to talk shit about the Wii. There is no third way. Well, I guess there is "C: All of the above".

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:-1, Troll by truespin · · Score: 0

      Billy Berghammer founded http://www.planetgamecube.com/ - he loves Nintendo, he's merely voicing his grievances about things that he feels Nintendo has done wrong over the years.

      The online link came too late in the product cycle and even Nintendo themselves hardly used the GBA connectivity (which I was also very excited about before it came out and was disappointed with how it was used). Nintendo needed to pioneer these unique things in order to get developers thinking about *they* could adopt them.

      The system *is* underpowered compared to the other next-gen machines - but we were expecting the console and controllers to be cheaper to make up for this... And bundling a game that I don't particularly want doesn't really make up for that.

      I've imported all Nintendo's consoles since the SNES on the day of launch so I'm a big fan - I'm just not as excited as I was before the price announcement.

    2. Re:-1, Troll by drinkypoo · · Score: 1
      The system *is* underpowered compared to the other next-gen machines - but we were expecting the console and controllers to be cheaper to make up for this... And bundling a game that I don't particularly want doesn't really make up for that.

      I agree that bundling a specific game is a mistake. Nintendo should bite the bullet and take on the additional overhead of just giving you the game of your choice.

      The Wii would probably be $200, but Nintendo felt they could hit the early adopters for a bit more. Sounds reasonable given the price of the competition. I don't like it either, but I'd do it too.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:-1, Troll by truespin · · Score: 0

      Aye totally - it's posibly good business sense - but it may well end up being like the beginning of the DS: which was a very slow burner for the first few months but has since been a phenominal success. *crosses fingers*

      Will that be too late then? I doubt it personally; especially with Zelda at launch and Metroid, SSB & Mario not far behind but it is sounding all too familiar to the launch of the Cube (which I know wasn't a failure but could have been so much more...). I hope the online stuff comes quickly and is done well (even better than the DS i.e. one friend code for the system rather than one per game) and is adopted by 3rd parties who also make use of the innovate control method rather than adapting their games to work on the Wii-mote.

      Don't get me wrong, I don't think this is a problem per se but the system I was planning to buy on launch (console + extra controller + Red Steel + Zelda) is a fair bit more expensive than I was expecting. And with the Wii-mote + nunchuck being so expensive: the day SSB comes out will be expensive for me too. I'm just not *as* interested as I once was (I've still put in a pre-order though ;) felt a strange thing to do at my age...)

  70. There's always the Phantom game console... by boethius · · Score: 1

    ... to fill the creativity gap if the Wii tanks.

    Oh wait...

  71. Well Said, by Mitaphane · · Score: 1

    You're right. This all or nothing idea is stupid. The Japanese market for the next gen consoles is practically handed to Nintendo, the only concern for them is how they do in the states. As I've said before, Nintendo is still making money off their console no matter how they do; whether they dominate the entire market isn't an issue.

    Nintendo is shooting for a market beyond what Sony and MS are shooting for. A market of causual game players not interested in spending alot of money for the latest and greatest in technology. Hardcore gamers will probably buy one or two consoles anyway. Most likely one of them will be a Wii, even if it is for novelty, as it will be some thing different.

  72. There really isn't much room for debate... by First+Blind+Mouse · · Score: 1

    People are clamoring all over this already. We're all talking about it, aren't we?

  73. SD support by Anonymous Coward · · Score: 0

    The SD card support was true also: there is the Gekko SD adapter.

  74. Oblig. Sony complaints by Anonymous Coward · · Score: 5, Interesting

    Hey there. It's me, the guy that fixes stuff at your local technology store here, to talk to you about why you shouldn't buy a Sony anything any time soon.

    From the designs of their products, you can see that Sony has no interest whatsoever in making products that last beyond the warranty period. Their laptops have no latch securing the screen to the lapboard of the computer. When you put a Vaio in its sales floor box, with the hinge down, it literally falls open and cannot be closed. (I've even seen the new Blu-Ray equipped Vaios do this.) All the holding power that's supposed to keep the screen and the computer together when closed is in the hinge. Bad design.

    Even better, Vaio laptops have the thinnest screen enclosures on the market. The enclosure has no ridge on the outer edge (like the ones you see on most other laptops, Apples and HPs to start) that redirects pressure to the outside of the enclosure and protects the screen. Instead, all the pressure goes directly on the screen. Maybe this is why all Vaios come back from repair with a note saying, "Your Vaio is designed for maximum durability. However, please refrain from putting pressure on the screen enclosure."

    Sony cameras are probably worse. From their Handycams, that look and operate like relics from the late 90s but retail at futuristic prices, to their CyberShot cameras with touch screens on the back. One model has nothing but a power button and shutter on top and a touch screen covering the entire back of the camera, which controls everything else. It makes me wonder if Sony has an entire department dedicated to Putting Large LCDS on Things That Go In Pockets. Oh yes, and the batteries are proprietary, too.

    Sony isn't doing too badly in audio equipment--their stuff seems to be on par with everyone elses. And their optical drives are decent but you wont see one in any non-Sony OEM machines. Not to mention their drives are more expensive.

    For almost every technology thing you can name, Sony makes a souped-up, talked-up, marked-up version of their own. 99% of the time, it's just not worth the extra money.

    1. Re:Oblig. Sony complaints by sowth · · Score: 1

      Unfortunately, I must agree with all that. This is the reason I stopped buying Sony products. They either have stupid problems or just fall apart. I had a PS1, and it stopped reading half the disks. You had to press down on it at just the right pressure and it MIGHT read. Then I hear about a lawsuit about similar problems for the PS2. Any bets as to if the PS3 will do that?

    2. Re:Oblig. Sony complaints by SirSlud · · Score: 1

      I'm not one to judge a company on one purchase, but I have to chime in here. I went through 3 Sony cybershots via the warentee before I found one that wouldn't refuse to open its flimsy plastic shutter when you powered it up after about 2 weeks of use.

      It was easily the worst experience I've ever had with any consumer electronics, and ultimately, I probably should have returned it except it broke on day 17, 2 days after the full exchange policy expires and the replacement one takes over.

      I liked the quality of the pictures, the features (except for the bullshit sony proprietary memory stick, of course,) but the thing was built like a sheet of paper folded around with 300 dollars worth of camera eqipment inside.

      I can live with their clock radios, their cheap audio componants like bud headphones, and such, but anything that I deem is ever going to have a chance of being scratched, or moved off of its stationary poisition will never be a Sony again. To me Sony is only worth it if you're paying an extra 10$ so you dont have to buy 3rd party brand earphones or clockradios. (Although I do have a pair of 200$ Sony studiophones (MDR-V600s) going on 2 years here, and they've held up remarkably well, although I'm sure some true audiophile can lay the beat down on me for the audio quality.)

      Anyhow, the upshoot is, never ever buy a Sony camera. They're complete crap.

      --
      "Old man yells at systemd"
    3. Re:Oblig. Sony complaints by Anonymous Coward · · Score: 0

      Just as an added note to the above, I know that Lite-On made the Sony Optical drives for awhile in the late ninety's / early 2000's... and from looking it still appears that way. So, in conjunction with the above... Sony makes nice plastic covers nowadays, that's about it.

    4. Re:Oblig. Sony complaints by iamhassi · · Score: 1

      "I'm not one to judge a company on one purchase, but I have to chime in here."

      Just to have a different point of view I'll chime in as well: I've owned 3 Sony digital cameras (two I still have) and 2 Sony camcorders and never had a problem with any of them that I couldn't fix. Worse problem I had was one of the digital cameras needed to be hard reset.

      I even purchased all 3 digital cameras used on ebay and they still managed to function fine.

      --
      my karma will be here long after I'm gone
    5. Re:Oblig. Sony complaints by ronanm · · Score: 1

      Yep! The reason I'm not buying Sony again is their reliance on the brand and their shoddy builds. I'm typing this message on my Vaio laptop while its LCD is in my desk drawer.

    6. Re:Oblig. Sony complaints by Anonymous Coward · · Score: 0

      Normally when a consumer electronics product breaks it does so early on. The fact that these reached the secondhand market indicates that they were not faulty units.

    7. Re:Oblig. Sony complaints by mgblst · · Score: 1

      Not one mention about their batteries??

  75. Yes, it's all about Link... by phyrra · · Score: 1

    Yep, I specifically bought Soul Calibur 2 on the Game Cube because I wanted Link. I was disappointed that I had to buy SC 3 for the PS2. While I do have the Game Cube (waited for the price to drop), PS2 (I actually bought it right when it came out) and the XBox (waited for the price to drop), I've yet to buy the XBox 360 because of a lack of interest in any of the games. I'm interested marginally in the PS3, but it is the Wii that I will be buying first. I've had the new Legend of Zelda game on Pre-Order at my local EB since June of 2005 (when it was supposed to be coming out that year but got post-poned), and that's the first game that caught my interest with the Wii. Metroid Prime 3: Corruption looks interesting, as well.

  76. ...failed attempt at a funny? by AlexanderDitto · · Score: 1

    I'm just forced to call BS on this one. N64 had some great games on it. I still play Super Mario 64 on my DS, and would play it on the N64 if it weren't packed away somewhere. It was revolutionary, and it's still darn fun to play. Super Smash Bros may be the best game on the system. Playing it with 3 friends is some of the most fun I've ever had, and if there weren't a sequal on the GC, I'd still be playing it. You've obviously never played Zelda: Ocarina of Time or Majora's Mask, or Paper Mario, and heck, even Yoshi's Story was fun.

    The system had some pretty great games on it. Still does, and I think the only reason more people don't still play the thing is that most of all of them have been ported to the GC or other game systems.

    --
    No, Mr. Green. Communism is just a red herring.
    1. Re:...failed attempt at a funny? by Anonymous Coward · · Score: 0

      YHBT HTH HAND

    2. Re:...failed attempt at a funny? by TrancePhreak · · Score: 1

      Or perhaps because their eyes have grown accustomed to the newer graphical capabilities? Check out the N64 again. It runs really slow, textures are really poor, and visually it's kind of "blearghhh." At the time it was pretty awesome, but these days it just feels really dated. You almost don't get that from the SNES/Arcade because they had easier limits to set. The N64's games compete in a playing field that still goes on today, that left it several years ago.

      --

      -]Phreak Out[-
  77. Re:Portables? Innovative games? Japan? by Anonymous Coward · · Score: 0

    Don't forget children. Nintendo's gotta be top among parents who pay attention to their kids. Sony and Microsoft have pretty much nothing kid oriented, except maybe sports. Nintendo is *the* company to look to for kids games. Toss in the nostalgia from older gamers who grew up on Mario and Link, and Nintendo could easily come in first this generation. A solid second console for people who get one of the others, and the most likely of the bunch to be an only console.

  78. Re:Portables? Innovative games? Japan? by CronoCloud · · Score: 1

    Again with the "Nintendo is family friendly" reputation. Which system has more family friendly games, PS2 or GC.....I'm waiting.........the PS2 does.

  79. Re: PS2 was Weakest... by CronoCloud · · Score: 2, Insightful

    Overall the GC is more powerful than the PS2 but the PS2 does have the advantage in certain categories, particle effects for example. That's one thing the PS2 is VERY good at.

    But why the PS2 "won"? Games, lots of games, lots of diverse games, lots of high quality games, games for final fantasy fans, games for RPG fans who don't like final fantasy, FPS, TPS, online games, MMORPGS, action RPG's, diablo clones up the wazoo, niche games, board games, games that you can make games with. more character based platformers than the GC by far., sports games, wrestling games, racing games, you name it the PS2 has it.

  80. Re:It costs a Wii bit too much by MobileTatsu-NJG · · Score: 1

    "This is a console with about the same horsepower as the original XBOX"

    More like double.

    "with a new age powerglove for a controller," ... with 20 years of technological advancements and plenty of people who have tried it and given it a thumbs up.

    "all selling at a premium price."

    $250 (+ pack-in game) is a premium price? What do you call $599?

    "This thing will be a museum piece long before it reaches the traditional console end-of-life cycle. It's just not worth it."

    Enjoy playing your FPS and racing sequels with the 10 year old controller in High Definition.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  81. Well only a couple concerns by crossmr · · Score: 1

    At first I was extremely excited at the Wii. Having played video games since the mid 80s, It was basically on the PC, occasional rented console or at a friends place. I never owned a console. This was going to be my first, but now I'm not so sure. I've noticed that prices seem to be on par with the xbox 360 on a per game basis, $60, that'll be $70-$75 CAD likely. Not to mention its being marketed and seen as this revolutionary, social gaming console thats really pushing the fun....
    imagine all the fun you'll have with Wii sports with only one controller.

    If you're going to market a console like that, you have to include 2 controllers..
    backwards compatability, yay. Using old controllers..yay.
    not including 2 of the new controllers. boo.

  82. Re: PS2 was Weakest... by trdrstv · · Score: 1
    Exactly my point. The PS2 was 'technically inferior in almost every way' (Hardware wise) to its competition, yet it sold the most. Hell The GameCube was more powerful, and sold for LESS $$$, but people paid the premium for the PS2. Why? The Quantity of Games; the variety. You can argue about the quality, but that is very opinion/ preference based. What is fact, is that the PS2 had a larger variety of games than it's competitors, which is why it won.

    This is another potential advantage of the Wii. The ability to publish more games due to their lower development cost. The president of THQ stated that the average Wii game would cost anywhere from 25%-(on the high end) 50% the cost of a PS3 or 360 title. THAT is a big deal! Sony was wise to wrap up certain exclusives like Final Fantasy, and GTA at the time, and those games sell systems. However with the increasing cost of 'Next Gen' development there are already fewer 'true exclusives' (not timed exclusives) for any platform. Sony will always have God of War 3, just like Nintendo will have Zelda or Mario, but some of these big 3rd party games are going multiplatform. If they lose MGS4 of FFXIII as a true exclusive to the 360 or Wii (like they have with Assasin's Creed, among others) then they are dead in the water.

  83. Disappointing by Kenoli · · Score: 1

    ... and how was the N64 or GameCube a flop? They were great systems. They had great games.
    The Wii has a lot of promise. I'm sure I won't be "disappointed once again", since I've never need disappointed with any Nintendo system.

  84. Not selling at a loss != profit by traindirector · · Score: 3, Interesting

    But Nintendo, as stated, will make a profit on each unit

    This is a misconception. Just because the console isn't sold at a loss doesn't mean that Nintendo will "make a profit" on each unit.

    Sure, each unit sold makes a positive contribution to the financials of the Wii project, but in order to determine whether Nintendo makes a profit on the console, you must factor in R&D, marketing, and a number of other support expenses. The amount of money that Nintendo brings in on each console (and accessories and licenses, etc.) must offset a certain fixed cost of overhead in order for the operation to be profitable. You can calculate this as an additional cost added to each console that scales with the number of consoles sold.

    Consider this situation: Nintendo sells a total of 10 Wiis. Assuming the unit costs $249 and the unit costs $189 to manufacture (I just made that number up), they bring in $60. $60 x 10 = $600. But R&D + other costs were somewhere in the millions. If R&D, etc. total $10 million (again, just making numbers up), and only 10 are sold, the true cost of each unit is $1,000,189. Nintendo would make profit on no consoles, even though they weren't selling them at a loss.

    Of course, it's a lot easier to cover those initial expenses and start making a profit when you're actually bringing in money with each sale...

  85. Wii will not be disappointed. by macserv · · Score: 1

    Granted, I had the same concerns about the last Nintendo home console. I also had the same concerns about the DS. I mean, come on, a touch screen? How can *that* be fun?

    Well, it IS fun. It's also a smashing success. How do I explain the difference between DS and GameCube? Simple: Iwata Satoru. The man is exactly what the company needed. Under his influence, company is becoming technology- and developer-driven, and that makes for all kinds of innovation. He is understated and quiet, but seems to have his finger on the pulse of what gamers want... and (more importantly) what they never knew they wanted.

    The pre-announcement hype affected nearly nobody who will ultimately own the Wii. It's a new ball game from here. It will all come down to Nintendo's PR campaign, which is something Iwata-san has expressed definite concern about. He acknowledges that it will be difficult to convey what the Wii offers to casual gamers and older adults. When a man like him is concerned about a problem, it will be overcome.

    Bottom line: I have no reason not to trust Iwata-san, despite the untruths offered by other Nintendo representatives. He's the man in charge, and has proven to me that he knows how to use timing, talent, passion, and craftsmanship to deliver a superior experience. DS is amazing; I can't wait for Wii.

  86. Re:It costs a Wii bit too much by Anonymous Coward · · Score: 0

    It's Ridge Racer!

    Riiiiiiiiiiidge Racerrr!

  87. Wii developer kits by jameseyjamesey · · Score: 1

    Aren't Wii developer kits like $2000? Didn't Nintendo even give away many for free? They're encouraging developers to make sweet new independent games for the console, which ultimately makes or breaks the system.

    1. Re:Wii developer kits by TomPP · · Score: 1

      It is not the cost of the developer kits what makes games expensive. What is 20K compared to the wages for a team of 40, 100, maybe more ? And we are not talking about a few inexperienced plumber trainees here, you need above averege programmers, talented artists, designers... And you have to keep them for a year, maybe more despite sometimes insane working hours. How do you keep someone when he/she can earn more for less work outside the games industry ? Love of games.... You need a lot of love, because if you are in the crunch for months, those 12-16 hour working days can be really long.

    2. Re:Wii developer kits by ronanm · · Score: 1

      But how many dev kits do you need for a team of 40? If they are that important/talented surely they will demand one each?

  88. Re:Bad style! [beep! beep!] by aonifer · · Score: 1

    Sure, it may sound odd to say "I love Wii"

    Yeah, watersports never really caught on in America.

  89. Re:It costs a Wii bit too much by boss+nonnu · · Score: 2, Interesting

    The really key thing for Nintendo is how they handle their third party publishers. Nintendo are the evilest of them all when it comes to the business side of things. They'll crunch everybody's margin (except their own) as hard as they can and play hard politics with release schedules, distribution deals and manufacturing lead times. In terms of support, they'll do the barest minimum - even if they're distributing your product. These are the main reasons why they lost a lot of key third party support on the N64 and GC. With Wii, Nintendo have already begun to project a strong, third-party-friendly image - much fuss has been made of Ubisoft's Red Steel, for example. However, the back-end stuff is *probably* as brutal for Wii as it was for the GC and N64. As an example, my client are producing a DS title that needs a bigger save chip than normal. This has pushed the production lead time from a fortnight to nine weeks, because the carts now have to be manufactured in Asia instead of Europe. This also adds additional shipping costs which, of course, my client pays for rather than Nintendo. These days, the GBA is even worth touching unless you can guarantee a top 10 place. The margins in place are so tight that it's really not worth the investment. Because of this, there's hundreds of great Japanese titles that'll never get localised for a larger, appreciative audience. It's a real crime against gaming - especially for a format that should be dirt cheap to publish on by now! Nintendo are so rich that they don't care who can or cannot afford their practices and demands and, more crucially, honestly believe that they don't need anyone who isn't prepared to play by their dictatorial rules. This might well be their undoing and the Wii will end up like the DS - home to a small collection of great first-party titles, but very few third party notables. Not to mention the RSI and injury claims, but that's another matter!

  90. Well I'm probably going to buy one by Anonymous Coward · · Score: 0

    I've never bought a game console. For the first time I think I'm going to. I like the sound of this machine. I suspect there might be a few other out there like me.

    1. Re:Well I'm probably going to buy one by Goffee71 · · Score: 1

      I used to buy games and consoles for me, but now I have a young son there is added responsibility for bringing him up in a world where his exposure to video games could shape his life/mindset/values. So I want a machine that's: Cheap - because he might break it Fun - because the whole family is involved Social - because he'll have friends round Has quick games - because I'll still want him playing kickabout in the garden so he doesn't turn into a lard bucket So that'll be a Wii then - I haven't seen an ounce of Microsoft or Sony (excluding third parties) advertising their products as a family system. Feel free to correct me if I'm wrong but Nintendo have this segment of the market sewn up. Sure I might get a PS3 or X360 for myself eventually but for my immediate needs, Wii will rule!

      --
      If he's the Walrus then can I be a penguin please?
  91. I can't believe that crap by LKM · · Score: 1
    It was underpowered compared to the XBox and the PS2

    I can't believe any sane person would still believe Sony's marketing crap. You obviously have either never played with a PS2 or never played with a Gamecube. Hence, you're not qualified to comment on the Cube's games.

  92. The PS3 is "backwards." by LKM · · Score: 1
    The technology is not just unimpressive

    Wanna know what's really unimpressive? Spending millions on developing the fastest gaming hardware, being a year late and still looking like shit compared to moderately recent PCs. Yeah, I'm talking about the PS3. Most unimpressive console release ever.

    Wanna know what's not unimpressive? Creating a new, amazing controller that has never been done before and excites gamers all over the world.


    it's backwards

    Yeah, totally changing the main input interface for the first time in 20 years of console history is backwards, but selling the same basic console with better graphics is innovation. And war is peace.


    and it doesn't have the price advantage

    Except that it costs half as much as a PS3.


    to make it look any better than the 'big boys'.

    Big boys, yeah, I can agree with that. The PS3 really is monstrous.